Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 06:43:43 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (123) 615 Value Destroyed (5998) 5998 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3466) 3466 TOTAL SCORE: 16779 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 604 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -429 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 78/100 System Corruption 40% Temperature Cool (0) Movement Hovering (100) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Relay Coupler [Hunter] (15) > --- WEAPON (2) ------- Thunder Hammer Power Sword > --- INVENTORY (4) ---- Improved Medium Armor Plating Remote Datajack Thunder Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Power Sword Plasma Sword > --- INVENTORY -------- Improved Medium Armor Plating Remote Datajack Thunder Hammer Thunder Hammer [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Advanced Targeting Computer Device Improved Shield Generator Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Arc Projector Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . 2 . . . 1 2 . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 157 | 6 5 23 . 1 1 7 25 9 13 5 2 8 2 12 2 1 29 6 Power 13 | 1 1 3 . . . . 2 . 1 . . 2 . 1 . . 1 1 Engine 8 | 1 1 2 . . . . 2 . 1 . . . . . . . . 1 Core 5 | . . 1 . . . . . . . . . 2 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 5 . . . 1 6 1 3 . 1 . . 4 . . 7 3 Treads 1 | . . . . . . . 1 . . . . . . . . . . . Leg 9 | . . 2 . . . . . . . . . . . 4 . . . 3 Wheel 18 | 2 . 3 . . . 1 5 1 3 . 1 . . . . . 2 . Hover 5 | . . . . . . . . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 1 3 4 . 1 1 2 7 2 4 4 1 6 2 6 2 . 14 . Device 5 | . . . . . . 1 . . . 1 . . . . 1 . 2 . Storage 7 | 1 3 . . 1 . . . 1 . . . 1 . . . . . . Processor 15 | . . 4 . . 1 1 1 . . 2 . . 1 . . . 5 . Hackware 25 | . . . . . . . 3 . 4 1 1 5 1 6 . . 4 . Protection 8 | . . . . . . . 3 1 . . . . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 11 . . . 4 10 6 5 1 . . . 1 . 1 7 2 Energy Gun 19 | 2 . 8 . . . 2 5 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 1 . . . 1 . 3 1 . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 Slashing Weapon 12 | . . . . . . 1 5 2 1 . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 1 . . . . . . 2 . Unidentified Prototypes 5 | . . 1 . . . . . . . . . . 1 . . . 3 . Parts Lost 37 | . 3 8 . . . . 2 2 . . . 2 . 3 . 5 3 9 Power 7 | . 1 1 . . . . . . . . . 1 . 1 . 1 . 2 Propulsion 9 | . . 2 . . . . 2 1 . . . . . 2 . . . 2 Utility 11 | . . . . . . . . . . . . 1 . . . 4 2 4 Weapon 10 | . 2 5 . . . . . 1 . . . . . . . . 1 1 Highest Loss Streak 7 | . 3 3 . . . . 1 2 . . . 1 . 2 . 4 1 7 Average Slot Usage (%) 82 | . 93 91 100 97 83 89 87 77 76 83 80 74 70 86 82 53 65 76 Engine 5 | . 12 10 11 11 11 9 6 7 7 7 6 5 . . . . . 1 Core 1 | . . . . . . . . . . . . . 6 6 5 3 3 . Leg 2 | . . 2 . . . . . . . . . . . 20 23 12 . 10 Wheel 13 | . 28 14 22 22 22 27 16 14 17 15 13 13 13 2 . . 7 . Device 2 | . . . . . . 7 3 . . 6 6 2 . . 5 4 1 . Storage 8 | . 28 22 22 21 11 9 7 8 7 7 6 6 6 6 5 3 . . Processor 14 | . . 20 22 19 17 18 22 15 9 13 13 8 . . . . 12 23 Hackware 12 | . . . . . . . 5 10 9 16 20 23 30 36 23 17 21 18 Protection 2 | . . . . . . . 5 3 7 . . . . . 5 4 3 . Energy Gun 3 | . 19 15 . . . 7 4 1 2 . . . . . . . . . Ballistic Gun 2 | . 3 1 . . . 8 7 12 . . . . . . . . . . Ballistic Cannon 1 | . . 4 22 22 22 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 5 7 6 6 6 6 5 4 5 5 Special Melee Weapon 1 | . . . . . . . . . . 6 6 6 6 3 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 10 54 68 68 132 100 100 105 178 117 114 96 96 89 91 115 115 41 23 Greatest Support 70 | 20 20 26 20 20 20 30 48 44 44 44 56 56 56 70 70 70 56 50 Greatest Overweight (x) 18 | . 2 18 3 6 4 3 6 4 3 2 1 1 1 3 1 3 1 . Average Overweight (x) 1 | . 1 2 3 3 4 2 2 3 2 2 1 1 1 1 1 1 . . Largest Inventory Capacity 44 | 6 18 18 18 32 24 24 24 44 24 24 24 44 24 24 24 24 4 4 Average Capacity 19 | 5 16 18 18 20 24 24 24 28 24 24 24 24 24 24 24 17 4 4 Most Carried 24 | 1 7 18 18 18 18 24 24 24 24 24 24 24 24 23 18 19 4 4 Average Carried 17 | . 4 13 17 17 17 22 23 21 21 22 22 22 23 20 17 13 2 3 Final Capacity 24 | 6 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 Final Carried 24 | 1 7 17 18 17 18 23 24 24 19 24 22 24 23 20 17 4 4 3 Class Distribution -------------------- 26% | Bothacker-Mutant 25% | Mutant 24% | Hauler-Mutant 9% | Botlord-Mutant 8% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Matter Collected 2720 | 248 59 311 64 . 40 187 501 223 188 145 . 95 20 155 . . 374 110 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5241 | . 93 836 64 . 40 343 880 466 65 340 . 737 137 30 . . 928 282 Parts 292 | . 7 57 11 . 6 25 57 25 8 18 . 30 4 2 . . 30 12 Haulers Intercepted 5 | . . 1 . . . 1 1 . . . . . . . . . 2 . Recyclers Shooed 5 | . . 3 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Combat Hostiles Destroyed 96 | . 6 15 3 . 3 6 10 11 2 7 . 14 2 . . . 12 5 Melee 39 | . . . . . . . . . 2 7 . 14 2 . . . 10 4 Guns 47 | . 6 15 . . . 6 9 11 . . . . . . . . . . Cannons 6 | . . . 3 . 3 . . . . . . . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 13 | . 1 8 . . 1 . 2 . . 1 . . . . . . . . Worker 5 | . . 2 1 . . . 2 . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . . . . . Hauler 5 | . . 1 . . . 1 1 . . . . . . . . . 2 . Recycler 4 | . . 1 . . . . 3 . . . . . . . . . . . Operator 3 | . . 1 . . . . 2 . . . . . . . . . . . Watcher 6 | . . 4 . . . 2 . . . . . . . . . . . . Swarmer 30 | . 6 4 3 . 3 3 . 6 1 . . 2 . 1 . . . 1 Grunt 40 | . . 9 . . . . 4 3 . 5 . 12 2 . . . 4 1 Duelist 3 | . . . . . . . . . . 2 . . . . . . 1 . Sentry 10 | . . 2 . . . 3 1 2 . . . . . . . . 1 1 Hunter 5 | . . . . . . . 1 . . . . . . . . . 2 2 Programmer 9 | . . . . . . . 4 . 1 . . . . . . . 4 . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 6 5 3 . 3 4 5 5 1 3 . 3 2 . . . 5 2 Combat Bots Only 6 | . 6 4 3 . 3 3 2 5 1 3 . 3 2 . . . 5 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 2 2 1 1 . 1 1 1 . . 1 1 Gunslinging 1 | . . . . . . 1 1 1 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Damage Taken 7890 | . 433 695 24 . 107 130 586 916 149 401 . 585 169 523 . 691 1398 1083 Core 1861 | . 139 156 18 . 36 22 117 103 13 83 . 112 . 54 . 126 355 527 Absorbed by Shields 528 | . . . . . . 50 179 . . 144 . 65 . . . 90 . . Core Remaining (%) 70 | 100 44 . . . 47 96 . . . 54 . . . 80 . . . . Volleys Fired 226 | . 16 84 8 . 5 13 52 27 6 3 . . . 10 . . 2 . Largest 2 | . 2 2 2 . 2 2 2 2 1 1 . . . 1 . . 1 . Hottest 109 | . 90 109 88 . 88 83 83 83 30 30 . . . 30 . . 30 . Shots Fired 393 | . 20 155 16 . 10 26 92 53 6 3 . . . 10 . . 2 . Gun 333 | . 20 142 . . . 26 92 53 . . . . . . . . . . Cannon 39 | . . 13 16 . 10 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 21 | . . . . . . . . . 6 3 . . . 10 . . 2 . Kinetic 164 | . 12 20 16 . 10 13 52 41 . . . . . . . . . . Thermal 143 | . 8 135 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . . . . . . 13 40 12 . . . . . . . . . . Robot Hit Streak 28 | . 6 12 7 . 3 19 28 24 6 2 . . . 7 . . 9 . Robot Miss Streak 7 | . 7 6 3 . 5 5 4 6 . 1 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 459 | . 10 106 15 . 9 20 77 48 11 19 . 38 5 17 . 1 62 21 Core Hits 265 | . 7 41 10 . 9 24 75 50 2 8 . 16 3 1 . . 14 5 Critical Hits 9 | . . . . . . . . . . . . 4 1 . . . 2 2 Critical Kills 4 | . . . . . . . . . . . . 3 1 . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 . . . . 2 2 Melee Attacks 270 | . . . . . . 6 23 2 13 23 . 50 5 25 . 14 71 38 Impact 15 | . . . . . . . . . . . . . . . . . 9 6 Slashing 224 | . . . . . . 6 23 2 13 23 . 41 5 8 . 14 57 32 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 1 1 . 6 . 1 . . 4 . Combat Hostiles 5 | . . . . . . . . . . 1 . 4 . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 1 4 Damage Inflicted 11738 | . 142 1302 203 . 99 456 1500 761 289 819 . 1897 221 154 . 22 2845 1028 Guns 3808 | . 142 1207 . . . 301 1397 761 . . . . . . . . . . Cannons 397 | . . 95 203 . 99 . . . . . . . . . . . . . Explosions 160 | . . . . . . 57 103 . . . . . . . . . . . Melee 7373 | . . . . . . 98 . . 289 819 . 1897 221 154 . 22 2845 1028 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2511 | . 84 169 203 . 99 192 1107 657 . . . . . . . . . . Thermal 1351 | . 58 1133 . . . 57 103 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 503 | . . . . . . 109 290 104 . . . . . . . . . . Impact 666 | . . . . . . . . . . . . . . . . . 454 212 Slashing 6707 | . . . . . . 98 . . 289 819 . 1897 221 154 . 22 2391 816 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 1 1 4 4 . . . . . 24 40 40 Average Corruption 16 | . . . . . . . 1 1 2 4 . . . . . 13 29 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . . 4 5 6 10 . . . . . 10 88 71 Message Errors 37 | . . . . . . . 2 3 1 4 . . . . . . 19 8 Matter Fused 23 | . . . . . . . . . 3 1 . . . . . 3 12 4 Heat Flow Errors 12 | . . . . . . . . . . 1 . . . . . 1 5 5 Energy Discharges 16 | . . . . . . . 1 . 1 3 . . . . . . 5 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 13 | . . . . . . . . 2 . 1 . . . . . 1 4 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 2 1 2 Misdirections 49 | . . . . . . . . . . . . . . . . 1 24 24 Targeting Errors 36 | . . . . . . . 1 . 1 . . . . . . 2 16 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 719 | . . . . . . 28 1 . 87 30 . 361 . . . . 148 64 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 23 | . . . . . . 22 1 . . . . . . . . . . . Melee 696 | . . . . . . 6 . . 87 30 . 361 . . . . 148 64 Knockbacks 22 | . . 6 10 . 2 . . . . . . . . . . . 1 3 Impact 4 | . . . . . . . . . . . . . . . . . 1 3 Kinetic 16 | . . 5 10 . 1 . . . . . . . . . . . . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 120 324 64 . 105 30 66 45 24 174 . 2 . 3 . 225 227 252 Average Temperature 60 | . 61 82 22 . 54 10 22 21 12 64 . 2 . 3 . 125 98 110 Received Heat Transfer 1263 | . . 258 . . . 18 118 141 24 76 . 250 81 108 . . 117 72 Effects 1 | . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 7 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . . . . . . . . . . Heat Transferred 3542 | . 149 3293 . . . 50 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Peak Influence 922 | . 197 275 186 . 85 156 248 560 413 349 182 922 525 538 276 126 180 . Initial 483 | . . 83 106 . . 33 70 125 294 121 182 127 483 367 276 96 1 . Average 232 | . 52 142 182 . 71 80 130 394 289 215 182 497 484 447 276 95 73 . Maximum Alert Level 3 | . . 1 . . . . 1 2 2 1 . 3 2 2 1 . . . Low Security (%) 59 | 100 100 91 100 . 100 100 78 12 16 56 100 6 . . . 100 100 . Level 1 22 | . . 8 . . . . 21 18 82 43 . 47 . 33 100 . . . Level 2 14 | . . . . . . . . 68 . . . 15 100 66 . . . . Level 3 3 | . . . . . . . . . . . . 30 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 . . . 2 8 . 3 . . . 2 . . . 4 . Investigation 4 | . . . . . . 1 2 . . . . . . . . . 1 . Extermination 5 | . . . . . . . 2 . . . . . 1 . . . 2 . Reinforcement 12 | . 1 2 . . . 1 3 . 3 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Distress Signals 9 | . 1 4 . . . 2 1 . . . . . . . . . 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . Times Spotted 204 | . 10 40 1 . 4 11 19 13 10 11 . 30 4 21 . 6 16 8 Peak Tracking Total 10 | . 10 6 1 . 4 4 3 5 4 4 . 5 4 4 . 6 5 4 Tactical Retreats 11 | . 2 1 . . . . 2 1 . 1 . 2 . . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Traps Triggered 33 | . . . . . . . 3 5 1 6 . 9 . 4 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . . 1 2 . . . 8 . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Machines Disabled 17 | . . . . . . . 7 2 . 1 . 5 . 2 . . . . Max in Single Turn 7 | . . . . . . . 7 1 . 1 . 1 . 1 . . . . Garrison Relay 9 | . . . . . . . . 2 . 1 . 4 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Machines Accessed 29 | . 2 3 . 1 . 3 9 . 5 . 1 . 1 . . . 4 . Terminals 21 | . 2 3 . . . 3 8 . 2 . . . . . . . 3 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 66 | . 8 6 . 1 . 6 24 . 10 . 1 . 1 . . . 9 . Successful 34 | . 3 3 . 1 . 1 12 . 6 . 1 . 1 . . . 6 . Failed 32 | . 5 3 . . . 5 12 . 4 . . . . . . . 3 . Catastrophic 10 | . . . . . . 2 6 . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 49 | . 6 6 . 1 . 6 22 . 3 . . . . . . . 5 . Terminals 54 | . 8 6 . . . 6 23 . 4 . . . . . . . 7 . Fabricators 5 | . . . . . . . . . 3 . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Terminal Hacks 10 | . 1 . . 1 . . 4 . 1 . . . . . . . 3 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 . 1 . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unauthorized Hacks 14 | . 2 3 . . . 1 7 . . . . . . . . . 1 . Terminals 14 | . 2 3 . . . 1 7 . . . . . . . . . 1 . Botnet 14 | . 2 3 . . . 1 7 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . 2 . . . . . . . . . . . Used 2 | . . 1 . . . . 1 . . . . . . . . . . . Hacking Detections 22 | . 2 2 . . . 3 7 . 3 . . . 1 . . . 4 . Full Trace Events 3 | . . . . . . 1 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . . . 2 . Matter 336 | . . . . . . . . . 168 . . . . . . . 168 . Time 70 | . . . . . . . . . 42 . . . . . . . 28 . Total Part Build Rating 16 | . . . . . . . . . 8 . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 32 | . . . . . . . . . 5 2 . 7 . 15 . . 3 . Non-combat 3 | . . . . . . . . . . . . . . . . . 3 . Combat 29 | . . . . . . . . . 5 2 . 7 . 15 . . . . Robot Hacks Applied 34 | . . . . . . . . . 6 2 . 7 . 15 . . 4 . start_evac 1 | . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . . reboot_system 3 | . . . . . . . . . . . . 1 . 2 . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . 3 . . . . formatsys_high 22 | . . . . . . . . . 5 1 . 6 . 10 . . . . Relay Couplers Released 35 | . . . . . . . . 8 . 4 . 17 . 6 . . . . Machine Destruction 35 | . . . . . . . . 8 . 4 . 17 . 6 . . . . Attached 19 | . . . . . . . . . 4 1 1 5 . 6 . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Total Allies 25 | . . . . . . . . . 5 1 . 6 . 13 . . . . Largest Group 5 | . . . . . . . . . 3 2 . 5 2 5 4 4 . . Highest-Rated Group 136 | . . . . . . . . . 48 48 . 131 45 136 113 113 . . Highest-Rated Ally 41 | . . . . . . . . . 32 32 . 32 25 41 32 32 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . . . 12 15 . 44 1 45 . 13 . . Total Damage 2684 | . . . . . . . . . 161 365 . 698 28 1113 . 319 . . Kills 22 | . . . . . . . . . 1 3 . 10 . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Turns Passed 10530 | 50 233 1170 344 270 45 593 2126 539 488 487 41 1142 334 785 83 189 961 650 Spaces Moved 6977 | 49 183 568 290 230 23 313 1362 308 329 305 34 655 289 458 55 96 820 610 Core 275 | 1 . 5 . . . . . . . . . . . . . 11 258 . Treads . | . . . . . . . . . . . . . . . . . . . Legs 488 | . . 28 . . . . . . . . . . . 318 55 85 . 2 Wheels 5435 | 48 183 535 290 230 23 313 1362 308 329 305 34 655 289 140 . . 391 . Hover 779 | . . . . . . . . . . . . . . . . . 171 608 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 80 100 110 110 120 100 106 120 116 120 110 110 110 110 150 50 46 48 Average Speed 110 | 79 94 117 110 113 120 109 120 122 118 120 110 110 110 141 150 152 79 85 Slowest Speed 950 | 80 100 950 110 140 120 110 160 130 120 120 110 110 110 180 150 210 106 120 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 37 | 3 40 47 66 61 15 31 41 47 10 52 2 80 7 58 2 74 29 55 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . . . . . . . . . . . . . 1 Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 73 | . . . . . . 4 23 . 6 3 . 2 . 1 . 13 8 13 Terrain Destroyed 92 | . . . . . . 13 33 . 6 3 . 2 . 1 . 13 8 13 Melee 73 | . . . . . . 4 23 . 6 3 . 2 . 1 . 13 8 13 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . . . 9 10 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Total 9090 | 56 224 919 299 243 30 531 1729 417 413 400 38 1034 301 571 57 118 1023 687 Wait 1065 | 1 11 201 1 . . 170 239 17 24 24 . 226 . 20 . 5 86 40 Move 6957 | 48 182 567 289 229 22 312 1361 306 329 303 34 653 288 457 55 93 819 610 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 110 | 1 8 28 1 3 2 13 10 9 4 7 1 10 2 6 . . 5 . Fast Attach 68 | 6 1 8 . 1 . 4 13 1 2 . . 4 2 2 . . 19 5 Attach 51 | . 2 8 . . 1 1 4 4 7 2 2 3 . 5 2 1 8 1 Detach 12 | . . 1 . 1 . . 3 . 1 1 . . . . . 2 3 . Swap 38 | . 2 7 . . . 2 8 4 4 3 . 1 . 5 . . 2 . Drop 91 | . 2 15 . 9 . 10 16 7 12 . 1 10 4 . . 1 4 . Fire 226 | . 16 84 8 . 5 13 52 27 6 3 . . . 10 . . 2 . Melee 262 | . . . . . . 6 23 2 13 23 . 50 5 25 . 14 70 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 180 | . . . . . . . . 40 8 32 . 72 . 24 . 2 2 . Rewire 16 | . . . . . . . . . 2 . . 5 . 9 . . . . Trap 14 | . . . . . . . . . 1 2 . . . 8 . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Lost 3 parts (1p2w) 277 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 962 | -9/Materials | Lost 3 parts (1p2w) 1348 | -9/Materials | Discovered new exit (range 9) 1454 | -9/Materials | Entered Mines 1481 | -9/Mines | Discovered new exit (range 5) 1502 | -9/Mines | Learned location of Zion (-6) 1625 | -9/Mines | Discovered new exit (range 13) 1793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1794 | -9/Mines | Discovered new exit (range 5) 1798 | -9/Mines | Entered Exiles 1826 | -9/Exiles | Met 8R-AWN 1845 | -9/Exiles | Met EX-HEX 1874 | -9/Exiles | Met EX-BIN 1890 | -9/Exiles | Aligned with FarCom system 1891 | -9/Exiles | Given EX-Vault access code 1919 | -9/Exiles | Opened EX-Vault 1928 | -9/Exiles | Found Longsword +1 1952 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1966 | -9/Exiles | Exiles lab attacked by MAIN.C 2055 | -9/Exiles | Discovered new exit (range 11) 2068 | -9/Exiles | Left Exiles lab with Longsword +1 2068 | -9/Exiles | Entered Mines 2077 | -8/Mines | Core integrity fell below 50% 2089 | -8/Mines | Discovered new exit (range 14) 2113 | -8/Mines | Entered Materials 2113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -8/Materials | Build established: Hauler-Mutant 2311 | -8/Materials | Discovered new exit (range 4) 2706 | -8/Materials | Entered Factory 2706 | -7/Factory | Evolved 2 slots: Utility x2 2757 | -7/Factory | Discovered new exit (range 3) 3046 | -7/Factory | Identified exit to Lower Caves 3874 | -7/Factory | Discovered new exit (range 12) 4768 | -7/Factory | Garrison activated, responded to threat 4821 | -7/Factory | Identified exit to Garrison 4832 | -7/Factory | Entered Garrison 4922 | -7/Garrison | Triggered checkpoint 4943 | -7/Garrison | Triggered checkpoint 5045 | -7/Garrison | Discovered new exit (range 10) 5064 | -7/Garrison | Installed Relay Interface Framework 5106 | -7/Garrison | Triggered checkpoint 5145 | -7/Garrison | Garrison Relay disabled 5288 | -7/Garrison | Triggered checkpoint 5308 | -7/Garrison | Garrison Relay disabled 5361 | -7/Garrison | Discovered new exit (range 9) 5371 | -7/Garrison | Entered Factory 5445 | -7/Factory | Build established: Bothacker-Mutant 5569 | -7/Factory | Fabricated Arm. Huge Wheel? 5684 | -7/Factory | Discovered new exit (range 7) 5849 | -7/Factory | Identified exit to Garrison 5859 | -7/Factory | Entered Garrison 5859 | -7/Garrison | Accompanied by 2 allies 6046 | -7/Garrison | Triggered checkpoint 6082 | -7/Garrison | Discovered new exit (range 11) 6118 | -7/Garrison | Triggered checkpoint 6166 | -7/Garrison | Garrison Relay disabled 6246 | -7/Garrison | Triggered checkpoint 6308 | -7/Garrison | Discovered new exit (range 10) 6326 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6346 | -7/Garrison | Entered Factory 6346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6387 | -6/Factory | Identified exit to Garrison 6387 | -6/Factory | Entered Garrison 6398 | -6/Garrison | Triggered checkpoint 6458 | -6/Garrison | Triggered checkpoint 6460 | -6/Garrison | Garrison Relay disabled 6676 | -6/Garrison | Triggered checkpoint 6740 | -6/Garrison | Discovered new exit (range 9) 6778 | -6/Garrison | Triggered checkpoint 6833 | -6/Garrison | Garrison Relay disabled 7096 | -6/Garrison | Discovered new exit (range 9) 7138 | -6/Garrison | Triggered checkpoint 7168 | -6/Garrison | Garrison Relay disabled 7220 | -6/Garrison | Triggered checkpoint 7278 | -6/Garrison | Discovered new exit (range 9) 7298 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 7338 | -6/Garrison | Triggered checkpoint 7379 | -6/Garrison | Garrison Relay disabled 7529 | -6/Garrison | Entered Factory 7529 | -6/Factory | Accompanied by 2 allies 7556 | -6/Factory | Found Prototype Processor 7556 | -6/Factory | Identified Exp. Signal Interpreter 7847 | -6/Factory | Identified exit to Garrison 7863 | -6/Factory | Entered Garrison 7869 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7960 | -6/Garrison | Triggered checkpoint 7964 | -6/Garrison | Triggered checkpoint 8007 | -6/Garrison | Discovered new exit (range 9) 8088 | -6/Garrison | Triggered checkpoint 8125 | -6/Garrison | Garrison Relay disabled 8174 | -6/Garrison | Build established: Botlord-Mutant 8394 | -6/Garrison | Triggered checkpoint 8445 | -6/Garrison | Discovered new exit (range 12) 8478 | -6/Garrison | Triggered checkpoint 8579 | -6/Garrison | Garrison Relay disabled 8648 | -6/Garrison | Entered Factory 8648 | -5/Factory | Accompanied by 4 allies 8648 | -5/Factory | Evolved 2 slots: Utility x2 8731 | -5/Factory | Sucked down chute 8731 | -5/Factory | Entered Waste 8746 | -5/Waste | EMP discharged 8746 | -5/Waste | System corruption reached 10% 8765 | -5/Waste | Spotted C-40 Crusher 8787 | -5/Waste | Spotted C-40 Crusher 8799 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8799 | -5/Waste | Spotted C-40 Crusher 8817 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8822 | -5/Waste | Spotted C-40 Crusher 8826 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8830 | -5/Waste | Spotted C-40 Crusher 8840 | -5/Waste | 4 allies followed down the chute 8845 | -5/Waste | Spotted C-40 Crusher 8846 | -5/Waste | EMP discharged 8857 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8890 | -5/Waste | Crushed by falling debris 8894 | -5/Waste | Crushed by falling debris 8901 | -5/Waste | Crushed by falling debris 8905 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8917 | -5/Waste | Discovered new exit (range 8) 8920 | -5/Waste | Entered Factory 8936 | -5/Factory | Lost 4 parts (4u) 9061 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 9182 | -5/Factory | Build established: Mutant 9344 | -5/Factory | Found Hvy. Insulated Plating 9478 | -5/Factory | System corruption reached 30% 9877 | -5/Factory | Discovered new exit (range 8) 9881 | -5/Factory | Entered Upper Caves 9883 | -5/Upper Caves | Core integrity fell below 50% 9890 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9947 | -5/Upper Caves | Build established: Hacker-Mutant 9996 | -5/Upper Caves | Core integrity fell below 20% 10026 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 10294 | -5/Upper Caves | Identified exit to Upper Caves 10531 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10359_ Acquired 27 matter. 10361_ Acquired Carbon-fiber Leg. 10362_ Carbon-fiber Leg fries itself beyond repair. 10362_ Acquired 10 matter. 10365_ RKCPWXYRH4QAZC7FOYF|JGI9R=#T:IQAGP,1 10396_ System corrupted: Energy discharge (-40). 10426_ System corrupted: Component data lost. 10442_ System corrupted: Heat flow error (+214). 10462_ M/OSYHE:M>LXCZBV#NUYCR27 10482_ System corrupted: Energy discharge (-43). 10497_ System corrupted: Component data lost. 10518_ System corrupted: Heat flow error (+278). 10523_ C-30 ARC bursts open, deploying its payload. 10523_ S-27 Virus unfolds itself. 10523_ Hacking Suite destroyed. 10526_ Power Sword follow-up attack on S-27 Virus. 10526_ S-27 Virus suffers critical hit. 10526_ Destroyed VTOL Module. 10528_ Lgt. Angular Momentum Engine destroyed. 10529_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????? | | ???????????????????# #### ## ## | | ???????????????????## #??## ## #? | | ????????????????????## #???## ##### ## | | ???????????????????### ##???# #??## | | ?????????????????### #???####?## | | ????????????????## ##????????# | | ????????????? #?????????# | | ????????????? ## ##????????## | | ????????????? ???## ## ##??????#### | | ??????????????? ??????###?# ##??????## ## | | ??????????????????????????# #??????## ### | | ??????????????????????????# #???### # ##?## | | ??????????????????????????# #???# ### ##???## | | ??????????????????# #### #??## ############? | | ??????????????????# #?## #????## ## | | ???????????????????# #### #? #???## | | ??????????????????????????# ### #???## | | ?????????????????????????##%" ## ###?# | | ?????????????????????????# # ### | | ????????????????????????## ## #?# | | ???????????????????####?# #### #?## # | | ???????????????????# #### #### #??### # | | ???????????????##### #### ## ##???## # | | ???????????????# ### s #???## | | ???????????????# @sm ## ###### | | ???????????????## *s##### ### | | ????????????????##### ###??## ### | | ????????????????????## ##??## ##### ## | | ?????????????????????## #??# ##???# #?# | | ?????????????????????## #??# #????# ??# | | ????????????????????## #??# ##???# ##??# | | ????????????????????# #?## #??# ## #???# | | ????????????????????# #### #??# #?# #???# | | ????????????????????## ## ##?##??# #??## | | ?????????????????????## ## ##????# #??# | | ??????????????????????#### ##### ##???# #??# | | ?????????????????????????# #???## ##??# #?## | | ?????????????????????????########## #### ### | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????## % | | ??????????????????????????????### | | ????????????????????????????????## ## | | ?????????????????????????????????## #### | | ??????????????????????????????????# #??## | | ??????????????????????????????????### #??## | | ????????????????????????????????????## #?## | | ?????????????????????????????????????## #### | | ??????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 825 Resistance: EM 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 38 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 11 Relay Coupler Types 115 Relay Coupler Value 5 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGammaShotgun Manual? 0 Play Time 01:56:08 Cumulative 49.5 hours Start 2021.02.01 @ 06:26:58 End 2021.02.04 @ 06:43:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9ccc4e-76d0-4a4b-9375-44d23e14b738