Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 19:10:32 Player: carterz30cal Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2604) 2604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5519 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 93/100 System Corruption 8% Temperature Warm (154) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Battery (250) Heavy Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Treads High-capacity Battery Improved Signal Interpreter ECM Suite Heavy Armor Plating Reactive Plating Shield Generator System Restoration Module Particle Gun High-powered Shotgun Grenade Launcher [Rating: 35] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 2 | . . . . 1 1 Parts Attached 59 | 5 5 . 14 19 16 Power 8 | . 1 . 4 1 2 Engine 6 | . 1 . 4 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 2 6 2 Treads 11 | 2 . . 2 6 1 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 . 6 7 5 Device 9 | . . . 3 4 2 Storage 2 | 1 1 . . . . Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 6 | . 1 . 1 2 2 Artifact . | . . . . . . Weapon 18 | 2 2 . 2 5 7 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 7 | . 2 . 2 1 2 Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 1 7 14 Power 2 | . . . . . 2 Propulsion 2 | . . . . 1 1 Utility 9 | . . . 1 3 5 Weapon 9 | . . . . 3 6 Highest Loss Streak 8 | . . . 1 6 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 96 88 Engine 9 | . 13 14 11 9 6 Core 1 | . . . . . 6 Treads 19 | . 28 28 22 18 13 Device 11 | . . . 19 21 1 Storage 9 | . 14 14 11 9 6 Processor 8 | . . . 8 9 13 Protection 7 | . 13 14 4 2 9 Energy Gun 3 | . 7 . . . 9 Energy Cannon 16 | . 12 28 22 23 4 Ballistic Gun 3 | . 7 . . 1 5 Launcher 1 | . . . . . 4 Peak Build Rating 35 | 5 8 8 19 31 35 Average Rating 21 | 4 7 8 15 25 30 On Entrance 11 | . 5 8 8 18 29 Naked Turns 12 | . . . . . 12 Heaviest Build 77 | 9 34 34 40 65 77 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 23 | . . . . 1 23 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 14 Most Carried 15 | 2 12 12 14 15 12 Average Carried 10 | . 6 11 12 12 8 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 13 | 1 11 12 13 11 5 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Gunner 14% | Scavenger-Tank 13% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1139 | 222 102 57 140 294 324 Remotely . | . . . . . . Salvage Created 2812 | . 114 37 871 1190 600 Parts 170 | . 6 4 44 76 40 Haulers Intercepted 5 | . 2 . 2 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . . 3 15 19 15 Guns 3 | . . . . . 3 Cannons 38 | . . 3 13 17 5 AOE 9 | . . . . 2 7 Classes Destroyed 13 | . 1 1 4 3 4 Worker 2 | . . . . . 2 Builder 4 | . . . . 2 2 Hauler 5 | . 2 . 2 1 . Recycler 1 | . . . . . 1 Mechanic 2 | . . . 1 1 . Watcher 9 | . . . 3 4 2 Swarmer 7 | . . 3 . . 4 Grunt 28 | . . . 12 10 6 Brawler 1 | . . . . . 1 Sentry 8 | . . . 3 4 1 Hunter 4 | . . . . 4 . Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 1 3 4 4 7 Combat Bots Only 6 | . . 3 3 4 6 Max Kills in Single Turn 3 | . 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 452 | . . 29 54 118 251 Missed 137 | . . 4 20 32 81 Damage Taken 4295 | . 50 193 365 1274 2413 Core 927 | . . 36 64 118 709 Absorbed by Shields 295 | . . . 69 134 92 Ignored by Resistances 77 | . . . . 26 51 Regen/Repaired (Parts) 13 | . 13 . . . . Core Remaining (%) 86 | 100 . 85 84 78 . Volleys Fired 175 | . 8 7 52 62 46 Largest 4 | . 2 2 2 3 4 Hottest 221 | . 60 120 136 204 221 Shots Fired 439 | . 16 14 100 179 130 Gun 101 | . 16 . . 9 76 Cannon 318 | . . 14 100 169 35 Launcher 20 | . . . . 1 19 Special . | . . . . . . Kinetic 52 | . 8 . . 8 36 Thermal 359 | . . 14 100 170 75 Explosive 20 | . . . . 1 19 Electromagnetic 8 | . 8 . . . . Robot Hit Streak 13 | . 3 4 13 11 7 Robot Miss Streak 6 | . 2 2 4 6 5 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 207 | . 7 7 47 95 51 Core Hits 119 | . 3 3 20 44 49 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 1 . 1 2 . Meltdown 2 | . . . 1 1 . Destroy 1 | . . . . 1 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5868 | . 104 122 1060 2403 2179 Guns 949 | . 104 . . 140 705 Cannons 3677 | . . 122 1044 1981 530 Explosions 1242 | . . . 16 282 944 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 625 | . 39 . . 140 446 Thermal 3936 | . . 122 1044 1981 789 Explosive 1226 | . . . . 282 944 Electromagnetic 81 | . 65 . 16 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 . 1 7 Average Corruption 1 | . 1 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 1 2 . 3 7 Message Errors 2 | . . 1 . . 1 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 3 | . 1 . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Misfires 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 120 | . . . 17 58 45 Projectiles 82 | . . . 17 20 45 Explosions 38 | . . . . 38 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 221 | . . . . 183 38 Shots 5 | . . . . 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 757 | . 217 483 300 534 757 Average Temperature 182 | . 49 244 99 167 233 Received Heat Transfer 913 | . . . 207 405 301 Effects 75 | . . 2 1 14 58 Shutdowns 18 | . . . . 3 15 Energy Bleed 8 | . . . . 2 6 Interference 13 | . . . 1 3 9 Matter Decay 8 | . . 1 . 2 5 Short Circuit 6 | . . . . . 6 Damage (minor) 6 | . . 1 . 1 4 Damage (major) 12 | . . . . 3 9 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 1 . Combat Hostiles 2 | . . . 2 . . Parts Melted 13 | . . . 7 5 1 Heat Transferred 6864 | . . 259 1924 3367 1314 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 373 | . 20 73 246 311 373 Initial 141 | . . 3 27 67 141 Average 142 | . 4 70 122 123 262 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 71 | 100 100 100 83 81 31 Level 1 28 | . . . 16 18 68 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 2 4 3 Investigation 2 | . 1 . 1 . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 1 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . . 6 24 27 36 Peak Tracking Total 10 | . . 3 6 4 10 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 14 | . . . 2 4 8 Max in Single Turn 7 | . . . 1 2 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 6 . 2 3 3 Terminals 9 | . 3 . 1 3 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 15 . 9 7 3 Successful 24 | . 12 . 6 5 1 Failed 10 | . 3 . 3 2 2 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 22 | . 6 . 7 7 2 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Terminal Hacks 16 | . 6 . 4 5 1 Record 5 | . 2 . 1 2 . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . 1 . 1 . . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 1 3 3 Full Trace Events 2 | . . . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 64 | . 64 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4954 | 82 607 333 980 1548 1404 Spaces Moved 1975 | 51 340 195 492 533 364 Core 56 | 9 . . . . 47 Treads 1905 | 42 340 195 492 533 303 Legs 14 | . . . . . 14 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 50 Average Speed 214 | 140 160 160 160 243 338 Slowest Speed 1200 | 160 160 160 160 250 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 55 40 46 33 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 174 | . . . . 48 126 Melee . | . . . . . . Projectile 17 | . . . . 17 . AOE 157 | . . . . 31 126 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2331 | 61 388 202 586 651 443 Wait 21 | . 16 . . 5 . Move 1970 | 50 339 194 491 532 364 Hop . | . . . . . . Pick Up 68 | 6 17 1 17 19 8 Fast Attach 1 | . . . . . 1 Attach 32 | 5 4 . 4 8 11 Detach . | . . . . . . Swap 26 | . 1 . 10 11 4 Drop 38 | . 3 . 12 14 9 Fire 175 | . 8 7 52 62 46 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Repaired Rocket Launcher 501 | -10/Materials | Repaired Shield Generator 556 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Entered Mines 812 | -10/Mines | Met a Derelict bent on vengeance 992 | -10/Mines | Discovered new exit (range 5) 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Utility x2 1379 | -9/Materials | Discovered new exit (range 9) 1785 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2297 | -8/Materials | Build established: Gunner 2605 | -8/Materials | Discovered new exit (range 10) 2982 | -8/Materials | Build established: Scavenger-Gunner 3362 | -8/Materials | Lost 6 parts (1n2u3w) 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4211 | -7/Factory | Discovered new exit (range 5) 4319 | -7/Factory | Identified exit to Factory 4454 | -7/Factory | Discovered new exit (range 16) 4489 | -7/Factory | Build established: Scavenger-Tank 4537 | -7/Factory | Core integrity fell below 50% 4749 | -7/Factory | Lost 3 parts (1n2u) 4923 | -7/Factory | Cargo convoy interrupted 4935 | -7/Factory | Core integrity fell below 20% 4955 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04933_ Lgt. Nuclear Core destroyed. 04934_ Dropped Aluminum Leg. 04934_ Shield Generator destroyed. 04934_ Discarded Imp. Signal Interpreter. 04934_ M-28 Smith repairs H-55 Commando. 04934_ Imp. Heat Sink destroyed. 04935_ Dropped Lrg. Storage Unit. 04936_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 04936_ Slug penetrates K-01 Serf. 04936_ K-01 Serf destroyed. 04937_ K-01 Serf collects debris. 04939_ Overheating: Rnf. Deuterium Engine damaged (-8). 04939_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 04940_ Rnf. Deuterium Engine destroyed. 04941_ K-01 Serf collects debris. 04952_ Acquired EM Pulse Cannon. 04954_ System corrupted: Heat flow error (+188). 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