Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 00:36:30 Player: lazy_engineer Result: Destroyed by as-42278 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1832 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 3% Temperature Warm (184) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Ion Engine Signal Interpreter Seismic Detector Recalibrator Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Signal Interpreter Seismic Detector Recalibrator Datajack Katana [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 4 3 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 3 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 3 . 2 Energy Gun 1 | 1 . . . Energy Cannon 4 | . 3 . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 1 12 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 4 | . 2 . 2 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 84 83 Engine 12 | . 14 11 7 Treads 20 | . 28 18 . Leg 4 | . . . 22 Storage 12 | . 14 11 11 Processor 9 | . 7 15 9 Hackware 1 | . . 5 . Protection 1 | . . . 7 Energy Gun 1 | . 3 . . Energy Cannon 17 | . 14 22 20 Ballistic Gun 1 | . 3 . . Peak Build Rating 13 | 6 8 10 13 Average Rating 7 | 4 6 9 10 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 20 | 14 16 17 20 Greatest Support 40 | 40 40 40 39 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 7 8 8 Average Carried 4 | 1 3 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 7 7 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 404 | 266 48 30 60 Remotely . | . . . . Salvage Created 745 | 80 263 209 193 Parts 55 | 9 22 13 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 6 4 6 Melee 2 | . 1 . 1 Guns 1 | . 1 . . Cannons 13 | . 4 4 5 Classes Destroyed 8 | 2 3 1 2 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Operator 2 | . 2 . . Watcher 1 | . 1 . . Grunt 12 | . 6 4 2 Duelist 2 | . . . 2 Assembled 2 | . . . 2 Best Kill Streak 4 | 2 4 4 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 154 | . 40 28 86 Missed 26 | . 9 2 15 Damage Taken 1779 | 28 418 326 1007 Core 521 | . 110 117 294 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 . . Volleys Fired 57 | 2 28 10 17 Largest 2 | 2 2 2 2 Hottest 120 | 60 120 120 120 Shots Fired 108 | 4 51 20 33 Gun 25 | 4 21 . . Cannon 83 | . 30 20 33 Launcher . | . . . . Special . | . . . . Kinetic 15 | 2 13 . . Thermal 83 | . 30 20 33 Explosive . | . . . . Electromagnetic 10 | 2 8 . . Robot Hit Streak 7 | 3 5 4 7 Robot Miss Streak 6 | 1 2 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 62 | 3 30 10 19 Core Hits 29 | 3 11 6 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1280 | 51 640 190 399 Guns 234 | 23 211 . . Cannons 784 | . 315 190 279 Explosions 130 | 28 102 . . Melee 120 | . . . 120 Ramming 12 | . 12 . . Kinetic 173 | 10 163 . . Thermal 914 | 28 417 190 279 Explosive . | . . . . Electromagnetic 61 | 13 48 . . Impact . | . . . . Slashing 120 | . . . 120 Piercing . | . . . . Highest Corruption 4 | . 4 . 3 Average Corruption 3 | . 3 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 9 | . 8 . 1 Projectiles 8 | . 8 . . Explosions . | . . . . Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | 28 52 . . Shots 2 | 1 1 . . Rammed 8 | . 8 . . Targets Rammed 8 | . 8 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | 12 402 415 402 Average Temperature 166 | 12 132 205 200 Received Heat Transfer 1042 | . 243 171 628 Effects 2 | . . 1 1 Shutdowns 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1815 | 50 766 407 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 184 | 10 184 143 125 Initial 55 | . 6 26 55 Average 76 | 4 80 69 110 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 9 6 16 Peak Tracking Total 16 | . 3 3 16 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 8 10 . Successful 8 | . 2 6 . Failed 10 | . 6 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 7 7 . Terminals 17 | . 8 9 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Locate Traps 1 | . 1 . . Surveillance Status 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Botnet 2 | . . 2 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 958 | 85 496 216 161 Spaces Moved 461 | 45 237 110 69 Core 9 | 6 . . 3 Treads 386 | 39 237 110 . Legs 66 | . . . 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 153 | 147 160 160 123 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 47 14 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | 3 2 . . Melee . | . . . . Projectile . | . . . . AOE 5 | 3 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 594 | 60 298 130 106 Wait 19 | . 13 4 2 Move 458 | 44 236 109 69 Hop . | . . . . Pick Up 24 | 8 9 3 4 Fast Attach 3 | . . . 3 Attach 17 | 6 4 2 5 Detach . | . . . . Swap 2 | . . 1 1 Drop 2 | . . 1 1 Fire 57 | 2 28 10 17 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Identified exit to Materials 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Discovered new exit (range 8) 796 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Entered Mines 811 | -9/Mines | Core integrity fell below 50% 844 | -9/Mines | Lost 3 parts (1p1n1u) 895 | -9/Mines | Assembled infested the area 900 | -9/Mines | Assisted by a Guerilla fighting off Assembled 954 | -9/Mines | Core integrity fell below 20% 959 | -9/Mines | Destroyed by as-42278 with Assembled Rifle Last Messages --------------- 00938_ Imp. Aluminum Leg destroyed. 00939_ U-05 Engineer heat spikes uncontrollably. 00940_ U-05 Engineer heat short circuits Wheel. 00942_ U-05 Engineer heat damages core (-3). 00943_ U-05 Engineer heat short circuits Lgt. Ion Engine. 00944_ U-05 Engineer heat damages Broken Lgt. Ion Engine. 00945_ U-05 Engineer destroyed. 00947_ Power failure, Ion Engine shutdown. 00947_ Beam Cannon destroyed. 00947_ System corrupted by crushing effect (+3). 00947_ Knocked back. 00947_ Beam Cannon destroyed. 00951_ Imp. Aluminum Leg destroyed. 00952_ as-69825 destroyed. 00953_ Sml. Storage Unit destroyed. 00955_ Lgt. Armor Plating destroyed. 00956_ Ion Engine destroyed. 00956_ Destroyed Asb. Hover Unit. 00957_ Imp. Aluminum Leg destroyed. 00958_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????? ?"" ??????????????????????????????????? | | ???????? """ ??????????????????????????????????? | | ????????? """ ??????????????????????????????????? | | ????????? #?????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????######??????????????????????? | | ????????#???# ###??## ##?????????????????????? | | ????????# ??# =%#### aa ##?????????? ?????????? | | ????????# ######! % a @ ##?####?? ????????? | | ??????### ### ##### a ## ## ?????????? | | ?????## ##??##a## a ! ??????? | | ?????# ! #???# ### a #???????? | | ????#% !%=## #???# #?## ###????????? | | ???#% ???## ##??# #??# ##??????????? | | # ??????## #### #### # ##???????????? | | ?????????## #######????????????? | | ????????????## ########## ###????????????????? | | ???????????????####???###### ##???????????????? | | ?????????????????????## ## ##??????????????? | | ?????????????????????# ##?????????????? | | ?????????????????????## #?????????????? | | ??????????????????????### #?????????????? | | ????????????????????????# ### ##?????????????? | | ????????????????????????# ###??###??????????????? | | ????????????????????????# ########??????????????? | | ????????????????????????# [ ???????? | | ???????????????????????##=%########??????????????? | | ???????????????????????# = #?????????????????? | | ???????????????????????# / #?????????????????? | | ???????????????????????# !% #?????????????????? | | ???????????????????????# % #?????????????????? | | ???????????????????????# !% #?????????????????? | | ???????????????????????#########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyIntegrityNukerbomber Manual? 0 Play Time 00:10:05 Cumulative 60.8 hours Start 2025.01.19 @ 00:26:30 End 2025.01.19 @ 00:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12989443-f4c8-47c8-80c1-85be520432f2