Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 19:18:46 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3409) 3409 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1847) 1847 TOTAL SCORE: 10581 Bonus ------- Follower Combat Kills 347 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 484/850 Matter 275/300 Energy 100/100 System Corruption 5% Temperature Warm (159) Movement Walking (116) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY (7) ------ Experimental Heat Sink Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Zionite Laser-S > --- INVENTORY (15) --- Zionite Light DM Reactor Flexi-carbon Leg Zionite Composite Leg I Compact Matter Pod (150) Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Skeleton Box Long-range Tractor Beam Zionite Laser-S Improved EM Pulse Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Flexi-carbon Leg Zionite Composite Leg I Compact Matter Pod Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Skeleton Box Long-range Tractor Beam Zionite Laser-S Zionite Laser-S EM Pulse Cannon Improved EM Pulse Cannon Heavy Flail [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-S Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 136 | 6 12 1 5 . 19 14 6 2 19 7 4 11 30 Power 17 | 1 2 . 1 . 2 3 . 2 3 . . . 3 Engine 12 | 1 . . 1 . 2 2 . 2 3 . . . 1 Core 3 | . 2 . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 24 | 2 3 . 2 . 5 1 1 . 5 . . . 5 Treads 15 | 2 3 . 2 . 5 1 1 . 1 . . . . Leg 8 | . . . . . . . . . 4 . . . 4 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 50 | 1 1 . 2 . 6 7 3 . 7 4 1 5 13 Device 21 | . . . 2 . 2 3 1 . 2 2 1 2 6 Storage 5 | 1 1 . . . 1 . . . . . . . 2 Processor 6 | . . . . . . 1 . . 3 . . 2 . Hackware . | . . . . . . . . . . . . . . Protection 18 | . . . . . 3 3 2 . 2 2 . 1 5 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 6 1 . . 6 3 2 . 4 3 3 6 9 Energy Gun 9 | 1 1 . . . . . . . . . . . 7 Energy Cannon 6 | . . . . . . . . . . 1 2 1 2 Ballistic Gun 19 | 1 5 . . . 3 3 1 . 2 1 . 3 . Ballistic Cannon 3 | . . 1 . . 2 . . . . . . . . Launcher 5 | . . . . . 1 . . . 1 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . . . . . . 11 Parts Lost 27 | . 1 1 . . 5 1 2 . 4 2 1 . 10 Power 4 | . 1 . . . 1 . . . 1 . . . 1 Propulsion 6 | . . . . . 1 . 1 . 2 . . . 2 Utility 6 | . . . . . 2 1 1 . 1 . . . 1 Weapon 11 | . . 1 . . 1 . . . . 2 1 . 6 Highest Loss Streak 4 | . 1 1 . . 4 1 1 . 2 2 1 . 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 82 85 94 100 93 99 99 100 99 99 99 98 94 Engine 8 | . 4 . 7 14 8 4 . 6 12 13 13 13 4 Core 2 | . 9 14 6 . . 2 7 . . . . . . Treads 14 | . 27 28 28 28 25 23 22 23 13 . . . . Leg 8 | . . . . . . . . . 5 20 20 20 19 Device 12 | . . . 8 14 11 13 14 15 18 13 17 16 13 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 Processor 7 | . . . . . . 7 7 7 7 13 13 16 14 Protection 8 | . . . . . 10 16 15 15 13 13 8 6 6 Energy Gun 1 | . 5 . . . . . . . . . . . 12 Energy Cannon 1 | . . . . . . . . . . 5 9 5 . Ballistic Gun 13 | . 21 17 14 14 10 22 22 23 19 12 8 1 4 Ballistic Cannon 3 | . . 10 14 14 15 . . . . . . . . Launcher 1 | . . . . . . . . . . . . 5 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 14 34 30 32 31 46 56 56 52 68 74 77 71 69 Greatest Support 63 | 40 40 40 40 40 63 63 63 63 63 60 60 60 60 Greatest Overweight (x) 8 | 2 8 . 1 . . . . . 2 1 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 12 14 14 15 14 14 14 14 14 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 13 14 15 13 Class Distribution -------------------- 39% | Mutant 29% | Tank 8% | Scavenger-Tank 7% | Gunner 5% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 3569 | 189 307 116 17 44 540 367 274 . 938 172 195 64 346 Remotely . | . . . . . . . . . . . . . . Salvage Created 3529 | . 394 80 . 15 519 266 179 . 1018 217 549 . 292 Parts 149 | . 22 2 . 2 39 14 10 1 20 6 17 . 16 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 9 . . 6 12 . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 77 | . 9 2 . 1 14 8 7 1 13 7 10 . 5 Guns 53 | . 9 2 . . 3 8 7 1 11 3 5 . 4 Cannons 12 | . . . . 1 8 . . . . . 3 . . AOE 10 | . . . . . 3 . . . 2 4 1 . . Classes Destroyed 15 | . 4 . . . 2 1 . 1 4 . . . 3 Worker 8 | . 3 . . . 3 1 . . 1 . . . . Builder 1 | . . . . . . . . . 1 . . . . Hauler 4 | . . . . . 3 1 . . . . . . . Recycler 5 | . . . . . . . . . 5 . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . Swarmer 24 | . 3 . . 1 6 3 4 . . 4 3 . . Grunt 28 | . 6 2 . . 3 3 3 . 5 3 3 . . Sentry 9 | . . . . . 5 . . . 3 . 1 . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 8 | . . . . . . 2 . . 3 . 3 . . Z-Light 2 | . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . . . . . Assembled 1 | . . . . . . . . . . . . . 1 Golem 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 7 2 . 1 5 4 3 1 5 4 4 . 2 Combat Bots Only 5 | . 5 2 . 1 5 3 3 1 4 4 4 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 1 2 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 1 4 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Damage Taken 5907 | . 375 159 . 14 1160 484 285 28 953 411 892 . 1146 Core 543 | . 31 23 . 8 82 16 17 . 43 33 108 . 182 Absorbed by Shields 895 | . . . . . . . . . 547 56 236 . 56 Redirected to Shielding 8 | . . . . . 8 . . . . . . . . Core Remaining (%) 88 | 100 . . . 75 85 . . 95 . . . . . Volleys Fired 246 | . 41 11 . 2 48 15 14 3 50 10 27 . 25 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 . 3 Hottest 180 | . 70 59 . 59 117 84 84 84 84 143 178 . 180 Shots Fired 606 | . 81 22 . 4 121 45 42 10 124 27 76 . 54 Gun 449 | . 81 15 . 2 45 45 42 10 113 19 30 . 47 Cannon 137 | . . 7 . 2 71 . . . . 7 43 . 7 Launcher 20 | . . . . . 5 . . . 11 1 3 . . Special . | . . . . . . . . . . . . . . Kinetic 470 | . 50 22 . 4 116 45 42 10 113 19 30 . 19 Thermal 81 | . 31 . . . . . . . . 7 15 . 28 Explosive 20 | . . . . . 5 . . . 11 1 3 . . Electromagnetic 35 | . . . . . . . . . . . 28 . 7 Robot Hit Streak 16 | . 10 10 . 1 15 16 6 3 14 7 15 . 8 Robot Miss Streak 12 | . 4 3 . 2 5 5 12 7 6 9 7 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 443 | . 50 15 . 1 75 43 38 9 101 22 54 . 35 Core Hits 368 | . 23 6 . 1 33 53 35 6 155 26 19 . 11 Critical Kills 2 | . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 Critical Strikes 10 | . 2 . . . 4 . . . . . 3 . 1 Burn 2 | . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 3 | . . . . . 1 . . . . . 1 . 1 Blast 3 | . . . . . 3 . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks 5 | . . . . . . . 1 . 3 . . 1 . Impact 5 | . . . . . . . 1 . 3 . . 1 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8931 | . 575 191 . 31 1243 688 456 112 2587 725 1320 . 1003 Guns 5852 | . 573 81 . 10 258 668 456 112 2065 325 456 . 848 Cannons 1981 | . . 110 . 21 817 . . . . 182 696 . 155 Explosions 1070 | . . . . . 164 . . . 520 218 168 . . Melee . | . . . . . . . . . . . . . . Ramming 28 | . 2 . . . 4 20 . . 2 . . . . Kinetic 5981 | . 307 191 . 31 1075 668 456 112 2065 325 456 . 295 Thermal 1434 | . 266 . . . . . . . . 182 433 . 553 Explosive 1018 | . . . . . 164 . . . 520 218 116 . . Electromagnetic 470 | . . . . . . . . . . . 315 . 155 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 1 3 3 6 6 5 Average Corruption 2 | . . . . . . 1 1 1 2 3 3 6 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . . . 2 4 1 16 8 11 1 . Message Errors 9 | . . . . . . . . . 5 2 2 . . Matter Fused 9 | . . . . . . 1 3 . 1 2 2 . . Heat Flow Errors 4 | . . . . . . . 1 . 3 . . . . Energy Discharges 9 | . . . . . . . . . 4 3 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 . . 1 1 3 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . 22 . . . 90 . 18 . . Projectiles 18 | . . . . . . . . . . . 18 . . Explosions 112 | . . . . . 22 . . . 90 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . 1 . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . 1 . . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . 2 . . . 136 . 28 . . Shots 5 | . . . . . 1 . . . 2 . 2 . . Rammed 3 | . 2 . . . . 1 . . . . . . . Targets Rammed 5 | . 2 . . . 1 1 . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 495 | . 144 109 . 18 495 15 214 . 250 138 235 . 231 Average Temperature 83 | . 48 35 . 13 144 8 69 . 48 82 65 . 94 Received Heat Transfer 1541 | . 129 108 . . 459 162 63 . 145 113 103 . 259 Effects 6 | . . . . . 6 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 5 | . . . . . . . . . . . 4 . 1 Heat Transferred 2309 | . 890 . . . . . . . . 222 494 . 703 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 292 | . 214 40 . 87 292 170 . . 263 . . . . Initial 44 | . . . . . 10 44 . . . . . . . Average 87 | . 86 22 . 70 169 54 . . 89 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . . . . Low Security (%) 90 | 100 82 100 . 100 66 100 . . 97 . . . . Level 1 9 | . 17 . . . 33 . . . 2 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 2 . . 3 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . 3 . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . . . . . Communications Jammed 13 | . . . . . . . . . 13 . . . . Distress Signals 13 | . . . . . . . . . 13 . . . . Times Spotted 137 | . 17 2 . 4 16 10 7 1 16 7 12 . 45 Peak Tracking Total 36 | . 5 2 . 3 7 4 3 1 3 4 4 . 36 Tactical Retreats 7 | . 1 . . 1 . 1 . . 1 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 5 | . 4 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 8 | . . . . . . . . . 6 . . . 2 Max in Single Turn 4 | . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 15 | . 4 . 2 . 1 1 2 1 4 . . . . Terminals 9 | . 3 . . . 1 1 1 . 3 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . 10 . 8 . 4 2 3 1 7 . . . . Successful 23 | . 7 . 8 . 1 . 3 1 3 . . . . Failed 12 | . 3 . . . 3 2 . . 4 . . . . Catastrophic 2 | . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 6 . 2 . 4 2 . . 6 . . 1 . Terminals 22 | . 8 . . . 4 2 2 . 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 1 . 8 . . . 3 1 1 . . . . Record 10 | . . . 8 . . . 2 . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 1 . . . 2 . . . . Terminals 7 | . 4 . . . 1 . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 6 | . 3 . . . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 1 . . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 37 | . 37 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total Allies 8 | . . . 5 . . . . . . . . 2 1 Largest Group 5 | . . . 5 4 . . . . . . . 2 3 Highest-Rated Group 311 | . . . 66 58 . . . . . . . 192 311 Highest-Rated Ally 119 | . . . 21 21 . . . . . . . 96 119 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 114 | . . . . 22 . . . . . . . . 92 Total Damage 3717 | . . . . 326 . . . . . . . . 3391 Kills 24 | . . . . 7 . . . . . . . . 17 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 10976 | 71 845 486 998 148 804 903 817 107 1697 610 679 1588 1223 Spaces Moved 5351 | 46 403 281 576 90 353 503 460 58 605 296 285 847 548 Core 29 | 24 5 . . . . . . . . . . . . Treads 3301 | 22 398 281 576 90 353 503 460 58 560 . . . . Legs 2021 | . . . . . . . . . 45 296 285 847 548 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 190 190 190 120 190 Average Speed 178 | 124 163 160 160 160 160 160 160 160 236 190 190 182 194 Slowest Speed 450 | 160 450 160 240 160 160 160 160 160 320 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 59 55 91 29 32 11 72 7 14 51 46 84 70 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 7 | . . 1 . . . . 2 . . . 2 2 . Spaces Dug 4 | . . . . . . . 1 . 3 . . . . Terrain Destroyed 168 | . . . . . 40 . 1 . 67 13 46 . 1 Melee 4 | . . . . . . . 1 . 3 . . . . Projectile 14 | . . . . . 6 . . . . 3 4 . 1 AOE 150 | . . . . . 34 . . . 64 10 42 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total 6262 | 57 509 298 655 91 510 571 507 68 766 322 362 888 658 Wait 326 | . 30 5 3 . 68 20 23 . 77 9 44 25 22 Move 5338 | 45 402 280 575 89 352 502 459 57 604 295 284 846 548 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 6 13 1 4 . 8 7 2 2 5 . 3 1 8 Fast Attach 51 | 6 8 . 2 . 9 2 1 . 3 . . 4 16 Attach 28 | . . 1 1 . 3 4 1 . 6 3 2 . 7 Detach 7 | . 1 . 1 . . . . . . 1 . . 4 Swap 57 | . 4 . 2 . 7 8 4 2 10 4 2 7 7 Drop 79 | . 8 . 7 . 14 12 2 4 7 . . 4 21 Fire 246 | . 41 11 . 2 48 15 14 3 50 10 27 . 25 Melee 5 | . . . . . . . 1 . 3 . . 1 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush 4 | . 2 . . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 60 | . . . 60 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 72 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Entered Mines 921 | -10/Mines | Learned location of Zion (-6) 1122 | -10/Mines | Learned 2 Materials zone layouts 1333 | -10/Mines | Discovered new exit (range 7) 1397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1397 | -10/Mines | Discovered new exit (range 5) 1403 | -10/Mines | Entered Exiles 1403 | -10/Exiles | Found Exiles lab destroyed 1424 | -10/Exiles | Discovered new exit (range 15) 1563 | -10/Exiles | Opened EX-Vault 1571 | -10/Exiles | Found Prototype Device 1571 | -10/Exiles | Identified Skeleton Box 2379 | -10/Exiles | Discovered new exit (range 12) 2383 | -10/Exiles | Build established: Commander-Mutant 2401 | -10/Exiles | Entered Mines 2401 | -9/Mines | Accompanied by 5 allies 2477 | -9/Mines | Identified exit to Materials 2482 | -9/Mines | Assembled infested the area 2487 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2550 | -8/Materials | Identified exit to Factory 2783 | -8/Materials | Lost 4 parts (1p1n1u1w) 3243 | -8/Materials | Build established: Scavenger-Tank 3323 | -8/Materials | Discovered exit to Factory (range 13) 3353 | -8/Materials | Entered Factory 3353 | -7/Factory | Evolved 2 slots: Utility x2 3695 | -7/Factory | Build established: Tank 3912 | -7/Factory | Discovered new exit (range 4) 4256 | -7/Factory | Entered Lower Caves 4261 | -7/Lower Caves | Learned location of 1 exit from Factory 5054 | -7/Lower Caves | Discovered new exit (range 12) 5073 | -7/Lower Caves | Entered another Lower Caves area 5125 | -7/Lower Caves | Discovered new exit (range 8) 5126 | -7/Lower Caves | Build established: Scavenger-Tank 5180 | -7/Lower Caves | Entered Factory 5180 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5181 | -6/Factory | Identified exit to Extension 5721 | -6/Factory | Spotted B-75 Beast 5748 | -6/Factory | Discovered exit to Extension (range 16) 5832 | -6/Factory | Identified exit to Lower Caves 5841 | -6/Factory | Build established: Tank 6877 | -6/Factory | Entered Lower Caves 7098 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7391 | -6/Lower Caves | Discovered new exit (range 8) 7487 | -6/Lower Caves | Entered another Lower Caves area 7488 | -6/Lower Caves | Encountered a Warlord checkpoint 7632 | -6/Lower Caves | P-60 Hacker assimilated allied R6-73T(S) 7757 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7866 | -6/Lower Caves | Discovered new exit (range 14) 7881 | -6/Lower Caves | Spotted B-75 Beast 8143 | -6/Lower Caves | Discovered new exit (range 5) 8166 | -6/Lower Caves | Entered Zion 8230 | -6/Zion | System corruption cleaned by Quarantine Array 8389 | -6/Zion | Received a hallucinogenic algorithm 8424 | -6/Zion | Build established: Mutant 8425 | -6/Zion | Discovered new exit (range 15) 8751 | -6/Zion | Learned Factory emergency access door positions 9044 | -6/Zion | Learned 4 Factory zone layouts 9093 | -6/Zion | Learned Factory non-interactive machine intel 9123 | -6/Zion | Given the Hacking Drone Bay 9234 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9304 | -6/Zion | Given A8's code to call for help 9452 | -6/Zion | Learned location of Warlord (-4) 9656 | -6/Zion | Remotely autohacked Sealed Blast Doors 9672 | -6/Zion | Remotely autohacked Sealed Blast Doors 9672 | -6/Zion | Remotely autohacked Sealed Blast Doors 9672 | -6/Zion | Remotely autohacked Sealed Blast Doors 9696 | -6/Zion | Discovered new exit (range 3) 9696 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9724 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9730 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9754 | -6/Zion | Entered Deep Caves 9754 | -6/Deep Caves | Accompanied by 2 allies 9756 | -6/Deep Caves | Met 5H-AD0 9923 | -6/Deep Caves | Z-Facility disabled 9961 | -6/Deep Caves | Attacked by Z-Imprinter 9980 | -6/Deep Caves | Destroyed Z-Imprinter 9998 | -6/Deep Caves | Lost 4 parts (1p2n1w) 10045 | -6/Deep Caves | Found Prototype Protection 10045 | -6/Deep Caves | Identified Zio. Weapon Casing 10326 | -6/Deep Caves | Found Zio. Weapon Casing 10365 | -6/Deep Caves | Found Prototype Protection 10365 | -6/Deep Caves | Identified Zio. Heavy Carapace 10593 | -6/Deep Caves | Build established: Scavenger-Gunner 10916 | -6/Deep Caves | Spotted as-01334 10930 | -6/Deep Caves | Destroyed as-01334 10959 | -6/Deep Caves | Triggered Deep Caves wall 10971 | -6/Deep Caves | Spotted AS-11426 10977 | -6/Deep Caves | Self-destructed Last Messages --------------- 10927_ as-01334 IFF system glitched. 10927_ Zio. Laser-S destroyed. 10930_ as-01334 system terminally corrupted. 10941_ GOLEM Unit springs to life. 10942_ as-24000 GOLEM Unit beginning Prototype Leg integration. 10959_ The wall dematerializes. 10963_ as-15677 destroyed. 10964_ EM Pulse Cannon destroyed. 10967_ Enhanced Grunt destroyed. 10971_ Destroyed Asb. Hover Unit. 10971_ as-97604 destroyed. 10971_ Switching to secondary target: as-05881. 10971_ Critical hit (Destroy). 10972_ Zio. Heavy Carapace destroyed. 10973_ Zio. Laser-S destroyed. 10973_ System corrupted by crushing effect (+5). 10973_ Knocked back. 10975_ Zio. Laser-S destroyed. 10977_ Knocked back. 10977_ as-18838 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ## | | ??????????????????????????????## #?## | | ???????????????????????????????###???# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????? ???????????????????????? | | ????????? = ?????????????????????? | | ???????? [ [ ??????? ??????????? | | ????????? ??? ?????????? | | ????????? aA [ ?????????? | | ????????? a[ [ #????????? | | ?????????a aaa #????????? | | ?????????"aaa [ #????????? | | ?????????" a g l #????????? | | ?????????"a as [ [ #????????? | | ?????????" [ [ ##???????? | | ????????"" == #???????? | | ????????# a [ #???????? | | ????????" !a ! #???????? | | ????????" aa a a M ######### | | ????????" G aaa ! =b | | ????????""" a | | ????????" %aa = | | ????????"" a ######### | | ????????" @ #???????? | | ????????"" ##???????# | | ????????" # # ;#??????# | | ????????" #### ## ## ###??????## | | ????????""" ###??# ## ####?????????? | | ?????????" ????###? ?????????????? | | ?????????######????????#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Resistance: TH 10 Power Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 3 Item Schematics ----------------- Mak. Trap Scanner | -6/Zion | Archive Fission Core | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Mass Driver | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive M-28 Smith | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCompositeBoomstick Manual? 0 Play Time 01:15:52 Cumulative 87.8 hours Start 2023.04.04 @ 20:08:17 End 2023.04.05 @ 19:18:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64689001-87e6-436e-9220-8d031c79d550