Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.12 @ 17:19:53 Player: Xax Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3440) 3440 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8490 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 0/450 Energy 226/290 System Corruption 4% Temperature Critical (1746) Movement Core (1450) Ox28 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Compact Matter Pod Makeshift Sensor Array Actuator Array Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Chainsword > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Power Amplifier Improved Cooling System Compact Battery (200) Plasma Cannon Flak Gun Flak Gun Heavy Rocket Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Makeshift Sensor Array Improved Medium Armor Plating Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Flak Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Carbon-fiber Leg Improved Cooling System Compact Battery Compact Matter Pod Actuator Array Improved Light Armor Plating Improved Medium Armor Plating System Restoration Module Plasma Cannon Flak Gun Assault Cannon Heavy Rocket Launcher Scatter Rocket Array [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Slots Evolved 9 | . 1 . . . 4 . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . 3 . . . . Utility 5 | . 1 . . . 1 . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 104 | 8 4 . 2 3 17 17 28 . 25 Power 14 | 2 1 . . . 2 2 5 . 2 Engine 12 | 2 1 . . . 2 2 3 . 2 Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . . . 1 11 8 10 . 7 Treads 7 | 2 . . . 1 4 . . . . Leg 31 | . . . . . 7 8 10 . 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 24 | 2 3 . 1 . 2 1 4 . 11 Device 4 | . . . 1 . . . . . 3 Storage 4 | . 3 . . . . . . . 1 Processor 1 | 1 . . . . . . . . . Hackware 4 | . . . . . . . . . 4 Protection 11 | 1 . . . . 2 1 4 . 3 Artifact . | . . . . . . . . . . Weapon 27 | 2 . . 1 2 2 6 9 . 5 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 . . 1 . . 3 3 . 1 Ballistic Cannon 3 | . . . . . 1 . 1 . 1 Launcher 5 | . . . . . . 2 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . 2 1 1 3 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 13 | . . . . . 1 3 2 . 7 Power 4 | . . . . . 1 2 . . 1 Propulsion 5 | . . . . . . . 2 . 3 Utility 3 | . . . . . . . . . 3 Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . 1 1 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 96 99 93 81 87 Engine 10 | . 12 12 12 12 7 7 8 12 11 Treads 16 | . 25 25 25 25 21 . . . . Leg 13 | . . . . . 15 41 31 25 23 Device 5 | . . . 2 12 8 8 7 6 12 Storage 9 | . 12 12 12 12 8 8 7 6 9 Processor 4 | . 12 12 9 . . . . . . Protection 14 | . 12 12 12 12 15 16 21 18 16 Energy Gun 5 | . 12 12 12 . . . . . . Ballistic Gun 8 | . 12 12 12 12 5 7 4 6 5 Ballistic Cannon 1 | . . . . . 2 . 4 . . Slashing Weapon 4 | . . . . 11 8 8 5 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 9 89 47 53 54 58 67 91 91 100 Greatest Support 103 | 40 40 40 40 43 103 86 86 86 86 Greatest Overweight (x) 2 | 1 2 1 1 1 . . 1 1 1 Average Overweight (x) . | . 1 1 1 1 . . . 1 . Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 20 Average Capacity 20 | 5 21 20 20 20 20 20 20 20 20 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 Average Carried 16 | 4 9 19 19 20 16 19 19 20 17 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 19 20 20 20 17 20 20 20 19 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Matter Collected 2856 | 210 216 . 20 224 730 452 588 . 416 Remotely . | . . . . . . . . . . Salvage Created 2750 | . 197 . 20 73 790 437 605 . 628 Parts 137 | . 17 . . 2 48 24 27 . 19 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Combat Hostiles Destroyed 77 | . 6 . . 2 25 14 18 . 12 Guns 53 | . 6 . . 2 19 13 6 . 7 Cannons 14 | . . . . . 6 . 8 . . AOE 10 | . . . . . . 1 4 . 5 Classes Destroyed 11 | . 3 . . . 4 . 1 . 3 Worker 2 | . . . . . 1 . 1 . . Watcher 7 | . 2 . . . 2 . 3 . . Swarmer 13 | . 4 . . . 6 3 . . . Grunt 41 | . 2 . . 2 10 8 12 . 7 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . . . . 7 1 1 . 1 Specialist 2 | . . . . . . . . . 2 Hunter 5 | . . . . . 1 2 2 . . Programmer 3 | . . . . . . . 3 . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 4 . . 2 8 4 3 . 5 Combat Bots Only 8 | . 2 . . 2 8 4 3 . 5 Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Hostile Shots Fired 555 | . 24 . . 12 106 107 222 . 84 Missed 174 | . 6 . . 3 40 30 71 . 24 Damage Taken 4645 | . 109 . . 73 609 799 1020 . 2035 Core 1246 | . 40 . . 16 89 125 67 . 909 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . 1 . . . 27 30 10 . 40 Ignored by Resistances 2322 | . 77 . . 46 375 487 802 . 535 Regen/Repaired (Parts) 134 | . . . . . . 81 53 . . Core Remaining (%) 82 | 100 . . . 77 . 61 90 . . Volleys Fired 275 | . 16 . 4 6 83 59 78 . 29 Largest 2 | . 2 . 2 1 1 1 2 . 2 Hottest 78 | . 60 . 60 24 44 50 78 . 78 Shots Fired 312 | . 32 . 8 6 83 59 90 . 34 Gun 209 | . 32 . 8 6 46 58 29 . 30 Cannon 95 | . . . . . 37 . 58 . . Launcher 8 | . . . . . . 1 3 . 4 Special . | . . . . . . . . . . Kinetic 284 | . 16 . 4 6 83 58 87 . 30 Thermal . | . . . . . . . . . . Explosive 8 | . . . . . . 1 3 . 4 Electromagnetic 20 | . 16 . 4 . . . . . . Robot Hit Streak 45 | . 13 . 13 5 45 32 39 . 33 Robot Miss Streak 7 | . 1 . . 1 3 2 7 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 292 | . 26 . 7 6 82 58 79 . 34 Core Hits 268 | . 12 . 2 5 61 35 68 . 85 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . 3 . . Blast 4 | . . . . . 1 . 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7624 | . 310 . 67 110 1924 1310 2257 . 1646 Guns 4027 | . 310 . 67 110 1143 1120 500 . 777 Cannons 2006 | . . . . . 781 . 1225 . . Explosions 1591 | . . . . . . 190 532 . 869 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5779 | . 99 . 24 110 1924 1120 1725 . 777 Thermal . | . . . . . . . . . . Explosive 1591 | . . . . . . 190 532 . 869 Electromagnetic 254 | . 211 . 43 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 . 4 Average Corruption 3 | . . . . . . . 2 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . . 26 . 9 Message Errors 8 | . . . . . . . 7 . 1 Matter Fused 6 | . . . . . . . 5 . 1 Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 7 | . . . . . . . 3 . 4 Data Loss (minor) 5 | . . . . . . . 4 . 1 Data Loss (major) 4 | . . . . . . . 3 . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 30 | . . . . . . . 27 . 3 Projectiles 27 | . . . . . . . 27 . . Explosions 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Knockbacks 30 | . . . . . 18 . 12 . . Impact . | . . . . . . . . . . Kinetic 26 | . . . . . 15 . 11 . . Secondary 4 | . . . . . 3 . 1 . . Self-Inflicted Damage 104 | . . . . . . 38 . . 66 Shots 7 | . . . . . . 2 . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1746 | . 60 . 40 1 26 17 203 . 1746 Average Temperature 162 | . 24 . 22 1 10 7 71 . 620 Received Heat Transfer 1953 | . 39 . . 69 396 585 573 . 291 Effects 46 | . . . . . . . 1 . 45 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 5 | . . . . . . . 1 . 4 Interference 5 | . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 7 | . . . . . . . . . 7 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 10 | . . . . . . . . . 10 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Peak Influence 362 | . 129 . . 50 362 359 165 52 279 Initial 101 | . . . . . . 101 19 52 27 Average 63 | . 16 . . 18 129 148 51 52 155 Maximum Alert Level 1 | . . . . . 1 1 . . 1 Low Security (%) 91 | 100 100 100 . 100 69 80 100 100 61 Level 1 8 | . . . . . 30 19 . . 38 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 17 | . . . . . 5 3 7 . 2 Investigation 8 | . . . . . 2 2 4 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 3 | . . . . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 11 . . 2 34 18 24 . 12 Peak Tracking Total 9 | . 3 . . 2 9 6 3 . 3 Tactical Retreats 3 | . . . . . 2 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Traps Triggered 7 | . . . . . . 2 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Machines Accessed 28 | . 6 . 4 . 5 5 7 1 . Terminals 17 | . 5 . . . 3 4 4 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . . . . . 1 1 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 113 | . 9 . 49 . 18 18 17 2 . Successful 92 | . 8 . 49 . 13 9 12 1 . Failed 21 | . 1 . . . 5 9 5 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 41 | . 8 . . . 10 14 7 2 . Fabricators 3 | . . . . . . . 3 . . Repair Stations 11 | . . . . . 3 4 4 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 8 | . . . . . 5 . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 77 | . 7 . 49 . 7 7 6 1 . Record 55 | . 2 . 49 . 1 . 3 . . Part Schematic 4 | . . . . . . 4 . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 9 | . 4 . . . 2 1 2 . . Open Door 1 | . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . 2 2 3 . . Scan Component 4 | . . . . . 1 1 2 . . Repair 3 | . . . . . 1 1 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 . . Insert Component 3 | . . . . . 2 . 1 . . Analyze 3 | . . . . . 2 . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . . . 3 4 6 1 . Full Trace Events 8 | . . . . . 2 3 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 4 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . Time 98 | . . . . . 44 22 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Turns Passed 8844 | 69 1914 246 1587 980 1039 831 1786 13 379 Spaces Moved 3716 | 44 676 103 654 394 522 340 868 7 108 Core 22 | 22 . . . . . . . . . Treads 2162 | 22 676 103 654 394 313 . . . . Legs 1532 | . . . . . 209 340 868 7 108 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 112 114 110 207 120 Average Speed 198 | 118 267 240 240 240 143 116 156 207 203 Slowest Speed 320 | 160 320 240 240 240 160 122 207 207 213 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 56 | 3 96 33 92 87 47 50 24 . 72 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 147 | . . . . . 1 53 39 . 54 Melee . | . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . AOE 144 | . . . . . . 53 37 . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac DSF Total 4902 | 57 753 103 666 423 735 717 1212 6 230 Wait 647 | . 37 . . 19 78 293 179 . 41 Move 3707 | 43 675 102 653 393 521 339 867 6 108 Hop . | . . . . . . . . . . Pick Up 90 | 6 18 1 1 . 18 7 23 . 16 Fast Attach 16 | 6 . . 1 1 1 2 3 . 2 Attach 38 | 1 1 . . . 10 3 7 . 16 Detach 3 | . . . . . 1 . 1 . 1 Swap 50 | 1 3 . 1 2 6 12 18 . 7 Drop 68 | . 3 . 3 2 17 2 31 . 10 Fire 275 | . 16 . 4 6 83 59 78 . 29 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire 3 | . . . 3 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 190 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Discovered exit to Mines (range 5) 277 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered exit to Materials (range 5) 300 | -10/Materials | Build established: Hacker-Mutant 374 | -10/Materials | Discovered exit to Mines (range 14) 642 | -10/Materials | Discovered exit to Materials (range 13) 1745 | -10/Materials | Discovered exit to Materials (range 3) 1984 | -10/Materials | Entered Mines 1994 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2221 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2221 | -10/Mines | Identified exit to Exiles 2221 | -10/Mines | Discovered exit to Exiles (range 5) 2230 | -10/Mines | Entered Exiles 2230 | -10/Exiles | Found Exiles lab destroyed 2274 | -10/Exiles | Identified exit to Mines 2274 | -10/Exiles | Discovered exit to Mines (range 15) 2497 | -10/Exiles | Learned location of Zion (-7) 2569 | -10/Exiles | Discovered exit to Mines (range 12) 3817 | -10/Exiles | Entered Mines 4303 | -9/Mines | Identified exit to Materials 4303 | -9/Mines | Discovered exit to Materials (range 5) 4312 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4797 | -9/Mines | Entered Materials 4797 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5085 | -8/Materials | Identified exit to Factory 5085 | -8/Materials | Discovered exit to Factory (range 15) 5402 | -8/Materials | Garrison activated, responded to threat 5540 | -8/Materials | Destroyed 8 combat bots 5707 | -8/Materials | Identified exit to Storage 5707 | -8/Materials | Discovered exit to Storage (range 12) 5836 | -8/Materials | Entered Storage 5855 | -8/Storage | Found Prototype Launcher 5856 | -8/Storage | Identified Scatter Rocket Array 6378 | -8/Storage | Repaired Imp. Carbon-fiber Leg 6387 | -8/Storage | Discovered exit to Factory (range 16) 6667 | -8/Storage | Entered Factory 6667 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6766 | -7/Factory | Identified exit to Factory 6766 | -7/Factory | Discovered exit to Factory (range 9) 7003 | -7/Factory | Repaired Imp. Ion Engine 7148 | -7/Factory | Discovered exit to Factory (range 10) 8162 | -7/Factory | Discovered exit to Factory (range 16) 8419 | -7/Factory | Garrison activated, responded to threat 8453 | -7/Factory | Entered another Factory area 8453 | -6/Factory | Evolved 2 slots: Utility x2 8466 | -6/Factory | Identified exit to DSF 8466 | -6/Factory | Entered DSF 8509 | -6/DSF | Additional patrols routed to DSF 8547 | -6/DSF | Identified exit to Factory 8547 | -6/DSF | Discovered exit to Factory (range 16) 8619 | -6/DSF | Crushed by falling debris 8650 | -6/DSF | Lost 6 parts (1p2n3u) 8713 | -6/DSF | Sterilization system engaged 8733 | -6/DSF | Ambient heat levels rising (+10) 8748 | -6/DSF | Ambient heat levels rising (+10) 8763 | -6/DSF | Ambient heat levels rising (+10) 8778 | -6/DSF | Ambient heat levels rising (+10) 8793 | -6/DSF | Ambient heat levels rising (+10) 8808 | -6/DSF | Ambient heat levels rising (+10) 8823 | -6/DSF | Ambient heat levels rising (+10) 8831 | -6/DSF | Core integrity fell below 50% 8838 | -6/DSF | Ambient heat levels rising (+10) 8840 | -6/DSF | Core integrity fell below 20% 8846 | -6/DSF | Core destroyed Last Messages --------------- 08835_ Overheating: Mak. Sensor Array damaged (-3). 08835_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-61). 08836_ Power failure, Imp. Deuterium Engine shutdown. 08836_ Overheating: Core damaged (-153). 08837_ Overheating: System interference. 08837_ Chainsword temporarily disabled. 08837_ Actuator Array temporarily disabled. 08838_ Assault Cannon broken. 08838_ Overheating: Short circuit. 08838_ ALERT: Ambient heat levels +10. 08839_ Overheating: Chainsword damaged (-26). 08839_ Overheating: Broken Lgt. Armored Exoskeleton damaged (-189). 08839_ Overheating: Imp. Light Armor Plating damaged (-69). 08839_ Overheating: Imp. Deuterium Engine damaged (-29). 08840_ Overheating: Core damaged (-110). 08841_ Overheating: Energy bleed (-34). 08845_ Imp. Titanium Leg broken. 08845_ Overheating: Short circuit. 08846_ Power failure, Imp. Deuterium Engine shutdown. 08846_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????#########????????????????????? | | ??????????????#!!===!!########?????????????? | | ??????????????#!!===!!#!!@# ##"""""#??????? | | ??????????????# !* ^ ""#??????? | | ??????????????# """??????? | | ??????????????### ### #!!## ""#??????? | | ??????????????### ### #!!#?? ###??????? | | ??????????????# !!########??? #????????? | | ??????????????# !!#??????????? #???????? | | ??????????????# !!#????????????#???????? | | ??????????????### ###?######?????????????? | | ??????????????#|| !!## # #?????????????? | | ??????????????#|| !!# #?????????????? | | ??????????????#|| !!# #?! ?!????????? | | ??????????###?### ### # # # #????????? | | ??????#!??#!!!?## ### # ???????? | | ???? ##!!!#!!!## %# # ???????? | | ??? %% #??????? | | ??? = #??????? | | ??? ! #??????? | | ???? ## #===## # !#///## ???????? | | ??????# ??#===?## # !#??/## ????????? | | ??????????###?### #######????# ##???????? | | ??????????????#! !!#????????= ????????? | | ??????????????# !!#?####???= ????????? | | ?????????????? !!#?# #???= ????????? | | ????????????? # "#### #??## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 30 Force Boost 20 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Carbide Saw | -8/Storage | Hacked Arm. Treads | -8/Storage | Hacked Hpw. Shotgun | -8/Storage | Hacked Proton Cannon | -8/Storage | Hacked Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHoverMonowheel Manual? 0 Play Time 01:14:19 Cumulative 192.6 hours Start 2024.05.12 @ 15:59:39 End 2024.05.12 @ 17:19:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 1 Adventurer 0 Explorer 55 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9555dc1c-da4d-4669-9776-945bfb6937b3