Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 02:18:48 Player: Drosophila Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (133) 665 Value Destroyed (2699) 2699 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 15584 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 273/300 Energy 182/200 System Corruption 0% Temperature Cool (-126) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Improved Q-thruster > --- UTILITY (15) ----- Improved Cryofiber Web Lightpack 2.0 Structural Scanner Triangulator Experimental Signal Interpreter Improved Transmission Jammer Advanced Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (40) --- Backup Power III Backup Power III Improved Fusion Compressor Micro Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Cryofiber Web Energy Well (350) Advanced Gravity Neutralizer Triangulator Stasis Canceller Improved Transmission Jammer Reaction Control System Improved Phase Shifter Improved Light Armor Plating Layered Light Armor Plating Powered Armor Advanced Remote Shield Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher Datajack Mining Claw Heavy Pick Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Improved Cryofiber Web Lightpack 2.0 Structural Scanner Triangulator Experimental Signal Interpreter Stasis Canceller Improved Transmission Jammer Advanced Cloaking Device Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Backup Power III Backup Power III Improved Fusion Compressor Micro Antimatter Reactor Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Cryofiber Web Energy Well Advanced Gravity Neutralizer Triangulator Improved Transmission Jammer Reaction Control System Improved Phase Shifter Improved Utility Shielding Improved Light Armor Plating Layered Light Armor Plating Powered Armor Advanced Remote Shield Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher Datajack Mining Claw Heavy Pick [Rating: 163] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 2 1 . . . . . . . 1 . Utility 13 | . . . 2 . . . 2 . 1 2 1 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 8 18 3 27 6 1 . 28 17 16 4 1 . . 2 . 2 16 12 Power 15 | 1 2 . 4 . . . 3 . 2 . . . . . . . 3 . Engine 12 | 1 2 . 4 . . . 3 . 1 . . . . . . . 1 . Core 1 | . . . . . . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 37 | 3 8 . 3 1 . . 3 6 5 . . . . 1 . . 5 2 Treads 8 | 1 2 . 3 1 . . 1 . . . . . . . . . . . Leg 8 | 2 4 . . . . . 2 . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 6 5 . . . . 1 . . 5 2 Utility 55 | 2 1 1 5 . 1 . 9 5 7 3 1 . . 1 . 2 8 9 Device 28 | 1 . 1 . . . . 3 2 6 1 1 . . 1 . 1 4 7 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Hackware 8 | . . . . . 1 . 1 1 1 . . . . . . . 4 . Protection 12 | . . . 3 . . . 4 1 . 2 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 7 2 15 5 . . 13 6 2 1 . . . . . . . 1 Energy Gun 9 | 1 3 . 3 . . . 2 . . . . . . . . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 2 1 7 1 . . 6 . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . Launcher 7 | . . . . 3 . . 2 1 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 2 1 . . 2 2 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 1 1 1 . . . . . 2 2 . Parts Lost 25 | . 5 . 3 2 . . 9 . 5 . . . . . . . . 1 Power 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Propulsion 7 | . 2 . . 1 . . 1 . 3 . . . . . . . . . Utility 9 | . 1 . 1 1 . . 4 . 1 . . . . . . . . 1 Weapon 6 | . 1 . 2 . . . 3 . . . . . . . . . . . Highest Loss Streak 5 | . 5 . 1 1 . . 3 . 5 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 100 97 96 93 100 88 81 79 82 74 78 78 78 78 74 84 87 Engine 9 | . 13 14 10 11 11 11 8 7 3 5 5 5 5 5 5 4 2 . Treads 13 | . 18 28 21 21 22 22 11 . . . . . . . . . . . Leg 2 | . 8 . . . . . 6 . . . . . . . . . . . Flight 8 | . . . . . . . . 28 33 29 26 26 26 26 26 23 25 24 Device 8 | . 3 14 11 8 . . 11 2 2 10 11 15 15 15 15 14 14 20 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 4 4 Processor 5 | . . . 10 11 11 11 9 . . . . . . . . 2 4 4 Hackware 6 | . . . . . 5 11 10 14 20 17 15 15 15 15 15 14 18 16 Protection 5 | . . . 9 11 11 11 6 4 . 5 5 5 5 5 5 4 4 7 Energy Gun 5 | . 15 14 5 . . . 5 . . . . . . . . . . . Ballistic Gun 8 | . 12 14 12 17 11 11 5 . . . . . . . . . . . Launcher 1 | . . . . 4 11 11 1 . 1 . . . . . . . . . Peak Build Rating 163 | 7 12 11 20 20 23 23 34 65 78 90 92 93 94 98 98 116 152 163 Average Rating 38 | 5 9 10 16 19 20 23 28 60 72 86 89 92 92 96 98 105 134 160 On Entrance 57 | . 7 10 10 20 18 23 23 29 62 76 88 92 93 94 98 98 108 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 15 21 20 38 39 38 38 40 35 22 22 23 23 23 23 23 23 32 36 Greatest Support 46 | 20 46 46 46 46 46 46 46 32 37 23 27 23 23 27 27 27 44 44 Greatest Overweight (x) 4 | . 4 . . . . . 1 1 1 . 1 . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 20 | 6 9 10 11 15 15 15 15 38 40 40 40 40 40 40 40 40 40 40 Most Carried 34 | 2 10 10 15 15 15 15 15 22 27 29 30 29 30 30 30 31 34 33 Average Carried 15 | 1 8 9 11 14 14 15 14 16 22 27 29 29 28 29 30 30 30 29 Final Capacity 40 | 8 10 10 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 Final Carried 34 | 2 10 10 15 15 15 15 15 22 27 29 29 29 30 30 30 31 34 28 Class Distribution -------------------- 64% | Mutant 20% | Hauler-Sprinter 4% | Hacker-Mutant 4% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Mutant | -4/Factory Hauler-Sprinter | -4/Waste Hauler-Sprinter | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Matter Collected 2949 | 286 304 33 721 288 . . 380 171 363 24 78 . . 30 . 10 136 125 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4775 | 102 804 22 1438 241 . . 898 250 401 24 115 . . . . 134 188 158 Parts 283 | 7 67 1 84 16 . . 50 7 21 4 5 . . . . 4 11 6 Haulers Intercepted 11 | . 2 . 5 . . . 2 2 . . . . . . . . . . Recyclers Shooed 6 | . 3 . 1 . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 78 | . 16 . 28 10 . . 18 . 5 . . . . . . . . 1 Melee 3 | . . . . 1 . . 1 . . . . . . . . . . 1 Guns 47 | . 13 . 22 5 . . 7 . . . . . . . . . . . Cannons 8 | . 2 . 6 . . . . . . . . . . . . . . . AOE 17 | . . . . 4 . . 8 . 5 . . . . . . . . . Classes Destroyed 15 | 2 7 . 1 1 . . 2 . 2 . . . . . . . . . Worker 13 | . 2 . 1 3 . . 3 3 . 1 . . . . . . . . Builder 10 | . 1 . . 1 . . 2 2 2 1 . . . . . . 1 . Tunneler 3 | 1 . 1 . . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 2 2 . . . . . . . . . . Recycler 13 | 1 1 . 2 1 . . 2 . 2 . 1 . . . . 1 1 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 3 . 1 . . . . 1 . . . . . . . . 1 . Watcher 6 | . 3 . . . . . . 2 1 . . . . . . . . . Swarmer 23 | . 6 . 9 . . . 4 . 3 . . . . . . . . 1 Cutter 2 | . . . . . . . . . 2 . . . . . . . . . Grunt 36 | . 10 . 14 2 . . 10 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 7 | . . . 5 . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 9 1 5 7 . . 7 4 6 2 1 . . . . 1 2 1 Combat Bots Only 7 | . 7 . 4 4 . . 6 . 5 . . . . . . . . 1 Max Kills in Single Turn 5 | 1 2 1 2 2 . . 5 1 2 1 1 . . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 4 . 2 . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Hostile Shots Fired 428 | . 92 14 124 30 . 1 105 1 48 . . . 1 . . . 6 6 Missed 103 | . 18 5 22 10 . . 17 . 25 . . . 1 . . . 3 2 Damage Taken 4484 | . 717 136 1143 370 . 14 1480 18 497 . . . . . . . 1 108 Core 703 | . 141 29 121 . . . 246 18 148 . . . . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 143 | . . . . . . . 105 . . . . . . . . . . 38 Regen/Repaired (Parts) 362 | . . . 243 . . . . 3 74 . . . 42 . . . . . Core Remaining (%) 85 | 100 . 32 . . . 69 55 97 82 100 . . . . 100 100 100 100 Volleys Fired 314 | 2 81 6 97 30 . . 87 2 9 . . . . . . . . . Largest 2 | 2 2 2 2 2 . . 2 1 1 . . . . . . . . . Hottest 112 | 70 112 70 85 46 . . 84 39 39 . . . . . . . . . Shots Fired 532 | 4 148 12 186 42 . . 129 2 9 . . . . . . . . . Gun 478 | 4 143 12 170 28 . . 121 . . . . . . . . . . . Cannon 21 | . 5 . 16 . . . . . . . . . . . . . . . Launcher 33 | . . . . 14 . . 8 2 9 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 274 | 2 46 6 132 28 . . 60 . . . . . . . . . . . Thermal 213 | 2 97 6 47 . . . 61 . . . . . . . . . . . Explosive 33 | . . . . 14 . . 8 2 9 . . . . . . . . . Electromagnetic 12 | . 5 . 7 . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 12 3 13 14 . . 7 . . . . . . . . . . . Robot Miss Streak 14 | . 4 3 4 2 . . 6 . 14 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 375 | 4 88 7 123 23 . . 86 16 15 3 1 . 2 . . 2 3 2 Core Hits 194 | 3 42 1 51 27 . . 47 1 14 1 1 . . . . 1 3 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 4 3 . . . . . . . . . . Critical Strikes 25 | . 8 . 5 . . . 9 3 . . . . . . . . . . Burn 16 | . 8 . 4 . . . 4 . . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . Smash 7 | . . . . . . . 4 3 . . . . . . . . . . Melee Attacks 151 | . . . 1 4 . . 11 36 36 17 2 . 8 . . 7 11 18 Impact 50 | . . . 1 4 . . 11 34 . . . . . . . . . . Slashing 73 | . . . . . . . . 1 9 17 2 . 8 . . 7 11 18 Piercing 27 | . . . . . . . . . 27 . . . . . . . . . Sneak Attacks 27 | . . . . . . . 2 8 7 3 1 . 1 . . 1 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10341 | 50 1219 88 1867 925 . . 2360 963 1482 396 108 . 138 . . 169 369 207 Guns 4634 | 50 1170 88 1633 311 . . 1382 . . . . . . . . . . . Cannons 279 | . 45 . 234 . . . . . . . . . . . . . . . Explosions 1796 | . . . . 532 . . 626 42 596 . . . . . . . . . Melee 3599 | . . . . 77 . . 332 921 884 396 108 . 138 . . 169 367 207 Ramming 33 | . 4 . . 5 . . 20 . 2 . . . . . . . 2 . Kinetic 2731 | 25 380 52 1309 311 . . 654 . . . . . . . . . . . Thermal 2021 | 25 790 36 442 . . . 728 . . . . . . . . . . . Explosive 1796 | . . . . 532 . . 626 42 596 . . . . . . . . . Electromagnetic 161 | . 45 . 116 . . . . . . . . . . . . . . . Impact 1282 | . . . . 77 . . 332 873 . . . . . . . . . . Slashing 1581 | . . . . . . . . 48 148 396 108 . 138 . . 169 367 207 Piercing 736 | . . . . . . . . . 736 . . . . . . . . . Highest Corruption 2 | . 1 1 . 2 2 2 . . 2 . . . . . . 2 . . Average Corruption 1 | . 1 1 . 2 2 2 . . 2 . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 18 | . 5 . . 3 2 2 . . 5 . . . . . . 1 . . Message Errors 5 | . 1 . . 3 . 1 . . . . . . . . . . . . Matter Fused 5 | . 1 . . . 2 . . . 1 . . . . . . 1 . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . 2 . . . . 1 . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1066 | . . . . 7 . . 205 460 172 111 . . 74 . . 37 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . 7 . . 8 12 19 . . . . . . . . . Melee 1020 | . . . . . . . 197 448 153 111 . . 74 . . 37 . . Knockbacks 9 | . . . 1 1 . . 3 4 . . . . . . . . . . Impact 8 | . . . . 1 . . 3 4 . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . 18 . . 81 . 126 . . . . . . . 1 . Shots 6 | . . . . 1 . . 3 . 2 . . . . . . . . . Rammed 8 | . . . . 1 . . 5 . 1 . . . . . . . 1 . Targets Rammed 10 | . 1 . . 1 . . 6 . 1 . . . . . . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 481 | 18 342 27 282 2 . 7 481 . 7 . 2 . . . . . 70 3 Average Temperature 89 | 10 87 11 68 2 . 7 150 . 6 . 2 . . . . . 19 2 Received Heat Transfer 1446 | . 207 36 417 33 . 27 684 9 24 . . . . . . . . 9 Effects 12 | . 4 . 1 . . . 7 . . . . . . . . . . . Shutdowns 2 | . 1 . . . . . 1 . . . . . . . . . . . Energy Bleed 6 | . 2 . 1 . . . 3 . . . . . . . . . . . Interference 4 | . 1 . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 4 7 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . Parts Fried 18 | . . . 1 . . . 4 13 . . . . . . . . . . Impact Corruptions 26 | . . . . . . . 7 19 . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 8 | . 5 . 1 . . . 2 . . . . . . . . . . . Heat Transferred 6216 | 74 2923 111 1443 . . . 1665 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Peak Influence 410 | 10 264 20 370 189 . . 410 247 336 186 22 22 112 . . 82 199 371 Initial 144 | . 6 . 7 144 . . . 142 77 109 . 7 15 . . 37 45 119 Average 122 | 5 81 4 166 88 . . 132 113 202 131 17 19 60 . . 53 98 260 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 1 . . . . . . . . 1 Low Security (%) 79 | 100 88 100 55 100 . 100 80 88 52 100 100 100 100 . . 100 100 33 Level 1 20 | . 11 . 44 . . . 18 11 47 . . . . . . . . 66 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 4 . . . 3 3 7 3 . . 1 . . . 2 2 Investigation 10 | . 1 . 2 . . . 1 1 1 2 . . 1 . . . 1 . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 16 | . 3 . 2 . . . 2 2 4 1 . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Distress Signals 8 | . 1 . 2 . . . 3 1 . . . . . . . . 1 . Communications Jammed 5 | . . . . . . . . . 5 . . . . . . . . . Distress Signals 5 | . . . . . . . . . 5 . . . . . . . . . Times Spotted 159 | . 32 2 35 10 . 2 30 11 16 4 . 4 3 . . . 4 6 Peak Tracking Total 7 | . 7 2 5 2 . . 5 6 5 3 . 4 3 . . . 3 4 Tactical Retreats 21 | . 2 . 2 . . . 3 4 3 1 . . 1 . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . . . . 2 . . . 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . 15 . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Machines Disabled 7 | . 1 . . . . . 3 1 2 . . . . . . . . . Max in Single Turn 2 | . 1 . . . . . 2 1 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 1 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Machines Accessed 54 | . 4 . 9 . 1 . 2 8 5 4 3 . 4 . . . 7 7 Terminals 30 | . 4 . 5 . . . 1 4 2 2 1 . . . . . 5 6 Fabricators 3 | . . . . . . . . 1 1 1 . . . . . . . . Repair Stations 5 | . . . 1 . . . . 1 1 . . . 1 . . . 1 . Recycling Units 5 | . . . 1 . . . . . . 1 1 . 1 . . . 1 . Scanalyzers 6 | . . . 2 . . . 1 1 1 . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . 1 . . . . 1 Total Hacks 173 | . 11 . 52 . 1 . 6 20 14 11 6 . 12 . . . 26 14 Successful 99 | . 6 . 35 . 1 . 4 12 11 6 2 . 5 . . . 11 6 Failed 74 | . 5 . 17 . . . 2 8 3 5 4 . 7 . . . 15 8 Catastrophic 11 | . 1 . 4 . . . . . . 2 . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 10 . 1 . . 1 2 4 . . 1 . . . 5 3 Terminals 87 | . 11 . 19 . . . 2 10 4 6 1 . . . . . 21 13 Fabricators 9 | . . . . . . . . 3 3 3 . . . . . . . . Repair Stations 20 | . . . 6 . . . . 2 3 . . . 5 . . . 4 . Recycling Units 11 | . . . 3 . . . . . . 2 2 . 3 . . . 1 . Scanalyzers 37 | . . . 24 . . . 4 4 4 . . . 1 . . . . . Garrison Access 8 | . . . . . . . . 1 . . 3 . 3 . . . . 1 Terminal Hacks 34 | . 5 . 4 . 1 . . 5 3 2 1 . . . . . 9 4 Record 6 | . . . . . . . . . . . . . . . . . 3 3 Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . . 1 . . . . . 1 . Branch Access Points 3 | . . . . . . . . 1 1 . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 1 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 2 3 . . . . . . . . Load Schematic 3 | . . . . . . . . 1 1 1 . . . . . . . . Build 4 | . . . . . . . . 1 1 2 . . . . . . . . Repair Station Hacks 11 | . . . 4 . . . . 2 2 . . . 2 . . . 1 . Scan Component 5 | . . . 2 . . . . 1 1 . . . 1 . . . . . Repair 5 | . . . 2 . . . . 1 1 . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . . . . . . 1 . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . . 1 . . . . . Scanalyzer 33 | . . . 23 . . . 4 2 4 . . . . . . . . . Insert Component 15 | . . . 10 . . . 2 1 2 . . . . . . . . . Analyze 18 | . . . 13 . . . 2 1 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 1 . 1 . . . . 1 Seal Access 4 | . . . . . . . . 1 . . 1 . 1 . . . . 1 Unauthorized Hacks 7 | . 1 . 3 . . . . . . . . . 1 . . . 1 1 Terminals 4 | . 1 . 1 . . . . . . . . . . . . . 1 1 Assimilate 3 | . . . 1 . . . . . . . . . . . . . 1 1 Botnet 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . . . . Monitor 2 | . . . 1 . . . . . . . . . 1 . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . Hacking Detections 45 | . 3 . 9 . . . 2 5 5 4 2 . 4 . . . 6 5 Full Trace Events 11 | . 1 . 3 . . . 1 1 1 2 . . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 10 . . . 1 1 2 . . . . . . . . . Parts Built 5 | . . . . . . . . 1 1 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 374 | . . . . . . . . 67 67 240 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 4 4 16 . . . . . . . . Parts Repaired 5 | . . . 2 . . . . 1 1 . . . 1 . . . . . Time 175 | . . . 64 . . . . 30 44 . . . 37 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . 2 . . 3 . . . . . Parts Scanalyzed 15 | . . . 10 . . . 2 1 2 . . . . . . . . . Part Schematics Acquired 14 | . . . 10 . . . 1 1 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Total Allies 2 | . . . 1 . . . . . . . . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . 10 . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . 10 . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Turns Passed 9706 | 72 1800 176 2088 988 374 120 1306 629 573 474 102 44 119 155 18 131 260 277 Spaces Moved 9212 | 48 916 95 1030 431 231 76 386 1315 969 773 217 139 262 517 70 221 580 936 Core 9 | 8 1 . . . . . . . . . . . . . . . . . Treads 2744 | . 632 95 1030 431 231 76 249 . . . . . . . . . . . Legs 471 | 40 280 . . . . . 137 14 . . . . . . . . . . Wheels 3 | . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5985 | . . . . . . . . 1301 969 773 217 139 262 517 70 221 580 936 Fastest Speed 6 | 50 80 160 160 160 160 160 125 27 15 25 15 25 25 25 26 26 6 6 Average Speed 72 | 108 147 160 160 160 160 160 168 29 27 25 43 25 25 25 26 26 28 21 Slowest Speed 250 | 120 250 160 160 160 160 160 240 195 106 25 117 25 25 26 26 26 159 92 Overloaded Moves 47 | . . . . . . . . . 3 . 3 . . . . . 39 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 13 5 3 . . 1 . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 95 24 61 85 60 29 35 35 17 15 7 85 11 73 9 5 17 29 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 1 1 . . 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . 2 . . . . Spaces Dug 135 | . . . 1 34 . . 9 28 16 12 1 . 6 . . 5 8 15 Terrain Destroyed 344 | . . . 1 113 . . 52 42 89 12 1 . 6 . . 5 8 15 Melee 80 | . . . 1 . . . 1 15 16 12 1 . 6 . . 5 8 15 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 264 | . . . . 113 . . 51 27 73 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Res Acc Total 11432 | 60 1212 108 1293 677 237 75 883 1484 1186 1024 221 147 301 538 69 283 655 979 Wait 1435 | . 172 . 107 205 1 . 334 91 140 225 . 8 31 20 . 50 35 16 Move 9141 | 47 915 94 1029 430 230 75 385 1291 959 766 217 138 259 516 69 220 572 929 Hop 26 | . . . . . . . . 10 5 3 . . 1 . . . 4 3 Pick Up 95 | 2 12 2 12 1 2 . 9 22 15 6 1 1 2 . . 2 6 . Fast Attach 63 | 8 9 2 10 . . . 10 3 8 1 . . . . . 2 3 7 Attach 36 | . 1 1 5 1 1 . 5 7 4 2 1 . . . . . 5 3 Detach 19 | . . . 5 . . . 1 6 . 1 . . . . . 1 5 . Swap 62 | . 8 . 12 5 . . 13 7 4 1 . . . 2 . . 8 2 Drop 66 | 1 13 3 15 . 3 . 7 9 6 2 . . . . . 1 6 . Fire 314 | 2 81 6 97 30 . . 87 2 9 . . . . . . . . . Melee 151 | . . . 1 4 . . 11 36 36 17 2 . 8 . . 7 11 18 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 7 | . . . . 1 . . 6 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . 15 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Destroyed 7 combat bots 512 | -10/Materials | Lost 5 parts (1p2n1u1w) 545 | -10/Materials | Discovered new exit (range 11) 1213 | -10/Materials | Discovered new exit (range 11) 1873 | -10/Materials | Entered Mines 1986 | -10/Mines | Learned Materials trap positions 2024 | -10/Mines | Discovered new exit (range 6) 2049 | -10/Mines | Entered Materials 2049 | -9/Materials | Evolved 2 slots: Utility x2 2050 | -9/Materials | Loaded intel: 15 trap records 2486 | -9/Materials | Repaired Imp. Treads 2709 | -9/Materials | Discovered new exit (range 10) 2730 | -9/Materials | Identified exit to Materials 3026 | -9/Materials | Repaired Imp. Treads 3378 | -9/Materials | Discovered exit to Materials (range 16) 4124 | -9/Materials | Discovered new exit (range 9) 4135 | -9/Materials | Identified exit to Mines 4137 | -9/Materials | Entered Mines 4150 | -9/Mines | Learned location of Zion (-7) 4223 | -9/Mines | Discovered exit to Materials (range 14) 4245 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4247 | -9/Mines | Identified exit to Zion 4256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4304 | -9/Mines | Assembled infested the area 4309 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4607 | -9/Mines | Discovered exit to Materials (range 2) 5118 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5118 | -9/Mines | Discovered new exit (range 5) 5123 | -9/Mines | Identified exit to Exiles 5125 | -9/Mines | Entered Exiles 5165 | -9/Exiles | Met 8R-AWN 5191 | -9/Exiles | Met EX-HEX 5241 | -9/Exiles | Met EX-BIN 5258 | -9/Exiles | Aligned with FarCom system 5260 | -9/Exiles | Given EX-Vault access code 5297 | -9/Exiles | Opened EX-Vault 5310 | -9/Exiles | Found Lightpack 2.0 5373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5419 | -9/Exiles | Met EX-DEC 5480 | -9/Exiles | Discovered new exit (range 14) 5497 | -9/Exiles | Identified exit to Mines 5499 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5499 | -9/Exiles | Entered Mines 5603 | -8/Mines | Discovered exit to Materials (range 6) 5619 | -8/Mines | Entered Materials 5619 | -8/Materials | Evolved 2 slots: Utility x2 6192 | -8/Materials | Build established: Hacker-Mutant 6455 | -8/Materials | Lost 3 parts (1n1u1w) 6528 | -8/Materials | Build established: Mutant 6911 | -8/Materials | Discovered new exit (range 8) 6923 | -8/Materials | Identified exit to Factory 6925 | -8/Materials | Entered Factory 6925 | -7/Factory | Evolved 2 slots: Propulsion x2 6933 | -7/Factory | Identified exit to DSF 7079 | -7/Factory | Identified exit to Lower Caves 7229 | -7/Factory | Repaired Broken Recalibrator 7239 | -7/Factory | Build established: Hauler-Sprinter 7509 | -7/Factory | Fabricated Cld. VTOL Module? 7551 | -7/Factory | Discovered new exit (range 9) 7554 | -7/Factory | Entered another Factory area 7554 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7733 | -6/Factory | Garrison activated, responded to threat 7804 | -6/Factory | Lost 5 parts (1p3n1u) 7905 | -6/Factory | Repaired Hvy. Rocket Launcher 7915 | -6/Factory | Identified exit to Lower Caves 8068 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8126 | -6/Factory | Discovered new exit (range 5) 8127 | -6/Factory | Entered another Factory area 8127 | -5/Factory | Evolved 2 slots: Utility x2 8337 | -5/Factory | Found Powered Armor 8365 | -5/Factory | Discovered new exit (range 6) 8427 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 8564 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8601 | -5/Factory | Entered another Factory area 8601 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8648 | -4/Factory | Identified exit to DSF 8703 | -4/Factory | Sucked down chute 8703 | -4/Factory | Entered Waste 8705 | -4/Waste | Spotted C-40 Crusher 8709 | -4/Waste | Spotted C-40 Crusher 8709 | -4/Waste | Spotted C-40 Crusher 8722 | -4/Waste | Spotted C-40 Crusher 8727 | -4/Waste | Spotted C-40 Crusher 8739 | -4/Waste | Spotted C-40 Crusher 8744 | -4/Waste | Discovered new exit (range 13) 8747 | -4/Waste | Entered Factory 8835 | -4/Factory | Repaired Adv. Cloaking Device 8862 | -4/Factory | Discovered new exit (range 9) 8866 | -4/Factory | Entered Upper Caves 8935 | -4/Upper Caves | Learned location of Quarantine (-2) 9018 | -4/Upper Caves | Discovered new exit (range 15) 9021 | -4/Upper Caves | Entered another Upper Caves area 9036 | -4/Upper Caves | Discovered new exit (range 14) 9039 | -4/Upper Caves | Entered Research 9039 | -3/Research | Evolved 2 slots: Utility x2 9072 | -3/Research | Found Prototype Processor 9072 | -3/Research | Identified Exp. Signal Interpreter 9101 | -3/Research | Found Prototype Device 9101 | -3/Research | Identified Exp. EM Disruption Field 9104 | -3/Research | Discovered new exit (range 13) 9170 | -3/Research | Identified exit to Research 9170 | -3/Research | Entered another Research area 9170 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9174 | -2/Research | Identified exit to DSF 9235 | -2/Research | Spotted B-90 Cyclops 9375 | -2/Research | Identified exit to Quarantine 9427 | -2/Research | Discovered new exit (range 13) 9430 | -2/Research | Identified exit to Access 9430 | -2/Research | Entered Access 9430 | -1/Access | Evolved 2 slots: Utility x2 9704 | -1/Access | Build established: Hacker-Sprinter 9706 | -1/Access | Discovered new exit (range 6) 9707 | -1/Access | Identified exit to Surface 9707 | *** | Escaped! Last Messages --------------- Xenon Bombardment Thruster swallowed by quantum anomaly within Lightpack 2.0. 09680_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09689_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 09695_ O-32 Director accesses terminal... 09695_ O-32 Director IFF database reprogrammed. 09695_ Director 10a reveals location of Blade Trap. 09705_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09706_ The Access Shell folds into the floor. 09706_ EXIT=FOUND 09707_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB??????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? # ?? | | ???????????????????????????????????????????? + ?? | | ??????????????????##"????????"##?????????? # # ?? | | ??????????????????##""""""""""##?????????? # + ?? | | ??????????????????## ##?????????? # # ?? | | ??????????????????## ##?????????? # # ?? | | ??????????????????## ##?????????? # # ?? | | ??????????????????## "" ##?????????? # # ?? | | ??????????????????## "@ ##?????????? # # ?? | | ??????????????????## ##?########### # ?? | | ??????????????????## ##?########### ##?? | | ?????????????????### ##### # # ?? | | ?????????????????### ##### #^^# ?? | | ???????????h?????## ####"" #^^# ? | | ?????????????????###"" #####"" + # | | ?????????????????###"" #####"T # + | | ???????????h??????##"" ##?##"" !# # | | ??????????????????##T ##?##"" # # ? | | ??????????????????##"" ##?## # # ?? | | # ##?## #######"" ##### # # ?? | | +### ##?## #######"" ############## ##?? | | ^ ##?? | | ##?? | | ??? ######################+#+##########?? | | """ ??? ################## ###?? | | ??T????????! ??????## #### ?????????? | | ?????????? ######## ] #### ???????? | | ?????? ######## #### ##??? | | ?????? # !!! #### ##??? | | ?????? + !! #### ##??? | | ? ####### ######## !! #### ##??? | | ####### ######## #### ##??? | | # # ##????## #### """Y""" ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Triangulator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed SingularityImprinterCycler Manual? 0 Play Time 02:27:55 Cumulative 82.1 hours Start 2025.02.11 @ 22:54:00 End 2025.02.12 @ 02:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 83 Adventurer 12 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05931543-c5de-443d-a0c8-9a8071f7e8fb