Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 19:39:11 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (886) 886 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3037 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 80 Cogmind --------- Core Integrity 180/550 Matter 109/300 Energy 52/100 System Corruption 0% Temperature Danger (498) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Small Laser EM Pulse Cannon Light Assault Rifle > --- INVENTORY (8) ---- Deuterium Engine Nuclear Core Light Nuclear Core Cooling System Improved Signal Interpreter Field Recycling Unit (0) Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Medium Laser Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Cooling System Field Recycling Unit Small Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 34 | . 1 3 7 23 Power 6 | . . 1 . 5 Engine 6 | . . 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 2 2 4 Treads . | . . . . . Leg 8 | . . 2 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 1 . 2 4 Device 2 | . . . . 2 Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | . . . 3 10 Energy Gun 6 | . . . 1 5 Energy Cannon 4 | . . . 1 3 Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 13 | . . . 1 12 Power 2 | . . . 1 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 96 87 Engine 11 | . 14 14 8 8 Leg 29 | . 28 28 33 30 Storage 12 | . 14 14 11 9 Processor 11 | . 10 14 11 5 Energy Gun 23 | . 28 28 16 18 Energy Cannon 2 | . . . 5 4 Ballistic Gun 2 | . . . 10 1 Peak Build Rating 26 | 6 8 13 18 26 Average Rating 13 | 6 7 9 16 19 On Entrance 9 | 6 6 8 13 16 Naked Turns . | . . . . . Heaviest Build 43 | 14 14 14 16 43 Greatest Support 48 | 20 20 30 40 48 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 5 4 8 8 8 Average Carried 6 | 3 3 6 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 8 7 7 Class Distribution -------------------- 38% | Mutant 22% | Scavenger-Mutant 18% | Scavenger-Skirmisher 7% | Tank 7% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 539 | 170 10 60 72 227 Remotely . | . . . . . Salvage Created 1130 | . 10 141 306 673 Parts 73 | . 2 12 20 39 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . . 6 9 17 Guns 27 | . . 6 6 15 Cannons 4 | . . . 3 1 AOE 1 | . . . . 1 Classes Destroyed 6 | . 1 2 1 2 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 3 | . 1 . 2 . Swarmer 17 | . . 4 5 8 Grunt 9 | . . 2 2 5 Sentry 6 | . . . 2 4 Best Kill Streak 5 | . 1 3 3 5 Combat Bots Only 5 | . . 3 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 239 | . . 34 47 158 Missed 54 | . . 2 10 42 Damage Taken 2530 | . . 333 385 1812 Core 533 | . . 67 96 370 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 73 76 . Volleys Fired 101 | . 2 16 26 57 Largest 3 | . 2 2 3 3 Hottest 168 | . 100 100 153 168 Shots Fired 246 | . 4 32 76 134 Gun 210 | . 4 32 61 113 Cannon 36 | . . . 15 21 Launcher . | . . . . . Special . | . . . . . Kinetic 39 | . . . 26 13 Thermal 198 | . 4 32 50 112 Explosive . | . . . . . Electromagnetic 9 | . . . . 9 Robot Hit Streak 15 | . 1 7 6 15 Robot Miss Streak 9 | . 3 2 9 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 151 | . 1 20 36 94 Core Hits 69 | . 1 10 21 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2248 | . 13 256 514 1465 Guns 1710 | . 13 246 311 1140 Cannons 480 | . . . 203 277 Explosions 47 | . . . . 47 Melee . | . . . . . Ramming 11 | . . 10 . 1 Kinetic 264 | . . . 99 165 Thermal 1881 | . 13 246 415 1207 Explosive . | . . . . . Electromagnetic 92 | . . . . 92 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . . 34 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 4 | . . 3 . 1 Kicked 4 | . . 3 . 1 Crushed . | . . . . . Highest Temperature 734 | . 60 294 493 734 Average Temperature 179 | . 31 115 146 232 Received Heat Transfer 870 | . . 126 60 684 Effects 38 | . . . 3 35 Shutdowns 5 | . . . 1 4 Energy Bleed 4 | . . . 1 3 Interference 5 | . . . . 5 Matter Decay 5 | . . . . 5 Short Circuit 9 | . . . 1 8 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . . 1 3 11 Heat Transferred 4504 | . 37 814 850 2803 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 456 | . 22 128 366 456 Initial 69 | . . 8 . 69 Average 115 | . 19 54 160 229 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 75 | 100 100 100 58 33 Level 1 23 | . . . 41 61 Level 2 . | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 1 8 18 26 Peak Tracking Total 8 | . 1 2 5 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 4 1 Successful 3 | . . . 2 1 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 2 1 Record 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 21 | . . 12 9 . Total Damage 223 | . . 161 62 . Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1914 | 3 143 901 446 421 Spaces Moved 1239 | 1 112 683 298 145 Core . | . . . . . Treads . | . . . . . Legs 1239 | 1 112 683 298 145 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 123 Slowest Speed 330 | 120 120 120 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 1 27 88 28 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1449 | 4 116 731 333 265 Wait 48 | . . 22 . 26 Move 1235 | . 111 682 297 145 Hop . | . . . . . Pick Up 15 | . 2 3 1 9 Fast Attach 8 | . 1 . . 7 Attach 10 | . . . 2 8 Detach . | . . . . . Swap 16 | . . 3 5 8 Drop 12 | 4 . 2 2 4 Fire 101 | . 2 16 26 57 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 3 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 6) 147 | -10/Materials | Entered Mines 150 | -10/Mines | Met a Derelict bent on vengeance 156 | -10/Mines | Discovered new exit (range 8) 201 | -10/Mines | Learned Materials security intel 310 | -10/Mines | Build established: Mutant 429 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 792 | -10/Mines | Found Prototype Device 832 | -10/Mines | Discovered new exit (range 9) 936 | -10/Mines | Learned Materials terminal intel 1002 | -10/Mines | Build established: Scavenger-Mutant 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Accompanied by 2 allies 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1050 | -9/Materials | Loaded intel: 12 terminal locations 1350 | -9/Materials | Build established: Scavenger-Skirmisher 1443 | -9/Materials | Discovered new exit (range 13) 1476 | -9/Materials | Identified exit to Materials 1494 | -9/Materials | Entered another Materials area 1494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -8/Materials | Identified Exp. Sensor Array 1591 | -8/Materials | Lost 7 parts (1p2n1u3w) 1817 | -8/Materials | Lost 3 parts (1u2w) 1904 | -8/Materials | Core integrity fell below 50% 1915 | -8/Materials | Self-destructed Last Messages --------------- (-39). 01902_ S-10 Pest destroyed. 01902_ U-05 Engineer lays Concrete. 01903_ Overheating: Energy bleed (-13). 01903_ G-50 Soldier IFF system glitched. 01903_ G-47 Trooper destroyed. 01904_ Overheating: Core damaged (-99). 01905_ Deuterium Engine broken. 01905_ Overheating: Short circuit. 01905_ Critical hit (Burn: +37). 01908_ Acquired Lgt. Assault Rifle. 01910_ Deuterium Engine broken. 01910_ Overheating: Short circuit. 01911_ Overheating: System interference. 01911_ Lgt. Assault Rifle temporarily disabled. 01912_ Overheating: Energy bleed (-11). 01913_ Sml. Laser broken. 01913_ Overheating: Short circuit. 01914_ Imp. Aluminum Leg broken. 01914_ Overheating: Short circuit. 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