Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 19:48:11 Player: Sacq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (929) 929 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3028 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 120 Friendly Fire -13 Cogmind --------- Core Integrity 357/550 Matter 80/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Sensor Array Melee Analysis Suite Melee Analysis Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- High-capacity Matter Pod (82) Melee Analysis Suite Hacking Suite Beam Cannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- EM Pulse Cannon Assault Cannon Grenade Launcher > --- INVENTORY -------- High-capacity Matter Pod Melee Analysis Suite Melee Analysis Suite Hacking Suite Beam Cannon Light Cannon Katana [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 31 | 6 3 . 13 9 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 . 8 5 Energy Gun 2 | 1 . . 1 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 2 1 Launcher 5 | . 1 . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 97 90 Engine 12 | . 14 14 11 7 Treads 28 | . 28 28 32 21 Device 11 | . 10 14 11 9 Storage 12 | . 16 14 11 9 Processor 2 | . . . . 17 Energy Gun 2 | . 1 . 6 . Energy Cannon 2 | . . . 5 5 Ballistic Gun 8 | . 14 14 3 . Ballistic Cannon 3 | . . . 4 11 Launcher 11 | . 12 14 11 7 Peak Build Rating 25 | 6 7 7 18 25 Average Rating 11 | 4 6 7 13 21 On Entrance 7 | . 6 7 7 17 Naked Turns . | . . . . . Heaviest Build 25 | 12 17 14 24 25 Greatest Support 69 | 40 40 40 69 69 Greatest Overweight (x) 6 | 1 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 1 6 7 8 8 Average Carried 6 | . 4 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 6 7 8 5 Class Distribution -------------------- 62% | Mutant 37% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 872 | 169 8 181 404 110 Remotely . | . . . . . Salvage Created 1017 | . 16 40 497 464 Parts 64 | . 4 2 36 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 22 | . . 1 13 8 Guns 6 | . . 1 5 . Cannons 10 | . . . 5 5 AOE 6 | . . . 3 3 Classes Destroyed 10 | . 1 1 7 1 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Recycler 4 | . . . 1 3 Operator 1 | . . . 1 . Watcher 3 | . 2 . . 1 Swarmer 4 | . . . 4 . Grunt 14 | . . 1 6 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 8 | . 1 1 6 8 Combat Bots Only 6 | . . 1 6 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 134 | . . 6 50 78 Missed 38 | . . 5 16 17 Damage Taken 1662 | . . 129 472 1061 Core 320 | . . 40 87 193 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 84 78 . Volleys Fired 53 | . 3 4 25 21 Largest 3 | . 2 2 3 3 Hottest 142 | . 50 50 140 142 Shots Fired 128 | . 6 7 66 49 Gun 25 | . 3 4 18 . Cannon 72 | . . . 34 38 Launcher 31 | . 3 3 14 11 Special . | . . . . . Kinetic 55 | . 3 4 17 31 Thermal 19 | . . . 18 1 Explosive 31 | . 3 3 14 11 Electromagnetic 23 | . . . 17 6 Robot Hit Streak 8 | . 2 2 6 8 Robot Miss Streak 4 | . 2 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 3 3 26 28 Core Hits 60 | . 1 3 26 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 4 | . . . 2 2 Impact . | . . . . . Slashing 4 | . . . 2 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2324 | . 108 135 846 1235 Guns 249 | . 27 23 199 . Cannons 696 | . . . 198 498 Explosions 1330 | . 81 112 449 688 Melee 49 | . . . . 49 Ramming . | . . . . . Kinetic 565 | . 27 23 88 427 Thermal 167 | . . . 150 17 Explosive 1302 | . 81 112 421 688 Electromagnetic 241 | . . . 187 54 Impact . | . . . . . Slashing 49 | . . . . 49 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . 20 . 6 . Projectiles 4 | . . . 4 . Explosions 22 | . 20 . 2 . Melee . | . . . . . Knockbacks 11 | . . . 1 10 Impact . | . . . . . Kinetic 9 | . . . 1 8 Secondary 2 | . . . . 2 Self-Inflicted Damage 100 | . . . 86 14 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | . . 6 329 343 Average Temperature 124 | . . 3 97 172 Received Heat Transfer 672 | . . 18 114 540 Effects 3 | . . . 1 2 Energy Bleed 2 | . . . 1 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 346 | . . . 309 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 404 | . 105 82 404 308 Initial 81 | . . . . 81 Average 77 | . 37 4 121 187 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 89 | 100 100 100 89 46 Level 1 9 | . . . 8 53 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 3 3 20 14 Peak Tracking Total 6 | . 1 2 4 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 13 . 3 . Successful 10 | . 7 . 3 . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 16 | . 13 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 . 3 . Record 3 | . 3 . . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 27 | . . 10 17 . Total Damage 296 | . . 126 170 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1934 | 64 477 455 682 256 Spaces Moved 1021 | 37 283 276 323 102 Core 11 | 5 . . . 6 Treads 1010 | 32 283 276 323 96 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 149 160 160 160 170 Slowest Speed 350 | 160 160 160 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 51 66 37 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 190 | . 31 21 80 58 Melee 2 | . . . 2 . Projectile 3 | . . . . 3 AOE 185 | . 31 21 78 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1198 | 43 301 283 430 141 Wait 61 | . 8 3 50 . Move 1017 | 36 282 275 322 102 Hop . | . . . . . Pick Up 16 | 1 3 1 8 3 Fast Attach 15 | 6 3 . 4 2 Attach 9 | . . . 3 6 Detach 3 | . 2 . . 1 Swap 7 | . . . 6 1 Drop 13 | . . . 10 3 Fire 53 | . 3 4 25 21 Melee 4 | . . . 2 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Sto) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 542 | -10/Materials | Entered Mines 543 | -10/Mines | Met a Derelict testing a Signal Generator 555 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 598 | -10/Mines | Learned 4 Materials zone layouts 839 | -10/Mines | Allies destroyed YI-UF0 879 | -10/Mines | Discovered new exit (range 10) 927 | -10/Mines | Discovered new exit (range 13) 997 | -10/Mines | Entered Materials 997 | -9/Materials | Accompanied by 1 ally 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 998 | -9/Materials | Identified exit to Storage 998 | -9/Materials | Identified exit to Materials 1428 | -9/Materials | Build established: Skirmisher 1674 | -9/Materials | Discovered exit to Materials (range 4) 1679 | -9/Materials | Entered another Materials area 1679 | -8/Materials | Evolved 2 slots: Utility x2 1935 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. M-13 Machinist repairs G-47 Trooper. G-47 Trooper knocked back. G-47 Trooper destroyed. G-47 Trooper knocked back. Lgt. Deuterium Engine destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Acquired 5 matter. L-31 Rogue knocked back. Lgt. Cannon severed. L-31 Rogue knocked back. Assault Cannon destroyed. L-31 Rogue Imp. Aluminum Leg severed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ???#######??????????# #????????????????????????? | | ??## # ###????????# ##???????????????????????? | | ?### ########### "????????????????????????? | | ?# ############# #######??????????????????? | | ?# == ?????????????????? | | ?# ! * !%=%% ?????????????????? | | ?# == = |%= ?????????????????? | | ?# ######### ###????????####??????????? | | ?# # #?## = # #;######? #??????????? | | ?# # ###??# #!% #% # T #??????????? | | ?## #???# %%% +% !+ ???????????? | | ?# # ##???# [%# !!g #?????????????????? | | ### ###????# */ % #%l[! #?????????????????? | | # #??????# */ # ? #@ [! |#?????????????????? | | ""# #??????######## # #?????????????????? | | Y"# #?????????????# ########?????????????????? | | ""# #?????????????# #????????????????????????? | | # #?????????????+ #????????????????????????? | | # #?????????????# #????????????????????????? | | +## ######????????# +????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | | ######## #????????# #????????????????????????? | | ???????? #????????# #????????????????????????? | | ????????? #????????? ????????????????????????? | | ????????? #????????? ????????????????????????? | | ?????????? ????????? ?????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeCouplerRailgun Manual? 0 Play Time 00:29:42 Cumulative 6.3 hours Start 2025.02.22 @ 19:20:11 End 2025.02.22 @ 19:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4690d6b-ce9b-4aba-ba0c-4f405c0244c0