Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 13:34:51 Player: PoggyBison Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (4486) 4486 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 10020 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/1000 Matter 112/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Rolling (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads Armored Leg Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Weight Redist. System Advanced Salvage Targeting Computer Improved Targeting Computer Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Advanced Salvage Targeting Computer Advanced Shield Generator Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Leg Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Salvage Targeting Computer Improved Targeting Computer Hacking Suite Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Gauss Rifle Enhanced Coil Gun > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Advanced Salvage Targeting Computer Advanced Shield Generator Disruptor Cannon [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 . . 1 Utility 4 | . . . 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 166 | 8 4 16 33 11 5 . 16 30 1 . 42 Power 17 | 1 . 2 2 2 . . 2 2 . . 6 Engine 10 | 1 . 2 1 1 . . 1 1 . . 3 Core 7 | . . . 1 1 . . 1 1 . . 3 Reactor . | . . . . . . . . . . . . Propulsion 54 | 3 1 5 12 3 2 . 6 11 . . 11 Treads 7 | . . . . . . . 4 2 . . 1 Leg 28 | . . 1 11 3 2 . 2 5 . . 4 Wheel 15 | 3 1 4 1 . . . . 4 . . 2 Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 47 | 2 1 2 11 2 2 . 5 9 . . 13 Device 20 | 1 1 . 6 . 1 . 1 4 . . 6 Storage 5 | 1 . . . 1 . . 1 2 . . . Processor 10 | . . . 1 . 1 . 2 2 . . 4 Hackware 3 | . . 1 . . . . . . . . 2 Protection 9 | . . 1 4 1 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 2 7 8 4 1 . 3 8 1 . 12 Energy Gun 16 | . 1 4 1 3 . . 2 2 . . 3 Energy Cannon 4 | . . . 2 . 1 . . 1 . . . Ballistic Gun 12 | 2 . . 3 1 . . 1 . . . 5 Ballistic Cannon 3 | . . . . . . . . 2 1 . . Launcher 4 | . 1 2 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . 2 . . . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 1 . . 1 Parts Lost 66 | . 1 5 13 . . 4 3 15 . . 25 Power 7 | . . . 1 . . 1 . 1 . . 4 Propulsion 31 | . . 3 5 . . . 2 9 . . 12 Utility 14 | . 1 . 4 . . 2 1 4 . . 2 Weapon 14 | . . 2 3 . . 1 . 1 . . 7 Highest Loss Streak 7 | . 1 2 5 . . 4 2 7 . . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 8 | 6 7 7 7 11 14 13 9 14 5 5 4 Power . | . 1 . . 1 2 1 . 1 1 1 . Propulsion 2 | 4 4 2 2 4 4 3 . . . . . Utility 3 | . . 2 2 4 5 5 4 6 1 1 1 Weapon 2 | . 1 2 2 1 2 2 3 5 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 56 | 5 2 10 4 4 5 8 4 4 . . 10 Power 4 | . . 1 . 1 . 1 . 1 . . . Propulsion 12 | 5 1 1 1 . 1 2 1 . . . . Utility 20 | . . 3 . 3 3 3 . 2 . . 6 Weapon 18 | . 1 5 2 . 1 2 3 . . . 4 Tool/Special 2 | . . . 1 . . . . 1 . . . Average Slot Usage (%) 91 | . 98 98 94 100 99 84 86 86 100 100 75 Engine 5 | . 14 11 6 2 7 5 2 2 6 6 5 Core 3 | . . . 1 6 . . 4 5 6 6 1 Treads 1 | . . . . . . . 13 9 . . . Leg 18 | . . . 29 36 30 23 8 11 13 13 6 Wheel 7 | . 28 42 2 . . . . 6 20 20 5 Device 9 | . 12 3 7 9 15 13 8 11 20 20 8 Storage 5 | . 14 10 9 9 7 5 4 4 . . . Processor 12 | . . . 4 9 14 15 26 15 20 20 18 Protection 5 | . . 7 14 9 7 5 2 3 . . 1 Energy Gun 5 | . 1 10 7 6 2 . 11 2 . . 3 Ballistic Gun 5 | . 14 . 6 11 7 5 1 . . . 4 Ballistic Cannon 1 | . . . . . . . . 4 11 13 3 Launcher 1 | . 12 10 . . . . . . . . . Peak Build Rating 81 | 7 10 15 41 39 44 40 41 50 50 50 81 Average Rating 36 | 6 7 12 26 37 40 33 32 41 50 50 53 On Entrance 28 | . 7 10 15 38 35 40 9 41 50 50 50 Avg Prop Armor Cover (%) 7 | . 5 2 7 5 4 . 7 10 8 8 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 11 22 22 29 44 49 49 58 66 41 39 69 Greatest Support 60 | 26 20 36 40 48 55 55 60 60 36 30 45 Greatest Overweight (x) 19 | . 2 . 1 . 1 1 2 19 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 20 20 5 5 5 Average Capacity 9 | 7 8 7 8 11 15 13 14 15 5 5 5 Most Carried 20 | 8 8 8 8 15 15 15 20 20 5 5 5 Average Carried 8 | 6 7 7 7 11 14 13 9 14 5 5 4 Final Capacity 20 | 8 8 8 8 15 15 5 20 5 5 5 5 Final Carried 20 | 8 8 8 8 15 15 5 20 5 5 5 5 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Matter Collected 3282 | 330 22 344 614 435 68 . 271 474 26 . 698 Remotely . | . . . . . . . . . . . . Salvage Created 4871 | 207 51 593 972 729 54 . 294 794 13 . 1164 Parts 289 | 16 13 36 57 46 2 . 20 29 3 . 67 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . 1 1 . . 1 Parts Field Recycled 8 | . 4 4 . . . . . . . . . Retrieved Matter 37 | . 20 17 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 96 | . 4 17 19 17 1 . 4 16 1 . 17 Melee 11 | . . . 3 . . . . 4 . . 4 Guns 49 | . . 3 13 17 . . 3 2 . . 11 Cannons 9 | . . . 1 . 1 . . 5 1 . 1 AOE 24 | . 4 12 1 . . . 1 5 . . 1 Classes Destroyed 18 | 3 3 3 5 1 . . . . 1 . 2 Worker 10 | 2 . 1 2 . . . 1 1 . . 3 Builder 4 | . . . 1 1 . . 1 1 . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 6 | 1 . . . 2 . . 2 1 . . . Operator 3 | . 1 1 . . . . . . . . 1 Watcher 3 | . . 1 2 . . . . . . . . Swarmer 17 | . 3 4 3 7 . . . . . . . Cutter 2 | . . . 2 . . . . . . . . Grunt 43 | . 1 9 6 9 . . 2 12 . . 4 Brawler 2 | . . . . 1 . . . 1 . . . Duelist 3 | . . . 1 . . . . 2 . . . Sentry 12 | . . 4 3 . . . 2 1 . . 2 Specialist 2 | . . . . . . . . . . . 2 Hunter 7 | . . . 3 . 1 . . . . . 3 Programmer 6 | . . . . . . . . . . . 6 Heavy 1 | . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . 1 . . Best Kill Streak 15 | 2 3 15 5 5 1 . 3 7 1 . 2 Combat Bots Only 12 | . 3 12 4 3 1 . 1 6 1 . 2 Max Kills in Single Turn 3 | 1 2 3 2 2 1 . 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . 2 3 1 . . . 1 2 . . 1 Melee 1 | . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Hostile Shots Fired 955 | . 13 43 178 126 4 5 94 162 . 11 319 Missed 289 | . 2 18 49 44 2 1 29 47 . 5 92 Hits 666 | . 11 25 129 82 2 4 65 115 . 6 227 Melee 20 | . . . 9 . . 4 . 7 . . . Projectile 646 | . 11 25 120 82 2 . 65 108 . 6 227 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 39 | . . . 12 2 . 1 3 9 . 2 10 Actively Blocked 1 | . . . . 1 . . . . . . . Part Disruptions 7 | . . . . . . . . . . . 7 Damage Taken 10840 | . 129 566 2264 906 37 196 736 2126 . 82 3798 Core 2278 | . 51 69 369 105 . 98 145 413 . 27 1001 Absorbed by Shields 440 | . . . 172 . . . . 46 . 30 192 Redirected to Shielding 62 | . . . 62 . . . . . . . . Regen/Repaired (Parts) 201 | . 23 . . . 124 . . . . . 54 Core Remaining (%) 64 | 100 79 82 . 13 . . 65 . . 48 . Volleys Fired 327 | 25 5 34 72 71 2 . 21 29 1 . 67 Largest 3 | 2 2 2 2 2 2 . 2 2 2 . 3 Hottest 159 | 40 50 100 135 126 97 . 100 134 134 . 159 Shots Fired 680 | 50 10 64 144 141 4 . 41 54 2 . 170 Gun 560 | 50 5 45 121 141 2 . 41 17 . . 138 Cannon 88 | . . . 23 . 2 . . 34 2 . 27 Launcher 27 | . 5 19 . . . . . 3 . . . Special 5 | . . . . . . . . . . . 5 Kinetic 314 | 50 5 . 60 65 2 . 6 25 1 . 100 Thermal 184 | . . . 41 76 . . 35 26 1 . 5 Explosive 27 | . 5 19 . . . . . 3 . . . Electromagnetic 155 | . . 45 43 . 2 . . . . . 65 Robot Hit Streak 29 | 10 3 7 13 12 2 . 29 7 7 . 24 Robot Miss Streak 5 | 2 5 4 3 3 1 . 3 5 . . 2 Penetration Max 1 | . . . 1 1 . . . . . . 1 Secondary Targets 9 | . . 1 1 3 . . . . . . 4 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 Shots Hit Robots 515 | 34 4 38 110 79 2 . 34 62 1 . 151 Core Hits 226 | 13 8 29 35 29 1 . 22 40 1 . 48 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 19 | . . . 4 1 . . . 5 . . 9 Burn 1 | . . . . 1 . . . . . . . Destroy 4 | . . . . . . . . . . . 4 Blast 2 | . . . . . . . . . . . 2 Corrupt 1 | . . . 1 . . . . . . . . Sever 8 | . . . 3 . . . . 5 . . . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 75 | . . . 18 . . . . 30 . . 27 Impact . | . . . . . . . . . . . . Slashing 48 | . . . 18 . . . . 30 . . . Piercing 27 | . . . . . . . . . . . 27 Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 13 | . . . 2 . . . . 7 . . 4 Damage Inflicted 13605 | 279 221 1476 2502 1512 46 . 816 2913 31 . 3809 Guns 7172 | 279 10 450 1585 1512 16 . 816 345 . . 2159 Cannons 1521 | . . . 379 . 30 . . 502 31 . 579 Explosions 2764 | . 211 1026 200 . . . . 1098 . . 229 Melee 2116 | . . . 338 . . . . 968 . . 810 Ramming . | . . . . . . . . . . . . Kinetic 4778 | 279 10 . 855 887 16 . 130 342 . . 2259 Thermal 2818 | . . 76 781 625 . . 686 505 31 . 114 Explosive 2406 | . 211 950 . . . . . 1098 . . 147 Electromagnetic 1487 | . . 450 528 . 30 . . . . . 479 Impact . | . . . . . . . . . . . . Slashing 1306 | . . . 338 . . . . 968 . . . Piercing 810 | . . . . . . . . . . . 810 Highest Corruption 19 | . 1 . . . . 18 19 2 2 2 16 Average Corruption 8 | . 1 . . . . 10 18 2 2 2 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . . 3 30 6 2 1 43 Message Errors 20 | . . . . . . 1 7 2 1 1 8 Matter Fused 11 | . . . . . . . 5 2 . . 4 Heat Flow Errors 11 | . . . . . . . 2 1 . . 8 Energy Discharges 14 | . . . . . . 1 5 . . . 8 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 9 | . . . . . . 1 4 . . . 4 Data Loss (major) 2 | . . . . . . . 1 . . . 1 Misfires 3 | . . . . . . . 2 . . . 1 Alerts 2 | . . . . . . . . . 1 . 1 Misdirections 4 | . . . . . . . 1 . . . 3 Weapon Failures 6 | . . . . . . . 2 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 273 | . 6 33 57 . . . . 70 . . 107 Projectiles 33 | . . . . . . . . 5 . . 28 Explosions 146 | . 6 33 45 . . . . 23 . . 39 Melee 94 | . . . 12 . . . . 42 . . 40 Knockbacks 10 | . . . . . . . . 2 . . 8 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 2 . . 8 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 501 | . 31 190 74 . . . . 103 . . 103 Shots 14 | . 1 5 2 . . . . 3 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | . 16 180 318 342 . . 99 198 . . 312 Average Temperature 74 | . 8 53 112 74 . . 42 78 . . 51 Received Heat Transfer 2534 | . 24 117 389 288 . . 222 942 . 63 489 Effects 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 3 | . . 2 1 . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . Parts Fried 6 | . . 3 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 1 1 1 . . Heat Transferred 5483 | . . 150 1236 1443 . . 1430 1050 50 . 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 3 . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Maximum Alert Level 2 | . . 2 1 1 . . . 1 . . 1 Low Security (%) 80 | 100 100 83 4 94 100 100 100 60 . . 96 Level 1 18 | . . 5 95 5 . . . 39 . . 3 Level 2 1 | . . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 434 | 5 116 434 361 235 100 . 35 251 . . 221 Initial 179 | . 3 46 179 125 100 . . . . . 9 Average 91 | 2 30 84 266 90 21 . 6 158 . . 55 Influence Increases 3685 | 30 168 688 665 523 45 . 142 570 . 15 839 Destroy 0b10 Robot/C 1900 | . 80 340 380 340 20 . 80 320 . . 340 Destroy 0b10 Robot/NC 155 | 30 5 25 25 15 . . 20 15 . . 20 Destroy Leader 460 | . 20 96 114 40 10 . 30 60 . . 90 Successful Hack 110 | . 11 . 21 16 14 . 12 . . . 36 Disable Machine 315 | . . 75 45 60 . . . 60 . . 75 Destroy Structure 370 | . 37 122 20 7 1 . . 55 . . 128 Partial Spotted 45 | . . . . . . . . 30 . . 15 Lose Combat Pursuer 330 | . 15 30 60 45 . . . 30 . 15 135 Influence Decreases 3487 | 25 62 373 793 598 268 . 142 346 224 . 656 Entered New Map 700 | . 2 65 247 173 123 . . . 84 . 6 Time Decay 2184 | 25 50 260 416 425 145 . 122 196 140 . 405 Lost Part 603 | . 10 48 130 . . . 20 150 . . 245 Squads Dispatched 27 | . 1 4 4 1 1 . 1 6 . . 9 Investigation 11 | . 1 3 2 . 1 . 1 1 . . 2 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 10 | . . 1 2 1 . . . 2 . . 4 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Distress Signals 8 | . 1 1 2 1 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 8 19 32 22 1 9 6 21 1 6 42 Peak Tracking Total 7 | . 4 4 7 4 2 6 3 7 1 7 7 Tactical Retreats 17 | . 1 1 4 3 . 1 . 2 . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Traps Triggered 6 | . . 1 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Machines Disabled 21 | . . 5 3 4 . . . 4 . . 5 Max in Single Turn 3 | . . 2 1 1 . . . 3 . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Machines Accessed 28 | . 3 2 5 6 3 . 1 2 . . 6 Terminals 17 | . 2 2 4 6 1 . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . 1 . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 80 | . 10 9 14 12 6 . 3 4 . . 22 Successful 39 | . 8 2 7 7 2 . 1 1 . . 11 Failed 41 | . 2 7 7 5 4 . 2 3 . . 11 Catastrophic 4 | . . . . 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 5 9 11 12 1 . . 1 . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 16 | . 5 . . . 3 . . . . . 8 Recycling Units . | . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . 2 . 3 . . . 10 Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 18 | . 4 2 4 7 . . . 1 . . . Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 10 | . 4 . . . 2 . . . . . 4 Scan Component 5 | . 2 . . . 1 . . . . . 2 Repair 4 | . 2 . . . 1 . . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . 1 . . . 6 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Retrieve Study 8 | . . . 3 . . . 1 . . . 4 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 2 4 3 3 . 1 1 . . 4 Full Trace Events 10 | . 1 2 1 1 1 . 1 1 . . 2 Feedback Events 2 | . 1 . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . . . 1 . . . 4 Parts Repaired 4 | . 2 . . . 1 . . . . . 1 Time 130 | . 52 . . . 22 . . . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Active Infowar (turns) 769 | 103 153 . . . 420 . 93 . . . . Seismic 256 | 103 153 . . . . . . . . . . Jamming 513 | . . . . . 420 . 93 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Turns Passed 7687 | 199 195 740 1002 1521 663 120 609 532 350 29 1727 Spaces Moved 4094 | 119 126 582 488 497 382 122 289 223 185 16 1065 Core 50 | 4 . . . . . 44 . 1 . . 1 Treads 272 | . . . . . . . 201 71 . . . Legs 2117 | . . . 440 497 382 78 88 29 178 16 409 Wheels 1370 | 115 126 582 48 . . . . 122 7 . 370 Hover 285 | . . . . . . . . . . . 285 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 70 120 122 50 120 80 95 190 62 Average Speed 120 | 87 82 80 118 122 144 97 166 140 186 190 115 Slowest Speed 1000 | 90 110 86 190 123 193 195 240 1000 190 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 23 49 35 68 10 83 10 6 42 6 28 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 344 | . 36 164 16 . . . . 57 . . 71 Melee . | . . . . . . . . . . . . Projectile 55 | . . . 4 . . . . 6 . . 45 AOE 289 | . 36 164 12 . . . . 51 . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Fac Total 6099 | 174 208 791 738 1271 493 122 370 347 189 15 1381 Wait 1150 | . 63 114 81 665 86 . 10 13 1 . 117 Move 4084 | 118 125 581 487 496 382 121 288 222 184 15 1065 Hop . | . . . . . . . . . . . . Pick Up 157 | 18 6 23 25 15 10 . 26 8 . . 26 Fast Attach 63 | 2 2 4 9 . . 1 8 15 . . 22 Attach 64 | 5 . 7 17 . 3 . 7 9 . . 16 Detach 6 | . . 2 1 . . . . . . . 3 Swap 67 | 1 2 9 12 12 3 . 3 11 2 . 12 Drop 118 | 5 5 17 18 12 7 . 7 17 1 . 29 Fire 327 | 25 5 34 72 71 2 . 21 29 1 . 67 Melee 60 | . . . 16 . . . . 23 . . 21 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Repaired Wheel 306 | -10/Materials | Repaired Wheel 315 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 1079 | -9/Materials | Destroyed 12 combat bots 1106 | -9/Materials | Discovered new exit (range 10) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x2 1639 | -8/Materials | Lost 5 parts (2n2u1w) 1677 | -8/Materials | Core integrity fell below 50% 1837 | -8/Materials | Lost 3 parts (2n1u) 1910 | -8/Materials | Lost 3 parts (1p1n1w) 2109 | -8/Materials | Discovered new exit (range 6) 2137 | -8/Materials | Entered Storage 2171 | -8/Storage | Build established: Scavenger-Mutant 2999 | -8/Storage | Build established: Mutant 3424 | -8/Storage | Core integrity fell below 20% 3640 | -8/Storage | Discovered new exit (range 16) 3658 | -8/Storage | Entered Factory 3658 | -7/Factory | Evolved 2 slots: Utility x2 3743 | -7/Factory | Repaired Imp. Titanium Leg 4321 | -7/Factory | Sucked down chute 4321 | -7/Factory | Entered Waste 4336 | -7/Waste | EMP discharged 4336 | -7/Waste | System corruption reached 10% 4345 | -7/Waste | Spotted C-40 Crusher 4349 | -7/Waste | Spotted C-40 Crusher 4396 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4411 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4414 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4416 | -7/Waste | Spotted C-40 Crusher 4418 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4420 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4424 | -7/Waste | Spotted C-40 Crusher 4436 | -7/Waste | EMP discharged 4437 | -7/Waste | Discovered new exit (range 10) 4441 | -7/Waste | Entered Factory 4451 | -7/Factory | Lost 4 parts (1p2u1w) 4907 | -7/Factory | Discovered new exit (range 9) 5050 | -7/Factory | Entered another Factory area 5050 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5214 | -6/Factory | Garrison activated, responded to threat 5314 | -6/Factory | Lost 7 parts (4n2u1w) 5448 | -6/Factory | Lost 5 parts (1p3n1u) 5509 | -6/Factory | Identified exit to Lower Caves 5582 | -6/Factory | Entered Lower Caves 5583 | -6/Lower Caves | Encountered a Warlord checkpoint 5613 | -6/Lower Caves | Build established: Scavenger-Mutant 5854 | -6/Lower Caves | Discovered new exit (range 13) 5932 | -6/Lower Caves | Entered another Lower Caves area 5934 | -6/Lower Caves | Core integrity fell below 50% 5950 | -6/Lower Caves | Discovered new exit (range 8) 5961 | -6/Lower Caves | Entered Factory 5961 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6556 | -5/Factory | Core integrity fell below 50% 6593 | -5/Factory | Lost 6 parts (2p2n2u) 7250 | -5/Factory | System corruption reached 10% 7348 | -5/Factory | Repaired Antigrav System+ 7396 | -5/Factory | Core integrity fell below 20% 7591 | -5/Factory | Lost 4 parts (1p1n2w) 7680 | -5/Factory | Lost 3 parts (3n) 7688 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07637_ Acquired 11 matter. 07638_ R-10 Processor collects Lgt. Ion Engine+. 07643_ Penetrated by Slug. 07644_ System corrupted: Matter fused (-7). 07646_ Penetrated by Slug. 07649_ Antigrav System+ destroyed. 07652_ Penetrated by Slug. 07659_ Slug penetrates Wall. 07662_ Penetrated by Slug. 07666_ Acquired 6 matter. 07670_ System corrupted: Heat flow error (+137). 07671_ U-05 Engineer builds a Door. 07676_ Slug penetrates Wall. 07685_ System corrupted: Heat flow error (+116). 07685_ Penetrated by Slug. 07685_ K-01 Serf destroyed. 07685_ Penetrated by Slug. 07685_ Carbon-fiber Leg destroyed. 07686_ Hyp. Gauss Rifle destroyed. 07688_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " % ! # #?# #????????#### | | # % # #?# #???????????? | | # """%""" # """#?# #???????????? | | # """ """ # """#?# #???????????? | | # """ """ # """#?# #???????????? | | # # ""#?# #???????????? | | # """ """ # ""##################?????????? | | # """ """ # # # #?????????? | | #? """ """ # # # #?????????? | | +?? ####+##### # #?????????? | | #? #??# #???# # #?????????? | | ? !#??# ##########+#####+############### | | ?#############??# ## ! # !^ | | ????????????????# ## | # ^^ ############### | | ????????????????# ## # !!/ #?######??????? | | ????????????????#u## %*# #?""" #??????? | | ############????# ######+### # """ #??????? | | #????# % # """ !#??????? | | #????+ + #??????? | | #????## h##+####### #??????? | | #?????# R # #? #??????? | | """ """ #?????# g # " #??######??????? | | """ """ #?????# # #??????????????? | | """ """ #?????# # " #??????????????? | | #?????# u # #??????????????# | | "" """ #?????# g @#########????????????? | | S"" """ #?????+ ??????? | | "" """ #???? # %= ###########?????????????? | | #??? # #?????????????????????????? | | ################## #?????????????????????????? | | o h #?????????????????????????? | | % #?????????????????????????? | | #####################+##?????????????????????????? | | ####???????????????? ??????????????????????????# | | #??????????????????? ??????????????????????????# | | #?????????????????? """????????????????# ###### | | #?????????????????? """??????????????????" | | ??????????????????# """ ????????????????????????# | | ??????????????????# ????????????????????????# | | ??????????????????########???????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 29 Energy Capacity 490 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 26 Target Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 65% | -10/Materials Wheel | 77% | -10/Materials Imp. Titanium Leg | 24% | -7/Factory Antigrav System | 1% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed AssembledGaussScythe Manual? 0 Play Time 02:56:05 Cumulative 43.8 hours Start 2025.11.24 @ 16:22:35 End 2025.11.25 @ 13:34:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39840523-dcf4-4fe5-b35a-448d5ccc1869