Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 11:58:12 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2185) 2185 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5188 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 42/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Cooling System Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Treads Advanced Heat Sink Cooling System Disposable Heat Sink Weapon Cycler Improved Light Armor Plating Hardlight Generator Faulty Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Cooling System Cooling System Disposable Heat Sink Hardened Medium Armor Plating Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 85 | . 14 29 22 6 14 Power 12 | . 3 4 2 . 3 Engine 8 | . 2 3 2 . 1 Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 31 | . 8 11 7 1 4 Treads 7 | . . 6 1 . . Leg 3 | . 2 . 1 . . Wheel 21 | . 6 5 5 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . . 5 8 4 4 Device 11 | . . 2 4 2 3 Storage 2 | . . 2 . . . Processor 2 | . . . 2 . . Hackware 2 | . . . . 2 . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 21 | . 3 9 5 1 3 Energy Gun 19 | . 1 9 5 1 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 55 | . 4 11 21 . 19 Power 10 | . 1 3 2 . 4 Propulsion 20 | . 2 5 7 . 6 Utility 13 | . 1 1 7 . 4 Weapon 12 | . . 2 5 . 5 Highest Loss Streak 13 | . 2 6 6 . 13 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 78 | . 81 94 76 62 58 Engine 7 | . 9 8 8 7 3 Core 1 | . 4 1 . . 1 Treads 7 | . . 20 7 . . Leg 2 | . 13 . . . . Wheel 14 | . 8 21 14 15 8 Device 8 | . . 6 12 15 13 Storage 10 | . 14 11 9 7 7 Processor 1 | . . . 5 . . Hackware 2 | . . . . 1 11 Protection 2 | . 4 3 1 . 1 Energy Gun 17 | . 23 20 17 15 8 Naked Turns . | . . . . . . Heaviest Build 43 | 13 13 35 43 35 35 Greatest Support 24 | 20 20 24 24 20 20 Greatest Overweight (x) 10 | . 3 2 10 1 7 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 8 8 14 15 15 15 Most Carried 15 | 6 8 15 15 15 14 Average Carried 11 | 5 7 13 12 14 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 8 15 13 14 8 Class Distribution -------------------- 52% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 937 | 206 114 229 229 . 159 Remotely . | . . . . . . Salvage Created 2694 | . 270 824 1216 . 384 Parts 133 | . 23 56 45 . 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 55 | . 8 18 20 . 9 Guns 51 | . 8 17 17 . 9 Classes Destroyed 11 | . 5 3 3 . . Worker 9 | . 2 2 5 . . Builder 3 | . 2 . 1 . . Tunneler 2 | . . 1 1 . . Hauler 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 12 | . 6 3 . . 3 Grunt 26 | . 2 6 14 . 4 Brawler 3 | . . 1 2 . . Duelist 2 | . . . 1 . 1 Sentry 11 | . . 8 2 . 1 Specialist 1 | . . . 1 . . Best Kill Streak 6 | . 4 4 6 . 5 Combat Bots Only 5 | . 3 3 5 . 5 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 544 | . 68 115 167 . 194 Missed 161 | . 16 30 55 . 60 Damage Taken 5472 | . 456 1141 1910 . 1965 Core 1140 | . 107 124 251 . 658 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 39 | . 39 . . . . Core Remaining (%) 70 | 100 57 69 54 . . Volleys Fired 242 | 2 47 74 91 . 28 Largest 2 | 2 2 2 2 . 2 Hottest 125 | 60 70 100 112 . 125 Shots Fired 441 | 4 93 125 173 . 46 Gun 441 | 4 93 125 173 . 46 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | 2 1 . . . . Thermal 438 | 2 92 125 173 . 46 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 3 11 12 19 . 25 Robot Miss Streak 7 | 1 7 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 13 | . 1 2 6 . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 321 | 3 50 93 136 . 39 Core Hits 135 | 1 21 41 54 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 2 10 . 1 Burn 13 | . . 2 10 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4144 | 32 530 884 2100 . 598 Guns 4144 | 32 530 884 2100 . 598 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 21 | 11 10 . . . . Thermal 4123 | 21 520 884 2100 . 598 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 5 13 . 1 Average Corruption 6 | . . 5 12 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 17 7 . 1 Message Errors 1 | . . . 1 . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 8 | . . 5 2 . 1 Energy Discharges 2 | . . 2 . . . Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . 1 . . . Weapon Failures 4 | . . 2 2 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 236 | . 168 236 209 . 127 Average Temperature 52 | . 61 48 45 . 39 Received Heat Transfer 2019 | . 81 450 954 . 534 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 1 3 . . Combat Hostiles 4 | . . 1 3 . . Parts Melted 40 | . 5 11 20 . 4 Heat Transferred 12397 | 50 1649 3372 5809 . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 390 | . 114 390 357 154 . Initial 142 | . . 34 53 142 . Average 165 | . 30 235 207 147 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 58 | 100 100 30 47 100 . Level 1 41 | . . 69 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 18 27 28 . 21 Peak Tracking Total 9 | . 5 6 8 . 9 Tactical Retreats 5 | . 1 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 2 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 17 | . 5 7 2 2 1 Terminals 9 | . 4 3 2 . . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . 2 . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 47 | . 12 20 8 6 1 Successful 22 | . 7 10 2 2 1 Failed 25 | . 5 10 6 4 . Catastrophic 5 | . 2 2 . 1 . Database Lockouts . | . . . . . . Manual 27 | . 9 10 8 . . Terminals 27 | . 9 10 8 . . Fabricators . | . . . . . . Repair Stations 13 | . 3 4 . 6 . Recycling Units 3 | . . 3 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Open Door 1 | . . . . . 1 Unreport Threat 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 3 1 . 2 . Scan Component 3 | . 1 . . 2 . Repair 1 | . 1 . . . . Refit 2 | . 1 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 3 2 . . Terminals 7 | . 2 3 2 . . Assimilate 1 | . 1 . . . . Botnet 6 | . 1 3 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 6 2 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 100 | . . 100 . . . Retrieved Matter 100 | . . 100 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . 1 . . . 2 Largest Group 2 | . 1 . . . 2 Highest-Rated Group 47 | . 10 . . . 47 Highest-Rated Ally 30 | . 10 . . . 30 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 135 | . . . . . 135 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2948 | 23 626 890 663 102 644 Spaces Moved 1530 | 14 362 458 286 95 315 Core 55 | . 35 . 3 . 17 Treads 125 | . . 125 . . . Legs 215 | 14 196 . 5 . . Wheels 1135 | . 131 333 278 95 298 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 80 95 95 95 Average Speed 122 | 120 114 133 113 95 132 Slowest Speed 550 | 120 200 240 550 95 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 71 42 23 3 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2161 | 16 478 617 447 107 496 Wait 199 | . 40 5 35 . 119 Move 1525 | 13 361 457 285 94 315 Hop . | . . . . . . Pick Up 59 | . 10 26 12 4 7 Fast Attach 24 | . 7 9 6 2 . Attach 40 | . 2 6 15 4 13 Detach 2 | . . . 1 1 . Swap 21 | . 5 14 1 . 1 Drop 36 | 1 6 26 1 2 . Fire 242 | 2 47 74 91 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 13 | . . . . . 13 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Repaired Assault Rifle 276 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Discovered new exit (range 13) 873 | -9/Materials | Discovered new exit (range 12) 924 | -9/Materials | Lost 3 parts (2p1w) 1030 | -9/Materials | Lost 6 parts (1p4n1u) 1307 | -9/Materials | Build established: Scavenger-Mutant 1451 | -9/Materials | Discovered new exit (range 15) 1540 | -9/Materials | Entered another Materials area 1540 | -8/Materials | Evolved 2 slots: Utility x2 1686 | -8/Materials | Lost 3 parts (2u1w) 1893 | -8/Materials | Lost 3 parts (1p1n1w) 2026 | -8/Materials | Garrison activated, responded to threat 2046 | -8/Materials | Lost 6 parts (1p3n1u1w) 2082 | -8/Materials | System corruption reached 10% 2112 | -8/Materials | Lost 6 parts (1n3u2w) 2200 | -8/Materials | Discovered new exit (range 3) 2203 | -8/Materials | Entered Factory 2203 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2289 | -7/Factory | Discovered new exit (range 8) 2305 | -7/Factory | Entered Lower Caves 2483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2525 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2605 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2667 | -7/Lower Caves | Core integrity fell below 50% 2708 | -7/Lower Caves | Lost 13 parts (2p4n3u4w) 2880 | -7/Lower Caves | Core integrity fell below 20% 2900 | -7/Lower Caves | Learned 4 Factory zone layouts 2949 | -7/Lower Caves | Self-destructed Last Messages --------------- 02712_ Acquired Corrupted Imp. Treads. 02717_ Acquired Imp. Medium Armor Plating. 02738_ Acquired Corrupted Adv. Heat Sink. 02778_ Acquired 49 matter. 02878_ Connecting with WAR.Sys... 02878_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 02879_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 02879_ Penetrated by Slug. 02884_ Gladiator 4a suffers critical hit (Burn). 02884_ Gladiator 4a destroyed. 02884_ Slug penetrates Wall. 02893_ Lgt. Nuclear Core destroyed. 02900_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 02928_ Imp. Medium Armor Plating destroyed. 02929_ System corrupted: Heat flow error (+197). 02949_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????################???? | | ??????????????????????????????# ##??? | | ??????????????????????????????# ####### #??? | | ??????????????????????????????# ###???""## #??? | | ??????????????????????????????# ##???? ""# #??? | | ??????????????????????????????# ##????? "## #??? | | ??????????????????????????????# #??### ""# #??? | | ??????????????????????????????# ####X# "# #??? | | ???????????????????###??####### *%/ "# #??? | | ??????????????????## ##?# l ###### "# #??? | | ??????????????##### #?# #????? $""# #??? | | ??????????????# ### g### ##????? 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