Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 02:05:32 Player: Cracklepappy Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4599) 4599 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 11606 Bonus ------- High Alert Combat Kills 120 Scanned by Researcher 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 192/300 Energy 61/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Core Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Cryofiber Web Small Battery Advanced Core Analyzer Precision Energy Filter Experimental Thermal Shield Experimental System Shield > --- WEAPON ----------- Cooled Phase Gun Quantum Rifle > --- INVENTORY -------- Nuclear Pulse Array Precision Phase Gun [Rating: 114] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . 1 . 1 . . . Utility 11 | . . 2 1 1 2 1 2 2 . Weapon . | . . . . . . . . . . Parts Attached 153 | 8 8 29 8 14 12 31 4 27 12 Power 21 | 1 . 2 2 3 1 5 1 6 . Engine 13 | 1 . 2 2 3 . 4 1 . . Core 4 | . . . . . 1 1 . 2 . Reactor 4 | . . . . . . . . 4 . Propulsion 40 | 3 2 6 2 4 3 8 2 6 4 Treads 19 | 2 2 6 2 4 3 . . . . Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover 8 | . . . . . . 8 . . . Flight 12 | . . . . . . . 2 6 4 Utility 51 | 2 4 8 2 2 3 15 . 9 6 Device 17 | . . . . . 2 6 . 5 4 Storage 18 | 2 4 4 1 . . 6 . 1 . Processor 4 | . . 1 . . . 1 . 1 1 Hackware 5 | . . . 1 1 . 2 . . 1 Protection 7 | . . 3 . 1 1 . . 2 . Artifact . | . . . . . . . . . . Weapon 41 | 2 2 13 2 5 5 3 1 6 2 Energy Gun 8 | 1 . 3 . . . . . 2 2 Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 13 | 1 2 5 . 3 2 . . . . Ballistic Cannon 10 | . . 2 1 1 3 2 1 . . Launcher 3 | . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . 3 7 Parts Lost 67 | . . 1 2 6 11 18 1 21 7 Power 12 | . . . 1 2 1 2 1 3 2 Propulsion 19 | . . . . 2 4 7 . 6 . Utility 19 | . . 1 . 1 3 6 . 6 2 Weapon 17 | . . . 1 1 3 3 . 6 3 Highest Loss Streak 11 | . . 1 1 4 3 11 1 10 7 Average Slot Usage (%) 86 | . 98 99 95 95 90 83 8 35 55 Engine 10 | . 14 11 15 13 9 7 1 . . Treads 15 | . 27 22 18 20 18 1 . . . Hover 3 | . . . . . . 17 . . . Flight 1 | . . . . . . . 1 10 12 Device 5 | . . . . . 3 20 . 10 16 Storage 23 | . 28 25 36 30 26 15 . 1 3 Processor 2 | . . 10 . . . 4 5 1 3 Hackware 4 | . . . 7 11 6 . . . 3 Protection 3 | . . 8 . 3 9 . . 2 . Ballistic Gun 8 | . 27 14 . 8 8 1 . . . Ballistic Cannon 5 | . . 3 16 4 3 7 . . . Naked Turns 21 | . . . . . . . . 21 . Heaviest Build 109 | 15 25 65 97 105 109 102 18 48 38 Greatest Support 84 | 40 40 46 46 76 84 76 43 48 45 Greatest Overweight (x) 8 | . 8 1 2 3 1 1 . 2 . Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 28 | 8 12 24 28 28 28 28 4 4 4 Average Capacity 19 | 7 10 15 27 28 28 19 4 4 4 Most Carried 28 | 8 12 22 28 28 28 28 4 4 4 Average Carried 18 | 6 9 15 25 27 26 18 3 3 3 Final Capacity 28 | 8 12 24 28 28 28 4 4 4 4 Final Carried 28 | 8 12 22 28 28 25 4 4 4 2 Class Distribution -------------------- 51% | Hauler-Mutant 25% | Mutant 7% | Scavenger-Mutant 5% | Hauler-Skirmisher 5% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 4529 | 280 256 938 515 1071 836 148 6 479 . Remotely . | . . . . . . . . . . Salvage Created 5014 | 86 333 1022 585 1131 981 237 . 554 85 Parts 303 | 7 30 88 42 67 24 13 . 32 . Haulers Intercepted 5 | . 1 3 . . 1 . . . . Recyclers Shooed 10 | . . 2 2 3 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 102 | . 8 24 20 18 15 6 . 10 1 Melee 2 | . . . 2 . . . . . . Guns 44 | . 8 15 . 7 11 1 . 1 1 Cannons 44 | . . 3 17 7 4 5 . 8 . AOE 9 | . . 6 . 3 . . . . . Classes Destroyed 14 | 2 5 4 2 1 . . . . . Worker 12 | . 1 3 . 6 1 1 . . . Builder 4 | . . 2 . 2 . . . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 5 | . 1 3 . . 1 . . . . Recycler 8 | 1 1 . 1 4 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 9 | . 2 3 1 2 . 1 . . . Swarmer 31 | . 6 9 7 4 . . . 5 . Grunt 37 | . 2 9 5 8 11 2 . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 18 | . . 5 6 1 2 1 . 2 1 Hunter 2 | . . . 1 . 1 . . . . Programmer 12 | . . . . 5 1 3 . 3 . Best Kill Streak 17 | 1 3 17 5 8 3 2 . 3 1 Combat Bots Only 8 | . 3 8 5 6 3 2 . 3 1 Max Kills in Single Turn 4 | 1 1 4 2 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Damage Taken 12591 | 18 206 838 1214 1639 2479 2089 207 3231 670 Core 2679 | 9 28 76 146 227 379 396 111 1144 163 Absorbed by Shields 144 | . . . . . . . . . 144 Core Remaining (%) 75 | 96 85 81 73 67 55 60 90 . . Volleys Fired 412 | 5 31 66 63 74 92 27 . 46 8 Largest 2 | 1 2 2 2 2 2 2 . 1 2 Hottest 120 | 40 46 90 88 72 96 110 . 113 120 Shots Fired 731 | 5 62 129 117 132 175 52 . 46 13 Gun 387 | 5 62 104 . 69 117 5 . 12 13 Cannon 335 | . . 22 117 57 58 47 . 34 . Launcher 9 | . . 3 . 6 . . . . . Special . | . . . . . . . . . . Kinetic 646 | . 62 114 117 126 175 52 . . . Thermal 46 | . . . . . . . . 33 13 Explosive 3 | . . 3 . . . . . . . Electromagnetic 36 | 5 . 12 . 6 . . . 13 . Robot Hit Streak 18 | 3 11 10 11 8 18 8 . 13 16 Robot Miss Streak 7 | 1 3 2 3 3 7 4 . 2 1 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 490 | 4 36 89 74 84 122 33 . 37 11 Core Hits 240 | 2 15 49 27 49 59 17 . 16 6 Critical Hits 12 | . . 1 1 3 3 3 . 1 . Critical Kills 3 | . . . 1 2 . . . . . Critical Parts Destroyed 9 | . . 1 . 1 3 3 . 1 . Melee Attacks 11 | . . . 2 . . 9 . . . Impact 9 | . . . . . . 9 . . . Slashing 2 | . . . 2 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12801 | 97 527 1770 1801 2630 2991 1189 . 1476 320 Guns 5427 | 57 524 1137 . 1074 2051 71 . 193 320 Cannons 6011 | . . 364 1720 856 810 978 . 1283 . Explosions 995 | 40 . 264 . 664 27 . . . . Melee 188 | . . . 48 . . 140 . . . Ramming 180 | . 3 5 33 36 103 . . . . Kinetic 9451 | . 524 1367 1720 1930 2861 1049 . . . Thermal 1851 | 40 . . . 236 . . . 1255 320 Explosive 291 | . . 264 . . 27 . . . . Electromagnetic 840 | 57 . 134 . 428 . . . 221 . Impact 140 | . . . . . . 140 . . . Slashing 48 | . . . 48 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 5 1 10 . 7 7 Average Corruption 4 | . . . . 3 1 9 . 6 7 Corruption Purged . | . . . . . . . . . . Effects 41 | . . . . 7 1 21 . 7 5 Message Errors 4 | . . . . . . 2 . 2 . Matter Fused 8 | . . . . 1 . 6 . . 1 Heat Flow Errors 2 | . . . . 1 . 1 . . . Energy Discharges 7 | . . . . 1 . 2 . 3 1 Parts Rejected 3 | . . . . 1 . 1 . . 1 Data Loss (minor) 6 | . . . . 1 1 2 . 1 1 Data Loss (major) 2 | . . . . 1 . 1 . . . Misfires 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . 4 . . . Targeting Errors 4 | . . . . 1 . 2 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . . 20 34 90 32 3 . 12 . Projectiles 127 | . . 20 29 31 32 3 . 12 . Explosions 59 | . . . . 59 . . . . . Melee 5 | . . . 5 . . . . . . Knockbacks 39 | . . 2 16 6 7 8 . . . Impact 1 | . . . . . 1 . . . . Kinetic 35 | . . 2 14 5 6 8 . . . Secondary 3 | . . . 2 1 . . . . . Self-Inflicted Damage 246 | 18 . 70 . 158 . . . . . Shots 6 | 1 . 3 . 2 . . . . . Rammed 14 | . 1 1 3 2 7 . . . . Targets Rammed 14 | . 1 1 3 2 7 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 559 | 12 22 260 240 156 379 559 . 353 69 Average Temperature 70 | 12 7 49 80 38 80 130 . 106 28 Received Heat Transfer 2697 | . 18 282 342 384 924 405 18 207 117 Effects 10 | . . . . . 5 4 . 1 . Shutdowns 6 | . . . . . 3 2 . 1 . Energy Bleed 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . 1 1 . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Fried 5 | . . . . 2 . . . 3 . Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1867 | 50 . . . 300 . . . 1073 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 511 | 10 199 511 486 389 321 169 15 196 141 Average Influence 180 | 6 56 335 378 211 179 58 3 59 96 Maximum Alert Level 2 | . . 2 2 1 1 . . . . Low Security (%) 59 | 100 100 22 7 31 64 100 100 100 100 Level 1 27 | . . 32 36 68 35 . . . . Level 2 13 | . . 45 56 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 2 3 5 4 4 2 1 3 2 Investigation 1 | . . 1 . . . . . . . Extermination 8 | . . . . 3 2 1 . 2 . Reinforcement 14 | . 2 2 2 1 2 1 1 1 2 Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 10 | . 1 1 . 4 2 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 222 | . 13 33 31 32 30 18 12 44 9 Peak Tracking Total 12 | . 3 5 6 7 7 4 10 12 6 Tactical Retreats 30 | . 1 1 5 2 3 3 2 11 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 8 | . 1 1 . 1 . 2 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 10 | . 2 . . 3 2 2 . . 1 Max in Single Turn 3 | . 1 . . 3 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 18 | . 3 1 3 4 1 1 1 1 3 Terminals 14 | . 3 1 1 3 1 1 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 10 5 11 9 3 2 2 1 11 Successful 31 | . 8 3 7 5 1 1 2 . 4 Failed 23 | . 2 2 4 4 2 1 . 1 7 Catastrophic 6 | . 1 . . 2 1 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . . 4 2 1 . . . Terminals 42 | . 10 5 3 7 3 2 . 1 11 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 6 | . . . 4 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 8 3 1 4 1 1 . . 4 Record 3 | . . . . 1 . . . . 2 Prototype ID Bank 6 | . 3 1 1 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 Alert Level 2 | . 2 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 Zone Layout 3 | . 1 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Process 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 5 | . . . 4 1 . . . . . Insert Component 3 | . . . 2 1 . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 1 2 4 1 1 . 1 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 34 | . . . . . . . 34 . . Retrieved Matter 34 | . . . . . . . 34 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 8 | . . . . . 3 2 3 . . GOTO 1 | . . . . . . 1 . . . ROAM 2 | . . . . . . 1 1 . . EXPLORE 3 | . . . . . 1 . 2 . . RETURN 2 | . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . . 3 5 8 . . Drone Recoveries 3 | . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 7736 | 166 824 1007 1005 1659 845 1327 201 554 148 Spaces Moved 4770 | 93 424 411 377 725 273 1153 276 805 233 Core 433 | 10 1 . . . . 164 206 51 1 Treads 2343 | 70 423 411 377 725 273 64 . . . Legs . | . . . . . . . . . . Wheels 13 | 13 . . . . . . . . . Hover 925 | . . . . . . 925 . . . Flight 1056 | . . . . . . . 70 754 232 Fastest Speed 32 | 50 160 160 180 183 180 48 37 32 32 Average Speed 115 | 139 161 175 200 190 181 74 46 36 32 Slowest Speed 450 | 160 450 180 210 220 183 180 50 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . . 2 14 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 5 49 39 31 20 6 29 29 30 27 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 176 | 2 . 24 22 68 43 13 . 4 . Melee . | . . . . . . . . . . Projectile 57 | . . 3 22 5 10 13 . 4 . AOE 119 | 2 . 21 . 63 33 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total 6292 | 131 519 595 508 875 451 1567 346 1003 297 Wait 627 | . 29 25 24 35 57 289 56 112 . Move 4731 | 92 423 410 376 724 272 1152 271 778 233 Hop 14 | . . . . . . . 2 12 . Pick Up 171 | 20 14 36 21 17 8 21 7 20 7 Fast Attach 20 | 1 1 . . 1 . 2 . 10 5 Attach 83 | 6 3 4 5 8 10 18 4 17 8 Detach 4 | . . . . . 1 2 . 1 . Swap 51 | 1 4 25 3 5 2 11 . . . Drop 122 | 6 13 28 11 9 2 34 2 7 10 Fire 412 | 5 31 66 63 74 92 27 . 46 8 Melee 11 | . . . 2 . . 9 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 14 | . 1 1 3 2 7 . . . . Escape Stasis 26 | . . . . . . . . . 26 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . . . . . . 2 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: *Res / [*Upp x2]) -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Discovered new exit (range 5) 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Destroyed 8 combat bots 1394 | -9/Materials | Discovered new exit (range 8) 1504 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Build established: Scavenger-Mutant 1941 | -9/Materials | Discovered new exit (range 5) 1998 | -9/Materials | Entered another Materials area 1998 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2086 | -8/Materials | Garrison activated, responded to threat 2141 | -8/Materials | Build established: Hauler-Mutant 2361 | -8/Materials | Repaired Assault Cannon 2576 | -8/Materials | Discovered new exit (range 5) 3003 | -8/Materials | Entered Factory 3003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -7/Factory | Identified exit to Factory 3886 | -7/Factory | Lost 4 parts (1p1n1u1w) 4662 | -7/Factory | Entered another Factory area 4662 | -6/Factory | Evolved 2 slots: Utility x2 5153 | -6/Factory | Lost 3 parts (1p1u1w) 5312 | -6/Factory | Discovered new exit (range 22) 5315 | -6/Factory | Discovered new exit (range 26) 5507 | -6/Factory | Entered another Factory area 5507 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -5/Factory | Build established: Hauler-Skirmisher 6557 | -5/Factory | System corruption reached 10% 6626 | -5/Factory | Lost 5 parts (1p2n2u) 6739 | -5/Factory | Lost 11 parts (1p5n2u3w) 6760 | -5/Factory | Identified exit to Upper Caves 6816 | -5/Factory | Discovered new exit (range 7) 6834 | -5/Factory | Entered another Factory area 6834 | -4/Factory | Accompanied by 3 allies 6834 | -4/Factory | Evolved 2 slots: Utility x2 6962 | -4/Factory | Build established: Mutant 6982 | -4/Factory | Discovered new exit (range 33) 6991 | -4/Factory | Discovered new exit (range 28) 6999 | -4/Factory | Discovered new exit (range 75) 7035 | -4/Factory | Entered Research 7035 | -3/Research | Evolved 2 slots: Utility x2 7082 | -3/Research | Spotted B-86 Titan 7104 | -3/Research | Spotted B-86 Titan 7197 | -3/Research | Core integrity fell below 50% 7221 | -3/Research | Lost 6 parts (2n1u3w) 7422 | -3/Research | Lost 4 parts (1p1n1u1w) 7569 | -3/Research | Core integrity fell below 20% 7576 | -3/Research | Discovered new exit (range 11) 7589 | -3/Research | Entered Testing 7592 | -3/Testing | Found Prototype Hackware 7593 | -3/Testing | Identified Exp. System Shield 7618 | -3/Testing | Lost 10 parts (2p2n4u2w) 7623 | -3/Testing | Found Prototype Device 7623 | -3/Testing | Identified Exp. Thermal Shield 7633 | -3/Testing | Spotted PH-1YVT53K2LL 7713 | -3/Testing | Scanned by Researcher 7737 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07727_ Exp. Power Amplifier destroyed. 07728_ Triggered Stasis Trap. 07728_ A bubble of rippling energy engulfs the area. 07728_ Field strength at 94. 07729_ Field strength at 88. 07729_ Held in stasis. 07729_ C-55 Analyst is analyzing... 07730_ Field strength at 75. 07731_ Field strength at 69. 07731_ Slug penetrates Terminal. 07732_ Field strength at 63. 07733_ Field strength at 57. 07734_ Field strength at 45. 07734_ Held in stasis. 07734_ C-55 Analyst is analyzing... 07735_ Field strength at 39. 07735_ Slug penetrates C-55 Analyst. 07735_ Slug penetrates Wall. 07736_ Field strength at 19. 07737_ Field strength at 13. Map ----- +----------------------------------------------------+ | ???????????????# + #?????????? | | ???????????????# # =#?????????? | | ???????????????# # ] #?????????? | | ?????#########?# ########?????????? | | ?????# ?# ??? | | ?????# # ########?????????? | | ?????# # #????????????????? | | ?????# ! + ###########??????? | | ?????# # ???? | | ?????# "" "" # ???? | | ?????# ""R""?# ############?????? | | ?????? """"?# #????????????????? | | ???????#??###### #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????#### #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ??????#####????# #????????????????? | | ??????# =##### #####+???????????? | | ??????# " !@ch ????? | | ??????# "T !YY^ ????? | | ??????# ##########+######???????? | | ??????## #????????????????????????? | | ???????# ?????????????????????????? | | ???????# ??????????????????????????? | | ???????# ??????????????????????????? | | ???????#???????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 45 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 18 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Reclamation Efficiency 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDiametricStreamer Manual? 0 Play Time 01:50:39 Cumulative 92.4 hours Start 2020.08.17 @ 18:52:15 End 2020.08.18 @ 02:05:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3633c7-b6db-4081-acf2-0e60b1e0cac5