Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 09:10:39 Player: Dick Johnson Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1775) 1775 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6225 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 354/700 Matter 232/300 Energy 100/100 System Corruption 1% Temperature Cool (97) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Hardlight Generator Improved EM Pulse Cannon Heavy Ion Cannon Makeshift Hammer Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite > --- WEAPON ----------- AWS/Thermal Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Hardlight Generator Particle Gun Gauss Rifle Mining Laser Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 43 | 6 3 2 5 . . 3 2 6 16 Power 4 | 1 . . 1 . . 1 . 1 . Engine 3 | 1 . . 1 . . . . 1 . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 1 . . 1 2 2 5 Treads . | . . . . . . . . . . Leg 13 | 2 . . 1 . . 1 2 2 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 2 . 1 . . . . . 4 Device 4 | . 2 . 1 . . . . . 1 Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . . . . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 2 2 . . 1 . 3 7 Energy Gun 8 | 1 1 . 2 . . 1 . 1 2 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 3 | 1 . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 18 | . . . . . . 3 . 1 14 Power 1 | . . . . . . . . . 1 Propulsion 10 | . . . . . . 2 . 1 7 Utility 1 | . . . . . . . . . 1 Weapon 6 | . . . . . . 1 . . 5 Highest Loss Streak 8 | . . . . . . 3 . 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 4 7 8 7 7 7 6 7 7 7 Power 1 | 1 1 1 1 1 1 1 2 1 1 Propulsion . | 1 . . . . . . . . 1 Utility 1 | . 3 3 2 2 2 2 2 1 1 Weapon 3 | 1 1 3 4 4 4 3 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 2 1 . . . . 4 2 8 Power 5 | . . 1 . . . . 1 1 2 Propulsion 4 | . . . . . . . . . 4 Utility 6 | . 1 . . . . . 3 1 1 Weapon 2 | . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 90 100 100 88 78 89 97 Engine 8 | . 14 14 11 11 11 4 . 5 6 Core 1 | . . . . . . 6 9 3 . Leg 29 | . 28 28 24 33 33 23 25 34 29 Device 16 | . 13 14 22 22 22 22 18 18 11 Storage 10 | . 14 14 11 11 11 11 9 9 7 Hackware 2 | . . . . . . . . . 8 Energy Gun 11 | . 14 7 4 22 22 13 8 9 6 Energy Cannon 2 | . . . . . . . . . 7 Ballistic Gun 5 | . 14 2 . . . . . . 11 Launcher 1 | . . 6 8 . . . . . . Impact Weapon 4 | . . 11 8 . . 6 9 8 2 Peak Build Rating 40 | 6 7 11 13 10 11 21 38 40 38 Average Rating 21 | 1 6 10 11 10 10 14 33 36 34 On Entrance 13 | . 6 7 11 10 10 11 17 38 29 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 13 16 19 20 17 17 21 24 24 34 Greatest Support 50 | 20 20 20 20 20 20 25 45 45 50 Greatest Overweight (x) 2 | 1 . . . . . 2 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 7 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 7 7 8 8 8 6 8 Class Distribution -------------------- 47% | Mutant 23% | Scavenger-Assassin 19% | Scavenger-Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 860 | 198 122 48 . . . 100 20 67 305 Remotely . | . . . . . . . . . . Salvage Created 2318 | . 137 44 . . . 282 123 866 866 Parts 111 | . 11 2 . . . 18 1 45 34 Haulers Intercepted 2 | . . . . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 48 | . 6 3 . . . 6 . 18 15 Melee 3 | . . 2 . . . . . . 1 Guns 38 | . 6 . . . . 6 . 18 8 Cannons 3 | . . . . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 10 | . 3 1 . . . 2 1 1 2 Worker 3 | . 1 . . . . 1 . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . 1 Recycler 5 | . . . . . . 1 1 2 1 Watcher 2 | . 1 . . . . . . . 1 Swarmer 18 | . 6 3 . . . 3 . 6 . Grunt 19 | . . . . . . 3 . 6 10 Sentry 10 | . . . . . . . . 6 4 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 4 3 . . . 5 2 10 8 Combat Bots Only 10 | . 3 3 . . . 3 . 10 5 Max Kills in Single Turn 6 | . 2 1 . . . 1 1 1 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 321 | . 30 15 5 . . 28 . 61 182 Missed 118 | . 5 5 2 . . 9 . 25 72 Hits 203 | . 25 10 3 . . 19 . 36 110 Projectile 203 | . 25 10 3 . . 19 . 36 110 Critical Strikes 5 | . 1 . . . . . . 1 3 Damage Taken 2749 | . 200 100 33 . . 263 . 511 1642 Core 491 | . 23 10 . . . 56 . 56 346 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . 86 . . . 86 . 89 . Volleys Fired 55 | . 12 2 . . . 8 . 2 31 Largest 4 | . 2 1 . . . 2 . 1 4 Hottest 233 | . 70 33 . . . 80 . 100 233 Shots Fired 236 | . 24 2 . . . 28 . 71 111 Gun 195 | . 24 . . . . 28 . 69 74 Cannon 37 | . . . . . . . . . 37 Launcher 2 | . . 2 . . . . . . . Special 2 | . . . . . . . . 2 . Kinetic 58 | . 12 . . . . . . . 46 Thermal 157 | . 12 . . . . 12 . 71 62 Explosive 2 | . . 2 . . . . . . . Electromagnetic 19 | . . . . . . 16 . . 3 Robot Hit Streak 12 | . 3 . . . . 3 . 12 12 Robot Miss Streak 6 | . 3 . . . . 3 . 6 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 82 | . . . . . . 12 . 70 . Shots Hit Robots 157 | . 11 6 . . . 18 2 48 72 Core Hits 85 | . 8 2 . . . 10 . 22 43 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 1 . Critical Strikes 6 | . . 2 . . . 1 1 1 1 Burn 1 | . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . Smash 4 | . . 2 . . . . 1 1 . Melee Attacks 35 | . . 15 . . . 1 2 10 7 Impact 35 | . . 15 . . . 1 2 10 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . 1 . . . 1 2 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4966 | . 183 307 . . . 497 146 1578 2255 Guns 2655 | . 183 . . . . 393 . 1263 816 Cannons 510 | . . . . . . . . . 510 Explosions 639 | . . . . . . . . . 639 Melee 1143 | . . 307 . . . 104 146 315 271 Ramming 19 | . . . . . . . . . 19 Kinetic 617 | . 92 . . . . . . . 525 Thermal 2383 | . 91 . . . . 260 . 1263 769 Explosive 639 | . . . . . . . . . 639 Electromagnetic 165 | . . . . . . 133 . . 32 Impact 1143 | . . 307 . . . 104 146 315 271 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 626 | . . 134 . . . 74 121 161 136 Projectiles . | . . . . . . . . . . Explosions 75 | . . . . . . . . . 75 Melee 551 | . . 134 . . . 74 121 161 61 Knockbacks 4 | . . 1 . . . . 1 1 1 Impact 4 | . . 1 . . . . 1 1 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 581 | . . 24 . . . . . . 557 Shots 7 | . . 1 . . . . . . 6 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 398 | . 36 . . . . 117 . 26 398 Average Temperature 107 | . 19 . . . . 31 . 16 127 Received Heat Transfer 729 | . . . 18 . . 117 . 171 423 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . 2 . . . . 2 1 1 Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 15 | . . . . . . 2 4 4 5 Impact Corruptions 18 | . . 6 . . . 2 3 4 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . . . 5 1 Heat Transferred 3582 | . 224 . . . . 333 . 1591 1434 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 93 | 100 100 100 100 100 . 100 100 32 98 Level 1 6 | . . . . . . . . 67 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 375 | . 70 60 1 . . 77 16 375 221 Initial 161 | . . . 1 . . . . . 161 Average 43 | . 18 11 . . . 43 1 212 43 Influence Increases 1534 | . 174 94 . . . 152 28 497 589 Destroy 0b10 Robot/C 960 | . 120 60 . . . 120 . 360 300 Destroy 0b10 Robot/NC 70 | . 10 5 . . . 10 10 10 25 Destroy Leader 228 | . 22 10 . . . 20 2 100 74 Successful Hack 60 | . 22 . . . . . 16 . 22 Disable Machine 90 | . . . . . . . . . 90 Destroy Structure 96 | . . 19 . . . 2 . 27 48 Lose Combat Pursuer 30 | . . . . . . . . . 30 Influence Decreases 1317 | . 174 89 5 . . 150 30 142 727 Entered New Map 200 | . . . 4 . . . 2 . 194 Time Decay 912 | . 112 89 . . . 120 28 132 431 Lost Part 142 | . . . . . . 30 . 10 102 Purge Threat 63 | . 62 . 1 . . . . . . Squads Dispatched 11 | . . . 1 . . . 2 2 6 Investigation 4 | . . . . . . . . 1 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . . 1 . . . 2 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 8 3 5 . . 7 . 19 25 Peak Tracking Total 8 | . 4 3 3 . . 3 . 8 5 Tactical Retreats 11 | . . . 3 . . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 7 | . 1 . . . . . . . 6 Max in Single Turn 6 | . 1 . . . . . . . 6 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 30 | . 6 . 1 . 5 . 5 5 8 Terminals 18 | . 6 . 1 . . . 4 4 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 110 | . 20 . 3 . 50 . 8 8 21 Successful 83 | . 11 . 2 . 50 . 4 2 14 Failed 27 | . 9 . 1 . . . 4 6 7 Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 45 | . 20 . 3 . . . 7 7 8 Fabricators 3 | . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . 3 Recycling Units 3 | . . . . . . . . . 3 Scanalyzers 4 | . . . . . . . . . 4 Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 74 | . 11 . 2 . 50 . 3 2 6 Record 55 | . 1 . . . 49 . 1 . 4 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . 2 Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . 1 . . . . . 1 . . Unreport Threat 2 | . 1 . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . 2 Analyze 2 | . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . 1 . . . 4 4 7 Full Trace Events 4 | . 1 . . . . . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 36 | . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 3783 | . 448 483 136 110 674 242 258 302 1130 Sensors 2601 | . . . 136 110 674 242 258 302 879 ECM 3783 | . 448 483 136 110 674 242 258 302 1130 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 3999 | 45 464 483 136 110 674 242 258 302 1285 Spaces Moved 2971 | 33 343 364 104 92 561 157 201 213 903 Core 29 | 29 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2942 | 4 343 364 104 92 561 157 201 213 903 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 120 | 94 120 120 120 120 120 128 120 120 122 Slowest Speed 260 | 120 120 120 120 120 120 260 120 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 58 81 16 42 92 41 30 39 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 28 | . . 25 . . . . . 3 . Terrain Destroyed 112 | . . 25 . . . 2 . 26 59 Melee 3 | . . . . . . . . 3 . Projectile 26 | . . . . . . 2 . 23 1 AOE 83 | . . 25 . . . . . . 58 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 3227 | 46 372 393 114 91 562 182 218 243 1006 Wait 36 | . . 7 4 . . 5 . 4 16 Move 2962 | 32 342 363 103 91 560 156 200 212 903 Hop . | . . . . . . . . . . Pick Up 52 | 8 11 2 1 . 1 4 8 3 14 Fast Attach 8 | . . . . . . . . 2 6 Attach 28 | 6 1 . 2 . . 4 3 2 10 Detach 5 | . . . . . . 1 . . 4 Swap 16 | . 2 2 3 . . 1 . 3 5 Drop 28 | . 4 2 1 . 1 2 5 5 8 Fire 55 | . 12 2 . . . 8 . 2 31 Melee 35 | . . 15 . . . 1 2 10 7 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 510 | -10/Materials | Entered Mines 536 | -10/Mines | Discovered new exit (range 11) 579 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 626 | -10/Mines | Discovered new exit (range 8) 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 993 | -10/Mines | Entered Materials 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -9/Materials | Discovered new exit (range 9) 1063 | -9/Materials | Met 8R-AWN 1129 | -9/Materials | Entered Mines 1131 | -9/Mines | Followed 8R-AWN into the Mines 1170 | -9/Mines | Learned Materials terminal intel 1192 | -9/Mines | Found a hidden stash of uninstalled traps 1234 | -9/Mines | Discovered new exit (range 5) 1239 | -9/Mines | Entered Exiles 1274 | -9/Exiles | Welcomed by 8R-AWN 1298 | -9/Exiles | Met EX-HEX 1355 | -9/Exiles | Met EX-DEC 1388 | -9/Exiles | Learned location of Zion (-7) 1429 | -9/Exiles | Discovered new exit (range 14) 1523 | -9/Exiles | Met EX-BIN 1545 | -9/Exiles | Aligned with FarCom system 1547 | -9/Exiles | Given EX-Vault access code 1604 | -9/Exiles | Opened EX-Vault 1612 | -9/Exiles | Found AWS/Thermal 1638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1710 | -9/Exiles | Visited The Gauntlet 1913 | -9/Exiles | Left Exiles lab with AWS/Thermal 1913 | -9/Exiles | Entered Mines 2016 | -8/Mines | Lost 3 parts (2n1w) 2146 | -8/Mines | Discovered new exit (range 8) 2155 | -8/Mines | Entered Materials 2155 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2156 | -8/Materials | Loaded intel: 12 terminal locations 2263 | -8/Materials | Identified exit to Storage 2326 | -8/Materials | Discovered new exit (range 16) 2413 | -8/Materials | Entered Storage 2414 | -8/Storage | Identified exit to Recycling 2535 | -8/Storage | Build established: Scavenger-Assassin 2555 | -8/Storage | Destroyed 10 combat bots 2681 | -8/Storage | AWS/Thermal suddenly broke down 2709 | -8/Storage | Discovered new exit (range 6) 2715 | -8/Storage | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3466 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3492 | -7/Factory | Build established: Scavenger-Skirmisher 4000 | -7/Factory | Self-destructed Last Messages --------------- 03987_ A-02 Transporter destroyed. 03987_ Carbon-fiber Leg destroyed. 03987_ Destroyed Carbon-fiber Leg. 03987_ Nuclear Reactor explodes. 03987_ K-01 Serf destroyed. 03987_ Adv. Beam Rifle destroyed. 03987_ Destroyed Adv. Beam Rifle. 03987_ Ion Cannon destroyed. 03987_ Destroyed Ion Cannon. 03987_ Gauss Rifle destroyed. 03987_ Destroyed Gauss Rifle. 03987_ U-05 Engineer builds a Wall. 03990_ Acquired Prototype Energy Gun. 03990_ Identified Hvy. EM Shotgun. 03990_ Faulty integration triggers heat surge (+310). 03991_ U-05 Engineer builds a Wall. 03992_ Dropped Faulty Hvy. EM Shotgun. 03994_ The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # """ #????????????????????????????????????????? | | # """ ! #???#????????????????????????????????????? | | # """ #?? #####??????????????? #???????????????? | | # "" #? ???????????????# ##??????????????? | | # "" ! # ???????????????? ???????????????? | | # # ?????????????????? ???????????????? | | # """ / ??????????????????? ""? ?????????????? | | # """ #???????????????????? "T" #???????????? | | # """ #?? ?????????????? " " #???????????? | | # "" #? ?????????????? ?????????????? | | # "" #?# ????????????? ???????????????? | | # #?# ??########### ?????????????????? | | # #?# ### #??????????????????? | | # "T" #?# # #??????????????????? | | # = """ #?# # @ ##?????????????????? | | #######/### # #?????????????????? | | ???# # #?????????????????? | | ???# # # [ #?????????????????? | | ???# """ # # #?????????????????? | | ???# """ # # #?????????????????? | | ???# """ # # #?????????????????? | | #### # #?????????????????? | | # """ # % [ ##?????????????????? | | # """ #^ #??????????????????? | | " # """ # # # ###??????????????????? | | " # # ## #???????????????????? | | " # # T### ## "" #???????????????????? | | " # "T" + #?##?# ""S #???????????????????? | | # """ # ##????# "" #???????????????????? | | " # # #?????# #???????????????????? | | " #####+## #?????# """ ##############??????? | | " + #?????# """ # #??????? | | " ######## #?????# """ # """ """ #??????? | | #??????# #?????# # """ """ #??????? | | ########### ###########+#### """ """ [ #??????? | | # #??????? | | # """ """ #??????? | | """ ! =+ """ """ #??????? | | "Y" """ !%# """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Plasma Cannon | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Challenges ------------ None Game ------ Seed BiocellBurstCoupler Manual? 0 Play Time 02:04:25 Cumulative 10.0 hours Start 2025.08.15 @ 21:08:53 End 2025.08.16 @ 09:10:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9780feb2-8813-4f0d-abdb-4ff814615fd6