Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 11:27:24 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (74) 370 Value Destroyed (1564) 1564 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 3187 Bonus ------- High Alert Combat Kills 213 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 20/100 System Corruption 3% Temperature Cool (36) Movement Flying (172) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Spread Laser > --- INVENTORY (15) --- Improved VTOL Module Improved VTOL Module Medium Storage Unit Medium Matter Pod (100) Sensor Array Hacking Suite Hacking Suite Trap Extractor (0/4) Field Recycling Unit (0) Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heat Sink Medium Matter Pod Sensor Array Hacking Suite Tractor Beam Tractor Beam Trap Extractor Field Recycling Unit Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 65 | . 10 55 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 17 | . 2 15 Treads 3 | . . 3 Leg . | . . . Wheel 10 | . 2 8 Hover . | . . . Flight 4 | . . 4 Utility 5 | . 2 3 Device 2 | . 1 1 Storage 2 | . 1 1 Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 40 | . 6 34 Energy Gun 18 | . 1 17 Energy Cannon 1 | . . 1 Ballistic Gun 8 | . . 8 Ballistic Cannon 6 | . 5 1 Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes 7 | . . 7 Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 7 | . . 7 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 96 92 Engine 11 | . 14 10 Treads 6 | . . 8 Leg 6 | . 24 . Wheel 10 | . 3 13 Device 3 | . 11 1 Storage 11 | . 14 11 Hackware 7 | . . 9 Energy Gun 17 | . 1 23 Ballistic Gun 7 | . . 10 Ballistic Cannon 8 | . 25 2 Launcher 1 | . . 1 Peak Build Rating 24 | . 8 24 Average Rating 14 | . 7 17 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 37 | 11 20 37 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 10 15 Average Capacity 10 | . 9 11 Most Carried 15 | . 10 15 Average Carried 9 | . 8 9 Final Capacity 15 | 8 10 15 Final Carried 14 | 6 8 14 Class Distribution -------------------- 63% | Gunner 27% | Mutant 5% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1503 | 200 228 1075 Remotely . | . . . Salvage Created 2032 | . 202 1830 Parts 161 | . 15 146 Haulers Intercepted 6 | . 1 5 Recyclers Shooed 1 | . . 1 Parts Field Recycled 10 | . . 10 Retrieved Matter 48 | . . 48 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 47 | . 8 39 Guns 22 | . . 22 Cannons 10 | . 8 2 AOE 15 | . . 15 Classes Destroyed 10 | . 4 6 Worker 4 | . . 4 Builder 6 | . . 6 Tunneler 1 | . . 1 Hauler 6 | . 1 5 Recycler 1 | . . 1 Operator 5 | . 1 4 Watcher 4 | . . 4 Swarmer 18 | . 4 14 Grunt 20 | . 4 16 Sentry 9 | . . 9 Best Kill Streak 13 | . 3 13 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 4 | . 1 4 Gunslinging 1 | . . 1 Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 299 | . 49 250 Missed 92 | . 20 72 Damage Taken 2425 | . 297 2128 Core 461 | . 59 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 96 | . 94 2 Core Remaining (%) 88 | 100 76 . Volleys Fired 128 | . 42 86 Largest 4 | . 2 4 Hottest 231 | . 70 231 Shots Fired 361 | . 81 280 Gun 247 | . 3 244 Cannon 101 | . 78 23 Launcher 13 | . . 13 Special . | . . . Kinetic 170 | . 78 92 Thermal 77 | . . 77 Explosive 13 | . . 13 Electromagnetic 101 | . 3 98 Robot Hit Streak 11 | . 5 11 Robot Miss Streak 12 | . 12 8 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 175 | . 35 140 Core Hits 110 | . 11 99 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Blast 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4123 | . 725 3398 Guns 1851 | . 30 1821 Cannons 939 | . 694 245 Explosions 1331 | . . 1331 Melee . | . . . Ramming 2 | . 1 1 Kinetic 1385 | . 694 691 Thermal 895 | . . 895 Explosive 749 | . . 749 Electromagnetic 1092 | . 30 1062 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 2 | . . 2 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 5 | . . 5 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 37 | . 7 30 Projectiles 7 | . 7 . Explosions 30 | . . 30 Melee . | . . . Knockbacks 8 | . 8 . Impact . | . . . Kinetic 8 | . 8 . Secondary . | . . . Self-Inflicted Damage 216 | . . 216 Shots 7 | . . 7 Rammed 5 | . . 5 Targets Rammed 6 | . 1 5 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 481 | . 174 481 Average Temperature 99 | . 55 111 Received Heat Transfer 498 | . 84 414 Effects 7 | . . 7 Energy Bleed 4 | . . 4 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . . 7 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1511 | . . 1511 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . . 7 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 1065 | . 217 1065 Initial 51 | . . 51 Average 396 | . 114 490 Maximum Alert Level 3 | . 1 3 Low Security (%) 38 | . 99 18 Level 1 16 | . . 22 Level 2 23 | . . 30 Level 3 21 | . . 28 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 2 8 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 4 | . 2 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 76 | . 18 58 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts 65 | . . 65 Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed 6 | . . 6 Reused 3 | . . 3 Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Objects Rigged 2 | . . 2 Exploded 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 7 11 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 57 | . 20 37 Successful 34 | . 10 24 Failed 23 | . 10 13 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 30 | . 12 18 Terminals 41 | . 15 26 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units 6 | . 3 3 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . 4 8 Robot Analysis 2 | . 1 1 Branch Access Points 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 2 | . 1 1 Locate Traps 3 | . 1 2 Recall Assault 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks 5 | . 2 3 Process 1 | . . 1 Report Inventory 2 | . 1 1 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 2 5 Terminals 7 | . 2 5 Botnet 5 | . 2 3 Detonate 1 | . . 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 3 | . . 3 Used 3 | . . 3 Hacking Detections 18 | . 7 11 Full Trace Events 6 | . . 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 130 | . 26 104 Parts Recycled . | . . . Recycled Matter 165 | . . 165 Retrieved Matter 372 | . . 372 Retrieved Components 2 | . 2 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2233 | . 558 1675 Spaces Moved 1265 | 1 335 929 Core . | . . . Treads 291 | . . 291 Legs 299 | 1 298 . Wheels 666 | . 37 629 Hover . | . . . Flight 9 | . . 9 Fastest Speed 80 | 120 80 80 Average Speed 119 | 120 115 120 Slowest Speed 240 | 120 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 2 68 71 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 96 | . . 96 Melee . | . . . Projectile . | . . . AOE 96 | . . 96 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1702 | . 424 1278 Wait 120 | . 26 94 Move 1263 | . 334 929 Hop . | . . . Pick Up 23 | . 4 19 Fast Attach 16 | . 4 12 Attach 10 | . 2 8 Detach 6 | . 2 4 Swap 39 | . 4 35 Drop 26 | . 5 21 Fire 128 | . 42 86 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 5 | . . 5 Escape Stasis . | . . . Rewire . | . . . Trap 65 | . . 65 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 480 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Repaired Lgt. Cannon 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Weapon x2 1006 | -9/Materials | Build established: Gunner 1106 | -9/Materials | Lost 7 parts (1p1n5w) 1115 | -9/Materials | Destroyed 8 combat bots 1324 | -9/Materials | Repaired Corrupted Hacking Suite 1442 | -9/Materials | Core integrity fell below 50% 1542 | -9/Materials | Discovered new exit (range 11) 1543 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Identified exit to Storage 1759 | -9/Materials | First assault squad dispatched 1989 | -9/Materials | Discovered new exit (range 4) 2209 | -9/Materials | Core integrity fell below 20% 2234 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Testing... Scanning machine control network... Found 2 applicable machines. 074K5F71ST: Fusion Modulator JJ5H1BVNZ2: Neutrino Reactor Infected machine control systems. 02205_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 02209_ Wheel destroyed. 02212_ Imp. Medium Laser destroyed. 02213_ Neutrino Reactor detonated. 02213_ U-05 Engineer destroyed. 02213_ S-10 Pest destroyed. 02213_ Terminal disabled. 02213_ Wheel destroyed. 02213_ Destroyed Wheel. 02213_ S-10 Pest destroyed. 02217_ Dropped Imp. Medium Laser. 02218_ Acquired Imp. Medium Laser. 02230_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #????? | | ????????????????????# #????? | | ??????????? ????????# #????? | | ?????????# ????????# #???## | | ?????????# ????????# #??? | | ?????????# ???????# #???? | | ?????????# ???????# #???? | | ?????????# ???????# #????? | | ????????## ######## #????? | | ????????# = *% [ ###### | | ????????# =% = = | | ????? + T= / | | ??????? # = *%= | | ????????# =%!%############# | | ????????# =[[ #?????????? | | ????????# =* "#?????????? | | ????????# [%= "#?????????? | | ????????# =%=""#?????????? | | ????????# "#?????????? | | ????????# ###?????????? | | ????????# [ #???????????? | | ????????# #???????????? | | ????########+## #???????????? | | ????# """ ## #???????????? | | ????# "Y" ## #???????????? | | ????#@" "g # ???????????? | | ????# % Y # #??????????? | | ????# s # > +??????????? | | ????#]s """# #??????????? | | ????# """## ##??????????? | | ????# """## #???????????? | | ????# #? +???????????? | | ????##########? ????????????? | | ??????????????? ????????????? | | ??????????????? ????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilBiometalBoomstick Manual? 0 Play Time 00:17:34 Cumulative 910.0 hours Start 2024.08.31 @ 11:13:46 End 2024.08.31 @ 11:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1100 Rogue 820 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75069dfa-1e8d-411f-a14c-643f54bfee30