Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 18:14:08 Player: Antsan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1468) 1468 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6320 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Triangulator Improved Sensor Array Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Sensor Array Gatling Laser [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 2 | . . . . . . 1 1 . . Propulsion 3 | . . . . . . . 1 2 . Utility 2 | . . 1 . . . 1 . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 77 | 6 2 15 . 2 4 12 3 29 4 Power 21 | 1 . 3 . . 2 3 2 10 . Engine 12 | 1 . 3 . . 1 2 2 3 . Core 9 | . . . . . 1 1 . 7 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 4 . . 2 1 1 8 1 Treads . | . . . . . . . . . . Leg 5 | . . . . . . . . 5 . Wheel 13 | 2 . 4 . . 2 1 1 3 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 19 | 1 2 3 . 1 . 5 . 5 2 Device 13 | . 1 . . 1 . 4 . 5 2 Storage 2 | 1 . 1 . . . . . . . Processor 4 | . 1 2 . . . 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 . 5 . 1 . 3 . 6 1 Energy Gun 11 | 2 . 4 . . . 1 . 4 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 3 | . . 1 . . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 35 | . . . . . 2 . 1 24 8 Power 9 | . . . . . . . 1 8 . Propulsion 13 | . . . . . 1 . . 10 2 Utility 6 | . . . . . . . . 3 3 Weapon 7 | . . . . . 1 . . 3 3 Highest Loss Streak 10 | . . . . . 1 . 1 10 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 92 98 100 98 83 96 99 93 53 Engine 8 | . 14 11 11 11 10 9 14 7 . Core 3 | . . . . . . 9 7 8 . Leg 3 | . . . . . . . . 11 4 Wheel 18 | . 28 22 22 22 21 18 23 19 . Device 15 | . 5 11 11 14 11 22 15 17 18 Processor 12 | . 7 21 22 16 11 13 15 7 6 Energy Gun 15 | . 28 27 33 27 19 9 7 8 5 Energy Cannon 2 | . . . . . . 6 7 2 . Ballistic Gun 1 | . . 4 . . . . . 1 5 Ballistic Cannon 2 | . . . . . . 8 7 2 . Special Weapon 2 | . . . . 5 9 . . 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 14 14 16 16 30 22 35 39 37 14 Greatest Support 75 | 20 20 24 24 24 24 24 36 75 15 Greatest Overweight (x) 3 | . . . . 1 . 1 1 2 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 4 5 1 Average Carried 3 | 3 6 4 5 4 4 4 3 3 . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 3 2 . Class Distribution -------------------- 65% | Skirmisher 18% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Matter Collected 1161 | 252 28 199 20 . 55 148 . 394 65 Remotely . | . . . . . . . . . . Salvage Created 1664 | . 29 455 . . 70 254 47 759 50 Parts 92 | . 4 30 . . 6 12 1 36 3 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 31 | . . 6 . . 4 4 1 15 1 Guns 22 | . . 6 . . 4 . . 11 1 Cannons 7 | . . . . . . 4 1 2 . AOE 2 | . . . . . . . . 2 . Classes Destroyed 11 | . 2 3 . . 1 1 . 4 . Worker 1 | . 1 . . . . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 6 | . 1 4 . . . . . 1 . Swarmer 7 | . . . . . 4 . . 3 . Grunt 13 | . . 3 . . . 3 . 6 1 Sentry 6 | . . 3 . . . 1 1 1 . Hunter 3 | . . . . . . . . 3 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 4 | . 1 2 . . 3 3 1 4 1 Combat Bots Only 4 | . . 2 . . 3 2 1 4 1 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Damage Taken 4327 | . . 416 . . 435 73 229 2447 727 Core 1012 | . . 49 . . 94 . 16 435 418 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 100 . . . 64 100 97 . . Volleys Fired 131 | . 4 38 . . 18 9 5 47 10 Largest 3 | . 2 3 . . 3 3 3 3 2 Hottest 177 | . 100 130 . . 90 149 149 177 97 Shots Fired 309 | . 8 106 . . 27 25 15 110 18 Gun 258 | . 8 106 . . 22 9 5 90 18 Cannon 46 | . . . . . . 16 10 20 . Launcher . | . . . . . . . . . . Special 5 | . . . . . 5 . . . . Kinetic 80 | . . 23 . . . 8 5 34 10 Thermal 157 | . 8 61 . . . 8 5 67 8 Explosive . | . . . . . . . . . . Electromagnetic 67 | . . 22 . . 22 9 5 9 . Robot Hit Streak 19 | . 2 19 . . 4 10 15 16 3 Robot Miss Streak 6 | . 3 4 . . 5 2 . 4 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 193 | . 3 63 . . 18 16 15 72 6 Core Hits 87 | . 2 19 . . 8 7 3 43 5 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . 4 . . . 1 1 1 1 Burn 4 | . . 4 . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 3 | . . . . . . 1 1 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3405 | . 37 728 . . 181 331 297 1577 254 Guns 2487 | . 37 728 . . 181 80 78 1229 154 Cannons 698 | . . . . . . 251 219 228 . Explosions 120 | . . . . . . . . 120 . Melee . | . . . . . . . . . . Ramming 100 | . . . . . . . . . 100 Kinetic 810 | . . 177 . . . 65 104 367 97 Thermal 1842 | . 37 341 . . . 186 115 1106 57 Explosive . | . . . . . . . . . . Electromagnetic 653 | . . 210 . . 181 80 78 104 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 5 Average Corruption 2 | . . . . . . . . 1 3 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . 40 Shots . | . . . . . . . . . . Rammed 36 | . . . . . . . . . 36 Targets Rammed 36 | . . . . . . . . . 36 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 601 | . 58 314 . . 96 372 424 601 13 Average Temperature 155 | . 28 116 . . 34 127 209 199 5 Received Heat Transfer 1104 | . . 147 . . 72 63 60 429 333 Effects 37 | . . 6 . . . 1 3 27 . Shutdowns 18 | . . . . . . 1 2 15 . Energy Bleed 2 | . . . . . . . . 2 . Interference 13 | . . 6 . . . . . 7 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 1 1 . Damage (major) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . 3 . . . . . 6 . Heat Transferred 4009 | . 111 1295 . . . 296 185 2011 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Peak Influence 271 | . 29 218 36 . 193 125 98 271 . Initial 71 | . . 11 36 . . 71 56 47 . Average 94 | . 18 111 36 . 61 85 68 130 . Maximum Alert Level 1 | . . 1 . . . . . 1 . Low Security (%) 87 | 100 100 80 100 . 100 100 100 73 . Level 1 12 | . . 19 . . . . . 26 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 1 . . . 2 . 5 . Investigation 2 | . . . . . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . . 1 . . . 2 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Distress Signals 3 | . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 2 17 . . 12 10 1 27 2 Peak Tracking Total 6 | . 2 4 . . 5 4 1 6 2 Tactical Retreats 6 | . . . . . 2 2 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Machines Accessed 9 | . . 3 . 1 . 1 2 2 . Terminals 7 | . . 3 . . . 1 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 24 | . . 7 . 1 . 1 7 8 . Successful 12 | . . 4 . 1 . 1 4 2 . Failed 12 | . . 3 . . . . 3 6 . Catastrophic 3 | . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 4 | . . 1 . 3 . . . . . Terminals 21 | . . 7 . . . 1 5 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 11 | . . 4 . 1 . 1 3 2 . Record 4 | . . 1 . . . 1 . 2 . Robot Analysis 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . . 1 . . . . 1 . . Extermination Status 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 . . . 1 2 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Total Allies 4 | . . . . . 4 . . . . Largest Group 2 | . . . . . 2 1 . . . Highest-Rated Group 26 | . . . . . 26 16 . . . Highest-Rated Ally 21 | . . . . . 21 16 . . . Total Orders 1 | . . . . . . 1 . . . ROAM 1 | . . . . . . 1 . . . Ally Attacks 24 | . . . . . 15 9 . . . Total Damage 315 | . . . . . 193 122 . . . Kills 5 | . . . . . 4 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . 4 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Turns Passed 4059 | 48 112 523 148 637 336 612 218 945 480 Spaces Moved 3153 | 43 115 358 165 671 301 354 154 650 342 Core 22 | 3 . . . . . . . . 19 Treads . | . . . . . . . . . . Legs 522 | . . . . . . . . 199 323 Wheels 2609 | 40 115 358 165 671 301 354 154 451 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 90 90 90 50 Average Speed 97 | 77 80 87 90 94 90 102 100 100 120 Slowest Speed 200 | 80 80 90 90 105 90 105 105 190 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 32 32 46 93 72 22 3 14 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . . . 1 . 5 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 5 | . . . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Total 3855 | 54 125 488 164 676 333 583 205 835 392 Wait 410 | . 3 57 . . 8 203 43 96 . Move 3144 | 42 114 357 164 670 300 353 153 649 342 Hop . | . . . . . . . . . . Pick Up 25 | 6 2 7 . . 2 . 1 7 . Fast Attach 31 | 6 1 2 . 2 . 7 . 11 2 Attach 20 | . . 2 . . 1 2 3 10 2 Detach 2 | . . . . 1 . 1 . . . Swap 26 | . 1 11 . . 3 3 . 8 . Drop 30 | . . 14 . 3 1 5 . 7 . Fire 131 | . 4 38 . . 18 9 5 47 10 Melee . | . . . . . . . . . . Ram 36 | . . . . . . . . . 36 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 380 | -9/Materials | Discovered new exit (range 13) 505 | -9/Materials | Discovered new exit (range 4) 524 | -9/Materials | Build established: Skirmisher 678 | -9/Materials | Discovered new exit (range 7) 684 | -9/Materials | Entered Mines 705 | -9/Mines | Learned location of Storage (-7) 791 | -9/Mines | Discovered new exit (range 11) 829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 829 | -9/Mines | Discovered new exit (range 5) 832 | -9/Mines | Entered Exiles 844 | -9/Exiles | Discovered new exit (range 16) 854 | -9/Exiles | Met 8R-AWN 869 | -9/Exiles | Met EX-HEX 903 | -9/Exiles | Met EX-DEC 961 | -9/Exiles | Visited The Gauntlet 1081 | -9/Exiles | Met EX-BIN 1110 | -9/Exiles | Aligned with FarCom system 1111 | -9/Exiles | Given EX-Vault access code 1154 | -9/Exiles | Opened EX-Vault 1158 | -9/Exiles | Found Prototype Device 1158 | -9/Exiles | Identified Cloak of Protection 1165 | -9/Exiles | Found Field Lobotomy Kit 1190 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1264 | -9/Exiles | Discovered new exit (range 14) 1469 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Cloak of Protection 1469 | -9/Exiles | Entered Mines 1539 | -8/Mines | Assimilated H-55 Commando with FLK Orb 1656 | -8/Mines | Assimilated S-10 Pest with FLK Orb 1754 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 1757 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 1801 | -8/Mines | Discovered new exit (range 4) 1805 | -8/Mines | Entered Materials 1805 | -8/Materials | Accompanied by 1 ally 1805 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2412 | -8/Materials | Discovered new exit (range 5) 2416 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Entered Factory 2417 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2418 | -7/Factory | Identified exit to Storage 2419 | -7/Factory | FarCom data flow suspended 2539 | -7/Factory | Discovered new exit (range 17) 2632 | -7/Factory | Identified exit to Factory 2635 | -7/Factory | Entered another Factory area 2635 | -6/Factory | Evolved 2 slots: Propulsion x2 2852 | -6/Factory | Lost 5 parts (2p1n2u) 3100 | -6/Factory | Lost 4 parts (2n2w) 3491 | -6/Factory | Build established: Scavenger-Mutant 3549 | -6/Factory | Core integrity fell below 50% 3568 | -6/Factory | Discovered new exit (range 10) 3580 | -6/Factory | Entered Lower Caves 3589 | -6/Lower Caves | Identified exit to Lower Caves 3593 | -6/Lower Caves | Lost 10 parts (4p4n1u1w) 3629 | -6/Lower Caves | Learned Factory stockpile data 4006 | -6/Lower Caves | Lost 3 parts (2n1w) 4033 | -6/Lower Caves | Core integrity fell below 20% 4060 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Sensor Array destroyed. System corrupted by crushing effect (+2). Adv. Heat Sink destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-25). Slammed into G-50 Soldier. Broken Triangulator destroyed. Slammed into G-50 Soldier. AX OFJG,S4M&T17/OCB6XDKBUNA0J Acquired 2 matter. Slammed into G-50 Soldier. Acquired 2 matter. Slammed into G-50 Soldier. Destabilizing: System interference. Imp. Sensor Array temporarily disabled. Slammed into G-50 Soldier. Imp. Sensor Array broken. Destabilizing: Short circuit. Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????#"""""" ###### # #?# #??# | | ????????#"""##" #????## ### #?## # | | ???????????# ##?????## ## #?# # | | ???????????## #???????# #?# # | | ?????????##### ####????# ### #?# # | | ?????????# #????# ## ### # | | ?????????# ##????# ###### ## | | ?????????# #### ##?##### #????## ### | | ?????????# #??# #??# #?????## #?## | | ?????????# #??## #?# #??????# ##?#### | | ?????????# #???## ## #####??????# #???## | | ????????## #????## ## #??????????# #???# | | ??###??## ##????## ### #??????????# ##?## | | ??#"""##" #??????# ##?# #??????????# ### # | | ??#"""""" ##??####?##?## ####???????# # | | ??#" ##?## #???## ##??????## # | | ??#"""""" ### ##?## #?????#?# # | | ??#"""##" ### #????? ###### # | | ??#### #?# #????? #??# # | | ????## ### ##### ?? # | | ????# ## ?? # | | ????## ?? ### | | ?????# %%% #??? ???# ## # | | ?????# %% %%%#?? #????# ##### | | ?????# %%%g%%%%#??# ??????# ##???? | | ????# ## %%@%%%%##??#???????###????? | | ???# #### ## %%%%%%##??????????????????? | | ???# #???###### %%%%##???????????????????? | | ???# ????????## %####????????????????????? | | ???# ????????# %##???????????????????????? | | ???## ????????# #????????????????????????? | | ????#### ????????# #????????????????????????? | | ????????????????## ##????????????????????????? | | ????????????????# ##?????????????????????????? | | ????????????????# ##??????????????????????????? | | ????????????????# ##???????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????## #???????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 41 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDecoderCannon Manual? 0 Play Time 01:05:09 Cumulative 10.9 hours Start 2023.09.24 @ 18:24:20 End 2023.09.26 @ 18:14:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 060f2bf3-ff59-46e1-a032-161726b338a8