Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 16:04:51 Player: 4R-ZE3 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (2156) 2156 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1630) 1630 TOTAL SCORE: 11811 Bonus ------- Follower Combat Kills 560 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Coolant Injector Advanced Sensor Array Improved Cloaking Device Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Makeshift ECM Suite Improved Phase Shifter Light Armor Plating > --- WEAPON ----------- Ionic Axe Ionic Axe > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Cooled Impulse Thruster Improved Q-thruster Improved Heat Sink Advanced Sensor Array Improved Focal Shield EM Shield Enhanced Nova Cannon [Rating: 149] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Improved Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 2 . . . 2 . . . . . . . 2 Utility 10 | . . . . . . . 3 . 2 . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 101 | 8 4 5 7 . 3 8 3 12 3 1 . 6 10 15 16 Power 14 | 1 1 1 1 . . 1 1 . 1 . . . 3 2 2 Engine 5 | 1 1 . 1 . . 1 1 . . . . . . . . Core 4 | . . 1 . . . . . . 1 . . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . 2 2 1 Propulsion 36 | 4 . 1 4 . . 3 2 6 . . . . 1 10 5 Treads 10 | 2 . 1 4 . . 3 . . . . . . . . . Leg 16 | . . . . . . . 2 6 . . . . 1 7 . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . 3 5 Utility 36 | 1 2 1 1 . 3 1 . 4 2 1 . 6 4 3 7 Device 21 | . 1 1 1 . 2 1 . . 2 . . 3 2 3 5 Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 8 | . . . . . . . . 1 . 1 . 2 2 . 2 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 3 | . . . . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 2 1 2 1 . . 3 . 2 . . . . 2 . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun 8 | 2 1 2 1 . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 1 . . . 1 . . . 4 3 . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . Parts Lost 53 | . 2 4 2 . . 5 . . . 2 . . 2 20 16 Power 8 | . 1 . . . . 1 . . . . . . 2 2 2 Propulsion 21 | . . 2 2 . . 2 . . . . . . . 7 8 Utility 16 | . . . . . . . . . . 2 . . . 9 5 Weapon 8 | . 1 2 . . . 2 . . . . . . . 2 1 Highest Loss Streak 8 | . 2 2 2 . . 4 . . . 2 . . 2 8 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 15 | 1 5 13 14 15 18 24 22 12 15 15 15 15 14 13 4 Power 1 | . . 1 1 2 2 1 1 . . . . . . . . Propulsion 3 | 1 2 . . . . 2 . 4 9 9 9 9 9 8 . Utility 6 | . . 6 7 7 10 11 12 6 6 6 6 5 4 3 2 Weapon 3 | . 2 4 4 5 6 9 8 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 3 1 1 1 . 8 1 . . 2 . 5 3 Power 3 | . . . 1 . . . . 1 . . . . . . 1 Propulsion 8 | . . . . . . . . . 1 . . 2 . 4 1 Utility 6 | . . . 1 . 1 1 . 2 . . . . . . 1 Weapon 8 | . . . 1 1 . . . 5 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 98 94 100 100 98 72 95 94 98 94 95 95 80 34 Engine 6 | . 13 2 7 11 11 10 6 11 9 5 5 5 . . . Core 2 | . . 11 3 . . . . . 1 5 5 5 3 3 . Treads 23 | . 28 21 34 44 44 43 26 7 . . . . . . . Leg 8 | . . . . . . . 11 32 35 35 35 31 28 21 . Device 13 | . 8 13 11 11 11 11 6 6 11 15 11 19 29 21 6 Storage 8 | . 14 14 11 11 11 11 6 6 5 5 5 5 4 3 . Processor 3 | . . . . . . . . 5 5 6 11 11 14 14 6 Protection 1 | . . . . . . . . 11 11 9 5 3 . 1 . Ballistic Gun 14 | . 28 27 22 22 22 21 13 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 11 11 11 11 10 9 5 . Peak Build Rating 149 | 6 8 18 18 18 25 34 44 69 82 83 80 99 129 149 115 Average Rating 45 | 4 6 10 15 18 19 26 41 62 76 81 80 92 115 117 74 On Entrance 46 | . 6 8 11 18 18 22 34 42 69 82 80 80 99 129 47 Avg Prop Armor Cover (%) 9 | . . 10 2 . . . 7 7 . . . . 15 8 10 Naked Turns 1 | . . . . . . . . . . . . . . 1 . Heaviest Build 96 | 12 28 30 34 34 95 96 96 96 61 61 52 54 75 96 32 Greatest Support 141 | 40 40 40 83 83 83 98 98 104 96 96 96 96 105 141 50 Greatest Overweight (x) 2 | . . 2 . . 1 1 . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 15 15 15 15 15 15 5 Average Capacity 17 | 6 10 15 15 15 24 25 25 15 15 15 15 15 15 14 5 Most Carried 25 | 3 10 15 15 15 25 25 23 23 15 15 15 15 15 15 5 Average Carried 15 | 2 6 13 14 14 18 24 22 11 15 14 15 14 14 13 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 15 15 15 15 15 15 5 5 Final Carried 25 | 3 10 14 15 15 25 23 23 15 15 15 15 15 15 4 5 Class Distribution -------------------- 43% | Scavenger-Mutant 23% | Mutant 10% | Scavenger-Gladiator 6% | Derelict-Mutant 4% | Derelict-Gladiator 3% | Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/DSF Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Matter Collected 2015 | 234 280 273 300 96 40 202 . 91 . 142 . 58 93 101 105 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2579 | . 319 313 631 160 . 132 . 78 . 250 . 173 90 433 . Parts 137 | . 27 16 36 10 . 6 . 5 . 11 . 11 5 10 . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 7 . . . 12 . . . . . Prevented 10 | . . . . . . 6 . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 54 | . 12 7 9 7 . 5 . 1 . 4 . 3 2 4 . Melee 14 | . . . . . . . . 1 . 4 . 3 2 4 . Guns 37 | . 12 7 9 7 . 2 . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . Classes Destroyed 16 | . 2 1 4 2 . 2 . 1 . . . 1 1 2 . Worker 4 | . . 1 . . . . . . . . . . . 3 . Builder 1 | . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . Drone 2 | . . . . . . 1 . . . . . . 1 . . Swarmer 12 | . 6 . . 3 . 3 . . . . . . . . . Grunt 23 | . 6 7 6 1 . . . . . 2 . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . Sentry 5 | . . . 2 . . . . . . 1 . . . 2 . Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . . . . . 2 . 2 . Behemoth 1 | . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 4 | . 3 2 4 3 . 3 . 1 . 2 . 3 2 4 . Combat Bots Only 4 | . 3 2 4 3 . 3 . 1 . 2 . 3 2 2 . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 . 1 . 1 . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 878 | . 55 44 35 16 . 68 . 25 . 78 18 21 23 276 219 Missed 345 | . 11 10 7 2 . 20 . 9 . 46 13 5 12 115 95 Hits 533 | . 44 34 28 14 . 48 . 16 . 32 5 16 11 161 124 Melee 8 | . . . 7 1 . . . . . . . . . . . Projectile 525 | . 44 34 21 13 . 48 . 16 . 32 5 16 11 161 124 AOE 2 | . . . . . . . . . . . . . . 1 1 Critical Strikes 26 | . . 2 3 1 . 2 . . . 2 . 1 . 13 2 Part Disruptions 5 | . . . . 1 . . . . . . . 1 . 3 . Damage Taken 11375 | . 478 463 494 156 . 1043 . 386 . 565 79 572 218 3981 2940 Core 3337 | . 124 67 60 17 . 47 . 20 . . . 31 27 1328 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 696 | . . . . . . . . 6 . 51 . 58 17 564 . Core Remaining (%) 73 | 100 . 23 . . . 69 . 97 . . 100 97 97 8 . Volleys Fired 148 | . 44 27 35 16 . 17 . . . . . . . . 9 Largest 2 | . 2 2 2 2 . 2 . . . . . . . . 1 Hottest 120 | . 40 40 43 43 . 56 . . . . . . . . 120 Shots Fired 282 | . 87 52 70 32 . 32 . . . . . . . . 9 Gun 270 | . 87 52 70 32 . 29 . . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . . 9 Launcher 3 | . . . . . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 270 | . 87 52 70 32 . 29 . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . 9 Explosive 3 | . . . . . . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 22 13 14 10 . 7 . . . . . . . . . Robot Miss Streak 5 | . 4 3 2 3 . 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 251 | . 61 42 55 21 . 18 . 2 . 12 . 6 2 32 . Core Hits 103 | . 19 16 19 10 . 11 . 1 . 8 . 4 1 14 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . . . . . . . Critical Strikes 6 | . 1 1 1 . . . . . . 1 . . . 2 . Destroy 3 | . 1 1 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . 2 . Melee Attacks 106 | . . . . . . . . 4 . 16 . 19 15 52 . Impact . | . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . . 4 . 16 . 19 15 52 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 . . . . 2 5 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks 6 | . . . . . . . . . . 1 . . . 5 . Damage Inflicted 5740 | . 764 589 783 296 . 472 . 125 . 472 . 257 189 1793 . Guns 2757 | . 764 589 783 296 . 325 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 147 | . . . . . . 147 . . . . . . . . . Melee 2836 | . . . . . . . . 125 . 472 . 257 189 1793 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2757 | . 764 589 783 296 . 325 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 147 | . . . . . . 147 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2836 | . . . . . . . . 125 . 472 . 257 189 1793 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 5 . . . . 1 1 . 18 2 Average Corruption 6 | . . . . . . 4 . . . . 1 1 . 12 1 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 4 . . . . . 4 . 14 1 Message Errors 3 | . . . . . . 1 . . . . . . . 1 1 Matter Fused 8 | . . . . . . 2 . . . . . 2 . 4 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . . . . . . . . 62 210 . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 272 | . . . . . . . . . . . . . 62 210 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 292 | . 2 12 5 38 . 292 . . . . . 88 . . 133 Average Temperature 55 | . 2 12 5 27 . 147 . . . . . 66 . . 44 Received Heat Transfer 1803 | . 177 300 150 164 . 411 . 27 . 252 . 61 9 180 72 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . 1 Low Security (%) 94 | 100 100 100 100 100 . . 100 100 100 . . 82 100 100 57 Level 1 5 | . . . . . . . . . . . . 17 . . 42 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 280 | . 144 84 104 111 . . . 50 25 . . 280 130 158 274 Initial 130 | . . 9 2 30 . . . . 25 . . 25 130 . 12 Average 43 | . 65 20 44 19 . . . 8 4 . . 61 23 30 144 Influence Increases 3373 | . 304 257 321 135 . 196 . 50 . 225 . 448 74 446 917 Destroy 0b10 Robot/C 1300 | . 240 160 200 100 . 140 . 20 . 80 . 180 20 140 20 Destroy 0b10 Robot/NC 95 | . . 5 20 . . 10 . . . . . 15 5 35 5 Destroy Leader 310 | . 60 40 54 20 . 20 . . . 10 . 34 10 62 . Allied During Kill 115 | . . 6 2 . . 26 . . . . . 36 . 32 13 Successful Hack 25 | . 4 . . . . . . . . . . 21 . . . Disable Machine 135 | . . 15 . . . . . . . . . 75 15 . 30 Destroy Structure 223 | . . 16 . . . . . . . . . 72 24 42 69 Partial Spotted 60 | . . . . . . . . . . . . 15 . . 45 Lose Combat Pursuer 1110 | . . 15 45 15 . . . 30 . 135 . . . 135 735 Influence Decreases 3137 | . 278 275 250 143 71 196 . . 50 160 23 241 323 424 703 Entered New Map 327 | . . 17 6 49 71 . . . 25 . 13 17 119 . 10 Time Decay 1967 | . 258 249 222 94 . 195 . . 25 140 10 164 174 204 232 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 449 | . 20 9 20 . . . . . . 20 . . 20 200 160 Lost Ally 294 | . . . 2 . . 1 . . . . . 60 10 20 201 Squads Dispatched 21 | . 3 . . . . . . 1 . . . 2 1 4 10 Investigation 6 | . 1 . . . . . . . . . . . . 1 4 Extermination 8 | . . . . . . . . . . . . 1 1 2 4 Reinforcement 7 | . 2 . . . . . . 1 . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Distress Signals 11 | . 2 . 2 . . . . . . . . . 1 . 6 Communications Jammed 31 | . . . . . . . . . . . . . 31 . . Distress Signals 31 | . . . . . . . . . . . . . 31 . . Times Spotted 209 | . 20 11 23 8 . 9 . 4 . 15 3 16 7 25 68 Peak Tracking Total 17 | . 5 2 7 3 . 4 . 4 . 8 3 4 5 7 17 Tactical Retreats 35 | . . 1 3 1 . . . 2 . 4 . . 3 5 16 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . 5 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . . . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Machines Disabled 10 | . . 1 . . . . . . . 1 . 5 1 . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Machines Accessed 11 | . 4 . 2 . . . 1 . . 1 . 1 . . 2 Terminals 8 | . 4 . 2 . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 23 | . 14 . 2 . . . 1 . . 1 . 2 . . 3 Successful 9 | . 5 . 1 . . . 1 . . 1 . 1 . . . Failed 14 | . 9 . 1 . . . . . . . . 1 . . 3 Catastrophic 3 | . 1 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 10 . 2 . . . . . . . . 7 6 11 20 Terminals 19 | . 14 . 2 . . . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 5 | . 3 . . . . . 1 . . 1 . . . . . Record 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . . . . . . Terminals 3 | . 2 . 1 . . . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 4 . 1 . . . . . . . . 1 . . 2 Full Trace Events 3 | . 2 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Total Allies 31 | . . 3 . . 4 . . . . . . 9 1 4 10 Largest Group 6 | . . 3 2 . 4 4 . . . . . 6 1 3 5 Highest-Rated Group 445 | . . 73 62 . 150 150 . . . . . 259 29 296 445 Highest-Rated Ally 269 | . . 31 31 . 38 38 . . . . . 103 29 269 122 Zionite Dispatches 11 | . . . . . . . . . . . . 3 1 3 4 Heavy 2 | . . . . . . . . . . . . 1 . . 1 Light 1 | . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . 2 . . . Demo 2 | . . . . . . . . . . . . . . 1 1 Experimental 1 | . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . 1 . 1 Total Orders 5 | . . . . . . . . . . . . . 2 2 1 STAY 2 | . . . . . . . . . . . . . 1 1 . DROP 3 | . . . . . . . . . . . . . 1 1 1 Ally Attacks 83 | . . 9 5 . . 31 . . . . . 20 . 8 10 Total Damage 3608 | . . 146 44 . . 649 . . . . . 1214 . 1008 547 Kills 23 | . . 1 1 . . 4 . . . . . 10 . 5 2 Allies Corrupted 3 | . . . . . . . . . . . . 2 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 2188 | . . 1 . . . . . . . . . 302 646 696 543 Optics 766 | . . . . . . . . . . . . . 73 693 . Sensors 1752 | . . 1 . . . . . . . . . 159 625 541 426 Terrain 277 | . . . . . . . . . . . . . . 277 . Decoding 426 | . . . . . . . . . . . . . . . 426 Cloaking 97 | . . . . . . . . . . . . . . 3 94 Jamming 1612 | . . . . . . . . . . . . 302 617 693 . ECM 130 | . . . . . . . . . . . . . 99 31 . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . 10 Traps 7 | . . . . . . . . . . . . . . . 7 Emergency Access 3 | . . . . . . . . . . . . . . . 3 Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Turns Passed 9156 | 61 618 987 596 687 1921 941 68 175 181 366 26 499 723 745 562 Spaces Moved 6327 | 38 246 581 262 307 803 403 39 103 147 275 22 393 496 611 1601 Core 27 | 1 . . . . . . . . . . . . . 1 25 Treads 2462 | 19 246 368 262 307 803 403 39 15 . . . . . . . Legs 1903 | . . . . . . . . 88 147 275 22 393 496 482 . Wheels 231 | 18 . 213 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1704 | . . . . . . . . . . . . . . 128 1576 Fastest Speed 20 | 50 160 110 160 160 160 162 162 120 120 120 120 105 105 25 20 Average Speed 121 | 125 160 148 160 160 236 216 162 128 120 120 120 109 107 93 29 Slowest Speed 243 | 160 160 240 160 160 240 243 162 203 120 120 120 120 175 125 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . 3 24 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 52 98 37 80 85 65 2 73 6 38 7 15 13 27 47 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 2 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 . . 1 . Scrap Searched 9 | . . 2 . 2 3 1 . . . 1 . . . . . Spaces Dug 39 | . . . . . . . . . . . . 10 12 10 7 Terrain Destroyed 72 | . . . . . . 14 . . . . . 10 12 10 26 Melee 32 | . . . . . . . . . . . . 10 12 10 . Projectile 7 | . . . . . . . . . . . . . . . 7 AOE 33 | . . . . . . 14 . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Res Res Acc Total 7308 | 48 383 655 371 471 826 442 44 143 152 290 21 435 665 706 1656 Wait 535 | . 82 28 51 147 7 11 . . . . . 10 136 25 38 Move 6263 | 37 245 580 261 306 802 402 38 102 146 274 21 392 495 605 1557 Hop 22 | . . . . . . . . . . . . . . 2 20 Pick Up 63 | 3 8 7 7 1 11 1 2 10 1 1 . 3 1 4 3 Fast Attach 58 | 6 1 3 3 . . 2 . 7 3 1 . 5 7 6 14 Attach 38 | . 2 4 3 . . 3 3 6 . . . . 2 9 6 Detach 11 | . . 2 . . . . 1 . . . . . 1 1 6 Swap 23 | 2 1 1 4 . 4 4 . 1 . . . 1 2 3 . Drop 51 | . . 3 7 1 2 2 . 14 2 1 . 5 6 5 3 Fire 148 | . 44 27 35 16 . 17 . . . . . . . . 9 Melee 96 | . . . . . . . . 3 . 13 . 19 15 46 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Entered Mines 687 | -10/Mines | Core integrity fell below 50% 797 | -10/Mines | Learned location of Storage (-9) 805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 805 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Discovered new exit (range 7) 1077 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1080 | -10/Mines | Found Prototype Device 1080 | -10/Mines | Identified Exp. Sensor Array 1098 | -10/Mines | Discovered new exit (range 7) 1106 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1483 | -10/Mines | Received a Mining Laser from a helpful Derelict 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Accompanied by 2 allies 1667 | -9/Materials | Evolved 2 slots: Propulsion x2 2189 | -9/Materials | Build established: Scavenger-Mutant 2244 | -9/Materials | Discovered new exit (range 6) 2263 | -9/Materials | Entered Mines 2268 | -9/Mines | Assembled infested the area 2570 | -9/Mines | Discovered new exit (range 9) 2920 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2934 | -9/Mines | Discovered new exit (range 7) 2950 | -9/Mines | Entered Zion 2976 | -7/Zion | Given the Hacking Drone Bay 3058 | -7/Zion | Found Prototype Device 3087 | -7/Zion | Identified Hacking Drone Bay 3215 | -7/Zion | Received a visual enhancement algorithm 3275 | -7/Zion | Discovered new exit (range 13) 3726 | -7/Zion | Given A8's code to call for help 4074 | -7/Zion | Met Imprinter 4127 | -7/Zion | Imprinted 4130 | -7/Zion | Declared Zion's savior 4283 | -7/Zion | Learned Factory trap positions 4613 | -7/Zion | Learned location of Data Miner (-6) 4871 | -7/Zion | Entered Proximity Caves 4871 | -6/Proximity Caves | Accompanied by 4 allies 5209 | -6/Proximity Caves | Lost 3 allies 5554 | -6/Proximity Caves | Spotted B-75 Beast 5588 | -6/Proximity Caves | Destroyed B-75 Beast 5595 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 5715 | -6/Proximity Caves | Learned location of 1 exit from Factory 5759 | -6/Proximity Caves | Discovered new exit (range 9) 5790 | -6/Proximity Caves | Learned location of 1 exit from Factory 5812 | -6/Proximity Caves | Entered Factory 5812 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5813 | -6/Factory | Identified exit to Extension 5813 | -6/Factory | Identified exit to Factory 5814 | -6/Factory | Loaded intel: 90 trap records 5880 | -6/Factory | Identified exit to DSF 5880 | -6/Factory | Entered DSF 5940 | -6/DSF | Additional patrols routed to DSF 6038 | -6/DSF | Discovered exit to Factory (range 12) 6055 | -6/DSF | Entered Factory 6055 | -5/Factory | Evolved 2 slots: Utility x2 6173 | -5/Factory | Discovered new exit (range 15) 6203 | -5/Factory | Build established: Derelict-Mutant 6236 | -5/Factory | Entered Upper Caves 6238 | -5/Upper Caves | Learned 8 Factory zone layouts 6271 | -5/Upper Caves | Identified exit to Upper Caves 6274 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6317 | -5/Upper Caves | Attracted the attention of an 0b10 base 6602 | -5/Upper Caves | Entered another Upper Caves area 6611 | -5/Upper Caves | Discovered new exit (range 15) 6619 | -5/Upper Caves | Ambushed by research squad 6628 | -5/Upper Caves | Entered Factory 6628 | -4/Factory | Evolved 2 slots: Utility x2 6629 | -4/Factory | Identified exit to Research 6824 | -4/Factory | Build established: Derelict-Gladiator 6992 | -4/Factory | Zion Heavy squad teleported in 7055 | -4/Factory | Zion Fire squad teleported in 7085 | -4/Factory | Zion Fire squad teleported in 7103 | -4/Factory | Lost 3 allies 7127 | -4/Factory | Entered Research 7127 | -3/Research | Evolved 2 slots: Utility x2 7187 | -3/Research | Zion Infowar Resupply teleported in 7191 | -3/Research | Found Prototype Processor 7191 | -3/Research | Identified Exp. Signal Interpreter 7253 | -3/Research | Build established: Gladiator 7647 | -3/Research | Build established: Scavenger-Gladiator 7759 | -3/Research | Allied Derelicts emerged from ambush trap array 7777 | -3/Research | Found Prototype Processor 7777 | -3/Research | Identified Spectral Analyzer 7808 | -3/Research | Discovered new exit (range 14) 7849 | -3/Research | Identified exit to Research 7850 | -3/Research | Entered another Research area 7850 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8135 | -2/Research | Retrieved Zion intel report: Trap Installations 8136 | -2/Research | Zion Heavy Resupply teleported in 8233 | -2/Research | Zion Experimental squad teleported in 8403 | -2/Research | System corruption reached 10% 8431 | -2/Research | Lost 8 parts (2p2n2u2w) 8439 | -2/Research | Core integrity fell below 50% 8465 | -2/Research | Lost 4 parts (1n3u) 8526 | -2/Research | Spotted B-90 Cyclops 8543 | -2/Research | Lost 4 parts (3n1u) 8543 | -2/Research | Released all parts (8) 8548 | -2/Research | Core integrity fell below 20% 8562 | -2/Research | Zion Demo squad teleported in 8580 | -2/Research | Discovered new exit (range 13) 8595 | -2/Research | Entered Access 8595 | -1/Access | Accompanied by 2 allies 8595 | -1/Access | Evolved 2 slots: Propulsion x2 8621 | -1/Access | Zion Light squad teleported in 8698 | -1/Access | Spotted B-99 Colossus 8707 | -1/Access | Spotted B-99 Colossus 8719 | -1/Access | Zion Infowar Resupply teleported in 8722 | -1/Access | Found Exp. Sensor Array 8739 | -1/Access | Lost 3 allies 8845 | -1/Access | Search patrols dispatched 8912 | -1/Access | Lost 3 parts (1p1n1u) 8961 | -1/Access | Spotted B-99 Colossus 8984 | -1/Access | Zion Heavy squad teleported in 8987 | -1/Access | Enhanced Grunt warped into view, answering call for help 9000 | -1/Access | Enhanced Grunt warped into view, answering call for help 9014 | -1/Access | Retrieved Zion intel report: Component Stockpiles 9015 | -1/Access | Zion Demo squad teleported in 9113 | -1/Access | Core integrity fell below 50% 9134 | -1/Access | Lost 5 parts (1p2n2u) 9139 | -1/Access | Energy Cycler disabled 9149 | -1/Access | Core integrity fell below 20% 9157 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09103_ Penetrated by Slug. 09105_ Slug penetrates R-10 Processor. 09105_ Penetrated by Slug. 09112_ Slug penetrates Wall. 09120_ >> DECODED: Alarm Trap location. 09128_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6B. 09139_ ALERT: Power surge detected, dispatching additional patrols. 09139_ Energy Cycler explodes. 09142_ S-43 Plague suffers critical hit (Destroy). 09142_ S-43 Plague destroyed. 09144_ Imp. Q-thruster destroyed. 09144_ P-80 Master resets S-43 Plague, system corruption cleaned. 09146_ K-01 Serf collects debris. 09150_ >> DECODED: Segregator Trap location. 09152_ 0b10 Decoder Chip [Scout] destroyed. Map ----- +----------------------------------------------------+ | #"" !# #?????????????"""" ??# # | | #G # #?????????????"""" ??# # | | #"" # #??????????????###???# ### | | #"" ## ##????????????????????# # | | #"" ## #?????????????????????# # | | # ## #??????????????######## # | | # ## #?????????????? # # | | ########## #???????????? # # | | ?????????# #????????# ? """" # # | | ?????????# #????????# """""" # + | | ?????????# #????????# ""F "" # # | | ?????????# #????????# """ # # | | ?????????#^ ^ #????????# # # | | ?????????# #????????# # # | | ?????????# #????????# # # | | ?????????# #????????# # ### | | ########## #????????# + #?? | | #????????# # #?? | | #??##############+##### #?? | | #??# ] # #?? | | #??# # #?? | | #??# " # #?? | | #??# """ p# #?? | | #??# """ !!! s /s #?? | | ###############??# " !!! s# #?? | | #????????????????# @* !!! s # #?? | | #????????????????# s # ^ #?? | | #????????????????#################### #?? | | #???????????????????????????????????# #?? | | #???????????????????????????????????# #?? | | #???????????????????????????????????# +?? | | ####???????????????????????????????????# = #?? | | ???????????????????????????????????????# % #?? | | ????????????????????????????????######## = ### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????+ | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ########## | | ????????????????????????????????# ????????? | | ????????????????????????????????# ????????? | | ????????????????????????????????# ???????? | | ????????????????????????????????# ???????? | | ????????????????????????????????? ??????? | | ??????????????????????????????????? ? ???????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 57 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Armor Coverage 325 Resistance: KI 25 Resistance: TH 10 Resistance: EM 25 Phase Shifting 10 Evasion (%) 66 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mass Driver | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Energy Well | -7/Zion | Archive Flak Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedLinkedJetlance Manual? 0 Play Time 01:16:37 Cumulative 270.9 hours Start 2026.08.18 @ 14:35:51 End 2026.08.18 @ 16:04:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 206 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b170c634-726b-4ecf-b5a4-e7ef80e226d5