Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.20 @ 18:27:35 // Winter2019/RPGLIKE Player: Agod Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (624) 3120 Value Destroyed (38980) 38980 Prototype IDs (291) 5820 Alien Tech Used (6) 1200 Bonus (50521) 50521 TOTAL SCORE: 108741 Bonus ------- High Alert Combat Kills 3896 Follower Combat Kills 1347 Entered Garrisons 200 Network Hubs Disabled 200 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Friendly Fire -722 Cogmind --------- Core Integrity 0/2450 Matter 379/400 Energy 466/1768 System Corruption 3% Temperature Cool (0) Movement Flying (78) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Chain-Singularity Reactor > --- PROPULSION (3) --- Flying Surge-HC Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine 2N-1CE's Frost Array Advanced Signal Interpreter Improved Terrain Scanner (fused) Experimental Armor Integrity Analyzer Advanced Focal Shield Energy Mantle Advanced Corruption Screen > --- WEAPON (6) ------- Hvy. Energy Force Construct/C Hvy. Thermic Linear Construct/C > --- INVENTORY (6) ---- Improved Heavy Siege Treads Experimental Biometal Heavy Treads Beam Splitter Peak State ------------ > --- POWER ------------ Chain-Singularity Reactor > --- PROPULSION ------- Flying Surge-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Improved Target Analyzer Improved Kinecellerator Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Hvy. Energy Force Construct/C Hvy. Thermic Linear Construct/C > --- INVENTORY -------- Improved Heavy Siege Treads Antimissile System Supercharged TR Multirail Linear Accelerator [Rating: 171] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Treads Flight Unit Constructs Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Utility Shielding Weapon Constructs Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Slots Evolved 16 | 5 . . 1 . 1 1 1 1 . . 2 . . 1 . . 1 . . . 1 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . Utility 8 | 3 . . 1 . 1 . . . . . 1 . . 1 . . . . . . 1 . . Weapon 5 | 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . Parts Attached 82 | 9 9 2 7 5 4 4 1 1 . 2 2 . . 1 3 2 3 2 . 6 1 13 5 Power 5 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Treads 7 | 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 52 | 4 3 2 1 1 3 1 1 . . . 2 . . 1 3 2 3 2 . 6 1 11 5 Device 34 | 2 1 1 . . 1 1 . . . . 1 . . 1 2 1 2 2 . 6 1 8 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . 1 1 . 1 . . . 1 . . . 1 . 1 . . . . 3 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 7 | 2 2 1 1 . 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 3 . 2 4 1 1 . 1 . 2 . . . . . . . . . . . 2 . Energy Gun 4 | 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . Energy Cannon 8 | . . . 2 3 1 1 . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 1 . . . . 2 . . . . . 3 2 1 . 3 . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 89 90 79 69 64 57 57 57 60 66 68 69 69 67 68 68 68 67 64 61 60 Engine 2 | . 11 11 10 10 9 3 7 4 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 Treads 6 | . 22 22 20 20 19 10 7 7 7 7 6 6 6 5 5 5 4 . . 2 2 4 . Device 21 | . 12 21 20 20 26 25 24 21 21 21 18 18 18 22 17 16 17 21 21 20 24 26 27 Processor 16 | . . . . 10 10 16 15 14 14 14 18 18 18 17 22 22 20 21 21 21 20 15 13 Protection 1 | . 31 22 20 10 2 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 19 20 11 4 . 3 . . . 4 6 5 8 16 12 . . 3 5 6 3 Ballistic Cannon 6 | . 1 22 . . . 2 7 3 7 7 6 10 12 11 4 . 1 14 15 11 5 2 4 Peak Build Rating 171 | 9 11 11 29 33 45 57 55 82 82 89 96 105 105 109 120 129 142 145 146 154 161 171 168 Average Rating 109 | 7 8 10 26 31 37 48 53 70 82 82 92 102 104 106 117 120 130 143 144 149 158 160 164 On Entrance 85 | . 9 9 11 29 33 40 53 55 82 82 82 96 105 105 106 120 129 142 145 146 154 158 165 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 15 15 44 44 43 25 25 47 34 34 43 57 57 61 65 65 84 86 86 88 70 103 90 Greatest Support 168 | 40 40 40 56 56 56 66 62 130 130 130 130 130 130 130 130 102 141 95 95 128 128 168 164 Greatest Overweight (x) 4 | . . . . . . . 1 . . . . . . . 4 . . . . 4 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Capacity 4 | 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 6 | 2 2 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Carried 4 | . 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 4 5 4 4 5 4 Final Capacity 6 | 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Final Carried 5 | 2 2 3 4 4 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Scrap Engine Consumption 238 | . . . . . 8 23 9 18 . 2 7 10 3 3 26 2 18 5 5 35 3 55 6 Constructs Created 5 | . . . . . 1 1 1 . . . 1 1 . . . . . . . . . . . Constructs Modified 103 | . . . . . 2 8 2 9 . . 2 4 2 1 12 2 8 3 3 14 3 26 2 Class Distribution -------------------- 58% | Wizard-Construct 24% | Hacker-Construct 10% | Hacker-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Hacker-Construct | -6/Extension Hacker-Construct | -6/Cetus Hacker-Construct | -6/Archives Hacker-Construct | -6/Hub_04(d) Hacker-Construct | -5/Factory Hacker-Construct | -5/Garrison Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Wizard-Construct | -4/Armory Wizard-Construct | -4/Lab Wizard-Construct | -3/Research Wizard-Construct | -3/Quarantine Wizard-Construct | -2/Research Wizard-Construct | -2/Testing Wizard-Construct | -1/Access Wizard-Construct | -1/Command Wizard-Construct | -1/Access_0 Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Matter Collected 8101 | 290 141 427 70 41 62 193 271 183 78 80 340 968 464 390 1550 104 651 201 206 381 242 543 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39203 | 133 397 675 1066 141 534 944 942 397 170 330 923 3109 1740 1036 3363 100 2983 1140 2161 4650 2160 8604 1505 Parts 2015 | 8 30 37 50 11 28 69 53 23 10 14 59 145 92 39 193 5 162 62 99 223 127 337 139 Haulers Intercepted 17 | . 1 3 3 . . 1 . . . . . . . 1 . . . . 3 2 3 . . Recyclers Shooed 11 | . 2 1 . 2 . . . . . 1 1 . . 1 . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 475 | . 10 18 11 3 6 14 10 6 2 2 12 37 28 10 60 1 51 12 17 53 31 58 23 Guns 32 | . 9 . . . . . . . . . 6 3 . . 10 . 4 . . . . . . Cannons 429 | . . 18 11 3 6 13 10 3 2 2 6 34 28 10 48 1 45 12 17 52 31 54 23 Classes Destroyed 28 | 3 4 2 2 . 2 2 1 . . . 1 3 1 . 3 . 2 1 . 1 . . . Worker 20 | 1 . 1 . . . . . . . . 4 . . 1 . . . . 5 4 3 1 . Builder 14 | . . . . . . 1 1 . . . . . 2 . . . 1 1 1 7 . . . Tunneler 4 | 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 17 | . 1 3 3 . . 1 . . . . . . . 1 . . . . 3 2 3 . . Recycler 31 | 1 1 2 3 1 1 1 4 . . 1 1 . 2 1 . . 2 1 3 2 1 3 . Carrier 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Operator 9 | . . 1 . . . . . . 2 1 . . 3 . . . 1 . . . . 1 . Watcher 44 | . 2 1 5 1 . 5 1 2 . . 4 . 1 2 3 . . 3 5 3 3 3 . Swarmer 78 | . 4 6 . 2 . 3 3 . . 1 4 13 4 . 8 . 12 . 3 2 4 9 . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Grunt 111 | . 6 8 2 . . 5 . . . . 1 9 13 2 19 . 7 3 . 13 11 12 . Brawler 5 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 57 | . . 4 6 1 3 3 2 . 2 1 2 4 3 6 4 . 3 . 2 5 2 4 . Demolisher 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . Specialist 8 | . . . . . . . . . . . . 1 . . 4 . . . . 3 . . . Hunter 52 | . . . 2 . . 2 2 . . . 1 2 4 . 4 . 8 . 7 5 4 11 . Programmer 55 | . . . . . . 1 1 . . . 3 3 3 2 8 . 2 4 5 10 4 9 . Behemoth 7 | . . . . . . . 2 . . . 1 2 . . . . . . . . 1 1 . Armor Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Cetus Guard 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 9 | . . . . . . . . . . 1 . . . . . . . . . . . . 8 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 10 | . . . . . . . . . . . . . . . . . . 2 . 6 2 . . Combat Programmer 12 | . . . . . . . . . . . . . . . . . . 2 . 6 2 2 . Striker 16 | . . . . . . . . . . . . . . . . . 13 . . 2 . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 6 5 2 5 4 3 5 3 1 7 10 7 5 12 1 14 3 10 9 6 10 5 Combat Bots Only 14 | . 2 3 3 2 3 3 3 4 2 1 3 10 7 4 12 1 14 3 4 6 6 7 5 Max Kills in Single Turn 3 | 1 2 2 1 1 1 1 1 2 1 1 2 2 2 2 2 1 2 1 2 3 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . 1 . . . . . 2 4 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 2736 | . 24 74 31 7 10 103 31 14 . 3 42 83 118 34 214 12 138 63 44 194 109 601 787 Missed 774 | . 10 16 9 2 1 29 10 4 . . 14 19 32 11 35 2 27 18 12 40 35 116 332 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . Damage Taken 18036 | . 88 352 237 21 164 621 186 114 . 100 283 689 936 275 2047 163 949 337 157 1440 442 4233 4202 Core 14023 | . 44 231 144 14 131 497 146 93 . 85 226 535 728 215 1617 132 720 255 119 1102 333 3266 3390 Absorbed by Shields 8461 | . . . . . . . 157 36 . . . . . 104 24 . 744 364 171 749 394 2727 2991 Reduced by Siege Mode 421 | . . . . . . . . . . . . 23 6 20 148 . 32 . . 17 2 173 . Redirected to Core 12253 | . 44 189 124 6 109 377 122 69 . 53 188 487 686 195 1431 102 662 247 103 1020 307 3047 2685 Redirected to Shielding 13 | . 6 7 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 23653 | . 57 240 144 19 105 466 251 106 . 61 258 600 831 330 1818 96 1363 488 326 1751 834 6913 6596 Regen/Repaired (Parts) 949 | . . . . . . 20 2 . . 5 . 3 7 11 107 28 26 4 10 80 26 460 160 Core Remaining (%) 92 | 100 100 92 . . 96 . . . . 100 . . 100 . . 64 . 100 . 79 . . . Volleys Fired 1643 | 6 31 53 39 7 26 74 53 20 10 17 46 111 56 32 162 13 144 57 47 148 55 263 173 Largest 3 | 2 2 2 2 2 2 1 1 2 1 1 2 3 3 3 3 3 2 2 2 2 2 2 2 Hottest 425 | 100 100 70 130 130 100 187 71 114 61 61 94 148 147 147 149 228 276 276 276 276 425 425 206 Shots Fired 3088 | 12 57 106 78 15 45 74 52 23 10 17 73 285 163 88 375 31 254 90 83 201 110 510 336 Gun 307 | 12 57 . . . 2 11 . . . . 30 32 . . 130 . 33 . . . . . . Cannon 2777 | . . 106 78 15 43 63 52 20 10 17 43 253 163 88 245 31 221 90 83 201 110 509 336 Launcher 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1518 | . 17 106 . . 2 39 32 17 10 17 73 206 108 56 183 . 84 90 83 180 55 142 18 Thermal 1548 | 12 40 . 78 15 43 35 20 3 . . . 79 55 32 192 31 170 . . 21 55 349 318 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . 3 . . . . . . . . . . . . . 18 . Robot Hit Streak 84 | 9 15 25 43 13 14 22 39 21 28 4 16 36 54 33 41 26 29 17 35 84 34 77 49 Robot Miss Streak 4 | . 2 3 1 1 1 1 1 . 1 1 1 1 2 3 2 1 4 1 1 1 3 2 2 Penetration Max 2 | . . . . . . . . 1 1 . 1 . 1 1 1 . 2 . . 1 . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2172 | 9 45 76 61 7 20 63 44 20 9 8 56 153 120 53 227 26 166 53 48 118 86 415 289 Core Hits 927 | 5 20 31 23 5 12 20 16 9 5 8 24 64 54 26 93 7 67 17 23 68 45 153 132 Critical Kills 15 | . . . . . . 1 1 . . . . . . 1 5 . 1 . . 4 . 2 . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . . . 4 7 . 7 1 Critical Strikes 107 | 1 5 2 . . . 1 1 . . . 9 12 4 6 17 . 7 2 6 16 5 11 2 Burn 9 | 1 5 . . . . . . . . . . . . . 3 . . . . . . . . Meltdown 7 | . . . . . . 1 1 . . . . . . 1 2 . 1 . . . . 1 . Destroy 35 | . . . . . . . . . . . . . . . 10 . . . 4 11 . 8 2 Blast 55 | . . 2 . . . . . . . . 9 12 4 5 2 . 6 2 2 5 5 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 177481 | 110 567 1366 1735 238 763 3469 2853 1573 731 849 3755 7822 6294 3357 13086 1162 14274 7215 7500 19731 11666 36028 31337 Guns 7541 | 110 567 . . . 47 284 . . . . 1072 1189 . . 3182 . 1090 . . . . . . Cannons 169111 | . . 1350 1725 223 713 3183 2853 1296 731 616 2680 6633 6146 3357 9904 1162 13170 7159 7490 19689 11666 36028 31337 Explosions 657 | . . . . . . . . 277 . 218 . . 148 . . . . 14 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 172 | . . 16 10 15 3 2 . . . 15 3 . . . . . 14 42 10 42 . . . Kinetic 85905 | . 186 1350 . . 47 1331 1576 1296 731 616 3752 6324 4523 2604 6580 . 6639 7159 7490 17751 5484 8853 1613 Thermal 88923 | 110 381 . 1725 223 713 2136 1277 . . . . 1498 1623 753 6506 1162 7621 . . 1938 6182 25351 29724 Explosive 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . Electromagnetic 2467 | . . . . . . . . 277 . 218 . . 148 . . . . . . . . 1824 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 1 1 1 7 . . 1 . 1 2 . 6 . 12 2 3 3 Average Corruption 2 | . . . 1 1 1 1 1 1 1 1 . . 1 . 1 1 . 3 . 4 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . 12 4 Effects 189 | . . . . 7 8 6 10 5 2 3 . . 1 . 1 4 . 15 . 43 7 60 17 Message Errors 42 | . . . . 2 1 1 4 1 . . . . 1 . . . . 6 . 8 1 14 3 Matter Fused 48 | . . . . 1 4 . 1 1 2 . . . . . . 1 . 4 . 10 2 18 4 Heat Flow Errors 33 | . . . . 1 1 3 1 1 . 1 . . . . . 3 . 1 . 9 2 7 3 Energy Discharges 20 | . . . . . . 1 . . . 1 . . . . . . . 4 . 5 . 8 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Data Loss (minor) 20 | . . . . . 1 1 2 2 . 1 . . . . . . . . . 7 . 5 1 Data Loss (major) 8 | . . . . 2 . . . . . . . . . . . . . . . 2 . 4 . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . Weapon Failures 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15471 | . . . 94 11 29 373 266 27 47 4 414 372 228 119 570 . 1469 1277 2054 2733 1412 2759 1213 Projectiles 15471 | . . . 94 11 29 373 266 27 47 4 414 372 228 119 570 . 1469 1277 2054 2733 1412 2759 1213 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 267 | . . 11 . 1 . 3 1 . 1 4 6 25 17 5 24 . 34 32 12 48 10 26 7 Impact 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Kinetic 254 | . . 11 . . . 3 1 . 1 3 6 22 17 5 22 . 33 31 12 45 9 26 7 Secondary 11 | . . . . . . . . . . . . 3 . . 2 . 1 1 . 3 1 . . Self-Inflicted Damage 65 | . . . . . . . . . . 65 . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 28 | . . 5 2 5 1 2 . . . 2 2 . . . . . 2 . . 7 . . . Targets Rammed 33 | . . 5 2 5 1 2 . . . 2 2 . . . . . 2 3 2 7 . . . Kicked 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | 12 66 . 144 260 245 332 51 179 . 170 5 75 192 44 114 393 430 290 180 309 80 254 16 Average Temperature 61 | 7 21 . 44 74 73 92 51 49 . 88 3 18 30 16 33 145 143 31 77 75 31 60 10 Received Heat Transfer 2468 | . 60 147 81 . 103 212 6 . . . 18 189 495 66 738 . 150 . 8 47 20 128 . Effects 5 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 64 | . . . . . . . . . . . . 11 1 5 23 . 8 . . 5 2 9 . Total Turns 1615 | . . . . . . . . . . . . 103 37 65 611 . 155 . . 47 165 432 . Longest Duration 185 | . . . . . . . . . . . . 33 37 31 134 . 85 . . 18 150 185 . Robots Corrupted 8 | . . . . . . . . 3 . 1 . . . . . . . . . . . 4 . Combat Hostiles 6 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . Parts Fried 32 | . . . . . . . . 4 . 2 . 1 1 . . . . 1 . 1 . 22 . Impact Corruptions 5 | . . . . . . . . . . . . 1 . . . . . 1 . 3 . . . Robots Melted 11 | . 1 . . . . 1 1 . . . . . . 1 2 . 2 . . 1 . 2 . Combat Hostiles 9 | . 1 . . . . 1 . . . . . . . . 2 . 2 . . 1 . 2 . Parts Melted 80 | . 1 . 6 1 3 4 5 . . . . 2 3 4 13 . 5 . . 9 7 13 4 Heat Transferred 44890 | 407 1517 . 2257 272 683 1450 850 . . . . 2050 2250 1050 5553 972 4875 . . 1073 3272 9072 7287 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Peak Influence 1734 | 20 272 239 314 153 174 515 177 134 159 843 426 1734 1392 649 756 . 558 365 296 336 589 857 . Initial 676 | . 9 25 7 62 . 400 67 68 33 37 303 224 676 393 192 . . 235 . 124 . 201 . Average 254 | 9 111 88 89 41 51 183 55 93 139 530 208 926 839 517 269 . 141 137 109 112 266 564 . Maximum Alert Level 5 | . 1 1 1 . . 2 . . . 3 2 5 4 2 3 . 2 1 1 1 2 4 . Low Security (%) 54 | 100 89 88 86 100 100 74 100 100 100 4 43 . . . 38 . 81 64 76 82 34 . . Level 1 14 | . 10 11 13 . . . . . . 8 47 11 2 13 31 . 7 35 23 17 41 6 . Level 2 12 | . . . . . . 25 . . . 65 9 22 41 86 26 . 10 . . . 23 13 . Level 3 10 | . . . . . . . . . . 21 . 28 34 . 3 . . . . . . 44 . Level 4 7 | . . . . . . . . . . . . 30 20 . . . . . . . . 35 . Level 5 . | . . . . . . . . . . . . 6 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 2 2 3 1 . 2 2 . . 4 5 . 9 2 8 . 8 7 3 20 6 5 . Investigation 16 | . 2 2 2 1 . . 1 . . . . . 2 . 1 . 2 1 . 1 . 1 . Extermination 28 | . . . . . . 2 . . . . 3 . 1 . 5 . . 3 3 8 1 2 . Reinforcement 14 | . . . . . . . 1 . . 3 1 . 2 1 . . 4 . . 2 . . . Assault 6 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 2 . Garrison 8 | . . . 1 . . . . . . 1 1 . 3 1 . . . . . . 1 . . Intercept 17 | . . . . . . . . . . . . . . . . . 2 3 . 9 3 . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 1 . 1 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Distress Signals 46 | . 2 1 2 1 . . . 1 . 1 1 . 2 1 2 . 4 . 2 . 1 25 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 615 | . 15 22 18 4 4 22 13 9 6 17 22 39 34 16 67 1 59 15 20 56 24 70 62 Peak Tracking Total 8 | . 3 4 3 2 4 3 3 5 2 5 4 6 6 5 7 1 5 4 4 6 3 8 4 Tactical Retreats 22 | . 1 1 . . . . . . . . 1 3 1 . 2 . 5 1 1 2 1 3 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Traps Triggered 18 | . 1 . 1 2 . 1 2 . . . . 3 . . 2 . 1 . . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 17 | . . 1 . . . . . . . . 12 . . . . . . . . 4 . . . Reprogrammed 5 | . . . . . . . . . . . . . . . 4 . 1 . . . . . . Reused 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Machines Disabled 104 | . . . . 2 2 . 3 1 1 10 8 12 7 5 8 3 6 7 1 12 . 11 5 Max in Single Turn 4 | . . . . 1 1 . 1 1 . 4 3 1 2 2 1 1 1 1 1 1 . 2 1 Garrison Access 8 | . . . . . . 1 . . . 1 . . 1 1 . . 1 . . 1 2 . . Garrison Relay 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Machines Accessed 129 | . 5 11 7 7 15 6 10 3 . 1 5 2 5 1 8 3 6 6 4 13 8 3 . Terminals 93 | . 3 8 5 6 5 5 9 3 . . 4 2 4 . 8 . 4 6 3 10 5 3 . Fabricators 5 | . . . . . . . . . . . . . . . . . 2 . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 2 2 1 8 . 1 . . . . . 1 . . . . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . 1 1 . . 1 . . . . . 1 2 . . Total Hacks 461 | . 17 52 25 21 29 20 31 7 . 2 31 7 20 1 26 8 26 25 21 63 18 11 . Successful 341 | . 12 44 20 15 28 16 22 6 . 1 22 4 12 1 20 8 23 16 14 41 12 4 . Failed 120 | . 5 8 5 6 1 4 9 1 . 1 9 3 8 . 6 . 3 9 7 22 6 7 . Catastrophic 18 | . . 1 1 . . 1 . . . . 3 . 4 . . . . . . 6 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 258 | . 12 31 20 11 19 11 14 1 . . 20 5 16 . 13 . 12 8 11 35 9 10 . Terminals 396 | . 15 44 23 19 17 19 29 7 . . 30 7 19 . 26 . 21 25 18 56 10 11 . Fabricators 14 | . . . . . . . . . . . . . . . . . 5 . 3 6 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 4 2 2 8 . 2 . . . . . 1 . . . . . . . 5 . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . 2 1 . . 1 . . . . . 1 3 . . Terminal Hacks 210 | . 7 28 12 10 10 9 13 6 . . 16 2 8 . 15 8 14 12 8 25 6 1 . Record 20 | . . 1 . . 2 . . 5 . . . . . . 1 7 1 2 1 . . . . Part Schematic 17 | . . 1 . 1 . 2 3 . . . 2 . . . . . 1 1 . 6 . . . Robot Analysis 5 | . . . 1 . . . . . . . 1 . . . 1 . . . 2 . . . . Prototype ID Bank 13 | . 1 4 1 . 2 . 1 . . . . . 1 . . . 1 . . 2 . . . Open Door 15 | . . . . 3 . . 2 1 . . . . . . 4 . . . . 1 3 1 . Level Access Points 6 | . 1 1 . . . . . . . . 1 . 1 . . . 1 . . 1 . . . Branch Access Points 8 | . . 1 1 1 . 1 . . . . 1 . 1 . . . 1 . . . 1 . . Emergency Access Points 4 | . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Machine Index 6 | . 1 1 . 1 . . . . . . 1 . . . . . 1 . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 19 | . 1 2 . 1 1 2 1 . . . 1 . 3 . 1 . 1 1 1 1 2 . . Unreport Threat 24 | . . 5 3 1 . 1 . . . . 3 . 2 . 3 . . 2 1 3 . . . Locate Traps 14 | . 2 1 . . . 1 2 . . . 2 . . . 2 . 1 1 1 1 . . . Disarm Traps 5 | . . 2 . . . . . . . . 2 . . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . 2 1 . . 1 . . . . . . . . . . 1 . . . . . Recall Extermination 8 | . . . . . . 1 . . . . 1 . . . . . . 1 1 4 . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Zone Layout 17 | . . 4 2 . 2 . 3 . . . . . . . 1 . 1 2 1 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Release Object 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . 4 . 2 6 . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . 2 . 1 3 . . . Build 6 | . . . . . . . . . . . . . . . . . 2 . 1 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . 1 1 . . 1 . . . . . 1 2 . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . . 1 . . . 1 . . . . . 1 2 . . Unauthorized Hacks 105 | . 5 11 8 4 18 6 8 . . . 5 2 4 . 5 . 5 4 4 9 4 3 . Terminals 84 | . 3 9 6 3 10 6 7 . . . 5 2 3 . 5 . 4 4 3 9 2 3 . Track 8 | . . 1 1 . 3 1 . . . . . 1 . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 68 | . 3 7 5 3 5 4 7 . . . 4 1 3 . 3 . 4 4 3 8 2 2 . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 5 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 2 2 2 1 8 . 1 . . . . . 1 . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 17 | . 2 2 2 1 8 . 1 . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 6 2 2 2 5 6 . . 1 3 . 3 . 3 . 5 4 4 8 5 2 . Full Trace Events 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 2 . 1 . 2 3 . . . 2 . . . . . 1 1 . 18 . . . Parts Built 11 | . . . . . . . . . . . . . . . . . 4 . 2 5 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 330 | . . . . . . . . . . . . . . . . . 122 . 53 155 . . . Total Part Build Rating 81 | . . . . . . . . . . . . . . . . . 30 . 12 39 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . . . . . . . . . . . . 1 . 20 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . . . . . . . . . . . 1 . 19 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . . . . . . . 6 1 . . . 1 . . . 1 . . Machine Destruction 8 | . . . . . . . . . . . . 6 . . . . 1 . . . 1 . . Programmers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 Autooverrided 20 | . . . . . . . . . . . . . . . . . . . . 1 . 19 . Robots Rewired 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Total Allies 33 | . . . . . . . 3 5 . . . . . . 3 . . . . 3 . 19 . Largest Group 10 | . . . . . . . 3 6 6 5 4 1 . . 2 2 1 . . 1 . 10 . Highest-Rated Group 639 | . . . . . . . 204 639 632 473 377 80 . . 80 80 30 . . 124 . 526 . Highest-Rated Ally 159 | . . . . . . . 159 159 159 96 96 80 . . 50 50 30 . . 124 . 89 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . . . . 14 19 20 76 44 7 . . 5 3 1 . . 3 . 57 . Total Damage 7708 | . . . . . . . 505 632 539 2345 1400 118 . . 109 56 58 . . 155 . 1791 . Kills 42 | . . . . . . . 4 3 2 18 10 . . . . . . . . . . 5 . Allies Corrupted 4 | . . . . . . . . . . 1 2 . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 5 | . . . 1 . . . . . . . 1 . . . 1 . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Turns Passed 31490 | 130 568 829 723 428 1603 1576 1534 726 199 274 1191 1917 895 513 2768 490 3146 1308 1119 2872 972 4483 1226 Spaces Moved 15765 | 62 280 393 346 239 806 773 746 327 94 118 525 977 447 264 891 222 1084 533 443 1469 696 3264 766 Core 273 | 3 . . . . . . 264 . . . . . . . 1 . . . . 5 . . . Treads 12236 | 59 280 393 346 239 806 773 482 327 94 118 525 977 447 264 890 222 1079 . . 511 253 3151 . Legs 1678 | . . . . . . . . . . . . . . . . . 5 533 443 254 443 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1578 | . . . . . . . . . . . . . . . . . . . . 699 . 113 766 Fastest Speed 50 | 50 160 160 160 160 160 160 100 195 195 195 195 150 134 134 134 195 195 208 208 84 84 81 78 Average Speed 151 | 154 160 160 160 160 160 169 161 195 195 195 195 156 142 134 187 195 244 208 208 147 84 98 80 Slowest Speed 307 | 160 160 160 160 160 160 195 195 195 195 195 195 195 150 134 250 195 250 208 228 250 84 307 81 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 4 51 40 48 51 91 24 92 87 84 23 20 89 18 10 50 99 36 46 20 91 18 73 52 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 17 | . 2 2 2 1 8 . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 160 | . . . . 1 10 10 2 . . 4 6 29 36 6 16 . 14 4 . 3 3 11 5 Terrain Destroyed 1126 | . . . 17 4 15 23 11 2 4 166 61 105 140 30 105 . 66 78 22 52 25 128 72 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 760 | . . . 17 4 15 23 11 2 4 15 41 105 56 30 105 . 66 24 22 52 25 71 72 AOE 366 | . . . . . . . . . . 151 20 . 84 . . . . 54 . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Total 20999 | 80 341 485 441 267 1079 985 1047 404 105 152 648 1212 626 379 1800 262 1386 647 560 1984 981 4068 1060 Wait 2586 | . 9 12 9 5 222 68 227 38 . 5 45 85 75 68 687 11 74 22 57 292 182 387 6 Move 15742 | 61 279 392 345 238 805 772 745 326 93 117 524 976 446 263 890 221 1083 532 442 1468 695 3263 766 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 67 | 3 . 4 6 1 1 13 3 5 1 . 5 1 2 1 4 . . 4 . 1 . 6 6 Fast Attach 60 | 9 5 . 5 3 3 2 . . . . 1 . . . 3 4 3 2 . 6 . 9 5 Attach 14 | . . . . 1 1 1 . 1 . 2 . . . 1 . . . 1 . . 1 3 2 Detach 19 | . . . 2 . 2 3 1 1 . 2 . . . . . . 1 . . . . 5 2 Swap 15 | . 4 2 2 1 . 1 1 . . . 1 . . . . . . 1 . . . 2 . Drop 95 | 1 4 4 12 3 7 16 3 5 1 . 6 1 2 . 4 1 1 4 . 7 . 7 6 Fire 1643 | 6 31 53 39 7 26 74 53 20 10 17 46 111 56 32 162 13 144 57 47 148 55 263 173 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . Crush 28 | . . 5 2 5 1 2 . . . 2 2 . . . . . 2 . . 7 . . . Escape Stasis 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Rewire 21 | . . . . . 2 . . . . . . . . . 5 . . . . 7 . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 701 | . 9 13 19 3 9 33 11 8 . 7 18 38 45 14 45 12 78 21 12 48 48 116 94 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: *Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 131 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered exit to Mines (range 9) 155 | -10/Materials | Identified exit to Materials 167 | -10/Materials | Discovered exit to Mines (range 17) 301 | -10/Materials | Build established: Hacker-Mutant 585 | -10/Materials | Reached level 2 699 | -10/Materials | Entered another Materials area 701 | -9/Materials | Reached level 3 777 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Reached level 4 965 | -9/Materials | Identified exit to Materials 1008 | -9/Materials | Build established: Hacker-Skirmisher 1244 | -9/Materials | Reached level 5 1528 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Reached level 6 1530 | -8/Materials | Reached level 7 1535 | -8/Materials | Upgraded with Utility slot (x1) 1569 | -8/Materials | Identified exit to Storage 1856 | -8/Materials | Identified exit to Factory 1856 | -8/Materials | Discovered exit to Factory (range 14) 1986 | -8/Materials | Reached level 8 2116 | -8/Materials | Discovered exit to Factory (range 13) 2125 | -8/Materials | Garrison activated, responded to threat 2251 | -8/Materials | Entered Storage 2253 | -8/Storage | Reached level 9 2370 | -8/Storage | Identified exit to Recycling 2676 | -8/Storage | Used back door to open Recycling access 2679 | -8/Storage | Entered Recycling 2680 | -8/Recycling | Met a Zionite searching for Scraptown 2681 | -8/Recycling | Reached level 10 2893 | -8/Recycling | Identified exit to Factory 2893 | -8/Recycling | Discovered exit to Factory (range 16) 3062 | -8/Recycling | Scanned before Scraplab entrance 3076 | -8/Recycling | Identified exit to Scraptown 3076 | -8/Recycling | Discovered exit to Scraptown (range 14) 3103 | -8/Recycling | Angered Scraplab inhabitants 3106 | -8/Recycling | Found Prototype Device 3106 | -8/Recycling | Identified Scrap Engine 3451 | -8/Recycling | Build established: Hacker-Mutant 3631 | -8/Recycling | Reached level 11 3631 | -8/Recycling | Upgraded with Utility slot (x1) 4282 | -8/Recycling | Entered Factory 4284 | -6/Factory | Reached level 12 4284 | -6/Factory | Reached level 13 4284 | -6/Factory | Upgraded with Weapon slot (x1) 4545 | -6/Factory | Identified exit to Extension 4545 | -6/Factory | Discovered exit to Extension (range 15) 4549 | -6/Factory | Identified exit to Lower Caves 4632 | -6/Factory | Search patrols dispatched 4770 | -6/Factory | Build established: Hacker-Skirmisher 5336 | -6/Factory | Identified exit to Factory 5336 | -6/Factory | Discovered exit to Factory (range 6) 5570 | -6/Factory | Reached level 14 5631 | -6/Factory | Build established: Hacker-Construct 5858 | -6/Factory | Entered Extension 5860 | -6/Extension | Reached level 15 6042 | -6/Extension | Disrupted transfer network 6442 | -6/Extension | Rescued A7 6492 | -6/Extension | Rescued a captive Derelict 6492 | -6/Extension | Rescued a captive Derelict 6979 | -6/Extension | Spotted B-75 Beast 6989 | -6/Extension | Destroyed B-75 Beast 7002 | -6/Extension | Spotted B-75 Beast 7028 | -6/Extension | Destroyed B-75 Beast 7045 | -6/Extension | Discovered exit to Factory (range 11) 7056 | -6/Extension | Reached level 16 7069 | -6/Extension | Upgraded with Power slot (x1) 7316 | -6/Extension | Identified exit to Cetus 7316 | -6/Extension | Discovered exit to Cetus (range 12) 7321 | -6/Extension | Discovered exit to Factory (range 10) 7392 | -6/Extension | Entered Cetus 7392 | -6/Cetus | Accompanied by 3 allies (A7) 7397 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7417 | -6/Cetus | Spotted Cetus Guard 7418 | -6/Cetus | Spotted Cetus Guard 7422 | -6/Cetus | Spotted Cetus Guard 7424 | -6/Cetus | Spotted Cetus Guard 7432 | -6/Cetus | Destroyed Cetus Guard 7439 | -6/Cetus | Reached level 17 7439 | -6/Cetus | Destroyed Cetus Guard 7439 | -6/Cetus | Destroyed Cetus Guard 7442 | -6/Cetus | Destroyed Cetus Guard 7468 | -6/Cetus | Upgraded with Propulsion slot (x1) 7590 | -6/Cetus | Escorted A7 to Cetus Mainframe 7820 | -6/Cetus | Started Cetus Manufacturing Module 7845 | -6/Cetus | Manufactured an Enhanced Grunt 7851 | -6/Cetus | Found a strange terminal 7870 | -6/Cetus | Manufactured an Enhanced Grunt 7895 | -6/Cetus | Manufactured an Enhanced Grunt 7920 | -6/Cetus | Manufactured an Enhanced Grunt 7932 | -6/Cetus | Identified exit to Archives 7932 | -6/Cetus | Discovered exit to Archives (range 20) 7945 | -6/Cetus | Manufactured an Enhanced Grunt 7973 | -6/Cetus | Spotted Cetus Guard 7974 | -6/Cetus | Spotted Cetus Guard 7974 | -6/Cetus | Spotted Cetus Guard 7977 | -6/Cetus | Spotted Cetus Guard 7979 | -6/Cetus | Destroyed Cetus Guard 7982 | -6/Cetus | Allies destroyed Cetus Guard 7987 | -6/Cetus | Allies destroyed Cetus Guard 7988 | -6/Cetus | Destroyed Cetus Guard 7992 | -6/Cetus | Discovered exit to Factory (range 20) 8011 | -6/Cetus | Met Revision 17 8118 | -6/Cetus | Entered Archives 8118 | -6/Archives | Accompanied by 6 allies (A7) 8123 | -6/Archives | Received a hacking code to weaken MAIN.C 8142 | -6/Archives | Reached level 18 8167 | -6/Archives | Discovered exit to Factory (range 15) 8180 | -6/Archives | Identified exit to Hub_04(d) 8180 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 8196 | -6/Archives | Discovered exit to Hub_04(d) (range 13) 8317 | -6/Archives | Entered Hub_04(d) 8317 | -6/Hub_04(d) | Accompanied by 5 allies 8319 | -6/Hub_04(d) | Garrison activated, responded to threat 8351 | -6/Hub_04(d) | Reached level 19 8378 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 8481 | -6/Hub_04(d) | Disrupted transfer network 8518 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 8573 | -6/Hub_04(d) | Network Hub disabled 8591 | -6/Hub_04(d) | Entered Factory 8591 | -5/Factory | Accompanied by 4 allies 8593 | -5/Factory | Reached level 20 8593 | -5/Factory | Upgraded with Utility slot (x1) 8696 | -5/Factory | Identified exit to Upper Caves 8822 | -5/Factory | Identified exit to Factory 8906 | -5/Factory | Spotted B-75 Beast 8915 | -5/Factory | Destroyed B-75 Beast 8959 | -5/Factory | Reached level 21 8989 | -5/Factory | Lost 3 allies 9028 | -5/Factory | Upgraded with Weapon slot (x1) 9709 | -5/Factory | Garrison activated, responded to threat 9753 | -5/Factory | Identified exit to Garrison 9782 | -5/Factory | Entered Garrison 9782 | -5/Garrison | Accompanied by 1 ally 9784 | -5/Garrison | Spotted B-90 Cyclops 9898 | -5/Garrison | Triggered checkpoint 9934 | -5/Garrison | Garrison Relay disabled 9934 | -5/Garrison | Reached level 22 10138 | -5/Garrison | Destroyed B-90 Cyclops 10151 | -5/Garrison | Spotted B-75 Beast 10184 | -5/Garrison | Destroyed B-75 Beast 10392 | -5/Garrison | Triggered checkpoint 10411 | -5/Garrison | Triggered checkpoint 10461 | -5/Garrison | Destroyed 10 combat bots 10526 | -5/Garrison | Triggered checkpoint 10612 | -5/Garrison | Triggered checkpoint 10645 | -5/Garrison | Identified exit to Factory 10645 | -5/Garrison | Discovered exit to Factory (range 3) 10742 | -5/Garrison | Garrison Relay disabled 10986 | -5/Garrison | Discovered exit to Factory (range 8) 11012 | -5/Garrison | Triggered checkpoint 11056 | -5/Garrison | Discovered exit to Factory (range 5) 11191 | -5/Garrison | Triggered checkpoint 11215 | -5/Garrison | Garrison Relay disabled 11415 | -5/Garrison | Reached level 23 11468 | -5/Garrison | Triggered checkpoint 11503 | -5/Garrison | Garrison Relay disabled 11601 | -5/Garrison | Discovered exit to Factory (range 11) 11699 | -5/Garrison | Entered Factory 12001 | -5/Factory | Garrison activated, responded to threat 12263 | -5/Factory | Destroyed 7 combat bots 12594 | -5/Factory | Entered another Factory area 12596 | -4/Factory | Reached level 24 12633 | -4/Factory | Upgraded with Utility slot (x1) 12634 | -4/Factory | Garrison activated, responded to threat 12649 | -4/Factory | Identified exit to Research 12649 | -4/Factory | Discovered exit to Research (range 13) 12968 | -4/Factory | Identified exit to Armory 12968 | -4/Factory | Discovered exit to Armory (range 14) 13107 | -4/Factory | Entered Armory 13109 | -4/Armory | Reached level 25 13423 | -4/Armory | Build established: Wizard-Construct 13433 | -4/Armory | Destroyed 11 combat bots 13818 | -4/Armory | Reached level 26 15092 | -4/Armory | Destroyed Armor Guard 15130 | -4/Armory | Destroyed Armor Guard 15275 | -4/Armory | Spotted Armor Guard 15296 | -4/Armory | Spotted Armor Guard 15303 | -4/Armory | Destroyed Armor Guard 15411 | -4/Armory | Destroyed Armor Guard 15525 | -4/Armory | Breached Obliterator storage 15586 | -4/Armory | Core integrity fell below 50% 15639 | -4/Armory | Destroyed 12 combat bots 15712 | -4/Armory | Identified exit to Lab 15712 | -4/Armory | Discovered exit to Lab (range 13) 15736 | -4/Armory | Discovered exit to Research (range 16) 15875 | -4/Armory | Entered Lab 15875 | -4/Lab | Accompanied by 2 allies 15875 | -4/Lab | Discovered exit to Research (range 9) 15877 | -4/Lab | Reached level 27 15905 | -4/Lab | Detected for breach 15906 | -4/Lab | Gained access to the hidden lab's interior 15911 | -4/Lab | Confronted by A5 15939 | -4/Lab | Destroyed A5 15987 | -4/Lab | Unable to decrypt terminal 16088 | -4/Lab | Found Alien Artifact 16088 | -4/Lab | Identified Integrated Mediator 16088 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 16103 | -4/Lab | Found Alien Artifact 16103 | -4/Lab | Identified Core Expander 16103 | -4/Lab | Installed Core Expander, added new Utility slot 16208 | -4/Lab | Unable to decrypt terminal 16246 | -4/Lab | Unable to decrypt terminal 16281 | -4/Lab | Unable to decrypt terminal 16344 | -4/Lab | Found Prototype Hackware 16344 | -4/Lab | Identified Exp. Hacking Suite 16365 | -4/Lab | Entered Research 16365 | -3/Research | Accompanied by 1 ally 16485 | -3/Research | Reached level 28 16565 | -3/Research | Revision forces began assault on 0b10 16588 | -3/Research | Met up with Revision 17++ 16588 | -3/Research | Upgraded with Weapon slot (x1) 16794 | -3/Research | Identified exit to Research 16794 | -3/Research | Identified exit to Quarantine 17065 | -3/Research | Research terminal network offline 17293 | -3/Research | Spotted Striker 17294 | -3/Research | Fabricated Enh. Quantum Rifle? 17301 | -3/Research | Destroyed Striker 17872 | -3/Research | Spotted Executioner 17875 | -3/Research | Spotted Striker 17875 | -3/Research | Destroyed Executioner 17877 | -3/Research | Destroyed Striker 18002 | -3/Research | Intercept squad dispatched 18139 | -3/Research | Spotted Striker 18167 | -3/Research | Spotted Striker 18351 | -3/Research | Spotted Striker 18363 | -3/Research | Destroyed Striker 18471 | -3/Research | Spotted Striker 18475 | -3/Research | Spotted Striker 18484 | -3/Research | Destroyed Striker 18646 | -3/Research | Fabricated Hyp. Gauss Cannon (x2) 18724 | -3/Research | Spotted Striker 18731 | -3/Research | Spotted Striker 18733 | -3/Research | Spotted Striker 18740 | -3/Research | Destroyed Striker 18749 | -3/Research | Destroyed Striker 18778 | -3/Research | Reached level 29 18795 | -3/Research | Spotted Striker 18797 | -3/Research | Spotted Striker 18801 | -3/Research | Destroyed Striker 18821 | -3/Research | Destroyed Striker 18875 | -3/Research | Intercept squad dispatched 18935 | -3/Research | Spotted Executioner 18936 | -3/Research | Spotted Striker 18936 | -3/Research | Destroyed Executioner 18939 | -3/Research | Destroyed Striker 18975 | -3/Research | Spotted Striker 18975 | -3/Research | Spotted Executioner 19110 | -3/Research | Spotted Striker 19128 | -3/Research | Destroyed Striker 19139 | -3/Research | Spotted Striker 19152 | -3/Research | Destroyed Striker 19163 | -3/Research | Spotted Striker 19169 | -3/Research | Destroyed Striker 19218 | -3/Research | Destroyed 14 combat bots 19256 | -3/Research | Found Prototype Processor 19256 | -3/Research | Identified Exp. Targeting Computer 19263 | -3/Research | Found Prototype Device 19263 | -3/Research | Identified Adv. Kinecellerator 19266 | -3/Research | Spotted Striker 19285 | -3/Research | Destroyed Striker 19511 | -3/Research | Entered Quarantine 19525 | -3/Quarantine | Found Alien Artifact 19660 | -3/Quarantine | Discovered exit to Research (range 20) 19725 | -3/Quarantine | Found Alien Artifact 19725 | -3/Quarantine | Identified Subatomic Replicator 19736 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 20176 | -3/Quarantine | Spotted Alpha 7 20214 | -3/Quarantine | Destroyed Alpha 7 20239 | -3/Quarantine | Intercept squad dispatched 20245 | -3/Quarantine | Spotted Tracker 20246 | -3/Quarantine | Spotted Tracker 20248 | -3/Quarantine | Destroyed Tracker 20251 | -3/Quarantine | Destroyed Tracker 20257 | -3/Quarantine | Spotted Combat Programmer 20270 | -3/Quarantine | Spotted Combat Programmer 20283 | -3/Quarantine | Reached level 30 20283 | -3/Quarantine | Destroyed Combat Programmer 20346 | -3/Quarantine | Destroyed Combat Programmer 20819 | -3/Quarantine | Entered Research 21380 | -2/Research | Reached level 31 21465 | -2/Research | Fabricated Hyp. Gauss Cannon (x2) 21696 | -2/Research | Identified exit to Testing 21696 | -2/Research | Discovered exit to Testing (range 16) 21938 | -2/Research | Entered Testing 22222 | -2/Testing | Fabricated Singularity Reactor (x1) 22647 | -2/Testing | Identified exit to Access 22662 | -2/Testing | Reached level 32 22662 | -2/Testing | Intercept squad dispatched 22682 | -2/Testing | Spotted Tracker 22682 | -2/Testing | Spotted Tracker 22686 | -2/Testing | Destroyed Tracker 22689 | -2/Testing | Destroyed Tracker 22723 | -2/Testing | Spotted Combat Programmer 22724 | -2/Testing | Spotted Combat Programmer 22727 | -2/Testing | Destroyed Combat Programmer 22730 | -2/Testing | Destroyed Combat Programmer 23181 | -2/Testing | Found Prototype Device 23181 | -2/Testing | Identified Exp. Hardlight Generator 23202 | -2/Testing | Spotted Striker 23250 | -2/Testing | Spotted PD-NLLQ2DFEUE 23268 | -2/Testing | Rewired PD-NLLQ2DFEUE 23693 | -2/Testing | Intercept squad dispatched 23704 | -2/Testing | Spotted Tracker 23704 | -2/Testing | Spotted Tracker 23707 | -2/Testing | Destroyed Tracker 23710 | -2/Testing | Destroyed Tracker 23729 | -2/Testing | Spotted Combat Programmer 23729 | -2/Testing | Spotted Combat Programmer 23735 | -2/Testing | Destroyed Combat Programmer 23741 | -2/Testing | Destroyed Combat Programmer 24007 | -2/Testing | Found Prototype Device 24007 | -2/Testing | Identified 2N-1CE's Frost Array 24367 | -2/Testing | Fabricated Hyp. Gauss Cannon (x2) 24442 | -2/Testing | Fabricated Enh. Quantum Rifle (x2) 24485 | -2/Testing | Intercept squad dispatched 24494 | -2/Testing | Spotted Tracker 24495 | -2/Testing | Spotted Tracker 24504 | -2/Testing | Destroyed Tracker 24506 | -2/Testing | Destroyed Tracker 24514 | -2/Testing | Spotted Combat Programmer 24516 | -2/Testing | Spotted Combat Programmer 24533 | -2/Testing | Destroyed Combat Programmer 24534 | -2/Testing | System corruption reached 10% 24537 | -2/Testing | Destroyed Combat Programmer 24609 | -2/Testing | Spotted Striker 24617 | -2/Testing | Destroyed Striker 24630 | -2/Testing | Destroyed Striker 24630 | -2/Testing | Spotted Alpha 7 24644 | -2/Testing | Destroyed Alpha 7 24810 | -2/Testing | Entered Access 24812 | -1/Access | Reached level 33 24832 | -1/Access | Identified exit to Command 24944 | -1/Access | Reached level 34 24959 | -1/Access | Upgraded with Utility slot (x1) 25027 | -1/Access | Spotted B-99 Colossus 25052 | -1/Access | Destroyed B-99 Colossus 25216 | -1/Access | Garrison activated, responded to threat 25508 | -1/Access | Intercept squad dispatched 25538 | -1/Access | Spotted Tracker 25539 | -1/Access | Destroyed Tracker 25539 | -1/Access | Spotted Tracker 25542 | -1/Access | Destroyed Tracker 25552 | -1/Access | Spotted Combat Programmer 25556 | -1/Access | Destroyed Combat Programmer 25560 | -1/Access | First assault squad dispatched 25630 | -1/Access | Spotted Combat Programmer 25630 | -1/Access | Destroyed Combat Programmer 25782 | -1/Access | Entered Command 25784 | -1/Command | Reached level 35 26096 | -1/Command | Spotted M Guard 26099 | -1/Command | Spotted M Guard 26101 | -1/Command | Spotted Combat Programmer 26102 | -1/Command | Spotted Combat Programmer 26163 | -1/Command | Destroyed M Guard 26212 | -1/Command | Destroyed Combat Programmer 26259 | -1/Command | Destroyed Combat Programmer 26259 | -1/Command | All MAIN.C guards destroyed 26372 | -1/Command | Reached level 36 26373 | -1/Command | Spotted Striker 26390 | -1/Command | Destroyed Striker 26396 | -1/Command | Spotted Alpha 7 26398 | -1/Command | Spotted Executioner 26400 | -1/Command | Spotted Executioner 26411 | -1/Command | Destroyed Executioner 26413 | -1/Command | Destroyed Executioner 26428 | -1/Command | Destroyed Alpha 7 26431 | -1/Command | Spotted B-99 Colossus 26449 | -1/Command | Destroyed 7 combat bots 26515 | -1/Command | Destroyed B-99 Colossus 26580 | -1/Command | First assault squad dispatched 26978 | -1/Command | Met MAIN.C 26984 | -1/Command | Upgraded with Weapon slot (x1) 26985 | -1/Command | Hacked MAIN.C using A7's code 26990 | -1/Command | 0b10 Conduit disabled 27041 | -1/Command | Destroyed MAIN.C Shell 27044 | -1/Command | MAIN.C activated Command garrisons 27128 | -1/Command | Core integrity fell below 50% 27205 | -1/Command | Reached level 37 27205 | -1/Command | Destroyed MAIN.C 27255 | -1/Command | Identified Supercharged TR 27255 | -1/Command | Identified exit to Surface 27255 | -1/Command | Discovered exit to Surface (range 40) 27255 | -1/Command | Discovered exit to Surface (range 100) 27255 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27257 | -1/Command | Destroyed 7 combat bots 27335 | -1/Command | Spotted B-99 Colossus 27599 | -1/Command | Spotted B-99 Colossus 27684 | -1/Command | Found Multirail 28288 | -1/Command | Phase Generator disabled 28709 | -1/Command | Found Beam Splitter 28720 | -1/Command | Found Exp. Armor Integrity Analyzer 30261 | -1/Command | Warped through subspace to slip node 30261 | -1/Command | Identified exit to Access_0 30261 | -1/Command | Discovered exit to Access_0 (range 4) 30265 | -1/Command | Entered Access_0 30267 | -1/Access_0 | Reached level 38 30268 | -1/Access_0 | Met Architect 30291 | -1/Access_0 | Destroyed A8 30307 | -1/Access_0 | Architect warped through subspace 30330 | -1/Access_0 | Subspace Access Node disabled 30342 | -1/Access_0 | Architect warped through subspace 30397 | -1/Access_0 | Architect warped through subspace 30430 | -1/Access_0 | A6 warped into view 30455 | -1/Access_0 | Destroyed A6 30469 | -1/Access_0 | Architect warped through subspace 30508 | -1/Access_0 | Architect warped through subspace 30554 | -1/Access_0 | Architect warped through subspace 30578 | -1/Access_0 | Architect warped through subspace 30602 | -1/Access_0 | Architect warped through subspace 30637 | -1/Access_0 | Architect warped through subspace 30664 | -1/Access_0 | Architect warped through subspace 30718 | -1/Access_0 | Architect warped through subspace 30781 | -1/Access_0 | Architect warped through subspace 30815 | -1/Access_0 | Architect warped through subspace 30838 | -1/Access_0 | Subspace Access Node disabled 30852 | -1/Access_0 | Architect warped through subspace 30885 | -1/Access_0 | Architect warped through subspace 30920 | -1/Access_0 | Architect warped through subspace 30953 | -1/Access_0 | Architect warped through subspace 30997 | -1/Access_0 | Architect warped through subspace 31027 | -1/Access_0 | Architect warped through subspace 31054 | -1/Access_0 | Architect warped through subspace 31081 | -1/Access_0 | Architect warped through subspace 31112 | -1/Access_0 | Architect warped through subspace 31137 | -1/Access_0 | Architect warped through subspace 31161 | -1/Access_0 | Architect warped through subspace 31199 | -1/Access_0 | Architect warped through subspace 31219 | -1/Access_0 | Architect warped through subspace 31232 | -1/Access_0 | Architect warped through subspace 31243 | -1/Access_0 | Architect warped through subspace 31251 | -1/Access_0 | Subspace Access Node disabled 31259 | -1/Access_0 | Architect warped through subspace 31276 | -1/Access_0 | Architect warped through subspace 31285 | -1/Access_0 | Architect warped through subspace 31299 | -1/Access_0 | Architect warped through subspace 31303 | -1/Access_0 | Found Core Regenerator 31303 | -1/Access_0 | Used Core Regenerator, restored core integrity (+612) 31313 | -1/Access_0 | Architect warped through subspace 31325 | -1/Access_0 | Architect warped through subspace 31335 | -1/Access_0 | Architect warped through subspace 31344 | -1/Access_0 | Architect warped through subspace 31347 | -1/Access_0 | Architect warped through subspace 31352 | -1/Access_0 | Architect warped through subspace 31374 | -1/Access_0 | Architect warped through subspace 31380 | -1/Access_0 | A4 warped into view 31383 | -1/Access_0 | Subspace Access Node disabled 31403 | -1/Access_0 | Destroyed A4 31479 | -1/Access_0 | Destroyed Architect 31480 | -1/Access_0 | Architect triggered a singularity event 31484 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 31486 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31486 | -1/Access_0 | Warped through subspace to slip node 31486 | -1/Access_0 | Discovered exit to Surface (range 8) 31491 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 31480_ A0_COM: Initiating irreversible singularity event. Goodbye. 31481_ A0_COM: 10. 31482_ A0_COM: 9. 31483_ A0_COM: 8. 31484_ A0_COM: 7. 31484_ Acquired data core, extracted unknown sensor trigger ID. 31485_ A0_COM: 6. 31486_ A0_COM: 5. 31486_ Acquired Hpw. Transdimensional Reconstructor. 31486_ Warped through subspace, drawn to slip node. 31486_ EXIT=FOUND: SURFACE 31487_ A0_COM: 4. 31487_ System corrupted: Heat flow error (+226). 31488_ A0_COM: 3. 31489_ A0_COM: 2. 31490_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#??##??#???#?#?#???????????????? | | ?????????????????##???######?#?#??#?#????????????? | | ??????????????#?##?#?###?????###?????????????????? | | ????????????#?####??#?#?#?##???##?##?????????????? | | ???????????????###?##???#?#?##?##??#?????????????? | | ??????????????##?#??????##?????##?##??#??????????? | | ????????????#?#?##?????#?#######??????#?#????????? | | ????????????#?#?##?#?##?## ##?##?#?####??????????? | | ????????????#?####???#??# ####?#?#?#??#????????? | | ???????????##?##????????# < #?#?#?##?????????????? | | ??????????????#?#???#?### #??##?##?????????????? | | ????????????##?##????### @ ###???#??###?????????? | | ???????????##???#####??# ###??#?#?#?#??????????? | | ???????????#?????#?##?### ####???###??#????????? | | ???????????#?#?##???#?## ###??#??##?#?#???????? | | ?????????#?####?###?#??# #####??######?????????? | | ???????????####?##?#???# < #??##??????#?????????? | | ??????????????###????### ##?##?##?##?##????????? | | ?????????????##?##?##??## #???#???#???#?????????? | | ??????????#?##?#####????####???#??##?#?##????????? | | ???????????##????######??##?????#?######?????????? | | ??????????????##??###??#??????????#?#????????????? | | ????????????#??###???#??#??#??#???####?#?????????? | | ????????????#####??????#???#?##???#?#????????????? | | ????????????#?#?##?##??#??#??#?#?#?#??#??????????? | | ?????????????##????#??#?#?##??#??#?#?????????????? | | ?????????????????##??#?##????#????#??????????????? | | ???????????????????????#?#?##??#?##??????????????? | | ????????????????????###?#????????#???????????????? | | ???????????????????#??##?#????###????????????????? | | ???????????????????????????##??#?????????????????? | | ??????????????????????#???????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Energy Generation 69 Energy Capacity 1768 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 1410 ECM Strength 1 Corruption Block 20 Armor Coverage 600 Resistance: KI 65 Resistance: TH 100 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 12 Target Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 61 Defensive Hacking 15 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Hacked Imp. Salvage Targeting Computer | -8/Storage | Hacked Proton Cannon | -6/Factory | Hacked Imp. Shock Absorption System | -6/Factory | Hacked Hyp. Gauss Cannon | -6/Extension | Hacked Variable Charge Gun | -6/Extension | Hacked KE Penetrator | -6/Extension | Hacked Railgun | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Enh. Quantum Rifle | -3/Research | Hacked Biometal Medium Treads | -3/Quarantine | Hacked Singularity Reactor | -2/Testing | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Neutron Missile Launcher | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Mni. Fusion Reactor | -2/Testing | Archive Hyp. Mass Driver | -2/Testing | Hacked Antimatter Cannon | -2/Testing | Hacked Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -3/Research Hyp. Gauss Cannon | x2 | -3/Research Hyp. Gauss Cannon | x2 | -2/Research Singularity Reactor | x1 | -2/Testing Hyp. Gauss Cannon | x2 | -2/Testing Enh. Quantum Rifle | x2 | -2/Testing Alien Tech Used ----------------- Integrated Mediator Core Expander Subatomic Replicator Supercharged TR Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- The Bigger They Are Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Cet Arc Hub Fac Gar Fac Fac Arm Lab Res Qua Res Tes Acc Com Ac0 Levels Raised 37 | . 1 3 3 1 2 3 2 1 1 1 2 2 . 1 2 1 2 1 1 1 2 3 1 XP Earned 62288 | 6000 1645 5442 4663 1585 2269 4672 3035 1698 713 1869 3467 2054 1068 1776 2453 970 3443 786 1945 2375 2961 4086 1313 XP Spent 61350 | 5970 1430 4570 4520 1500 2950 4530 2900 1605 1500 . 4410 1100 . 3320 2770 1785 2850 1650 1495 1590 2600 4825 1480 Upgrades 141 | 15 11 10 10 10 3 9 13 4 3 . 6 1 . 7 5 7 6 4 2 3 1 7 4 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . Utility Slot 8 | 3 . . 1 . 1 . . . . . 1 . . 1 . . . . . . 1 . . Weapon Slot 5 | 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . Core Integrity 37 | . 8 . . . . . 4 . . . . . . 6 2 7 . . 1 . . 5 4 Heat Dissipation 15 | 2 2 . . . . 2 3 1 . . . . . . . . 5 . . . . . . Energy Generation 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Mass Support 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 2 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . Sight Range 5 | 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . Sensor Range 11 | . . . . 9 . . . 2 . . . . . . . . . . . . . . . Terrain Scan Density 14 | . . 3 4 . . . . . 2 . 1 . . . 1 . . . . 3 . . . Ranged Accuracy 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 6 | 2 . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . Hack Defense % 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . TH Resistance % 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . EX Resistance % 4 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . KI Damage % 4 | . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . TH Damage % 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . Protomatter Created 12904 | . 145 110 209 52 197 370 285 205 82 68 240 523 652 296 1527 . 1500 275 487 1728 1359 1580 1014 Integrity Restored 13800 | . 118 210 326 47 118 621 151 156 . 95 281 640 922 264 862 285 1593 443 147 854 907 2570 2190 Core 11765 | . 44 160 215 14 91 537 125 114 . 85 226 517 746 211 768 285 1351 324 119 696 739 2208 2190 Parts 2035 | . 74 50 111 33 27 84 26 42 . 10 55 123 176 53 94 . 242 119 28 158 168 362 . Protomatter Decayed 20327 | . 39 36 18 35 155 24 195 312 143 238 382 393 409 86 701 . 6736 60 312 1352 754 7849 98 Game ------ Seed MolecularCloakGenerator Manual? 0 Play Time 05:42:13 Cumulative 100.2 hours Start 2024.08.31 @ 16:18:35 End 2025.04.20 @ 18:27:35 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 0 Adventurer 0 Explorer 23 Win Type - Total 9 Types 5/0/3/0/0/0/0/1/0 Lore% 49 Gallery% 52 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8214d0ff-ffb2-447f-bac8-061c78b78db4