Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 22:23:32 Player: darki Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (21) 105 Value Destroyed (546) 546 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9691 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 116/300 Energy 80/100 System Corruption 7% Temperature Cool (9) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Improved Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Medium Storage Unit Advanced Quantum Shading Machine Enhanced Optical Array Improved Terrain Scanner Melee Analysis Suite Precision Matter Filter Improved Phase Shifter Advanced Field Recycling Unit > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 158] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Improved Coolant Injector Device Improved Coolant Injector Storage Small Storage Unit Processor Melee Analysis Suite Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . 2 . . . 1 2 . . . 1 1 . . . 1 . Utility 9 | . . . . . . . . . 2 . . 1 1 2 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 95 | . 7 . 4 2 1 . 2 6 6 . . 6 8 8 3 6 26 10 Power 9 | . . . . 1 . . 1 1 1 . . . 1 3 . . 1 . Engine 3 | . . . . 1 . . 1 1 . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 3 . . 1 . Propulsion 47 | . 4 . 2 1 . . 1 5 3 . . 3 5 1 2 1 13 6 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 2 . . . . . 2 Flight 41 | . 4 . 2 1 . . 1 5 3 . . 1 5 1 2 1 13 2 Utility 27 | . . . . . 1 . . . 2 . . 3 2 4 1 5 7 2 Device 21 | . . . . . 1 . . . . . . 2 1 3 1 5 6 2 Storage 1 | . . . . . . . . . . . . . . 1 . . . . Processor 5 | . . . . . . . . . 2 . . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 12 | . 3 . 2 . . . . . . . . . . . . . 5 2 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . . . . . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . 1 . 1 . 2 2 1 Parts Lost 51 | . 2 . . 1 . . 1 3 2 1 . . . 2 2 4 27 6 Power 6 | . . . . 1 . . . 1 . 1 . . . . . . 3 . Propulsion 23 | . 1 . . . . . 1 2 2 . . . . 2 . 1 13 1 Utility 17 | . . . . . . . . . . . . . . . 2 3 9 3 Weapon 5 | . 1 . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 19 | . 1 . . 1 . . 1 3 2 1 . . . 1 2 3 19 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 69 57 83 87 97 100 100 100 84 86 86 90 85 96 87 86 87 16 Engine 5 | . 14 14 11 10 11 11 18 15 6 6 6 5 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . 8 9 8 7 . Flight 36 | . 10 28 44 44 44 44 45 53 37 40 40 38 33 39 35 33 35 . Device 11 | . . . . . 9 11 9 7 6 6 6 10 10 22 19 22 24 3 Storage 5 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 4 4 4 3 . Processor 6 | . . . . . . . . . 9 13 13 11 10 9 9 8 8 5 Impact Weapon 10 | . . . 17 22 22 22 18 15 13 13 13 11 10 9 9 8 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 12 8 12 12 13 13 16 23 19 19 13 14 27 43 35 41 67 12 Greatest Support 77 | 20 20 8 16 16 16 16 20 29 27 27 17 22 39 48 69 69 77 75 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 9 5 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 4 4 8 8 10 10 9 10 5 Average Carried 7 | . 6 8 7 7 8 8 6 7 5 4 4 5 7 9 9 8 7 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 8 8 8 8 8 8 8 8 4 4 4 8 8 10 9 9 5 3 Class Distribution -------------------- 65% | Sprinter 23% | Scout 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Armory Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Matter Collected 906 | 200 88 . . 64 . 41 . 13 34 . . 101 . . 9 144 180 32 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 669 | . 157 . . 23 . 132 . 13 34 . . 176 . . . . 134 . Parts 32 | . 10 . . . . 6 . . 3 . . 1 . . . . 12 . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 84 | . . . . . . . . . . . . . . . . . 84 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Combat Hostiles Destroyed 11 | . 5 . . 2 . . . . 1 . . . . . . . 3 . Melee 2 | . . . . 1 . . . . 1 . . . . . . . . . Guns 5 | . 5 . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 9 | . 2 . . . . 2 . . 1 . . 2 . . . . 2 . Worker 4 | . . . . . . 1 . 1 . . . 2 . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . 2 . Swarmer 5 | . 3 . . 2 . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . Grunt 2 | . 2 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 4 . . 1 . 3 . 1 1 . . 2 . . . . 3 . Combat Bots Only 4 | . 4 . . 1 . . . . 1 . . . . . . . 3 . Max Kills in Single Turn 2 | . 1 . . 1 . 1 . 1 1 . . 1 . . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Damage Taken 6419 | . 516 . 39 71 . . 120 202 88 46 . 23 . 163 422 303 2500 1926 Core 1956 | . 148 . . 22 . . 12 17 14 13 . . . . 95 24 771 840 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 91 | 100 . 40 . . . 94 97 97 . . 96 100 100 . 92 98 . . Volleys Fired 29 | . 19 . . . . . . . . . . . . . . . 3 7 Largest 2 | . 2 . . . . . . . . . . . . . . . 1 1 Hottest 60 | . 60 . . . . . . . . . . . . . . . 52 52 Shots Fired 45 | . 35 . . . . . . . . . . . . . . . 3 7 Gun 35 | . 35 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . . . 3 7 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 30 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . . . . . . . . . . 3 7 Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . . . . . . . . . . 1 . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 46 | . 27 . . 4 . 3 . 1 4 . . 4 . . . . 3 . Core Hits 17 | . 9 . . 1 . 1 . . . . . 1 . . . . 5 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . Melee Attacks 195 | . . . . 11 . 3 3 4 29 . . 7 22 22 8 8 67 11 Impact 195 | . . . . 11 . 3 3 4 29 . . 7 22 22 8 8 67 11 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 . 1 . . . 4 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . . . 1 . . . . . . . . . Damage Inflicted 2019 | . 308 . . 178 . 254 3 54 156 . . 419 . 2 . . 645 . Guns 299 | . 299 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 395 | . . . . . . . . . . . . . . . . . 395 . Melee 1309 | . . . . 178 . 254 . 52 156 . . 419 . . . . 250 . Ramming 16 | . 9 . . . . . 3 2 . . . . . 2 . . . . Kinetic 240 | . 240 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 395 | . . . . . . . . . . . . . . . . . 395 . Electromagnetic 59 | . 59 . . . . . . . . . . . . . . . . . Impact 1309 | . . . . 178 . 254 . 52 156 . . 419 . . . . 250 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . 1 7 Average Corruption 3 | . . . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . 1 4 Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . . 40 . 128 . 37 84 . . 210 . . . . 10 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . . . . . . . . . 10 . Melee 499 | . . . . 40 . 128 . 37 84 . . 210 . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . 1 . . . . . . Impact 2 | . . . . . . 1 . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . 1 1 . . . . . 1 . . 174 . Shots 3 | . . . . . . . . . . . . . . . . . 3 . Rammed 3 | . . . . . . . 1 1 . . . . . 1 . . . . Targets Rammed 7 | . 4 . . . . . 1 1 . . . . . 1 . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 69 . . 1 . . 54 373 144 16 . . 5 199 199 195 199 . Average Temperature 86 | . 28 . . 1 . . 13 112 50 7 . . 4 80 105 90 95 . Received Heat Transfer 657 | . 279 . . . . . 27 30 . . . 9 . 18 18 9 . 267 Effects 2 | . . . . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 . 1 . . 1 . . 2 . . . . . . Impact Corruptions 14 | . . . . 3 . 3 . 1 3 . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Peak Influence 445 | . 168 65 57 137 . 15 31 54 45 . . 144 125 167 121 201 445 340 Initial 102 | . . 65 25 22 . . 5 9 11 . . 30 70 65 87 63 8 102 Average 71 | . 86 65 31 92 . 2 9 11 9 . . 68 102 85 99 101 129 192 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 1 2 1 Low Security (%) 92 | . 100 100 100 100 . 100 100 100 100 . . 100 100 100 100 98 74 56 Level 1 6 | . . . . . . . . . . . . . . . . 1 23 43 Level 2 . | . . . . . . . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . . . 1 3 1 . . . . . 3 1 7 . Investigation 4 | . . . 1 . . . . 2 . . . . . . . . 1 . Extermination 3 | . . . . . . . . . 1 . . . . . . 1 1 . Reinforcement 13 | . 2 . 1 . . . 1 1 . . . . . . 3 . 5 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Distress Signals 8 | . 2 . 1 . . . . . 1 . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 126 | . 11 . 7 7 . 1 4 4 4 3 . 4 . 7 15 11 28 20 Peak Tracking Total 14 | . 7 . 7 3 . 1 4 5 1 3 . 2 . 3 14 7 11 8 Tactical Retreats 21 | . 1 . . 2 . . . . . 1 . 1 . 1 1 3 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Traps Triggered 8 | . . . 1 . . . . . . . . . . 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Machines Disabled 6 | . . . . . . . . . . . . 1 . . 1 . 3 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Machines Accessed 24 | . 1 . 2 . 1 . 3 2 1 . . 1 4 4 . 3 . 2 Terminals 16 | . 1 . 1 . . . 3 1 . . . 1 2 3 . 2 . 2 Fabricators 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 2 . 8 . 1 . 7 9 2 . . 1 9 5 . 5 . 3 Successful 25 | . 1 . 5 . 1 . 3 5 1 . . . 5 1 . 1 . 2 Failed 27 | . 1 . 3 . . . 4 4 1 . . 1 4 4 . 4 . 1 Catastrophic 7 | . . . 3 . . . . . . . . 1 . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . 4 . 1 . 7 1 . . . 1 2 3 . 3 . 1 Terminals 32 | . 2 . 4 . . . 7 5 . . . 1 4 3 . 3 . 3 Fabricators 10 | . . . . . . . . 4 2 . . . . 2 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 5 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 1 . 1 2 . . . . 3 . . . . 2 Record 2 | . . . . . . . . . . . . . 1 . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 1 . . . . 1 . 1 . . Network Status 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . 2 2 1 . . . 1 4 . 3 . 1 Full Trace Events 4 | . . . 2 . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . . 2 . . 3 3 3 . . 1 2 . 3 . EXPLORE 13 | . . . . . . 1 . . 2 2 2 . . 1 2 . 3 . RETURN 4 | . . . . . . 1 . . 1 1 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . Drone Launches 14 | . . . . . . 1 . . 2 1 2 . . 1 2 . 5 . Drone Recoveries 10 | . . . . . . 1 . . 2 1 2 . . 1 1 . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Turns Passed 5057 | . 221 16 50 129 222 87 180 562 995 52 36 220 339 358 65 412 817 296 Spaces Moved 6951 | 1 214 42 139 239 255 159 198 496 566 188 33 555 403 691 142 840 1512 278 Core 62 | . . . . . . . . . . . . . . . . . 4 58 Treads 55 | . . . . . . . . . . . . . . . . . . 55 Legs 55 | 1 54 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 116 | . . . . . . . . . . . . . . . . . . 116 Flight 6663 | . 160 42 139 239 255 159 198 496 566 188 33 555 403 691 142 840 1508 49 Fastest Speed 13 | 120 37 37 31 31 31 31 28 21 22 22 29 28 22 26 20 20 13 40 Average Speed 29 | 120 61 37 31 31 31 31 28 21 23 26 29 28 29 28 22 26 22 72 Slowest Speed 190 | 120 190 37 31 31 31 31 31 27 28 29 29 29 34 29 24 28 100 145 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . 1 . . 8 . 3 4 9 2 . . . . 2 3 3 5 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 56 14 25 46 60 81 19 19 24 68 83 20 13 26 62 31 53 18 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . Spaces Dug 189 | . . . . . . . 3 1 14 . . 1 18 16 2 7 42 85 Terrain Destroyed 249 | . . . . . . . 3 1 14 . . 1 18 16 2 7 74 113 Melee 109 | . . . . . . . 3 1 14 . . 1 18 16 2 7 42 5 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 140 | . . . . . . . . . . . . . . . . . 32 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Arm Res Acc Com Total 9627 | . 275 41 144 270 396 189 313 939 1387 190 58 605 593 819 159 1010 1897 342 Wait 2304 | . 7 . . 26 141 29 112 439 795 3 26 29 149 94 11 159 260 24 Move 6854 | . 211 41 138 222 254 152 191 482 561 187 32 553 402 687 135 833 1501 272 Hop 38 | . 1 . . 8 . 3 3 5 2 . . . . 2 3 3 5 3 Pick Up 40 | . 11 . 2 1 . 1 2 3 . . . 5 5 1 . 1 8 . Fast Attach 48 | . 1 . 2 . 1 . . 1 2 . . 5 6 8 2 6 8 6 Attach 36 | . 4 . 2 1 . . 2 3 4 . . 1 1 . 1 . 13 4 Detach 16 | . 3 . . . . . . . . . . 2 . 3 . . 6 2 Swap 11 | . 2 . . 1 . . . 2 . . . . 1 . . . 5 . Drop 45 | . 12 . . 1 . 1 . 1 . . . 3 10 5 . 1 10 1 Fire 29 | . 19 . . . . . . . . . . . . . . . 3 7 Melee 171 | . . . . 10 . 3 3 3 23 . . 6 19 19 7 7 60 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 1 . . . . 18 12 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Core integrity fell below 50% 166 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 10) 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Propulsion x2 263 | -9/Materials | Discovered new exit (range 7) 269 | -9/Materials | Identified exit to Mines 269 | -9/Materials | Identified exit to Storage 288 | -9/Materials | Entered Mines 393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -9/Mines | Discovered new exit (range 5) 417 | -9/Mines | Entered Exiles 426 | -9/Exiles | Met 8R-AWN 430 | -9/Exiles | Met EX-HEX 440 | -9/Exiles | Met EX-BIN 444 | -9/Exiles | Aligned with FarCom system 444 | -9/Exiles | Given EX-Vault access code 452 | -9/Exiles | Opened EX-Vault 454 | -9/Exiles | Found Supersonic Drone Bay 462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 467 | -9/Exiles | Exiles lab attacked by MAIN.C 532 | -9/Exiles | Build established: Sprinter 615 | -9/Exiles | Discovered new exit (range 10) 639 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 639 | -9/Exiles | Entered Mines 661 | -8/Mines | Discovered new exit (range 49) 661 | -8/Mines | Discovered new exit (range 65) 726 | -8/Mines | Entered Materials 726 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 812 | -8/Materials | Identified exit to Factory 906 | -8/Materials | Entered Factory 906 | -7/Factory | Evolved 2 slots: Propulsion x2 1121 | -7/Factory | Fabricated Flight Unit? 1426 | -7/Factory | Discovered new exit (range 13) 1426 | -7/Factory | Identified exit to Factory 1468 | -7/Factory | Entered another Factory area 1468 | -6/Factory | Evolved 2 slots: Utility x2 1498 | -6/Factory | Lost 3 parts (1p2n) 2424 | -6/Factory | Discovered new exit (range 23) 2463 | -6/Factory | Entered Lower Caves 2477 | -6/Lower Caves | Learned location of Zion (-6) 2477 | -6/Lower Caves | Learned location of 1 exit from Factory 2478 | -6/Lower Caves | Discovered new exit (range 78) 2515 | -6/Lower Caves | Entered another Lower Caves area 2542 | -6/Lower Caves | Learned Factory emergency access door positions 2545 | -6/Lower Caves | Discovered new exit (range 21) 2551 | -6/Lower Caves | Entered Factory 2551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -5/Factory | Identified exit to Upper Caves 2602 | -5/Factory | Found Prototype Processor 2602 | -5/Factory | Identified Exp. Targeting Computer 2762 | -5/Factory | Discovered new exit (range 5) 2771 | -5/Factory | Entered another Factory area 2771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -4/Factory | Identified exit to Research 3110 | -4/Factory | Entered Research 3110 | -3/Research | Evolved 2 slots: Utility x2 3449 | -3/Research | Discovered new exit (range 18) 3468 | -3/Research | Entered Armory 3485 | -3/Armory | Discovered new exit (range 86) 3508 | -3/Armory | Spotted B-86 Titan 3533 | -3/Armory | Entered Research 3533 | -2/Research | Evolved 2 slots: Utility x2 3851 | -2/Research | Build established: Scout 3933 | -2/Research | Lost 3 parts (1n2u) 3943 | -2/Research | Discovered new exit (range 9) 3945 | -2/Research | Entered Access 3945 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4163 | -1/Access | Found Fusion Bomb Launcher 4164 | -1/Access | Found Fusion Bomb Launcher 4166 | -1/Access | Found Fusion Bomb Launcher 4200 | -1/Access | Spotted B-99 Colossus 4476 | -1/Access | Spotted B-99 Colossus 4510 | -1/Access | Lost 3 parts (1p1n1u) 4612 | -1/Access | Lost 5 parts (2n1u2w) 4632 | -1/Access | Spotted B-99 Colossus 4740 | -1/Access | Spotted B-99 Colossus 4740 | -1/Access | Spotted B-99 Colossus 4761 | -1/Access | Discovered new exit (range 3) 4762 | -1/Access | Entered Command 4787 | -1/Command | Lost 19 parts (2p10n7u) 4849 | -1/Command | Core integrity fell below 50% 4874 | -1/Command | Identified exit to Surface 4993 | -1/Command | Core integrity fell below 20% 4994 | -1/Command | Crushed by falling debris 5034 | -1/Command | Lost 3 parts (1n1u1w) 5058 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- capable of reaching only 17% the speed of light, each ship is capable of perpetually sustaining a crew of thousands, making interstellar space travel a possibility for the first time in [Human] history. 04975_ W-44 Eye sends out distress signal. 04994_ The unstable cave ceiling collapses. 04994_ Crushed by falling debris. 04994_ Thunder Hammer destroyed. 04994_ System corrupted by crushing effect (+2). 04997_ Cld. Linear Gravjet destroyed. 04999_ 6ZGUEU5=BR#ITT2EWZY3VQGW7GU L< 05003_ Adv. Recalibrator destroyed. 05014_ System corrupted: Energy discharge (-11). 05019_ Acquired Impulse Thruster Array. 05028_ Quantum Router disabled. 05040_ The unstable cave ceiling collapses. 05046_ Critical hit (Burn: +37). 05053_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05055_ Fusion Bomb Launcher destroyed. 05058_ System corrupted: Impulse Thruster Array rejected. 05058_ Acquired Impulse Thruster Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######???#######??????????????????????? | | ?????###### ##### #??????????????????????? | | ###### "T ############???????????? | | / ^ "" R Y @ ??? | | ?????# ^ ###########????????????? | | ?????###### ##### #??????????????????????? | | ??????????## ############??????????????????????? | | ???????????# g# """ #????????????????????????? | | ???????????+ g+ "T" ] #????????????????????????? | | ???????????# g# " " #????????????????????????? | | ???????????# g# o #????????????????????????? | | ???????????# #? #????????????????????????? | | ???????????# #? ! #????????????????????????? | | ???????????# #?? #????????????????????????? | | ############ #?? #????????????????????????? | | = # #??? #????????????????????????? | | # ##########????????????????????????? | | # # #????????????????????????? | | # / #????????????????????????? | | # # ! #????????????????????????? | | + "" #????????????????????????? | | #### """#????????????????????????? | | ## """#????????????????????????? | | ## " #????????????????????????? | | ## = #????????????????????????? | | ## #????????????????????????? | | ##/######### ###????????????????????????? | | ## #??????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 260 Energy Generation 39 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 75 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed AngularCompactFrame Manual? 0 Play Time 01:39:27 Cumulative 100.9 hours Start 2022.06.14 @ 22:32:31 End 2022.06.15 @ 22:23:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56ace85a-28a7-40e1-96a1-40abcba66d89