Cogmind - Beta 10.1 --- EXPLORER MODE // 2021.10.29 @ 15:44:42 Player: Ilyas Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1877) 1877 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-165) -165 TOTAL SCORE: 5857 Bonus ------- Friendly Fire -165 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Makeshift Transmission Jammer Propulsion Shielding Medium Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon Cooled Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Cooling System Medium Storage Unit Heavy Mace [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 9 | . 1 . 2 . 2 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . 1 . . . . 1 . . 1 Utility 3 | . . . 1 . 1 1 . . . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 80 | 8 1 4 2 6 10 13 10 10 16 Power 10 | 1 . 1 . 2 . 1 2 2 1 Engine 4 | 1 . . . 2 . 1 . . . Core 6 | . . 1 . . . . 2 2 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 . . . 2 1 2 3 4 Treads . | . . . . . . . . . . Leg 12 | 2 1 . . . 2 1 2 3 1 Wheel 2 | . . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 32 | 3 . 2 2 . 5 7 4 4 5 Device 21 | 1 . 2 1 . 4 4 2 3 4 Storage 4 | . . . 1 . 1 2 . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . . . . 1 Protection 5 | 2 . . . . . 1 1 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 1 . 4 3 4 2 1 6 Energy Gun . | . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 4 Ballistic Gun 5 | 2 . . . 2 . . . 1 . Ballistic Cannon 2 | . . . . . . 2 . . . Launcher 7 | . . 1 . 1 3 1 1 . . Special Weapon 2 | . . . . 1 . 1 . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 Parts Lost 38 | . . . . . . 8 6 1 23 Power 5 | . . . . . . 1 1 . 3 Propulsion 11 | . . . . . . 2 2 . 7 Utility 12 | . . . . . . 2 3 1 6 Weapon 10 | . . . . . . 3 . . 7 Highest Loss Streak 7 | . . . . . . 7 2 1 5 Average Slot Usage (%) 82 | . 94 93 76 84 88 91 73 92 55 Engine 4 | . 12 2 . 5 8 11 7 . . Core 8 | . . 9 10 10 8 2 5 13 6 Leg 24 | . 31 37 30 30 25 27 14 21 16 Device 13 | . 12 12 13 10 14 22 16 14 8 Storage 6 | . . . 2 10 7 7 7 7 3 Protection 5 | . 12 5 . . . . 6 13 4 Ballistic Gun 7 | . 25 24 10 9 6 . . 6 . Ballistic Cannon 3 | . . . . . . 2 7 7 2 Launcher 6 | . . . 10 6 16 15 4 7 . Naked Turns 12 | . . . . . . . . . 12 Heaviest Build 111 | 9 9 18 26 33 42 77 73 102 111 Greatest Support 77 | 20 30 30 30 30 35 48 40 52 77 Greatest Overweight (x) 5 | . . . . 1 1 2 4 3 5 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 16 | 4 4 4 8 8 8 16 12 12 12 Average Capacity 9 | 4 4 4 5 8 7 11 12 12 8 Most Carried 9 | 3 4 4 4 6 8 5 9 6 5 Average Carried 3 | . 2 3 3 3 4 3 5 3 2 Final Capacity 12 | 4 4 4 8 8 8 12 12 12 4 Final Carried 7 | 3 3 4 3 5 4 2 7 3 . Class Distribution -------------------- 53% | Hacker-Mutant 16% | Derelict-Mutant 12% | Scavenger-Mutant 6% | Hacker-Skirmisher 6% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2055 | 250 49 140 11 280 102 165 387 341 330 Remotely . | . . . . . . . . . . Salvage Created 1843 | 49 118 220 . 79 140 64 113 229 831 Parts 123 | 3 11 20 . 18 11 . 9 9 42 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 10 | . . . . . . . . 10 . Retrieved Matter 21 | . . . . . . . . 21 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 39 | 1 2 5 . . 4 2 8 6 11 Melee 3 | . . . . . . . . . 3 Guns 9 | 1 2 4 . . . . . 1 1 Cannons 16 | . . . . . . 1 5 3 7 AOE 11 | . . 1 . . 4 1 3 2 . Classes Destroyed 13 | 1 1 3 . 1 1 1 1 1 3 Worker 5 | . . . . 2 . . . . 3 Builder 8 | . . 2 . 3 2 . . . 1 Tunneler 3 | . . 1 . 1 1 . . . . Hauler 1 | . . . . . . . . . 1 Recycler 1 | . . . . . . . . . 1 Watcher 4 | . 1 . . . . . . . 3 Swarmer 11 | . . 2 . . . . 5 . 4 Grunt 18 | 1 2 3 . . 3 . 2 4 3 Brawler 2 | . . . . . . . 1 1 . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 1 1 . . 1 Hunter 3 | . . . . . . . . 1 2 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 4 | 1 3 2 . 1 4 1 3 3 4 Combat Bots Only 4 | 1 2 2 . . 4 1 3 3 3 Max Kills in Single Turn 3 | 1 1 2 . 1 3 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 1 . . 3 1 1 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 4398 | 20 32 152 17 59 114 882 429 186 2507 Core 1062 | . 10 6 . 10 18 139 28 . 851 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 92 | 100 . 93 . 97 96 . . 76 . Volleys Fired 168 | 3 7 15 . 56 9 11 14 19 34 Largest 4 | 2 2 2 . 2 3 3 2 2 4 Hottest 242 | 40 40 40 . 120 99 117 87 71 242 Shots Fired 277 | 6 14 30 . 63 17 22 18 25 82 Gun 124 | 6 14 30 . 44 6 . . 15 9 Cannon 94 | . . . . . . 7 14 6 67 Launcher 45 | . . . . 8 11 12 4 4 6 Special 14 | . . . . 11 . 3 . . . Kinetic 172 | 6 14 30 . 44 6 7 14 21 30 Thermal 60 | . . . . 11 . 3 . . 46 Explosive 45 | . . . . 8 11 12 4 4 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | 3 9 15 . 20 15 32 14 15 16 Robot Miss Streak 3 | 1 1 1 . 3 . . 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 203 | 4 11 24 . 36 13 17 15 20 63 Core Hits 122 | 2 5 11 . 20 13 16 13 14 28 Critical Hits 7 | . . 2 . . . 1 1 1 2 Critical Kills 3 | . . 1 . . . . . 1 1 Critical Parts Destroyed 4 | . . 1 . . . 1 1 . 1 Melee Attacks 11 | . . . . . . . . . 11 Impact 4 | . . . . . . . . . 4 Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5561 | 52 139 303 . 561 354 571 823 605 2153 Guns 1107 | 52 139 303 . 276 58 . . 179 100 Cannons 1857 | . . . . . . 192 335 132 1198 Explosions 1948 | . . . . 261 296 379 488 294 230 Melee 624 | . . . . . . . . . 624 Ramming 1 | . . . . . . . . . 1 Kinetic 2030 | 52 139 303 . 276 58 192 335 311 364 Thermal 958 | . . . . 24 . . . . 934 Explosive 1948 | . . . . 261 296 379 488 294 230 Electromagnetic . | . . . . . . . . . . Impact 265 | . . . . . . . . . 265 Slashing 359 | . . . . . . . . . 359 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . 2 5 . Message Errors 5 | . . . . . . . 1 4 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 238 | . . . . 3 6 . 68 . 161 Projectiles 51 | . . . . . . . 5 . 46 Explosions 87 | . . . . 3 6 . 63 . 15 Melee 100 | . . . . . . . . . 100 Knockbacks 4 | . . . . . . 2 2 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 1 2 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 54 | . . . . 20 . . . . 34 Shots 3 | . . . . 1 . . . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 712 | . 2 9 . 154 33 74 . 154 712 Average Temperature 135 | . 2 4 . 55 18 33 . 75 198 Received Heat Transfer 1800 | 18 27 114 9 . 81 117 180 117 1137 Effects 19 | . . . . . . . . . 19 Shutdowns 6 | . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . 2 Interference 6 | . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 1407 | . . . . 50 . . . . 1357 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 317 | 20 81 137 16 15 144 193 . . 317 Initial 47 | . 9 22 1 4 1 47 . . 24 Average 46 | 4 38 56 13 5 23 67 . . 97 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 . . 72 Level 1 5 | . . . . . . . . . 27 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 7 . . 5 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 4 | . . . . . 1 2 . . 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 81 | 1 3 9 2 . 9 15 10 6 26 Peak Tracking Total 7 | 1 2 2 1 . 4 7 3 3 7 Tactical Retreats 7 | . . 1 . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 5 | . . . . . 2 . . . 3 Max in Single Turn 2 | . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 6 | . 1 1 1 . 1 2 . . . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 12 | . 1 1 2 . 6 2 . . . Successful 12 | . 1 1 2 . 6 2 . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 6 . . . . Recycling Units 3 | . . . 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 2 | . 1 1 . . . . . . . Record 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 2 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . Time 78 | . . . . . 78 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . 4 2 1 7 2 . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 2 . Drone Launches 18 | . . 6 10 . . 2 . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 6100 | 109 134 763 108 1145 317 570 973 1145 836 Spaces Moved 3681 | 81 86 559 81 717 168 344 505 619 521 Core 120 | 22 . . . . . . . . 98 Treads . | . . . . . . . . . . Legs 3406 | 59 86 559 81 717 168 344 505 619 268 Wheels 65 | . . . . . . . . . 65 Hover 90 | . . . . . . . . . 90 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 153 152 50 Average Speed 142 | 100 120 120 120 128 149 139 180 175 124 Slowest Speed 300 | 120 120 120 120 150 150 180 250 215 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 8 22 75 17 78 25 6 63 60 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 8 | . . . . . . . 5 3 . Spaces Dug 27 | . . . . 27 . . . . . Terrain Destroyed 334 | . . . . 84 29 71 61 52 37 Melee . | . . . . . . . . . . Projectile 23 | . . . . 10 . . 2 . 11 AOE 311 | . . . . 74 29 71 59 52 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 4253 | 102 103 623 93 856 221 416 549 662 628 Wait 194 | . 7 32 8 56 24 38 6 2 21 Move 3672 | 80 85 558 80 716 167 343 504 618 521 Hop . | . . . . . . . . . . Pick Up 65 | 10 2 6 1 4 5 5 15 4 13 Fast Attach 6 | . . 2 . . 3 1 . . . Attach 71 | 8 1 1 2 6 7 10 10 10 16 Detach 20 | 1 . . 1 4 5 3 . 4 2 Swap 3 | . . 1 . . . 2 . . . Drop 24 | . 1 8 1 1 1 3 . 5 4 Fire 168 | 3 7 15 . 56 9 11 14 19 34 Melee 11 | . . . . . . . . . 11 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 13 | . . . . 13 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Identified exit to Materials 74 | -11/Scrapyard | Discovered exit to Materials (range 8) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Propulsion x1 203 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Discovered exit to Mines (range 11) 244 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Hacker-Mutant 580 | -10/Mines | Found the Drone Emporium 607 | -10/Mines | Found Prototype Device 609 | -10/Mines | Identified Bomb Drone Bay 969 | -10/Mines | Identified exit to Materials 969 | -10/Mines | Discovered exit to Materials (range 8) 982 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Accompanied by 2 allies 1007 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1094 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Discovered exit to Mines (range 15) 1115 | -9/Materials | Entered Mines 1115 | -9/Mines | Accompanied by 10 allies 1118 | -9/Mines | Assembled infested the area 1155 | -9/Mines | Met 8R-AWN 1853 | -9/Mines | Learned location of Zion (-7) 1884 | -9/Mines | Identified exit to Materials 1884 | -9/Mines | Discovered exit to Materials (range 5) 1908 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2232 | -9/Mines | Discovered exit to Materials (range 10) 2236 | -9/Mines | Learned location of Storage (-7) 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Accompanied by 9 allies 2260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2506 | -8/Materials | Repaired Aluminum Leg 2506 | -8/Materials | Repaired Med. Storage Unit 2532 | -8/Materials | Repaired Assault Rifle? 2551 | -8/Materials | Identified exit to Factory 2551 | -8/Materials | Discovered exit to Factory (range 14) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2652 | -7/Factory | Build established: Hacker-Gunner 2827 | -7/Factory | Identified exit to Lower Caves 2827 | -7/Factory | Discovered exit to Lower Caves (range 3) 2899 | -7/Factory | Identified exit to Garrison 3000 | -7/Factory | Build established: Hacker-Skirmisher 3136 | -7/Factory | Lost 7 parts (1p1n2u3w) 3147 | -7/Factory | Entered Lower Caves 3231 | -7/Lower Caves | Encountered a Warlord checkpoint 3367 | -7/Lower Caves | Build established: Hacker-Mutant 3813 | -7/Lower Caves | Identified exit to Lower Caves 3813 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3833 | -7/Lower Caves | Learned 4 Factory zone layouts 3993 | -7/Lower Caves | Build established: Derelict-Mutant 4120 | -7/Lower Caves | Entered another Lower Caves area 4191 | -7/Lower Caves | Identified exit to Factory 4191 | -7/Lower Caves | Discovered exit to Factory (range 8) 4384 | -7/Lower Caves | Learned 8 Factory zone layouts 4831 | -7/Lower Caves | Encountered a Warlord checkpoint 4870 | -7/Lower Caves | Learned location of 1 exit from Factory 4935 | -7/Lower Caves | Build established: Scavenger-Mutant 5265 | -7/Lower Caves | Entered Factory 5265 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5266 | -6/Factory | Identified exit to Lower Caves 5267 | -6/Factory | Identified exit to Factory 5618 | -6/Factory | Lost 3 parts (2u1w) 5710 | -6/Factory | Lost 5 parts (2n1u2w) 5792 | -6/Factory | Lost 5 parts (2p2n1w) 5838 | -6/Factory | Lost 3 parts (1n2u) 5851 | -6/Factory | Found Launcher Loader 5869 | -6/Factory | Core integrity fell below 50% 5946 | -6/Factory | Lost 3 parts (2n1w) 5971 | -6/Factory | Core integrity fell below 20% 6012 | -6/Factory | Build established: Hacker-Mutant 6101 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05947_ Lgt. Nuclear Core destroyed. 05947_ K-01 Serf cleans the Neutrino Reactor. 05947_ Slammed into K-01 Serf. 05947_ Launcher Loader permanently disabled. 05947_ Destabilizing: Short circuit. 05952_ K-01 Serf collects debris. 05958_ K-01 Serf cleans the Neutrino Reactor. 05968_ K-01 Serf collects debris. 06002_ Broken Launcher Loader destroyed. 06013_ Acquired Cmb. Airjet. 06016_ Dropped Med. Storage Unit. 06035_ K-01 Serf cleans the Terminal. 06043_ Triggered Shock Trap. 06043_ The floor emits a surge of raw power. 06058_ Acquired Phase Cannon. 06084_ U-05 Engineer lays Concrete. 06091_ G-67 Veteran destroyed. 06092_ K-01 Serf collects debris. 06099_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? #? | | ?????????????????????????????????????????????? #? | | ??????????????????????????????????????????????" #? | | ??????????????????????????????????????????????" #? | | ??????????????????????????????????????????????" #? | | ??##########??????????????????????????????????" #? | | ??# #?????????????????????????????????? #? | | ??# """ #?????????????????????????????????? #? | | ??# """ #??????????????????????????????????###? | | ??# """ #??????????????????????????????????#??? | | ??# #??????????????????????????????????#??? | | ??# """ #??????????????????????????????????#??? | | ??# """ #??????????????????????????????????#??? | | ??# """ #??????????????????????????????????#??? | | ??# #??????????????????????????????????#??? | | +######+##########+#+###?????????????????????????? | | %! #?????????????????????????? | | * #######???????????????????? | | +???????????????????? | | ######????????????????????? | | #?????????????????????????? | | ################## #?????????????????????????? | | #???????????# ###########+#### ?????????? | | " #???????????# t ????????? | | " #???????????# ????????? | | " ! #???????????# @ ????????? | | #???????????# ????????? | | #???????????# ????????? | | #???????????##########+#### ###?????????? | | #???????????????????????????? #???????????? | | ######???????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # """""" #????# ????????????????????????????? | | # """""" ########????????????????????????????? | | # """""" ## ????????????????????????????? | | # ## ????????????????????????????? | | # """""" ## ????????????????????????????? | | # """""" ## ????????????????????????????? | | # """""" ## ????????????????????????????? | | # """""" ## ????????????????????????????? | | # ## ????????????????????????????? | | # ## ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV Oops Part-time Mechanic Release The Drones! Remodeling Risk Taker Serviceable Loadout Uninvited Guest Challenges ------------ None Game ------ Seed FluxTiamatCore Manual? 0 Play Time 01:57:03 Cumulative 2.0 hours Start 2021.10.28 @ 15:22:08 End 2021.10.29 @ 15:44:42 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c549d3c1-2601-41ae-83ce-cf236d42f327