Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.04 @ 12:22:27 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2406) 2406 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7366 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 570/700 Matter 300/300 Energy 26/170 System Corruption 1% Temperature Cool (0) Movement Flying (27) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (6) ------ Lightpack 2.0 Experimental Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (2) ------- Flak Gun Power Maul > --- INVENTORY (24) --- Light Angular Momentum Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Advanced Signal Interpreter Improved Salvage Targeting Computer Makeshift Transmission Jammer Improved Maneuvering Thrusters Layered Light Armor Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Guided Plasma Cannon Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Flak Gun > --- INVENTORY -------- Micro Fission Core Improved Cesium-ion Thruster Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Salvage Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun AWS/Autocannon Advanced EMP Blaster Advanced EMP Blaster Great Maul [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 5 5 2 1 . 40 63 . 9 4 . Power 9 | 1 . . . . 4 4 . . . . Engine 6 | 1 . . . . 2 3 . . . . Core 3 | . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 3 . 1 . . 10 12 . . . . Treads 11 | 2 . 1 . . 8 . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 7 | . . . . . 1 6 . . . . Flight 7 | . . . . . 1 6 . . . . Utility 46 | 1 3 1 1 . 13 19 . 6 2 . Device 15 | 1 . . . . 4 8 . 2 . . Storage 8 | . 3 1 1 . 3 . . . . . Processor 5 | . . . . . 3 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 18 | . . . . . 3 10 . 4 1 . Artifact . | . . . . . . . . . . . Weapon 48 | . 2 . . . 13 28 . 3 2 . Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon 11 | . . . . . 6 5 . . . . Ballistic Gun 19 | . . . . . 2 14 . 2 1 . Ballistic Cannon 5 | . 2 . . . 3 . . . . . Launcher 4 | . . . . . 1 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . 6 . 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 3 . . . . Parts Lost 4 | . . . . . 2 1 . . . 1 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility . | . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . 1 Average Slot Usage (%) 93 | . 99 100 100 100 95 87 92 91 90 85 Engine 6 | . 14 14 14 14 5 6 . . . . Core 3 | . . . . . 3 . 7 7 7 7 Treads 13 | . 14 28 28 28 26 . . . . . Hover 5 | . . . . . . 25 . . . . Flight 9 | . . . . . . 3 30 30 30 27 Device 9 | . 14 14 6 . 10 5 7 13 7 7 Storage 12 | . 14 14 21 28 18 7 7 7 7 7 Processor 5 | . . . . . 7 8 7 7 8 15 Protection 5 | . . . . . 3 12 15 7 11 4 Energy Cannon 2 | . . . . . 11 . . . . . Ballistic Gun 7 | . 9 . . . 1 13 7 13 11 7 Ballistic Cannon 7 | . 8 28 28 28 5 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 14 28 44 75 75 94 49 26 27 27 22 Greatest Support 69 | 40 20 40 40 40 69 44 27 27 27 29 Greatest Overweight (x) 2 | . 2 1 1 1 2 1 . . . . Average Overweight (x) . | . 1 . 1 1 . . . . . . Largest Inventory Capacity 40 | 6 12 12 20 20 40 24 24 24 24 24 Average Capacity 20 | 6 7 11 16 20 21 24 24 24 24 24 Most Carried 24 | 6 10 10 15 18 24 24 24 24 24 24 Average Carried 19 | 4 7 9 12 15 21 23 23 23 23 23 Final Capacity 24 | 6 10 12 20 20 24 24 24 24 24 24 Final Carried 24 | 6 10 10 15 18 24 24 24 24 24 21 Class Distribution -------------------- 47% | Hauler-Mutant 30% | Hauler-Sprinter 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2635 | 289 74 20 10 20 874 992 . 181 175 . Remotely . | . . . . . . . . . . . Salvage Created 3233 | 210 65 . . . 1523 1067 . 181 187 . Parts 188 | 14 4 . . . 77 66 . 13 14 . Haulers Intercepted 10 | . . . . . 5 5 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 51 | . 2 . . . 28 11 . 4 6 . Guns 20 | . . . . . 2 8 . 4 6 . Cannons 23 | . 2 . . . 20 1 . . . . AOE 6 | . . . . . 4 2 . . . . Classes Destroyed 14 | 2 1 . . . 7 3 . . 1 . Worker 2 | . . . . . . 2 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 10 | . . . . . 5 5 . . . . Recycler 5 | 1 . . . . 2 2 . . . . Operator 2 | . . . . . 2 . . . . . Watcher 4 | . . . . . 2 2 . . . . Swarmer 15 | . . . . . 6 3 . . 6 . Grunt 16 | . 2 . . . 12 2 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 10 | . . . . . 8 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 7 | . . . . . . 3 . 4 . . Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 4 2 . . . 11 3 . 1 5 . Combat Bots Only 11 | . 2 . . . 11 3 . 1 5 . Max Kills in Single Turn 2 | 1 1 . . . 2 2 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 2292 | . 81 . . . 1346 293 . 179 262 131 Core 310 | . . . . . 180 14 . 36 58 22 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 100 67 . . . . . Volleys Fired 192 | 13 3 . 3 . 104 51 . 10 8 . Largest 2 | 2 2 . 2 . 2 2 . 2 2 . Hottest 120 | 60 70 . 70 . 120 120 . 56 56 . Shots Fired 294 | 26 6 . 6 . 137 82 . 21 16 . Gun 133 | 26 . . . . 8 62 . 21 16 . Cannon 154 | . 6 . 6 . 127 15 . . . . Launcher 7 | . . . . . 2 5 . . . . Special . | . . . . . . . . . . . Kinetic 183 | 13 6 . 6 . 59 62 . 21 16 . Thermal 91 | . . . . . 76 15 . . . . Explosive 2 | . . . . . 2 . . . . . Electromagnetic 18 | 13 . . . . . 5 . . . . Robot Hit Streak 34 | 5 4 . . . 34 7 . 6 8 . Robot Miss Streak 10 | 2 1 . . . 2 10 . 3 6 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 136 | 15 4 . . . 71 30 . 6 10 . Core Hits 180 | 7 3 1 . 1 57 77 . 18 16 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 13 | . . . . . . 12 . . 1 . Impact 13 | . . . . . . 12 . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5677 | 202 59 27 . 17 3063 1535 . 415 359 . Guns 2215 | 202 . . . . 190 1131 . 415 277 . Cannons 2765 | . 59 . . . 2532 174 . . . . Explosions 455 | . . . . . 310 145 . . . . Melee 167 | . . . . . . 85 . . 82 . Ramming 75 | . . 27 . 17 31 . . . . . Kinetic 2753 | 77 59 . . . 794 1131 . 415 277 . Thermal 2102 | . . . . . 1928 174 . . . . Explosive 343 | . . . . . 310 33 . . . . Electromagnetic 237 | 125 . . . . . 112 . . . . Impact 167 | . . . . . . 85 . . 82 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 3 10 10 1 1 Average Corruption 3 | . . . . . 2 2 5 5 1 1 Corruption Purged 11 | . . . . . . . . 11 . . Effects 59 | . . . . . . 18 1 39 1 . Message Errors 18 | . . . . . . 2 . 15 1 . Matter Fused 9 | . . . . . . 4 . 5 . . Heat Flow Errors 7 | . . . . . . 3 . 4 . . Energy Discharges 8 | . . . . . . 2 1 5 . . Data Loss (minor) 10 | . . . . . . 4 . 6 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . . Targeting Errors 3 | . . . . . . 3 . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 232 | . . . . . 117 38 . . 77 . Projectiles 105 | . . . . . 105 . . . . . Explosions 15 | . . . . . 12 3 . . . . Melee 112 | . . . . . . 35 . . 77 . Knockbacks 12 | . 1 1 . . 9 1 . . . . Impact 3 | . . 1 . . 1 1 . . . . Kinetic 9 | . 1 . . . 8 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . 74 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 11 | . . 3 . 3 5 . . . . . Targets Rammed 11 | . . 3 . 3 5 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 391 | 2 45 . 9 . 343 391 82 258 156 114 Average Temperature 81 | 2 28 . 6 . 102 88 48 53 77 49 Received Heat Transfer 510 | . 33 . . . 414 18 . . . 45 Effects 7 | . . . . . 5 1 . 1 . . Energy Bleed 3 | . . . . . 1 1 . 1 . . Interference 3 | . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . . 1 . Robots Melted 3 | . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 12 | . . . . . 12 . . . . . Heat Transferred 4714 | . . . . . 4314 400 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 469 | 30 134 52 . . 399 469 161 142 . . Initial 181 | . 19 52 . . . 181 116 112 . . Average 124 | 19 65 20 . . 141 309 135 32 . . Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 71 | 100 100 100 . 100 71 9 100 100 . . Level 1 26 | . . . . . 28 79 . . . . Level 2 2 | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 4 6 . 4 . . Investigation 3 | . . . . . 1 2 . . . . Extermination 7 | . . . . . . 3 . 4 . . Reinforcement 5 | . 2 . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 3 | . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 8 . . . 45 16 4 4 8 11 Peak Tracking Total 9 | . 4 . 9 . 9 4 4 1 6 9 Tactical Retreats 4 | . . . . . 1 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 8 | . 1 . . . 1 6 . . . . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 11 | . 1 . 2 . 1 7 . . . . Max in Single Turn 2 | . 1 . 2 . 1 2 . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 34 | . 5 . 1 . 12 14 . 1 1 . Terminals 19 | . 5 . . . 9 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 4 | . . . . . . 3 . 1 . . Total Hacks 96 | . 20 . 1 . 45 28 . 1 1 . Successful 51 | . 11 . 1 . 24 13 . 1 1 . Failed 45 | . 9 . . . 21 15 . . . . Catastrophic 8 | . 2 . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 14 . 1 . 29 5 . . . . Terminals 61 | . 20 . . . 32 9 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 5 | . . . . . . 5 . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 16 | . . . . . 12 4 . . . . Garrison Access 5 | . . . . . . 4 . 1 . . Terminal Hacks 20 | . 7 . 1 . 9 2 . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . . . 10 1 . . . . Insert Component 5 | . . . . . 4 1 . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks 3 | . . . . . . 2 . 1 . . Seal Access 3 | . . . . . . 2 . 1 . . Unauthorized Hacks 11 | . 4 . . . 5 2 . . . . Terminals 9 | . 4 . . . 4 1 . . . . Track 6 | . 3 . . . 3 . . . . . Botnet 2 | . 1 . . . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 11 12 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Built 1 | . . . . . . 1 . . . . Matter 285 | . . . . . . 285 . . . . Time 152 | . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . Time 100 | . . . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 1 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged 2 | . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . Total Damage 84 | . . . . . . . 84 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 7922 | 131 259 1025 476 252 1815 1645 26 1817 411 65 Spaces Moved 5805 | 46 241 570 257 136 838 2319 86 623 477 212 Core . | . . . . . . . . . . . Treads 1838 | 33 4 570 257 136 838 . . . . . Legs 13 | 13 . . . . . . . . . . Wheels 237 | . 237 . . . . . . . . . Hover 2070 | . . . . . . 2070 . . . . Flight 1647 | . . . . . . 249 86 623 477 212 Fastest Speed 25 | 120 90 160 180 180 150 28 28 28 28 25 Average Speed 82 | 148 95 177 180 180 171 38 28 29 31 29 Slowest Speed 200 | 160 180 180 180 180 200 106 28 32 32 32 Overloaded Moves 70 | . . . . . . . . . . 70 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 53 99 61 46 78 42 65 11 67 46 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken 4 | . . 1 . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . . . . 1 . Spaces Dug 28 | . . . . . 15 13 . . . . Terrain Destroyed 104 | . . . . . 38 66 . . . . Melee 10 | . . . . . . 10 . . . . Projectile 25 | . . . . . 16 9 . . . . AOE 69 | . . . . . 22 47 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Total 8646 | 85 267 579 265 141 1080 2973 87 2236 719 214 Wait 2274 | 12 . . 1 . 16 437 . 1584 222 2 Move 5790 | 45 240 569 256 135 837 2319 85 618 476 210 Hop 3 | . . . . . . . . 2 . 1 Pick Up 102 | 4 11 3 3 3 35 35 1 3 4 . Fast Attach 35 | 2 . . . . 15 15 . 3 . . Attach 33 | 3 2 1 1 . 11 12 . 1 2 . Detach 12 | 1 . . . . 2 6 . 2 1 . Swap 61 | . 3 1 . . 14 36 . 5 2 . Drop 120 | 5 8 2 1 . 41 50 1 8 3 1 Fire 192 | 13 3 . 3 . 104 51 . 10 8 . Melee 13 | . . . . . . 12 . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . . 3 . 3 5 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 132 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 366 | -10/Materials | Discovered new exit (range 14) 391 | -10/Materials | Entered Mines 422 | -10/Mines | Identified exit to Exiles 424 | -10/Mines | Learned location of Zion (-7) 479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 844 | -10/Mines | Discovered new exit (range 9) 876 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1238 | -10/Mines | Discovered new exit (range 4) 1409 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Entered Exiles 1439 | -10/Exiles | Discovered new exit (range 16) 1461 | -10/Exiles | Met 8R-AWN 1490 | -10/Exiles | Met EX-HEX 1548 | -10/Exiles | Met EX-BIN 1573 | -10/Exiles | Aligned with FarCom system 1575 | -10/Exiles | Given EX-Vault access code 1618 | -10/Exiles | Opened EX-Vault 1632 | -10/Exiles | Found Lightpack 2.0 1635 | -10/Exiles | Found Gui. Plasma Cannon 1638 | -10/Exiles | Found AWS/Autocannon 1673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1727 | -10/Exiles | Met EX-DEC 1866 | -10/Exiles | Attacked by the Exiles 1872 | -10/Exiles | Discovered new exit (range 14) 1892 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Gui. Plasma Cannon, AWS/Autocannon 1892 | -10/Exiles | Entered Mines 1932 | -9/Mines | Build established: Hauler-Mutant 1975 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1979 | -9/Mines | Found Prototype Device 2061 | -9/Mines | Learned Materials emergency access door positions 2109 | -9/Mines | Discovered new exit (range 15) 2144 | -9/Mines | Entered Materials 2144 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2245 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | Destroyed 11 combat bots 2790 | -8/Materials | Identified Exp. Sensor Array 3959 | -8/Materials | Entered Factory 3959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4080 | -7/Factory | Discovered new exit (range 9) 4373 | -7/Factory | Garrison activated, responded to threat 4512 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4733 | -7/Factory | Discovered new exit (range 11) 5290 | -7/Factory | Discovered new exit (range 16) 5295 | -7/Factory | Identified exit to Factory 5604 | -7/Factory | Manually triggered Chute Trap 5604 | -7/Factory | Sucked down chute 5604 | -7/Factory | Entered Waste 5605 | -7/Waste | Met a frightened Derelict 5613 | -7/Waste | Spotted C-40 Crusher 5618 | -7/Waste | Spotted C-40 Crusher 5619 | -7/Waste | EMP discharged 5619 | -7/Waste | System corruption reached 10% 5619 | -7/Waste | Discovered new exit (range 14) 5620 | -7/Waste | Spotted C-40 Crusher 5620 | -7/Waste | Spotted C-40 Crusher 5624 | -7/Waste | Identified exit to Factory 5630 | -7/Waste | Entered Factory 5729 | -7/Factory | Build established: Hauler-Sprinter 7398 | -7/Factory | Discovered new exit (range 10) 7401 | -7/Factory | Identified exit to Lower Caves 7447 | -7/Factory | Entered Lower Caves 7729 | -7/Lower Caves | Encountered a Warlord checkpoint 7855 | -7/Lower Caves | Discovered new exit (range 8) 7857 | -7/Lower Caves | Identified exit to Lower Caves 7858 | -7/Lower Caves | Entered another Lower Caves area 7858 | -7/Lower Caves | Spotted I1-Q5Y(f) 7858 | -7/Lower Caves | Spotted 0A-AR0(f) 7859 | -7/Lower Caves | Encountered a Master Thief 7859 | -7/Lower Caves | Encountered a Master Thief 7860 | -7/Lower Caves | Spotted TS-PWI(f) 7861 | -7/Lower Caves | Encountered a Master Thief 7896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7917 | -7/Lower Caves | Learned Factory security intel 7922 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 7923 | -7/Lower Caves | Self-destructed Last Messages --------------- 07772_ Dropped Flak Gun. 07772_ Acquired Mak. Transmission Jammer. 07774_ Acquired Imp. Maneuvering Thrusters. 07780_ Acquired 10 matter. 07840_ Searching scrap... 07840_ Found Imp. Field Recycling Unit. 07840_ Found 19 Matter. 07840_ Found 26 Matter. 07855_ EXIT=FOUND 07857_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07859_ I1-Q5Y(f): "I heard you've acquired some good parts, parts that will soon be mine." 07895_ Xenon Bombardment Thruster destroyed. 07896_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07899_ Dropped Lyr. Light Armor Plating. 07917_ Acquired derelict log, extracted data. Data stored: Factory security intel. 07922_ AWS/Autocannon stolen. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????##### | | ??????????????????????????????????????????## ## | | ?????????????????????????????????????###### | | ?????????????????????????????????????# ## | | ????????????????????????????#######??# #### | | ?????????????????????????#### ##?# ##### ##??# | | ????????????????????????## ??# #???###??# | | ???????????????????????## #??# #????????# | | ???????????????????##### #### ##???????## | | ??????????????????k? #????????? | | ?????????????###???? ##???????# | | ????????????## #??????# ##?????## | | ????????????# ###???# #?????# | | ????????????# ##??# #?????## | | ?????????????# ##?# #??????? | | ??????????????# ### #??????? | | ???????????????# #??????? | | ???????????????# #?####?? | | ???????????????# ###### ##?# ##? | | ???????????????# ###### f #??# ## | | ???????????????# ## #?## | | ???????????????# f #?# | | ???????????????# s### @## ####### ### | | ???????????????# ### f #####??????# ## ! | | ??????????????# s??### #??????????? ##### | | ?????????????# ????## ##?????????? #??## | | ????????????# s ?????# #?????????? #?## | | ??????????? ????# #???????????? #?# | | ?????????? ????# #??????????k????# | | ????????? ????# ##???????????????## | | ???????? ????#####?????????????????### | | ???????? #?????????????????????????????## | | ?????????? #???????????????????????????????# | | ????????????#?#????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: EM 20 Evasion (%) 65 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySlugMeganuke Manual? 0 Play Time 01:36:59 Cumulative 269.8 hours Start 2021.09.03 @ 17:16:48 End 2021.09.04 @ 12:22:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40827613-af2b-498c-8cc1-bf0523678d7d