Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 05:02:24 Player: cbulman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1158) 1158 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2978 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 307/450 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Matter Pod Sensor Array Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Heat Sink Large Battery Sensor Array Medium Armor Plating Hardlight Generator Particle Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Device Heat Sink Storage Large Matter Pod Processor Improved Targeting Computer Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 3 4 22 6 Power 7 | 1 . 6 . Engine 6 | 1 . 5 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | . 2 5 . Treads 4 | . . 4 . Leg 3 | . 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 1 5 5 Device 3 | . . 1 2 Storage 3 | . 1 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 6 | 2 1 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 1 6 11 Power 5 | . 1 2 2 Propulsion 5 | . . 3 2 Utility 5 | . . 1 4 Weapon 3 | . . . 3 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 4 Power . | . 1 . . Propulsion . | 1 . . . Utility 2 | . . 2 3 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 6 | . 1 3 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 69 84 75 Engine 10 | . 4 12 13 Core 1 | . . 2 . Treads 9 | . . 10 14 Leg 9 | . 25 6 . Device 1 | . . 1 1 Storage 20 | . 11 24 15 Processor 2 | . . . 14 Protection 2 | . . 3 . Energy Gun 17 | . 27 14 14 Ballistic Gun 2 | . . 4 . Launcher 1 | . . 3 . Peak Build Rating 18 | 3 6 16 18 Average Rating 10 | 2 4 11 14 On Entrance 6 | . 3 5 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 6 9 31 28 Greatest Support 40 | 3 20 40 40 Greatest Overweight (x) 8 | 1 1 8 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 6 | 5 5 6 7 Most Carried 8 | 4 5 8 6 Average Carried 4 | 3 4 5 4 Final Capacity 8 | 5 5 8 5 Final Carried 7 | 4 5 7 1 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 981 | 230 195 527 29 Remotely . | . . . . Salvage Created 1227 | . 85 903 239 Parts 75 | . 7 58 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 2 23 4 Guns 18 | . 2 14 2 Cannons 2 | . . . 2 AOE 9 | . . 9 . Classes Destroyed 12 | . 1 9 2 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 6 | . . 6 . Grunt 10 | . 2 8 . Brawler 1 | . . 1 . Sentry 9 | . . 8 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 9 | . 2 9 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 7 134 90 Missed 62 | . . 39 23 Hits 169 | . 7 95 67 Projectile 169 | . 7 95 67 Critical Strikes 10 | . . 6 4 Damage Taken 2758 | . 78 1431 1249 Core 927 | . 12 356 559 Absorbed by Shields 100 | . . . 100 Redirected to Shielding 54 | . . 54 . Regen/Repaired (Parts) 1 | . . 1 . Core Remaining (%) 68 | 100 95 11 . Volleys Fired 97 | . 5 69 23 Largest 2 | . 2 2 2 Hottest 124 | . 80 112 124 Shots Fired 191 | . 10 136 45 Gun 154 | . 10 110 34 Cannon 11 | . . . 11 Launcher 26 | . . 26 . Special . | . . . . Kinetic 23 | . . 23 . Thermal 134 | . 5 84 45 Explosive 26 | . . 26 . Electromagnetic 8 | . 5 3 . Robot Hit Streak 15 | . 9 15 9 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 146 | . 9 100 37 Core Hits 74 | . 3 58 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 5 . Burn 5 | . . 5 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3200 | . 108 2477 615 Guns 1699 | . 108 1168 423 Cannons 186 | . . . 186 Explosions 1297 | . . 1297 . Melee . | . . . . Ramming 18 | . . 12 6 Kinetic 269 | . . 269 . Thermal 1517 | . 42 866 609 Explosive 1297 | . . 1297 . Electromagnetic 99 | . 66 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . . 61 . Projectiles . | . . . . Explosions 61 | . . 61 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 215 | . . 213 2 Shots 11 | . . 11 . Rammed 6 | . . 3 3 Targets Rammed 7 | . . 4 3 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 659 | . 96 423 659 Average Temperature 160 | . 57 117 282 Received Heat Transfer 682 | . 42 468 172 Effects 21 | . . 2 19 Shutdowns 4 | . . 1 3 Energy Bleed 4 | . . 1 3 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 3 2 Heat Transferred 3889 | . 100 2420 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 50 | 100 100 17 100 Level 1 49 | . . 82 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 355 | . 20 355 133 Initial 133 | . . . 133 Average 172 | . 1 268 63 Influence Increases 1036 | . 42 839 155 Destroy 0b10 Robot/C 580 | . 40 460 80 Destroy 0b10 Robot/NC 55 | . . 55 . Destroy Leader 182 | . . 152 30 Successful Hack 25 | . 2 23 . Disable Machine 15 | . . 15 . Destroy Structure 104 | . . 104 . Partial Spotted 30 | . . 30 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 1001 | . 42 521 438 Entered New Map 185 | . . . 185 Time Decay 653 | . 32 461 160 Lost Part 163 | . 10 60 93 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 4 33 15 Peak Tracking Total 7 | . 2 5 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 7 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 3 14 3 Successful 16 | . 1 13 2 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . . 3 2 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 4 1 Record 4 | . 1 2 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 3 1 Recycle Component 2 | . . 1 1 Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . 1 . Time 44 | . . 44 . Parts Recycled 2 | . . 1 1 Recycled Matter 106 | . . 106 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 229 | . . . 229 Optics 218 | . . . 218 Sensors 11 | . . . 11 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1995 | 48 410 1201 336 Spaces Moved 1075 | 43 318 528 186 Core 135 | 43 25 11 56 Treads 453 | . . 323 130 Legs 487 | . 293 194 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 50 Average Speed 143 | 90 117 166 134 Slowest Speed 450 | 100 120 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 50 58 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . . 108 . Melee . | . . . . Projectile . | . . . . AOE 108 | . . 108 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1336 | 52 345 715 224 Wait 52 | . 8 40 4 Move 1072 | 42 317 527 186 Hop . | . . . . Pick Up 49 | 7 8 32 2 Fast Attach . | . . . . Attach 39 | 3 5 25 6 Detach 2 | . . 2 . Swap . | . . . . Drop 18 | . 2 16 . Fire 97 | . 5 69 23 Melee . | . . . . Ram 6 | . . 3 3 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 447 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 652 | -9/Materials | Discovered new exit (range 15) 995 | -9/Materials | Repaired Broken Imp. Ion Engine? 1010 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Build established: Scavenger-Mutant 1553 | -9/Materials | Core integrity fell below 20% 1628 | -9/Materials | Discovered new exit (range 16) 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -8/Materials | Core integrity fell below 50% 1954 | -8/Materials | Core integrity fell below 20% 1989 | -8/Materials | Lost 9 parts (1p2n3u3w) 1996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Short circuit. Slug penetrates Wall. Imp. Targeting Computer broken. Overheating: Short circuit. Slammed into G-50 Soldier. Overheating: Core damaged (-82). R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Broken Particle Cannon destroyed. Imp. Ion Engine destroyed. Acquired 8 matter. K-01 Serf collects debris. Acquired 7 matter. Broken Beam Rifle destroyed. Slug penetrates Wall. Connecting with Scanalyzer... K-01 Serf collects debris. Acquired Hrd. Medium Armor Plating. Slammed into G-47 Trooper. Critical hit (Burn: +37). 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Ion Engine | 98% | -9/Materials | Broken Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed EnergyDecoderRifle Manual? 0 Play Time 00:35:44 Cumulative 8.0 hours Start 2026.04.25 @ 04:16:54 End 2026.04.25 @ 05:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bda42fad-1f35-4df0-8a90-dcaadf11160b