Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.30 @ 00:09:24 Player: Odoacre Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (935) 935 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4135 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 565/700 Matter 220/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Layered Light Armor Plating System Shield > --- WEAPON (4) ------- Ion Cannon Assault Rifle Assault Cannon > --- INVENTORY (8) ---- Humpback High-capacity Matter Pod (200) Hacking Suite Particle Gun Plasma Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Layered Light Armor Plating System Shield > --- WEAPON ----------- Ion Cannon Assault Rifle Assault Cannon > --- INVENTORY -------- Nuclear Core Humpback High-capacity Matter Pod Hacking Suite Particle Gun Plasma Cannon Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Parts Attached 38 | 6 2 4 . 2 10 14 Power 4 | 1 . . . 1 1 1 Engine 3 | 1 . . . 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 1 . . 3 3 Treads 4 | . . 1 . . 2 1 Leg . | . . . . . . . Wheel 5 | 2 . . . . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 . 1 3 5 Device 5 | . 1 . . 1 1 2 Storage 5 | 1 1 1 . . 1 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 . 2 . . 3 5 Energy Gun 2 | 1 . 1 . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 4 | 1 . . . . . 3 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 8 | . . 1 . 1 3 3 Power 2 | . . . . 1 . 1 Propulsion 2 | . . 1 . . 1 . Utility 1 | . . . . . . 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 3 | . . 1 . 1 3 2 Average Slot Usage (%) 92 | . 97 98 97 86 80 91 Engine 10 | . 14 14 14 13 7 5 Treads 14 | . . 10 14 14 18 17 Wheel 12 | . 28 15 14 14 8 9 Device 8 | . 11 14 11 2 8 5 Storage 10 | . 14 14 14 14 9 7 Hackware 3 | . . . . . 5 7 Protection 1 | . . . . . . 4 Energy Gun 7 | . 14 14 14 14 6 . Energy Cannon 3 | . . . . . 3 7 Ballistic Gun 4 | . 14 5 . . . 8 Ballistic Cannon 9 | . . 8 14 14 10 7 Launcher 1 | . . . . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 42 | 11 12 20 20 25 36 42 Greatest Support 56 | 26 26 26 16 16 40 56 Greatest Overweight (x) 4 | 1 . 1 1 1 3 4 Average Overweight (x) 1 | . . . 1 . 1 1 Largest Inventory Capacity 28 | 6 6 8 8 8 28 28 Average Capacity 7 | 5 6 6 8 8 8 8 Most Carried 8 | 2 5 6 8 8 8 8 Average Carried 6 | . 3 5 7 7 7 7 Final Capacity 8 | 6 6 8 8 8 8 8 Final Carried 8 | 2 5 5 8 8 8 7 Class Distribution -------------------- 49% | Mutant 28% | Skirmisher 13% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 949 | 184 108 108 40 65 24 420 Remotely . | . . . . . . . Salvage Created 1022 | . 108 108 . 193 177 436 Parts 74 | . 15 10 . 10 19 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 28 | . 7 2 . 5 6 8 Guns 15 | . 7 2 . 3 1 2 Cannons 11 | . . . . 2 3 6 AOE 2 | . . . . . 2 . Classes Destroyed 6 | . 2 1 . . 2 1 Builder 3 | . . . . . 2 1 Operator 1 | . . . . . 1 . Swarmer 10 | . 6 . . . 4 . Grunt 13 | . 1 . . 5 . 7 Sentry 4 | . . 2 . . 2 . Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 5 2 . 5 9 4 Combat Bots Only 6 | . 5 2 . 5 6 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2096 | . 198 117 . 303 174 1304 Core 335 | . 79 29 . 76 16 135 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 26 97 . Volleys Fired 74 | . 20 5 . 10 13 26 Largest 4 | . 2 2 . 2 4 4 Hottest 195 | . 60 60 . 91 195 152 Shots Fired 184 | . 40 10 . 20 34 80 Gun 95 | . 40 10 . 10 5 30 Cannon 88 | . . . . 10 28 50 Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 107 | . 20 5 . 10 17 55 Thermal 76 | . 20 5 . 10 16 25 Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 3 5 . 7 3 6 Robot Miss Streak 7 | . 6 1 . 3 7 7 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 79 | . 17 8 . 8 10 36 Core Hits 47 | . 8 4 . 6 11 18 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1670 | . 169 85 . 180 515 721 Guns 623 | . 169 85 . 101 29 239 Cannons 831 | . . . . 79 277 475 Explosions 209 | . . . . . 209 . Melee . | . . . . . . . Ramming 7 | . . . . . . 7 Kinetic 699 | . 58 30 . 79 162 370 Thermal 755 | . 111 55 . 101 144 344 Explosive 209 | . . . . . 209 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 70 | . . . . 4 66 . Projectiles 25 | . . . . 4 21 . Explosions 45 | . . . . . 45 . Melee . | . . . . . . . Knockbacks 3 | . . . . 1 2 . Impact . | . . . . . . . Kinetic 2 | . . . . 1 1 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 80 67 . 357 444 590 Average Temperature 174 | . 39 40 . 184 203 219 Received Heat Transfer 744 | . 18 36 . 165 36 489 Effects 18 | . . . . 1 3 14 Shutdowns 5 | . . . . . 2 3 Energy Bleed 4 | . . . . 1 1 2 Interference 7 | . . . . . . 7 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1448 | . 250 125 . 259 259 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 198 | . 160 107 . 125 198 177 Average Influence 76 | . 71 98 . 68 76 78 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . 1 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 10 2 . 6 11 19 Peak Tracking Total 7 | . 6 2 . 5 7 7 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 14 | . 2 . 4 1 4 3 Terminals 5 | . 2 . . . 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 61 | . 7 . 34 1 12 7 Successful 50 | . 6 . 34 1 5 4 Failed 11 | . 1 . . . 7 3 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 20 | . 5 . 1 . 10 4 Terminals 20 | . 7 . . . 9 4 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 38 | . 2 . 34 1 1 . Record 35 | . 1 . 34 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . . . 2 3 Terminals 9 | . 4 . . . 2 3 Track 4 | . 2 . . . 1 1 Assimilate 1 | . . . . . . 1 Botnet 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . . . . . 3 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 50 | . . . . . 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2350 | 43 201 156 616 170 350 814 Spaces Moved 1656 | 38 155 118 557 115 197 476 Core 1 | 1 . . . . . . Treads 42 | . . 9 . . 33 . Legs . | . . . . . . . Wheels 1613 | 37 155 109 557 115 164 476 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 110 100 110 90 Average Speed 107 | 86 90 106 110 109 122 104 Slowest Speed 180 | 90 90 160 110 110 180 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . 1 . . . Exploration Rate (%) 29 | 4 32 23 81 28 21 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . . . 14 1 Melee . | . . . . . . . Projectile 6 | . . . . . 5 1 AOE 9 | . . . . . 9 . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2071 | 45 179 139 561 138 276 733 Wait 268 | . 1 7 . 10 49 201 Move 1650 | 37 154 117 556 114 196 476 Hop . | . . . . . . . Pick Up 17 | 2 2 1 3 1 4 4 Fast Attach 23 | 6 1 3 . 2 6 5 Attach 9 | . . . . . 3 6 Detach 3 | . . . . . 1 2 Swap 6 | . 1 1 . . 1 3 Drop 18 | . . 4 2 1 3 8 Fire 74 | . 20 5 . 10 13 26 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 254 | -10/Mines | Learned location of Zion (-7) 328 | -10/Mines | Build established: Mutant 396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 396 | -10/Mines | Discovered new exit (range 5) 401 | -10/Mines | Entered Exiles 422 | -10/Exiles | Discovered new exit (range 14) 437 | -10/Exiles | Met 8R-AWN 454 | -10/Exiles | Met EX-HEX 526 | -10/Exiles | Met EX-DEC 616 | -10/Exiles | Discovered new exit (range 12) 718 | -10/Exiles | Visited The Gauntlet 820 | -10/Exiles | Met EX-BIN 833 | -10/Exiles | Aligned with FarCom system 834 | -10/Exiles | Given EX-Vault access code 899 | -10/Exiles | Opened EX-Vault 907 | -10/Exiles | Found Prototype Device 907 | -10/Exiles | Identified Chronowheel 907 | -10/Exiles | Activated Chronowheel 907 | -10/Exiles | Spacetime reconverged on an earlier point 931 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1017 | -10/Exiles | Entered Mines 1037 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1063 | -9/Mines | Met a Derelict shopkeep closing up shop 1087 | -9/Mines | Core integrity fell below 50% 1182 | -9/Mines | Discovered new exit (range 6) 1187 | -9/Mines | Entered Materials 1187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1194 | -8/Materials | Discovered new exit (range 16) 1288 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1471 | -8/Materials | Build established: Skirmisher 1472 | -8/Materials | Lost 3 parts (1n2w) 1477 | -8/Materials | Discovered new exit (range 9) 1537 | -8/Materials | Entered Factory 1537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2351 | -7/Factory | Self-destructed Last Messages --------------- 02288_ K-01 Serf collects debris. 02289_ Penetrated by Slug. 02289_ K-01 Serf destroyed. 02290_ R-06 Scavenger collects Wheel. 02291_ K-01 Serf collects debris. 02291_ T-07 Excavator is excavating. 02292_ Penetrated by Slug. 02293_ R-06 Scavenger collects Structural Scanner. 02294_ K-01 Serf collects debris. 02295_ Penetrated by Slug. 02296_ R-06 Scavenger collects Wheel. 02298_ K-01 Serf collects debris. 02299_ R-06 Scavenger collects Med. Matter Pod. 02302_ Penetrated by Slug. 02302_ U-05 Engineer lays Concrete. 02302_ R-06 Scavenger collects Lgt. Ion Engine. 02303_ K-01 Serf collects debris. 02313_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02321_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 02351_ Slug penetrates Wall. 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" " #??????????? | | ?????????# ?????????# ! Y #??????????? | | ?????????# ?????????# #??????????? | | ?????????# ????????##############??????????? | | ?????????# ????????????????????????????????? | | ?????????# " "???????????????????????????????? | | ?????????# " "???????????????????????????????? | | ?????????# " " ??????????????????????????????? | | ?????????? " " ??????????????????????????????? | | ?????????? " "???????????????????????????????? | | ?????????? ? "???????????????????????????????? | | ?????????? ??"???????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassStasisDatajack Manual? 0 Play Time 00:45:09 Cumulative 24.6 hours Start 2020.04.29 @ 23:19:43 End 2020.04.30 @ 00:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adbf96fe-9f65-4537-8b81-e273b7250bd8