Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 19:23:23

Player: arcadio rl

Result: Destroyed by C-17 Slicer with Blade Saw

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (15)       3000
Robots Destroyed (42)      210
Value Destroyed (1181)     1181
Prototype IDs (9)          180
Alien Tech Used (0)        0
Bonus (660)                660
              TOTAL SCORE: 7231

 Bonus
-------
Follower Combat Kills      60
Aligned with FarCom        300
Met Imprinter              300

 Cogmind 
---------
Core Integrity             0/850
Matter                     243/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Hub_04(d)

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (4) ------
  Advanced Visual Processing Unit
  Improved Melee Analysis Suite
  Improved Melee Analysis Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
     Light Fission Core
           Cloaking Device
  Improved Weapon Shielding
           Phasing Sabre
           CR-A16's Pointy Stick

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
     Light Angular Momentum Engine
>          --- PROPULSION -------
           Cesium-ion Thruster
           Cesium-ion Thruster
           Cesium-ion Thruster
           Cesium-ion Thruster
  Improved VTOL Module
>          --- UTILITY ----------
     Small Storage Unit
  Advanced Weight Redist. System
  Advanced Visual Processing Unit
  Advanced Melee Analysis Suite
>          --- WEAPON -----------
           Tearclaws
           Phasing Sabre
           Longsword +1
>          --- INVENTORY --------
  Improved VTOL Module
  Improved Melee Analysis Suite
  Improved Actuator Array
           Phase Shifter
           Cloaking Device
  Improved Weapon Shielding
  Improved Grenade Launcher
           CR-A16's Pointy Stick
[Rating: 63]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Cesium-ion Thruster
  Wheel                    Compact Wheel
  Flight Unit              Cesium-ion Thruster
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Hacking Suite
  Protection               Improved Weapon Shielding
Weapon                     Longsword +1
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer
  Slashing Weapon          Longsword +1
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
Parts Attached             72   | 6   9   9   1   .   17  5   1   .   .   1   9   11  1   .   2   
  Power                    14   | 1   1   1   .   .   3   .   .   .   .   .   4   3   .   .   1   
    Engine                 11   | 1   1   1   .   .   2   .   .   .   .   .   3   3   .   .   .   
    Core                   3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               19   | 2   2   2   .   .   9   1   .   .   .   1   1   1   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | 2   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 13   | .   .   2   .   .   7   1   .   .   .   1   1   1   .   .   .   
  Utility                  19   | 1   1   4   .   .   2   2   .   .   .   .   4   4   .   .   1   
    Device                 5    | .   1   .   .   .   .   .   .   .   .   .   2   2   .   .   .   
    Storage                2    | 1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   2   .   .   2   1   .   .   .   .   1   1   .   .   1   
    Hackware               2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
    Protection             2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   20   | 2   5   2   1   .   3   2   1   .   .   .   .   3   1   .   .   
    Energy Gun             6    | 2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Weapon         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   1   .   1   1   1   .   .   .   .   3   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 28   | .   5   .   .   .   8   .   .   .   .   1   .   5   8   1   .   
  Power                    4    | .   1   .   .   .   1   .   .   .   .   .   .   1   1   .   .   
  Propulsion               11   | .   .   .   .   .   4   .   .   .   .   1   .   3   3   .   .   
  Utility                  5    | .   .   .   .   .   2   .   .   .   .   .   .   1   2   .   .   
  Weapon                   8    | .   4   .   .   .   1   .   .   .   .   .   .   .   2   1   .   
  Highest Loss Streak      4    | .   3   .   .   .   3   .   .   .   .   1   .   3   4   1   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   91  91  91  100 88  94  92  92  92  91  90  83  57  17  20  
  Engine                   8    | .   12  14  14  14  8   .   .   .   .   .   4   8   2   .   .   
  Core                     1    | .   .   .   .   .   .   7   7   7   7   7   6   2   .   .   .   
  Wheel                    5    | .   28  5   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Flight                   23   | .   .   23  28  28  33  36  38  38  38  37  32  25  13  .   .   
  Device                   2    | .   12  2   .   .   .   .   .   .   .   .   4   5   4   .   .   
  Storage                  9    | .   14  13  14  14  9   7   7   7   7   7   6   4   .   .   .   
  Processor                10   | .   .   11  14  14  14  8   7   7   7   7   13  14  15  13  20  
  Hackware                 1    | .   .   .   .   .   .   5   7   7   7   7   1   .   .   .   .   
  Energy Gun               4    | .   17  13  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            3    | .   .   7   14  14  2   7   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          10   | .   .   .   6   14  15  13  22  23  23  23  20  20  18  3   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             38   | 14  15  14  15  15  20  18  25  25  25  25  34  38  24  3   7   
  Greatest Support         34   | 32  32  32  10  10  32  25  25  25  25  25  34  34  24  3   3   
  Greatest Overweight (x)  4    | .   .   2   1   1   4   .   .   .   .   1   1   1   2   .   2   
  Average Overweight (x)   .    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   
  Average Capacity         7    | 6   8   7   8   8   8   8   8   8   8   8   8   7   5   5   5   
  Most Carried             8    | 6   8   8   6   8   8   8   8   8   8   8   8   8   5   5   5   
  Average Carried          6    | 4   7   6   6   7   6   7   8   7   7   7   7   6   4   5   4   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   5   
  Final Carried            8    | 6   7   6   6   8   8   8   8   8   8   8   8   5   5   5   5   

 Class Distribution 
--------------------
 53% | Mutant
 46% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
   Mutant | -10/Mines
   Mutant | -10/Exiles
   Mutant | -9/Mines
 Sprinter | -8/Materials
 Sprinter | -7/Factory
 Sprinter | -7/Lower Caves
 Sprinter | -7/Lower Caves
 Sprinter | -7/Zion
 Sprinter | -6/Proximity Caves
 Sprinter | -6/Factory
 Sprinter | -6/Extension
 Sprinter | -6/Cetus
   Mutant | -6/Archives
   Mutant | -6/Hub_04(d)

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-----------                Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Matter Collected           983  | 242 148 140 .   10  198 55  10  .   .   10  .   170 .   .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1885 | .   411 120 .   .   567 77  10  .   .   63  21  616 .   .   .   
  Parts                    84   | .   17  9   .   .   22  7   2   .   .   6   1   20  .   .   .   
Haulers Intercepted        7    | .   1   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  21   | .   7   2   .   .   7   .   1   .   .   2   .   2   .   .   .   
  Melee                    10   | .   .   .   .   .   5   .   1   .   .   2   .   2   .   .   .   
  Guns                     6    | .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  AOE                      3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          11   | .   5   1   .   .   1   .   1   .   .   2   .   1   .   .   .   
  Worker                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   1   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
  Recycler                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Operator                 3    | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  7    | .   2   .   .   .   1   1   .   .   .   .   1   2   .   .   .   
  Grunt                    13   | .   7   .   .   .   4   .   .   .   .   .   .   2   .   .   .   
  Sentry                   5    | .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           4    | .   4   2   .   .   2   2   1   .   .   1   1   4   .   .   .   
  Combat Bots Only         2    | .   2   2   .   .   1   .   1   .   .   1   .   2   .   .   .   
Max Kills in Single Turn   1    | .   1   1   .   .   1   1   1   .   .   1   1   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Jun  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Damage Taken               3168 | .    525  164  .    .    537  .    32   .    34   233  53   421  727  307  135  
  Core                     1268 | .    134  44   .    .    92   .    32   .    .    110  6    144  310  261  135  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  52   | .    .    39   .    .    .    .    .    .    .    .    .    13   .    .    .    
  Regen/Repaired (Parts)   110  | .    .    .    .    .    39   32   .    .    19   .    20   .    .    .    .    
Core Remaining (%)         72   | 100  .    .    .    28   83   .    .    .    .    79   .    .    .    .    .    
Volleys Fired              88   | .    43   6    .    .    35   .    .    .    .    .    .    .    4    .    .    
  Largest                  2    | .    2    2    .    .    1    .    .    .    .    .    .    .    1    .    .    
  Hottest                  100  | .    80   80   .    .    100  .    .    .    .    .    .    .    36   .    .    
Shots Fired                123  | .    72   12   .    .    35   .    .    .    .    .    .    .    4    .    .    
  Gun                      79   | .    67   12   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 9    | .    5    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Special                  35   | .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    
  Kinetic                  20   | .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  35   | .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    
  Explosive                9    | .    5    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Electromagnetic          59   | .    47   12   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         12   | .    5    12   .    .    2    .    .    .    .    .    .    .    4    .    .    
  Robot Miss Streak        3    | .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           133  | .    40   12   .    .    42   7    2    .    .    10   1    17   2    .    .    
  Core Hits                57   | .    20   4    .    .    11   2    1    .    .    2    .    7    10   .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         9    | .    1    .    .    .    7    .    .    .    .    .    .    1    .    .    .    
    Destroy                1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  8    | .    .    .    .    .    7    .    .    .    .    .    .    1    .    .    .    
Melee Attacks              148  | .    .    1    .    .    61   14   9    8    .    14   11   22   2    6    .    
  Impact                   4    | .    .    1    .    .    2    1    .    .    .    .    .    .    .    .    .    
  Slashing                 141  | .    .    .    .    .    59   10   9    8    .    14   11   22   2    6    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            18   | .    .    1    .    .    9    3    .    .    .    .    .    5    .    .    .    
    Combat Hostiles        3    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        8    | .    .    .    .    .    2    1    .    .    .    3    .    2    .    .    .    
Damage Inflicted           5416 | .    729  165  .    .    2200 285  99   .    .    416  65   1087 370  .    .    
  Guns                     631  | .    504  127  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               595  | .    225  .    .    .    .    .    .    .    .    .    .    .    370  .    .    
  Melee                    4142 | .    .    38   .    .    2152 285  99   .    .    416  65   1087 .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  175  | .    175  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  105  | .    57   .    .    .    48   .    .    .    .    .    .    .    .    .    .    
  Explosive                538  | .    168  .    .    .    .    .    .    .    .    .    .    .    370  .    .    
  Electromagnetic          456  | .    329  127  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   83   | .    .    38   .    .    45   .    .    .    .    .    .    .    .    .    .    
  Slashing                 4059 | .    .    .    .    .    2107 285  99   .    .    416  65   1087 .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8    | .    .    .    .    .    8    .    .    .    1    1    .    .    .    .    .    
  Average Corruption       6    | .    .    .    .    .    8    .    .    .    1    1    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  25   | .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    
    Message Errors         5    | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           10   | .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      4    | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      3    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            475  | .    13   18   .    .    231  68   6    .    .    12   43   84   .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               13   | .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    462  | .    .    18   .    .    231  68   6    .    .    12   43   84   .    .    .    
Knockbacks                 1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      135  | .    135  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    4    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        162  | .    159  162  .    .    108  4    4    9    4    4    58   22   .    .    .    
  Average Temperature      17   | .    45   80   .    .    28   2    2    2    2    2    25   11   .    .    .    
  Received Heat Transfer   813  | .    243  36   .    .    198  .    .    .    .    .    18   108  126  63   21   
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2    | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       2    | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         200  | .    100  .    .    .    100  .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Peak Influence             417  | .   189 70  .   .   183 243 .   .   .   .   280 417 163 99  244 
  Initial                  148  | .   .   15  .   .   .   79  .   .   .   .   40  144 148 34  34  
  Average                  83   | .   87  20  .   .   57  156 .   .   .   .   164 254 131 70  128 
Maximum Alert Level        2    | .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   1   
  Low Security (%)         90   | 100 100 100 .   100 100 82  .   .   .   .   50  39  100 100 83  
  Level 1                  8    | .   .   .   .   .   .   17  .   .   .   .   49  51  .   .   16  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          12   | .   2   1   .   .   2   1   .   .   .   .   2   1   1   .   2   
  Investigation            8    | .   1   1   .   .   1   1   .   .   .   .   2   1   1   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            4    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Distress Signals           4    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              127  | .   16  6   .   .   15  5   3   1   24  5   9   12  8   4   19  
  Peak Tracking Total      21   | .   3   5   .   .   3   2   2   1   21  4   5   6   8   4   13  
  Tactical Retreats        19   | .   .   1   .   .   3   .   1   .   2   1   3   3   .   .   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Traps Triggered            4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   .   .   1   1   1   1   1   1   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Disabled          3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Max in Single Turn       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Machines Accessed          50   | .   8   1   1   .   6   12  1   .   .   1   9   8   3   .   .   
  Terminals                32   | .   6   .   .   .   4   5   .   .   .   1   6   7   3   .   .   
  Fabricators              3    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   2   .   .   .   .   .   1   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                165  | .   30  1   23  .   27  33  1   .   .   4   19  17  10  .   .   
  Successful               95   | .   13  1   23  .   16  18  1   .   .   4   10  7   2   .   .   
  Failed                   69   | .   16  .   .   .   11  15  .   .   .   .   9   10  8   .   .   
    Catastrophic           13   | .   1   .   .   .   1   3   .   .   .   .   3   3   2   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   61   | .   25  .   1   .   17  9   .   .   .   .   3   6   .   .   .   
  Terminals                101  | .   25  .   .   .   20  16  .   .   .   4   11  15  10  .   .   
  Fabricators              6    | .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   
  Repair Stations          12   | .   .   .   .   .   4   3   .   .   .   .   5   .   .   .   .   
  Recycling Units          10   | .   5   .   .   .   .   3   .   .   .   .   .   2   .   .   .   
  Scanalyzers              11   | .   .   .   .   .   3   8   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             63   | .   8   1   23  .   8   5   1   .   .   4   5   6   2   .   .   
  Record                   31   | .   .   .   23  .   .   .   .   .   .   4   1   1   2   .   .   
  Robot Analysis           4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   1   .   .   .   .   1   .   .   .   1   2   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   
  Terminal Index           2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   1   1   .   .   .   .   .   2   .   .   .   
  Locate Traps             3    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       9    | .   .   .   .   .   4   3   .   .   .   .   2   .   .   .   .   
  Scan Component           5    | .   .   .   .   .   2   2   .   .   .   .   1   .   .   .   .   
  Repair                   4    | .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       3    | .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Report Inventory         3    | .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         11   | .   4   .   .   .   3   3   .   .   .   .   1   .   .   .   .   
  Terminals                7    | .   2   .   .   .   3   1   .   .   .   .   1   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    Botnet                 5    | .   2   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Reject                 3    | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   7   .   .   .   6   10  .   .   .   1   5   6   3   .   .   
  Full Trace Events        7    | .   .   .   .   .   2   1   .   .   .   .   2   1   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   106  | .   .   .   .   .   .   106 .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   
  Time                     121  | .   .   .   .   .   64  38  .   .   .   .   19  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  no_distress              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  find_dsf                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
--------                   Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Total Allies               5    | .   .   1   .   1   1   .   .   .   .   .   .   2   .   .   .   
  Largest Group            1    | .   .   1   1   1   1   .   .   .   .   .   .   1   1   .   .   
  Highest-Rated Group      31   | .   .   31  31  31  31  .   .   .   .   .   .   31  31  .   .   
  Highest-Rated Ally       31   | .   .   31  31  31  31  .   .   .   .   .   .   31  31  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               11   | .   .   .   .   .   .   .   .   .   .   .   .   6   5   .   .   
  Total Damage             152  | .   .   .   .   .   .   .   .   .   .   .   .   87  65  .   .   
  Kills                    3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Allies Corrupted           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   1   .   .   .   1   1   2   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run  | Jun  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               5262 | 67   835  706  234  436  1038 295  150  143  296  120  184  352  93   71   242  
Spaces Moved               7888 | 56   646  594  208  361  949  740  564  557  1021 375  488  662  190  85   392  
  Core                     491  | 8    .    .    .    .    1    .    .    .    .    .    .    .    5    85   392  
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   877  | 48   646  115  .    .    68   .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   6520 | .    .    479  208  361  880  740  564  557  1021 375  488  662  185  .    .    
  Fastest Speed            23   | 50   100  32   112  112  26   23   23   23   23   23   23   23   29   50   50   
  Average Speed            47   | 92   100  108  112  112  38   23   23   23   23   23   23   29   41   50   51   
  Slowest Speed            250  | 100  100  200  112  112  250  26   23   23   23   103  101  105  195  50   150  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       61   | 4    95   90   60   77   50   19   78   79   90   61   15   81   72   85   31   
  Regions Visited          15
    Branch Regions         11
  Pre-discovered Areas     4    | .    1    .    1    1    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        3    | .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    
  Unknown Exits Taken      12   | 1    1    1    1    1    1    1    1    1    .    1    .    .    1    1    .    
Scrap Searched             15   | .    .    .    .    2    .    .    1    9    3    .    .    .    .    .    .    
Spaces Dug                 76   | .    .    .    .    .    50   4    5    5    .    2    7    1    2    .    .    
Terrain Destroyed          152  | .    42   .    .    .    51   4    5    5    .    2    7    1    35   .    .    
  Melee                    44   | .    .    .    .    .    18   4    5    5    .    2    7    1    2    .    .    
  Projectile               33   | .    .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    
  AOE                      75   | .    42   .    .    .    .    .    .    .    .    .    .    .    33   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run  | Jun  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      9079 | 68   761  646  208  393  1456 850  576  565  1081 395  545  800  197  106  432  
  Wait                     765  | .    57   19   .    29   382  87   3    .    59   8    31   37   .    16   37   
  Move                     7872 | 55   645  593  207  360  947  739  563  556  1020 374  487  661  189  84   392  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  40   | 7    4    5    .    3    10   4    .    2    1    1    2    1    .    .    .    
  Fast Attach              37   | 5    5    4    1    .    5    3    1    .    .    .    8    4    .    .    1    
  Attach                   23   | 1    2    3    .    .    9    2    .    .    .    1    1    2    1    .    1    
  Detach                   11   | .    .    4    .    .    2    1    .    .    .    .    2    .    1    .    1    
  Swap                     12   | .    2    2    .    .    3    .    .    .    .    .    .    5    .    .    .    
  Drop                     35   | .    3    9    .    1    5    2    2    2    1    .    5    5    .    .    .    
  Fire                     88   | .    43   6    .    .    35   .    .    .    .    .    .    .    4    .    .    
  Melee                    126  | .    .    1    .    .    57   12   7    5    .    11   9    16   2    6    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            70   | .    .    .    .    .    1    .    .    .    .    .    .    69   .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: [*Fac] / *Cet)
-6/Cetus (discovered 2 exits: [*Fac] / *Arc)
-6/Archives (discovered 2 exits: [*Hub x2])
-6/Hub_04(d) (discovered 2 exits: [*Fac x2])

 History 
---------
 Turn | Location           | Event
    5 | -11/Junkyard       | Discovered new exit (range 16)
   68 | -11/Junkyard       | Entered Materials
  133 | -10/Materials      | Discovered new exit (range 16)
  259 | -10/Materials      | Discovered new exit (range 12)
  305 | -10/Materials      | Build established: Mutant
  384 | -10/Materials      | Discovered new exit (range 10)
  594 | -10/Materials      | Core integrity fell below 50%
  620 | -10/Materials      | Lost 3 parts (1p2w)
  644 | -10/Materials      | Discovered new exit (range 13)
  717 | -10/Materials      | Central database locked down
  791 | -10/Materials      | Discovered new exit (range 15)
  903 | -10/Materials      | Entered Mines
  909 | -10/Mines          | Discovered new exit (range 12)
  974 | -10/Mines          | Learned Materials terminal intel
 1019 | -10/Mines          | Met a Derelict shopkeep closing up shop
 1305 | -10/Mines          | Assembled infested the area
 1310 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
 1498 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
 1498 | -10/Mines          | Discovered new exit (range 5)
 1533 | -10/Mines          | Escorted by a lone wolf Derelict
 1609 | -10/Mines          | Entered Exiles
 1609 | -10/Exiles         | Accompanied by 1 ally
 1636 | -10/Exiles         | Met 8R-AWN
 1655 | -10/Exiles         | Met EX-HEX
 1688 | -10/Exiles         | Met EX-BIN
 1700 | -10/Exiles         | Aligned with FarCom system
 1701 | -10/Exiles         | Given EX-Vault access code
 1728 | -10/Exiles         | Opened EX-Vault
 1734 | -10/Exiles         | Found Prototype Slashing Weapon
 1734 | -10/Exiles         | Identified Longsword +1
 1759 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
 1789 | -10/Exiles         | Met EX-DEC
 1795 | -10/Exiles         | Learned location of Zion (-7)
 1834 | -10/Exiles         | Discovered new exit (range 10)
 1843 | -10/Exiles         | Left Exiles lab with Longsword +1
 1843 | -10/Exiles         | Entered Mines
 1912 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
 2032 | -9/Mines           | Discovered new exit (range 12)
 2084 | -9/Mines           | Discovered new exit (range 7)
 2087 | -9/Mines           | Received a Mining Laser from a helpful Derelict
 2152 | -9/Mines           | Found a hidden stash of uninstalled traps
 2279 | -9/Mines           | Entered Materials
 2279 | -8/Materials       | Accompanied by 1 ally
 2279 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
 2280 | -8/Materials       | Loaded intel: 11 terminal locations
 2459 | -8/Materials       | Crushed by falling debris
 2496 | -8/Materials       | Repaired Hammer
 2534 | -8/Materials       | Repaired Imp. Weapon Shielding
 2664 | -8/Materials       | Build established: Sprinter
 2914 | -8/Materials       | Lost 3 parts (2n1w)
 3201 | -8/Materials       | Discovered new exit (range 13)
 3317 | -8/Materials       | Entered Factory
 3317 | -7/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 3319 | -7/Factory         | Identified exit to DSF
 3364 | -7/Factory         | Discovered new exit (range 11)
 3476 | -7/Factory         | Repaired Scythe?
 3598 | -7/Factory         | Discovered new exit (range 14)
 3612 | -7/Factory         | Entered Lower Caves
 3657 | -7/Lower Caves     | Spotted B-75 Beast
 3761 | -7/Lower Caves     | Discovered new exit (range 7)
 3762 | -7/Lower Caves     | Entered another Lower Caves area
 3774 | -7/Lower Caves     | Discovered new exit (range 12)
 3855 | -7/Lower Caves     | Discovered new exit (range 5)
 3905 | -7/Lower Caves     | Entered Zion
 3939 | -7/Zion            | Learned location of Quarantine (-2)
 3942 | -7/Zion            | Received a visual enhancement algorithm
 4011 | -7/Zion            | Identified exit to Proximity Caves
 4053 | -7/Zion            | Found CR-A16's Pointy Stick
 4132 | -7/Zion            | Rebuked by Imprinter
 4154 | -7/Zion            | Attempted to imprint without authorization
 4154 | -7/Zion            | Attacked by Zionites
 4186 | -7/Zion            | Spotted O8-BP8(B)
 4188 | -7/Zion            | Spotted UM-SYG(B)
 4201 | -7/Zion            | Entered Proximity Caves
 4294 | -6/Proximity Caves | Learned Factory non-interactive machine intel
 4296 | -6/Proximity Caves | Learned Armory security intel
 4296 | -6/Proximity Caves | Learned Extension terminal intel
 4296 | -6/Proximity Caves | Learned Research garrison access intel
 4300 | -6/Proximity Caves | Learned Factory emergency access door positions
 4317 | -6/Proximity Caves | Discovered new exit (range 20)
 4321 | -6/Proximity Caves | Entered Factory
 4321 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 4323 | -6/Factory         | Loaded intel: 173 non-interactive machine locations
 4328 | -6/Factory         | Discovered new exit (range 9)
 4348 | -6/Factory         | Identified exit to Lower Caves
 4348 | -6/Factory         | Identified exit to Extension
 4493 | -6/Factory         | Repaired Cesium-ion Thruster
 4505 | -6/Factory         | Entered Extension
 4506 | -6/Extension       | Loaded intel: 9 terminal locations
 4615 | -6/Extension       | Identified exit to Cetus
 4628 | -6/Extension       | Rescued a captive Derelict
 4749 | -6/Extension       | Spotted B-75 Beast
 4751 | -6/Extension       | Spotted B-75 Beast
 4792 | -6/Extension       | Lost 3 parts (1p1n1u)
 4800 | -6/Extension       | Rescued a captive Derelict
 4839 | -6/Extension       | Discovered new exit (range 10)
 4855 | -6/Extension       | Search patrols dispatched
 4857 | -6/Extension       | Entered Cetus
 4857 | -6/Cetus           | Accompanied by 1 ally
 4861 | -6/Cetus           | Spotted Cetus Guard
 4861 | -6/Cetus           | Spotted Cetus Guard
 4861 | -6/Cetus           | Spotted Cetus Guard
 4861 | -6/Cetus           | Spotted Cetus Guard
 4867 | -6/Cetus           | Discovered new exit (range 20)
 4927 | -6/Cetus           | Lost 4 parts (1p1n1u1w)
 4943 | -6/Cetus           | Discovered new exit (range 20)
 4945 | -6/Cetus           | Core integrity fell below 50%
 4950 | -6/Cetus           | Entered Archives
 4960 | -6/Archives        | Unable to access archive contents
 4979 | -6/Archives        | Lost 4 parts (2n1u1w)
 4996 | -6/Archives        | Discovered new exit (range 13)
 5010 | -6/Archives        | Discovered new exit (range 20)
 5014 | -6/Archives        | Core integrity fell below 20%
 5021 | -6/Archives        | Entered Hub_04(d)
 5053 | -6/Hub_04(d)       | Discovered new exit (range 19)
 5092 | -6/Hub_04(d)       | Discovered new exit (range 20)
 5215 | -6/Hub_04(d)       | Build established: Mutant
 5263 | -6/Hub_04(d)       | Destroyed by C-17 Slicer with Blade Saw

 Last Messages 
---------------
05010_ Slug penetrates Wall.
05011_ Critical hit (Burn: +37).
05011_ Penetrated by Slug. <x2>
05016_ Slug penetrates O-32 Director.
05018_ Penetrated by Slug.
LOCATION=UNKNOWN
GOAL=ESCAPE
05021_ Receiving FarCom transmissions...
05053_ EXIT=FOUND
05088_ W-25 Informer sends out distress signal.
05092_ EXIT=FOUND
05136_ K-01 Serf cleans the Control Node.
05139_ K-01 Serf collects debris.
05146_ Acquired Lgt. Fission Core.
05195_ ALERT: Security rotation in progress.
05250_ W-25 Informer sends out distress signal.
05253_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
05258_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.

 Map 
-----
+----------------------------------------------------+
|           ???????????????????????????????????????? |
| ###?##???????????????????????????????????????????? |
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| ??????????????????????????????      ?????????????? |
| ??????????????????????????????     #?????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          27
Energy Capacity            325
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Density       210
Additional Mass Support    9
Weapon Shielding           66
Evasion (%)                65
Targeting Accuracy         8
Melee Accuracy             14
Offensive Hacking          10
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Can't Catch Me
Watch This!

 Challenges 
------------
None

 Game 
------
Seed              ColdTrapImmobilizer
  Manual?         0
Play Time         01:59:31
  Cumulative      77.5 hours
  Start           2023.03.11 @ 16:46:00
  End             2023.03.11 @ 19:23:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          58
  Rogue           58
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          44
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9cf943d0-a84a-4391-ae11-accd3d62153f