Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 11:09:18 Player: LightKnight Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (66) 330 Value Destroyed (2370) 2370 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2260) 2260 TOTAL SCORE: 14280 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 88 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Energy Well (600) Enhanced Quantum Rifle Enhanced Nova Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Quantum Reactor Experimental Energy Well Backup Laser VII Enhanced Nova Cannon Remote Datajack [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Slots Evolved 18 | . . . . . 4 . . 2 . . 2 2 . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Utility 13 | . . . . . 2 . . 2 . . 2 1 . 2 . 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 1 6 4 3 4 7 11 5 1 9 . 7 12 10 5 5 2 . . 4 6 Power 14 | . 1 1 . 1 1 3 . . 1 . 2 1 . . 2 . . . 1 . Engine 9 | . 1 1 . 1 1 2 . . 1 . . 1 . . 1 . . . . . Core 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 19 | . 1 1 . 2 2 . . . 3 . . 2 6 1 . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 9 | . 1 1 . 2 2 . . . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 2 6 . . . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Utility 39 | . 3 1 1 . 3 1 2 1 3 . 4 7 4 3 1 2 . . 2 1 Device 17 | . 1 1 . . 3 . 1 . 1 . . 4 . 2 . 2 . . 1 1 Storage 1 | . . . . . . . . . . . . . . . 1 . . . . . Processor 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Hackware 12 | . . . . . . . 1 . . . 3 3 4 1 . . . . . . Protection 7 | . 2 . . . . 1 . 1 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 1 1 2 1 1 7 3 . 2 . 1 2 . 1 2 . . . . 5 Energy Gun 10 | 1 . 1 . 1 . 4 1 . 1 . . . . . . . . . . 1 Energy Cannon 7 | . 1 . 1 . . . . . . . . 1 . . . . . . . 4 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 2 1 . 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 1 1 . . . . Parts Lost 46 | . . 3 . . . 4 . . 3 . 7 . 9 . 3 . . 1 3 13 Power 7 | . . . . . . 2 . . 1 . . . . . 1 . . 1 . 2 Propulsion 8 | . . . . . . . . . 1 . 1 . 4 . . . . . 1 1 Utility 22 | . . . . . . 1 . . 1 . 3 . 5 . 1 . . . 2 9 Weapon 9 | . . 3 . . . 1 . . . . 3 . . . 1 . . . . 1 Highest Loss Streak 12 | . . 2 . . . 2 . . 3 . 4 . 8 . 3 . . 1 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 96 77 99 99 98 100 92 98 100 93 70 78 75 75 58 56 52 64 53 Engine 9 | . 14 14 14 13 18 9 9 7 6 7 . 4 4 9 9 4 4 . . . Core 3 | . . . . . . 7 9 7 7 7 11 . . . . . . . 2 3 Leg 18 | . 28 28 28 28 27 27 27 23 22 23 18 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 9 21 2 . . . . . . Device 10 | . 8 14 4 . 17 14 9 7 7 7 5 16 11 7 10 10 13 13 14 17 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 5 . . . . . . . . . Processor 6 | . . . 9 14 9 9 9 7 7 7 6 5 5 5 5 4 4 4 7 8 Hackware 10 | . . . . . . . 3 7 7 7 17 27 26 36 35 28 26 26 24 15 Protection 3 | . 2 . . . . 2 5 7 14 15 12 . . . . . . . . . Energy Gun 7 | . 16 12 . 8 9 14 12 7 8 15 10 . . 4 . . . . . . Energy Cannon 3 | . 11 12 3 14 1 . . . . . . 2 . . . . . . . . Launcher 2 | . . . 3 6 7 2 1 . 4 . . . . . . . . . . . Peak Build Rating 95 | 6 7 15 18 26 45 45 43 47 51 51 61 63 75 59 74 64 60 60 95 89 Average Rating 43 | 6 6 11 15 22 43 41 42 47 49 50 57 54 67 56 63 56 59 59 88 75 On Entrance 40 | 6 6 7 13 18 26 45 43 43 47 50 51 17 63 46 59 55 59 60 59 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 14 20 20 22 40 40 41 37 50 43 45 18 12 7 7 6 6 6 24 35 Greatest Support 56 | 20 20 25 25 38 56 56 56 56 56 56 56 21 32 16 7 7 7 7 24 24 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 7 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 6 | 6 7 7 7 7 7 7 7 7 7 6 5 4 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 7 8 8 8 8 7 5 8 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 62% | Mutant 14% | Hacker-Mutant 10% | Wizard-Mutant 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Extension Wizard-Mutant | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/DSF Wizard-Ninja | -1/Access Hacker-Scout | -1/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Matter Collected 1253 | 200 70 30 30 60 187 134 52 . 205 . 100 90 . . 34 . . . . 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2625 | . 165 91 . 49 1092 256 178 . 390 . 313 . . . 30 . . . . 61 Parts 143 | . 17 3 . 4 43 16 10 . 28 . 16 . . . 3 . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . . . . Prevented 26 | . . . . . . . . . 24 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Combat Hostiles Destroyed 51 | . 6 2 . 4 15 6 4 . 6 . 7 . . . . . . . . 1 Guns 13 | . 5 . . . 2 2 1 . 1 . 1 . . . . . . . . 1 Cannons 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . AOE 25 | . . . . 2 8 3 3 . 3 . 6 . . . . . . . . . Classes Destroyed 10 | . 3 . . . 4 . . . 2 . . . . . . . . . . 1 Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . Builder 5 | . . . . . 3 . 1 . . . 1 . . . . . . . . . Watcher 7 | . 2 . . . 3 . 1 . . . . . . . 1 . . . . . Swarmer 16 | . 5 . . 3 . 2 2 . . . 4 . . . . . . . . . Grunt 26 | . 1 2 . 1 13 . 2 . 4 . 3 . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 1 4 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | . 3 1 . 3 5 2 3 . 2 . 4 . . . 1 . . . . 1 Combat Bots Only 4 | . 3 1 . 3 4 2 3 . 2 . 4 . . . . . . . . 1 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 2 . 1 . 3 . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 2 2 . 1 . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Hostile Shots Fired 515 | . 41 18 . 8 31 60 14 . 43 1 92 . 20 . 13 . . 1 20 153 Missed 171 | . 16 3 . 1 9 21 4 . 12 1 26 . 6 . 7 . . . 7 58 Damage Taken 6908 | . 200 408 . 116 297 485 134 . 761 . 1175 . 682 . 188 . . 91 253 2118 Core 2797 | . 30 104 . 26 47 120 32 . 96 . 333 . 230 . 90 . . 77 83 1529 Absorbed by Shields 247 | . . . . . 110 115 . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . 41 . . . . . . Core Remaining (%) 78 | 100 . . . 36 . . 63 . . 86 60 . 77 . 92 100 . 94 . . Volleys Fired 168 | . 20 8 . 5 41 29 20 . 17 . 13 4 . . . . . . . 11 Largest 2 | . 2 2 . 2 2 2 2 . 2 . 2 1 . . . . . . . 1 Hottest 138 | . 100 100 . 115 94 138 138 . 110 . 110 98 . . . . . . . 120 Shots Fired 266 | . 38 15 . 8 62 55 25 . 32 . 16 4 . . . . . . . 11 Gun 175 | . 27 7 . 1 41 49 14 . 24 . 6 . . . . . . . . 6 Cannon 33 | . 11 8 . 5 . . . . . . . 4 . . . . . . . 5 Launcher 49 | . . . . 2 21 6 2 . 8 . 10 . . . . . . . . . Special 9 | . . . . . . . 9 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 94 | . 18 8 . 5 . 39 9 . . . . 4 . . . . . . . 11 Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . Electromagnetic 161 | . 20 7 . 1 62 16 7 . 32 . 16 . . . . . . . . . Robot Hit Streak 13 | . 5 4 . 1 4 8 7 . 13 . 12 . . . . . . . . 6 Robot Miss Streak 5 | . 4 3 . 2 5 4 2 . 2 . 4 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 165 | . 18 9 . 3 32 35 16 . 28 . 10 . 5 1 3 . . . . 5 Core Hits 95 | . 8 1 . 6 26 12 8 . 11 . 18 . . 1 1 . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 1 . . . 2 . . 1 . . . 1 . . . . . . . Burn 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Corrupt 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 35 | . . . . . . 14 . . . . . . 5 1 5 2 . . 6 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . 5 1 5 2 . . 6 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 14 . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5281 | . 347 160 . 282 1553 594 306 . 582 . 849 . 239 43 107 . . . . 219 Guns 1817 | . 138 39 . . 472 331 204 . 323 . 126 . . . . . . . . 184 Cannons 296 | . 138 106 . 52 . . . . . . . . . . . . . . . . Explosions 2709 | . 71 . . 230 1071 263 92 . 259 . 723 . . . . . . . . . Melee 384 | . . . . . . . . . . . . . 234 43 107 . . . . . Ramming 75 | . . 15 . . 10 . 10 . . . . . 5 . . . . . . 35 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 1372 | . 234 106 . 52 112 336 111 . . . 237 . . . . . . . . 184 Explosive 230 | . . . . 230 . . . . . . . . . . . . . . . . Electromagnetic 3220 | . 113 39 . . 1431 258 185 . 582 . 612 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . . . . . . . . 234 43 107 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 4 4 . . . 2 . 2 . . . . . . 2 Average Corruption 3 | . . . . . 2 3 4 . . . 1 . 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . 3 11 9 . . . 1 . . . . . . . . 1 Message Errors 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . Matter Fused 7 | . . . . . 2 1 3 . . . . . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . 2 3 . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 4 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 68 | . . . . . 9 28 5 . . . 1 . 12 . 13 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 43 | . . . . . 9 28 5 . . . 1 . . . . . . . . . Melee 25 | . . . . . . . . . . . . . 12 . 13 . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . 58 22 121 . . 19 . 114 . 2 . . . . . . 15 Shots 20 | . . . . 2 2 5 . . 2 . 9 . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 1 . . . . . . 8 Targets Rammed 14 | . . 2 . . 2 . 1 . . . . . 1 . . . . . . 8 Kicked 5 | . . 2 . . 2 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 106 90 . 120 24 240 324 . 3 . 22 38 . . . . . . . 40 Average Temperature 72 | . 43 41 . 54 9 105 139 . 2 . 12 21 . . . . . . . 17 Received Heat Transfer 879 | . 18 66 . . 126 96 45 . 108 . 234 . . . 9 . . . . 177 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 8 . . . 2 . . . . . . . . . . . Combat Hostiles 7 | . . . . . 5 . . . 2 . . . . . . . . . . . Parts Fried 23 | . . . . . 18 1 3 . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . 1 1 2 2 . . . 1 . . . . . . . . . Heat Transferred 2459 | . 544 222 . 111 150 725 222 . . . 300 . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . 3 2 . . 2 . 4 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Peak Influence 432 | . 186 78 . 99 285 432 341 154 . . 125 79 12 60 65 42 38 28 88 132 Initial 210 | . . 23 . . . 185 210 154 . . 46 56 7 . 29 28 23 28 10 56 Average 108 | . 98 37 . 71 103 344 277 154 . . 47 46 6 38 45 30 36 23 35 82 Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . . . . . . . . . Low Security (%) 81 | 100 100 100 . 100 88 1 . 100 . . 100 100 100 100 100 100 100 100 100 100 Level 1 12 | . . . . . 11 48 100 . . . . . . . . . . . . . Level 2 6 | . . . . . . 49 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 5 . . . . . 3 1 1 1 . . . . 1 . Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . Reinforcement 8 | . 1 . . . 4 . . . . . 2 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Distress Signals 7 | . 1 . . . 2 . 1 . . . . . . . 1 . . . 2 . Communications Jammed 21 | . . . . . . . . . . . . . . . 9 . . . 12 . Distress Signals 18 | . . . . . . . . . . . . . . . 9 . . . 9 . Times Spotted 152 | . 13 5 . 3 26 10 9 . 10 1 14 . 4 5 6 . . . 16 30 Peak Tracking Total 24 | . 4 2 . 2 5 4 3 . 3 1 7 1 3 3 5 . . 1 10 24 Tactical Retreats 13 | . . 2 . . . 1 . . 3 . . . 1 . . . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Traps Triggered 8 | . . . . . 3 3 . . . . . . 1 . . . . . . 1 Indirectly 2 | . . . . . 1 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Machines Disabled 8 | . 1 . . . 2 1 2 . . . 1 . . . 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . 1 . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Machines Accessed 36 | . 3 . 2 1 2 1 1 . 1 . 3 7 . 6 2 2 2 . 2 1 Terminals 21 | . 2 . . . 1 1 1 . 1 . 2 4 . 3 1 2 2 . . 1 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . . . 2 . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 77 | . 5 . 2 1 3 1 2 . 2 . 5 23 . 19 2 4 4 . 2 2 Successful 48 | . 2 . 2 1 1 1 1 . 2 . 2 7 . 17 2 3 3 . 2 2 Failed 28 | . 3 . . . 2 . 1 . . . 3 16 . 1 . 1 1 . . . Catastrophic 7 | . . . . . . . . . . . 2 5 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . Manual 12 | . 2 . 1 . . . . . . . 2 1 . 4 . . 2 . . . Terminals 51 | . 3 . . . 2 1 2 . 2 . 4 18 . 8 1 4 4 . . 2 Fabricators 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Repair Stations 5 | . . . . . . . . . . . . 1 . 3 . . . . 1 . Recycling Units 7 | . 2 . . . . . . . . . . 4 . . 1 . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Terminal Hacks 31 | . 1 . 2 1 . 1 1 . 2 . 1 6 . 7 1 3 3 . . 2 Record 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 1 . 3 . 1 . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . Open DSF 5 | . . . . . . . . . . . 1 1 . 1 . 1 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Security Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 3 . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 1 . 1 . . . 2 5 . 3 1 1 2 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 7 . . . . . . . . . . 2 . . 3 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . . go_dormant 1 | . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . Attached 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Total Allies 10 | . . 5 . . . 4 1 . . . . . . . . . . . . . Largest Group 5 | . . 5 . . . 4 1 1 . . . . . . . . . . . . Highest-Rated Group 118 | . . 87 . . . 118 15 15 . . . . . . . . . . . . Highest-Rated Ally 39 | . . 31 . . . 39 15 15 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 17 . . . 29 3 . . . . . . . . . . . . . Total Damage 468 | . . 175 . . . 245 48 . . . . . . . . . . . . . Kills 9 | . . 3 . . . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Turns Passed 7143 | 2 464 524 423 494 698 709 315 86 764 83 575 532 142 290 195 168 36 14 258 371 Spaces Moved 6919 | 1 322 403 349 380 461 474 209 70 570 66 393 772 125 571 425 371 87 30 504 336 Core 106 | . . . . . . . . . . . 20 51 3 . . . . . . 32 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3678 | 1 322 403 349 380 461 474 209 70 570 66 373 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 956 | . . . . . . . . . . . . 721 122 113 . . . . . . Flight 2179 | . . . . . . . . . . . . . . 458 425 371 87 30 504 304 Fastest Speed 32 | 120 120 120 120 120 123 123 123 123 123 123 50 50 32 40 40 40 40 40 40 40 Average Speed 86 | 120 120 120 120 122 123 123 123 123 123 123 124 56 76 40 40 40 40 40 40 44 Slowest Speed 190 | 120 120 120 120 125 123 123 123 123 125 123 190 110 120 56 40 40 40 40 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . 3 2 4 1 . 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 51 63 76 67 42 36 23 2 92 8 13 22 94 15 29 11 3 41 18 25 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 . . . 1 . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 3 3 . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . . 3 . . 1 2 . . 6 4 Terrain Destroyed 80 | . 2 . . 20 16 8 . . 12 . 5 3 . . 1 2 . . 6 5 Melee 11 | . . . . . . . . . . . . . . . 1 2 . . 6 2 Projectile 6 | . . . . . . . . . . . . 3 . . . . . . . 3 AOE 63 | . 2 . . 20 16 8 . . 12 . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac DSF Fac Ext Res Res DSF Acc Gar Total 7737 | 1 363 429 353 404 529 540 247 70 597 68 466 863 158 624 441 382 86 31 545 540 Wait 385 | . . 10 . 1 2 3 7 . . . 40 64 5 44 2 11 . . 35 161 Move 6861 | . 321 402 348 379 460 472 208 69 569 65 392 771 124 564 420 362 84 29 494 328 Hop 18 | . . . . . . . . . . . . . . 3 2 4 1 . 4 4 Pick Up 45 | . 7 . 1 5 9 4 2 . . 3 3 6 . 2 . . 1 1 1 . Fast Attach 44 | . 3 . 1 2 1 3 1 . 2 . . 9 10 4 3 1 . . 2 2 Attach 29 | . . 1 2 . 4 1 . 1 3 . 5 3 . 1 1 1 . . 2 4 Detach 16 | . . . 1 2 . . . . . . 2 1 . 1 3 . . . 1 5 Swap 29 | 1 3 3 . 2 2 7 4 . 4 . 2 . . . 1 . . . . . Drop 62 | . 9 3 . 8 8 4 4 . 1 . 9 5 . 4 4 1 . 1 . 1 Fire 168 | . 20 8 . 5 41 29 20 . 17 . 13 4 . . . . . . . 11 Melee 35 | . . . . . . 14 . . . . . . 5 1 5 2 . . 6 2 Ram 9 | . . . . . . . . . . . . . 1 . . . . . . 8 Kick 5 | . . 2 . . 2 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 3 . . . . . . 13 . . . . . . 14 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Upp x2 / DSF) -5/DSF -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 4 exits: *Res x3 / DSF) -2/Research (discovered 6 exits: Acc x3 / Qua x2 / DSF) -2/DSF -1/Access -1/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 443 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered Mines 485 | -10/Mines | Met a Derelict bent on vengeance 726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Discovered new exit (range 16) 752 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 771 | -10/Mines | Discovered new exit (range 9) 915 | -10/Mines | Assembled infested the area 920 | -10/Mines | Assisted by a Guerilla fighting off Assembled 964 | -10/Mines | Core integrity fell below 50% 991 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Met 8R-AWN 1041 | -10/Exiles | Met EX-HEX 1078 | -10/Exiles | Met EX-BIN 1091 | -10/Exiles | Aligned with FarCom system 1092 | -10/Exiles | Given EX-Vault access code 1121 | -10/Exiles | Opened EX-Vault 1131 | -10/Exiles | Found 0b10 Alert Chip 1158 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1244 | -10/Exiles | Met EX-DEC 1287 | -10/Exiles | Visited The Gauntlet 1402 | -10/Exiles | Discovered new exit (range 12) 1414 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1414 | -10/Exiles | Entered Mines 1603 | -9/Mines | Met a Derelict shopkeep closing up shop 1672 | -9/Mines | Learned Materials interactive machine intel 1673 | -9/Mines | Discovered new exit (range 8) 1682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1909 | -8/Materials | Loaded intel: 19 interactive machine locations 2493 | -8/Materials | Garrison activated, responded to threat 2605 | -8/Materials | Identified exit to Garrison 2606 | -8/Materials | Entered Garrison 2747 | -8/Garrison | Installed Relay Interface Framework 2834 | -8/Garrison | Triggered checkpoint 2888 | -8/Garrison | Garrison Relay disabled 3273 | -8/Garrison | Discovered new exit (range 10) 3294 | -8/Garrison | Triggered checkpoint 3315 | -8/Garrison | Entered Materials 3586 | -8/Materials | Discovered new exit (range 16) 3630 | -8/Materials | Entered Factory 3630 | -7/Factory | Accompanied by 1 ally 3630 | -7/Factory | Evolved 2 slots: Utility x2 3643 | -7/Factory | Discovered new exit (range 9) 3716 | -7/Factory | Entered Lower Caves 4105 | -7/Lower Caves | Spotted B-75 Beast 4396 | -7/Lower Caves | Destroyed B-75 Beast 4416 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4441 | -7/Lower Caves | Learned 12 Factory zone layouts 4464 | -7/Lower Caves | Discovered new exit (range 14) 4480 | -7/Lower Caves | Entered another Lower Caves area 4537 | -7/Lower Caves | Discovered new exit (range 8) 4563 | -7/Lower Caves | Entered Factory 4563 | -6/Factory | Evolved 2 slots: Utility x2 4961 | -6/Factory | Build established: Hacker-Mutant 5073 | -6/Factory | Lost 4 parts (1n1u2w) 5132 | -6/Factory | Discovered new exit (range 12) 5138 | -6/Factory | Entered another Factory area 5138 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5154 | -5/Factory | Lost 3 parts (2u1w) 5500 | -5/Factory | Identified exit to Upper Caves 5648 | -5/Factory | Identified exit to DSF 5670 | -5/Factory | Entered DSF 5745 | -5/DSF | Additional patrols routed to DSF 5757 | -5/DSF | Discovered new exit (range 15) 5788 | -5/DSF | Lost 8 parts (3n5u) 5812 | -5/DSF | Entered Factory 5812 | -4/Factory | Evolved 2 slots: Utility x2 5870 | -4/Factory | Repaired Chainsword 5916 | -4/Factory | Spotted B-86 Titan 5972 | -4/Factory | Discovered new exit (range 7) 5991 | -4/Factory | Identified exit to Upper Caves 5991 | -4/Factory | Identified exit to Extension 5991 | -4/Factory | Central database locked down 6083 | -4/Factory | Build established: Wizard-Mutant 6102 | -4/Factory | Entered Extension 6289 | -4/Extension | Spotted B-86 Titan 6292 | -4/Extension | Spotted B-86 Titan 6296 | -4/Extension | Discovered new exit (range 3) 6297 | -4/Extension | Entered Research 6297 | -3/Research | Evolved 2 slots: Utility x2 6306 | -3/Research | Identified exit to DSF 6325 | -3/Research | Lost 3 parts (1p1u1w) 6352 | -3/Research | Found Prototype Device 6352 | -3/Research | Identified Exp. Thermal Shield 6428 | -3/Research | Discovered new exit (range 4) 6437 | -3/Research | Identified exit to Research 6465 | -3/Research | Entered another Research area 6465 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6468 | -2/Research | Identified exit to Quarantine 6468 | -2/Research | Identified exit to Access 6499 | -2/Research | Identified exit to DSF 6501 | -2/Research | Entered DSF 6510 | -2/DSF | Discovered exit to Access (range 12) 6515 | -2/DSF | Entered Access 6515 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6658 | -1/Access | Spotted B-99 Colossus 6713 | -1/Access | Build established: Wizard-Ninja 6773 | -1/Access | Identified exit to Garrison 6773 | -1/Access | Entered Garrison 6803 | -1/Garrison | Lost 3 parts (1n2u) 6932 | -1/Garrison | Learned Access security intel 6932 | -1/Garrison | Learned Access security intel 7053 | -1/Garrison | Triggered checkpoint 7135 | -1/Garrison | Spotted B-99 Colossus 7136 | -1/Garrison | Core integrity fell below 50% 7140 | -1/Garrison | Core integrity fell below 20% 7144 | -1/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07131_ Adv. ECM Suite destroyed. 07132_ Slug penetrates Wall. 07132_ Adv. Hacking Suite destroyed. 07134_ Slammed into P-80 Master. 07135_ Slug penetrates Wall. 07136_ System corrupted: Matter fused (-8). Garrison Door activated. 07138_ Adv. Transmission Jammer destroyed. 07138_ Slammed into S-43 Plague. 07139_ Hacking Suite destroyed. 07139_ Penetrated by Slug. 07140_ Hacking Suite destroyed. 07141_ Slug penetrates G-73 Enforcer. 07141_ Slug penetrates Reinforced Barrier. 07141_ Slug penetrates Wall. 07142_ Penetrated by Slug. 07144_ ALERT: Dispatching investigation squad to Access. 07144_ Penetrated by Slug. 07144_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ??????????????????# ????????????p????????????????? | | ??????????????????# ????????????p???????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ????????? ???YY???# ????????????????????????????? | | ???????## ## "## #####???????????????????????? | | ???????# h ##;##### #????????????????? | | ??????? h @ #????????????????? | | ??????? #????????????????? | | ???????# ## ## ###########????????????????? | | ???????# ## ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" g #????????????????????????? | | ???????" s s #????????????????????????? | | ???????" BB sg ####???????????#####?????? | | ???????# ## BB##s g#### #???????????#"# #?????? | | ??????## ## "#s #??# #???????????#" #?????? | | ????? x ####"######??????#" #?????? | | ????? + g ##"T"#??????#" #?????? | | ???????# p #### g "#??????#"# #?????? | | ???????###### ##g ##??#g######??????### #?????? | | ????????????# ?# #???# #?????????????# ###???? | | ????????????####??#% #???# #?????????????# #???? | | ??????????????????# g#???# #?????????????# #???? | | ??????????????????# h#???#g#????########## #???? | | ??????????????????# #???# #????# + ###???? | | ??????????????????# #???# #????# ##### ## #?????? | | ??????????????###?# #####"##???# #???? ## #?????? | | ??????????????#"### #???# #????? # #?????? | | ??????????????##[ + #####"######## #?????? | | ???????????????# ######### #?????? | | ???????????????#![#??????# ################?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 64 Defensive Hacking 39 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Kinetic Spear | -4/Factory | Scanalyzed Imp. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed CobblerSubatomicNeutralizer Manual? 0 Play Time 01:44:33 Cumulative 152.3 hours Start 2025.02.16 @ 08:57:25 End 2025.02.16 @ 11:09:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2688dc7-ba4c-4f9e-ab65-d996bde1e9a6