Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 09:56:23 Player: Necroptosis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (2266) 2266 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1807) 1807 TOTAL SCORE: 8063 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 70 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (80) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Armored Wheel Advanced ECM Suite Relay Coupler [NC] (30) Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Hardened Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Armored Wheel Advanced ECM Suite Relay Coupler [NC] Heavy Missile Launcher Improved Remote Datajack [Rating: 63] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Antigrav System Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Signal Interpreter Device System Restoration Module Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . . Utility 3 | . . 1 . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 119 | 8 1 10 2 4 . 3 18 45 17 11 . Power 14 | 1 1 2 . . . . 1 8 1 . . Engine 11 | 1 1 2 . . . . 1 6 . . . Core 3 | . . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 57 | 2 . 6 . 2 . 1 10 21 15 . . Treads 3 | . . 2 . . . . 1 . . . . Leg 4 | . . . . . . . 1 . 3 . . Wheel 11 | 2 . . . 1 . . 1 1 6 . . Hover 19 | . . . . . . . . 13 6 . . Flight 20 | . . 4 . 1 . 1 7 7 . . . Utility 26 | 2 . 2 . . . 2 1 10 1 8 . Device 10 | 1 . 1 . . . 1 . 2 1 4 . Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . 1 . . . . . 4 . . . Hackware 3 | . . . . . . . . 2 . 1 . Protection 7 | . . . . . . 1 1 2 . 3 . Artifact . | . . . . . . . . . . . . Weapon 22 | 3 . . 2 2 . . 6 6 . 3 . Energy Gun 2 | 1 . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . Slashing Weapon 11 | . . . 1 1 . . 3 3 . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 31 | . . . . . . . 11 5 10 . 5 Power 3 | . . . . . . . 2 . 1 . . Propulsion 19 | . . . . . . . 5 5 5 . 4 Utility 6 | . . . . . . . 2 . 3 . 1 Weapon 3 | . . . . . . . 2 . 1 . . Highest Loss Streak 6 | . . . . . . . 4 2 6 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 97 100 100 100 100 55 86 72 90 92 Engine 4 | . 14 11 11 11 11 9 6 5 . . . Core 2 | . . . . . . . . 1 4 7 7 Wheel 2 | . 28 5 . 2 . . . . 6 . . Hover 16 | . . . . . . . . 16 19 38 30 Flight 12 | . . 23 33 30 33 36 10 18 1 . . Device 7 | . 14 19 11 11 11 9 4 5 3 10 7 Storage 3 | . 14 11 11 11 11 9 6 . . . . Processor 11 | . . . 11 11 11 9 6 13 15 15 15 Hackware 1 | . . . . . . . . 2 2 1 7 Protection 3 | . . . . . . 9 4 5 2 5 7 Ballistic Gun 5 | . 28 22 19 20 22 18 5 . . . . Impact Weapon 1 | . . . . . . . . 4 . . . Slashing Weapon 7 | . . . 2 1 . . 3 9 11 10 15 Peak Build Rating 63 | 7 9 12 15 15 12 15 19 53 53 63 61 Average Rating 33 | 5 7 10 12 12 12 14 10 38 38 59 53 On Entrance 20 | . 7 9 11 12 12 12 15 5 53 47 61 Naked Turns 9 | . . . . . . . 9 . . . . Heaviest Build 33 | 14 16 16 16 16 15 20 21 23 20 33 19 Greatest Support 56 | 20 20 20 18 18 18 22 26 48 56 56 45 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 7 8 5 5 5 5 Average Carried 5 | 4 7 6 7 7 8 6 6 4 4 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 8 7 3 5 5 5 5 Class Distribution -------------------- 60% | Mutant 25% | Gladiator 6% | Sprinter 4% | Scavenger-Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Mutant | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Garrison Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Matter Collected 1498 | 318 68 . 115 43 6 . 215 453 174 106 . Remotely . | . . . . . . . . . . . . Salvage Created 2246 | 124 173 . 30 43 . . 356 339 882 251 48 Parts 127 | 9 11 . 5 2 . . 15 24 32 25 4 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 46 | . 3 . . 1 . . 10 8 15 7 2 Melee 30 | . . . . . . . 1 5 15 7 2 Guns 7 | . 3 . . 1 . . 3 . . . . AOE 7 | . . . . . . . 4 3 . . . Classes Destroyed 10 | 2 2 . 1 . . . 1 1 2 1 . Builder 1 | . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . . Swarmer 19 | . . . . . . . 4 6 3 4 2 Grunt 17 | . 3 . . 1 . . 6 . 7 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 1 | . . . . . . . . . . 1 . Programmer 7 | . . . . . . . . 2 3 2 . Best Kill Streak 6 | 2 3 . 1 1 . . 6 4 5 2 2 Combat Bots Only 6 | . 3 . . 1 . . 6 3 5 2 2 Max Kills in Single Turn 3 | 1 1 . 1 1 . . 3 3 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . . Melee 1 | . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 414 | . 10 . 4 . . . 128 45 106 86 35 Missed 130 | . 3 . 2 . . . 38 15 21 41 10 Damage Taken 4325 | . 79 . 31 . . . 1321 474 1586 475 359 Core 1197 | . 23 . . . . . 473 60 509 30 102 Absorbed by Shields 56 | . . . . . . . 56 . . . . Core Remaining (%) 76 | 100 90 . . . 100 . 14 . . . . Volleys Fired 61 | 12 12 . . 1 . . 34 2 . . . Largest 2 | 2 2 . . 2 . . 2 1 . . . Hottest 65 | 40 40 . . 40 . . 65 39 . . . Shots Fired 113 | 24 24 . . 2 . . 61 2 . . . Gun 111 | 24 24 . . 2 . . 61 . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 79 | 24 24 . . 2 . . 29 . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . Electromagnetic 32 | . . . . . . . 32 . . . . Robot Hit Streak 7 | 7 6 . . . . . 7 1 . . . Robot Miss Streak 3 | 2 3 . . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 161 | 13 16 . 1 . . . 44 15 56 12 4 Core Hits 75 | 5 8 . 1 1 . . 17 11 23 7 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . . . . . . . . 1 12 1 1 Sever 15 | . . . . . . . . 1 12 1 1 Melee Attacks 170 | . . . 15 5 . . 16 41 66 16 11 Impact 4 | . . . . . . . . 4 . . . Slashing 166 | . . . 15 5 . . 16 37 66 16 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . . . . 3 4 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . 4 10 . 1 Damage Inflicted 5419 | 140 172 . 84 10 . . 903 907 2574 474 155 Guns 844 | 140 172 . . 10 . . 522 . . . . Cannons . | . . . . . . . . . . . . Explosions 527 | . . . . . . . 226 301 . . . Melee 4048 | . . . 84 . . . 155 606 2574 474 155 Ramming . | . . . . . . . . . . . . Kinetic 501 | 140 172 . . 10 . . 179 . . . . Thermal 226 | . . . . . . . 226 . . . . Explosive 301 | . . . . . . . . 301 . . . Electromagnetic 343 | . . . . . . . 343 . . . . Impact 168 | . . . . . . . . 168 . . . Slashing 3880 | . . . 84 . . . 155 438 2574 474 155 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . . . . 10 10 1 Average Corruption 4 | . 1 . . . . . . . 6 4 1 Corruption Purged 10 | . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . . . 9 7 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . 2 1 . Heat Flow Errors 5 | . . . . . . . . . 4 1 . Energy Discharges 3 | . . . . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . 51 . 32 21 12 Projectiles . | . . . . . . . . . . . . Explosions 48 | . . . . . . . 48 . . . . Melee 68 | . . . . . . . 3 . 32 21 12 Knockbacks 3 | . . . . . . . . 3 . . . Impact 3 | . . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . 94 . . . . Shots 2 | . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 324 | . 10 . . . . . 224 45 228 324 . Average Temperature 83 | . 4 . . . . . 90 14 86 95 . Received Heat Transfer 1389 | . 42 . 18 . . . 702 54 486 87 . Effects 4 | . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Peak Influence 570 | 15 86 50 54 . 93 65 438 321 570 444 237 Initial 298 | . 9 35 19 . . 35 44 229 224 298 227 Average 222 | 5 20 39 46 . 44 36 199 239 478 260 221 Maximum Alert Level 2 | . . . . . . . 2 1 2 2 1 Low Security (%) 39 | 100 100 100 100 . 100 100 49 26 . 17 8 Level 1 50 | . . . . . . . 46 73 23 76 91 Level 2 10 | . . . . . . . 3 . 76 6 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . . 2 . 3 . Investigation 2 | . 1 . . . . . . . . 1 . Extermination 3 | . . . . . . . . 2 . 1 . Reinforcement 1 | . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Distress Signals 4 | . . . . . . 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 6 . 2 . 3 1 20 17 14 22 3 Peak Tracking Total 13 | . 4 . 2 . 3 2 7 6 4 13 3 Tactical Retreats 16 | . . . 1 . . . 6 6 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Traps Triggered 12 | . 2 . . . . . 4 2 2 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Disabled 6 | . . . . 1 1 . 1 2 1 . . Max in Single Turn 1 | . . . . 1 . . 1 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Accessed 19 | . . . . 4 . 2 1 7 . 5 . Terminals 6 | . . . . . . 1 1 2 . 2 . Fabricators 4 | . . . . . . . . 3 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . 2 . 1 . Total Hacks 82 | . . . . 49 . 4 1 15 . 13 . Successful 66 | . . . . 49 . 1 1 9 . 6 . Failed 16 | . . . . . . 3 . 6 . 7 . Catastrophic 5 | . . . . . . . . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . . 2 . 2 . 3 . Terminals 16 | . . . . . . 2 1 8 . 5 . Fabricators 5 | . . . . . . . . 4 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 6 . Garrison Access 6 | . . . . . . 2 . 3 . 1 . Terminal Hacks 52 | . . . . 49 . . 1 2 . . . Record 49 | . . . . 49 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . Insert Component 3 | . . . . . . . . . . 3 . Analyze 2 | . . . . . . . . . . 2 . Garrison Access Hacks 5 | . . . . . . 1 . 3 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 2 . 5 . 4 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . 2 . Parts Built 6 | . . . . . . . . 6 . . . Authchips . | . . . . . . . . . . . . Time 192 | . . . . . . . . 192 . . . Total Part Build Rating 32 | . . . . . . . . 32 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 5 . 5 . . Machine Destruction 10 | . . . . . . . 5 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 1 . . . . . Highest-Rated Group 42 | . . . . 42 42 21 . . . . . Highest-Rated Ally 21 | . . . . 21 21 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . Total Damage 259 | . . . . . 259 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Turns Passed 4104 | 117 143 84 250 260 166 65 433 1075 422 1019 70 Spaces Moved 4404 | 64 124 72 607 449 205 140 355 1386 290 690 22 Core 2 | 2 . . . . . . . . . . . Treads 57 | . . . . . . . 57 . . . . Legs 6 | . . . . . . . . . 6 . . Wheels 277 | 62 124 17 . 43 . . 1 3 27 . . Hover 1744 | . . . . . . . . 775 257 690 22 Flight 2318 | . . 55 607 406 205 140 297 608 . . . Fastest Speed 26 | 50 80 34 34 34 34 31 31 26 48 48 53 Average Speed 46 | 79 80 44 34 38 34 31 58 46 59 48 57 Slowest Speed 170 | 80 80 80 34 80 34 31 170 131 120 53 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . . . 7 2 4 . 5 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 27 9 97 89 65 18 50 43 16 22 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 28 | . . . 6 2 . . 1 16 1 2 . Terrain Destroyed 46 | . . . 6 2 . . 10 25 1 2 . Melee 28 | . . . 6 2 . . 1 16 1 2 . Projectile . | . . . . . . . . . . . . AOE 18 | . . . . . . . 9 9 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total 6076 | 105 147 122 619 523 296 161 494 1755 443 1347 64 Wait 1203 | 16 4 31 . 55 96 17 11 249 68 624 32 Move 4358 | 63 123 71 592 444 196 140 346 1382 289 690 22 Hop 18 | . . . 7 2 4 . 3 2 . . . Pick Up 37 | 5 4 5 2 1 . 1 3 14 2 . . Fast Attach 58 | 8 . 1 . . . . 4 23 13 9 . Attach 22 | . . 4 . . . 2 9 5 2 . . Detach 9 | 1 . . . . . . 5 1 2 . . Swap 39 | . 1 5 2 4 . 1 5 17 2 2 . Drop 55 | . 3 5 1 1 . . 2 26 11 6 . Fire 61 | 12 12 . . 1 . . 34 2 . . . Melee 150 | . . . 15 5 . . 16 34 54 16 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 56 . . . . Rewire 10 | . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 327 | -9/Materials | Discovered new exit (range 12) 345 | -9/Materials | Identified exit to Mines 345 | -9/Materials | Entered Mines 350 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 437 | -9/Mines | Discovered new exit (range 6) 439 | -9/Mines | Identified exit to Materials 467 | -9/Mines | Learned Materials terminal intel 578 | -9/Mines | Discovered exit to Materials (range 6) 593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -9/Mines | Discovered new exit (range 5) 594 | -9/Mines | Identified exit to Exiles 595 | -9/Mines | Entered Exiles 595 | -9/Exiles | Found Exiles lab destroyed 784 | -9/Exiles | Learned location of Zion (-6) 832 | -9/Exiles | Discovered new exit (range 12) 836 | -9/Exiles | Identified exit to Mines 855 | -9/Exiles | Entered Mines 855 | -8/Mines | Accompanied by 2 allies 985 | -8/Mines | Discovered exit to Materials (range 9) 1021 | -8/Mines | Entered Materials 1021 | -8/Materials | Accompanied by 1 ally 1021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -8/Materials | Loaded intel: 12 terminal locations 1086 | -8/Materials | Identified exit to Garrison 1086 | -8/Materials | Entered Garrison 1134 | -8/Garrison | Installed Relay Interface Framework 1136 | -8/Garrison | Triggered checkpoint 1171 | -8/Garrison | Garrison Relay disabled 1221 | -8/Garrison | Lost 3 parts (1p2n) 1366 | -8/Garrison | Lost 3 parts (2u1w) 1371 | -8/Garrison | Released all parts (5) 1379 | -8/Garrison | Triggered checkpoint 1400 | -8/Garrison | Triggered checkpoint 1404 | -8/Garrison | Core integrity fell below 50% 1412 | -8/Garrison | Lost 4 parts (1p2n1w) 1439 | -8/Garrison | Core integrity fell below 20% 1468 | -8/Garrison | Triggered checkpoint 1504 | -8/Garrison | Discovered new exit (range 12) 1519 | -8/Garrison | Entered Factory 1519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1699 | -7/Factory | Fabricated Quantum Capacitor (x2) 1809 | -7/Factory | Fabricated Cmb. Airjet (x2) 1958 | -7/Factory | Fabricated Component Analysis Suite (x2) 1987 | -7/Factory | Discovered new exit (range 6) 1988 | -7/Factory | Identified exit to Lower Caves 2511 | -7/Factory | Build established: Gladiator 2594 | -7/Factory | Identified exit to Garrison 2594 | -7/Factory | Entered Garrison 2612 | -7/Garrison | Triggered checkpoint 2626 | -7/Garrison | Discovered new exit (range 5) 2628 | -7/Garrison | Identified exit to Factory 2727 | -7/Garrison | Garrison Relay disabled 2728 | -7/Garrison | Triggered checkpoint 2796 | -7/Garrison | Lost 6 parts (1p2n3u) 2855 | -7/Garrison | Core integrity fell below 50% 2877 | -7/Garrison | System corruption reached 10% 2968 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 2970 | -7/Garrison | Core integrity fell below 20% 3016 | -7/Garrison | Entered Factory 3016 | -7/Factory | Discovered exit to Lower Caves (range 10) 3165 | -7/Factory | Build established: Mutant 3872 | -7/Factory | Build established: Gladiator 3996 | -7/Factory | Cargo convoy interrupted 4035 | -7/Factory | Identified exit to Garrison 4035 | -7/Factory | Entered Garrison 4105 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- reinforcements to Terminal F014. 04022_ O-16 Technician locks terminal. 04032_ K-01 Serf destroyed. 04035_ Connecting with Garrison Access... >>Unlock Access door unlocked. 04035_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 04080_ Antigrav System destroyed. 04084_ Destroyed VTOL Module. 04085_ Antigrav System destroyed. 04086_ S-27 Virus Lgt. Nuclear Core severed. 04091_ Antigrav System destroyed. 04091_ Chainsword follow-up attack on S-27 Virus. 04091_ S-27 Virus destroyed. 04098_ ALERT: Dispatching investigation squad to Factory. 04099_ S-27 Virus destroyed. 04103_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#s ######### #???????????? | | ???????????????????????# @%*[ ^ #???????????? | | ???????????????????????# *= #???????????? | | ???????????????????????# ############???????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #########??????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 15 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory | Preloaded Component Analysis Suite | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed TargetCoreDoomcannon Manual? 0 Play Time 00:45:22 Cumulative 27.6 hours Start 2024.09.18 @ 09:09:32 End 2024.09.18 @ 09:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e05253-3e8b-4efc-908f-fd01c8efa991