Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 00:48:47 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (5692) 5692 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 13809 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 1222 Met Data Miner 300 Friendly Fire -615 Cogmind --------- Core Integrity 905/1150 Matter 162/300 Energy 510/510 System Corruption 12% Temperature Warm (123) Movement Core (800) Ox15 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Large Storage Unit Energy Well Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer > --- WEAPON (3) ------- Heavy Beamcaster Slug Cannon > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Improved Targeting Computer Transmission Jammer Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Energy Well Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Hardlight Generator > --- WEAPON ----------- Plasma Rifle Heavy Beamcaster Heavy Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Light Fission Core Micro Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Coolant Injector Improved Sensor Array Seismic Detector Beamcaster Heavy Beamcaster Heavy Beamcaster Improved Grenade Launcher Heavy Mace [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 1 . . . . . . . . . 1 . Utility 6 | . . . . 2 . . 1 . . . . 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 143 | 8 20 33 21 8 3 6 10 2 1 1 . 11 7 12 Power 17 | 1 2 2 3 . . 1 2 1 1 . . 1 1 2 Engine 12 | 1 1 2 2 . . 1 2 1 1 . . . 1 . Core 5 | . 1 . 1 . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 8 10 8 3 . 2 5 1 . . . 1 3 . Treads . | . . . . . . . . . . . . . . . Leg 43 | 2 8 10 8 3 . 2 5 1 . . . 1 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 3 6 6 . 4 . 3 3 . . . . 7 2 7 Device 29 | 2 5 3 . 3 . 3 2 . . . . 5 1 5 Storage 6 | 1 1 3 . . . . . . . . . . 1 . Processor 5 | . . . . 1 . . 1 . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 4 15 10 1 3 . . . . 1 . 2 1 3 Energy Gun 31 | 1 4 8 9 1 3 . . . . 1 . 2 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . . 1 . . . . . 2 . . Parts Lost 33 | . 1 . 3 1 . 1 1 . . . . 2 . 24 Power 5 | . . . . . . 1 . . . . . . . 4 Propulsion 13 | . . . 2 1 . . 1 . . . . . . 9 Utility 7 | . . . . . . . . . . . . 1 . 6 Weapon 8 | . 1 . 1 . . . . . . . . 1 . 5 Highest Loss Streak 12 | . 1 . 1 1 . 1 1 . . . . 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 12 | 1 7 9 14 14 15 15 14 15 15 15 15 14 14 13 Power 1 | . 1 1 1 2 2 2 1 1 2 2 2 3 4 3 Propulsion 1 | . 1 . 1 2 2 2 1 2 3 3 3 3 3 1 Utility 4 | . 2 3 5 4 5 5 6 5 5 5 5 2 2 3 Weapon 4 | . 2 3 6 6 6 6 6 5 5 5 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . 2 4 1 1 3 1 3 1 . . 1 1 . 5 Power 4 | . 1 1 . . . . . . . . . . . 2 Propulsion 5 | . 1 . . 1 . . 1 . . . 1 . . 1 Utility 6 | . . . . . 2 1 1 . . . . 1 . 1 Weapon 8 | . . 3 1 . 1 . 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 100 99 99 100 100 93 100 99 98 92 Engine 7 | . 3 7 4 7 7 7 13 13 13 13 13 5 5 4 Core 3 | . 10 3 4 . . . . . . . . 4 5 4 Leg 35 | . 27 43 44 37 38 38 32 33 33 33 33 29 30 26 Device 16 | . 14 10 9 14 15 16 20 20 20 20 20 25 26 22 Storage 8 | . 14 11 9 7 7 7 6 6 6 6 6 5 9 10 Processor 3 | . . . . 6 7 5 5 6 6 6 6 5 5 7 Energy Gun 19 | . 24 15 25 23 23 23 20 19 20 13 20 16 15 12 Ballistic Gun 1 | . 3 5 . . . . . . . . . . . . Peak Build Rating 94 | 7 11 19 29 34 44 68 68 71 71 71 71 83 92 94 Average Rating 44 | 5 8 16 26 32 41 47 62 69 71 61 71 79 87 85 On Entrance 47 | . 7 11 19 29 33 44 50 68 71 71 71 71 80 92 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 15 15 35 43 43 48 50 55 60 60 60 60 69 66 66 Greatest Support 115 | 20 20 49 64 61 58 76 94 92 92 92 92 92 115 115 Greatest Overweight (x) 21 | . . . . . . . 1 . . . . . . 21 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 9 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 11 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 7 9 14 14 15 15 14 14 15 15 15 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 11 15 15 15 15 15 15 15 15 15 15 15 6 Class Distribution -------------------- 38% | Skirmisher 18% | Scavenger-Mutant 17% | Scavenger-Gunner 15% | Mutant 8% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Matter Collected 2897 | 310 376 813 356 110 30 51 180 120 30 . 40 150 100 231 Remotely 137 | 137 . . . . . . . . . . . . . . Salvage Created 7495 | 122 614 1946 1613 610 64 . 186 565 . . 104 451 335 885 Parts 355 | 9 40 126 87 23 1 . 8 15 . . 1 11 7 27 Haulers Intercepted 8 | . 1 6 . 1 . . . . . . . . . . Recyclers Shooed 6 | 1 . 1 2 . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . 23 5 . 4 . . 23 Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 126 | . 14 32 32 9 . . 3 7 . . 2 6 5 16 Guns 99 | . 14 28 23 6 . . 1 5 . . 1 6 5 10 Cannons 5 | . . . . . . . . . . . . . . 5 AOE 10 | . . . 7 1 . . . 2 . . . . . . Classes Destroyed 17 | 2 5 4 3 1 . . . 1 . . . . . 1 Worker 12 | . 1 7 2 1 . . 1 . . . . . . . Builder 3 | . . 1 2 . . . . . . . . . . . Tunneler 6 | 3 . 1 1 . . . . . . . . 1 . . Hauler 8 | . 1 6 . 1 . . . . . . . . . . Recycler 5 | 1 . 2 1 . . . . . . . . 1 . . Operator 5 | . . 2 2 . . . . . . . . . 1 . Watcher 8 | . 1 4 2 1 . . . . . . . . . . Swarmer 29 | . 3 9 4 . . . . 6 . . 1 1 . 5 Grunt 49 | . 11 12 15 4 . . 1 . . . . . 4 2 Brawler 9 | . . 1 3 . . . 1 1 . . . . . 3 Duelist 6 | . . . 2 1 . . . . . . . . . 3 Protector 1 | . . . 1 . . . . . . . . . . . Sentry 20 | . . 10 6 1 . . . . . . 1 . 1 1 Hunter 5 | . . . 1 1 . . 1 . . . . 1 . 1 Programmer 6 | . . . . 2 . . . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . 1 . . . . . 2 Savage 2 | . . . . . . . . 1 . . . . . 1 Best Kill Streak 8 | 2 4 8 6 3 . . 2 2 . . 2 4 3 6 Combat Bots Only 6 | . 4 4 6 3 . . 2 2 . . 2 2 3 6 Max Kills in Single Turn 3 | 1 1 2 3 1 . . 1 1 . . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 Exploded 2 | . . . 2 1 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 667 | . 82 130 93 74 . 2 6 20 9 . 8 76 27 140 Missed 224 | . 22 41 26 24 . . 3 12 4 . 3 28 13 48 Hits 443 | . 60 89 67 50 . 2 3 8 5 . 5 48 14 92 Melee 12 | . . . 2 . . . . 1 . . . . . 9 Projectile 431 | . 60 89 65 50 . 2 3 7 5 . 5 48 14 83 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 13 | . . 5 . 1 . . . . . . . 4 1 2 Part Disruptions 2 | . . . . . . . . . . . . 2 . . Damage Taken 7904 | . 732 1109 992 611 . 478 291 141 38 . 79 1081 219 2133 Core 1041 | . 131 199 100 114 . 95 35 . . . . 122 . 245 Absorbed by Shields 100 | . . . . . . . . . . . . . 52 48 Regen/Repaired (Parts) 734 | . 85 174 . . 188 103 144 13 . . 7 20 . . Core Remaining (%) 75 | 100 47 50 81 . . 70 . . . . 95 87 . . Volleys Fired 473 | 10 74 135 83 39 6 2 6 23 . . 6 30 14 45 Largest 3 | 2 2 2 3 3 3 3 3 3 . . 3 3 3 3 Hottest 256 | 70 90 112 176 191 243 243 243 243 . . 237 256 256 256 Shots Fired 1135 | 20 147 268 221 107 18 6 18 69 . . 18 82 42 119 Gun 1101 | 20 147 268 216 107 18 6 18 66 . . 18 82 42 93 Cannon 26 | . . . . . . . . . . . . . . 26 Launcher 8 | . . . 5 . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 155 | 10 27 92 . . . . . . . . . . . 26 Thermal 909 | 10 116 176 172 92 18 6 18 66 . . 18 82 42 93 Explosive 8 | . . . 5 . . . . 3 . . . . . . Electromagnetic 63 | . 4 . 44 15 . . . . . . . . . . Robot Hit Streak 22 | 6 7 15 10 22 5 2 5 16 . . 7 12 12 10 Robot Miss Streak 6 | 2 4 5 4 2 1 1 2 5 . . 6 4 4 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 22 | . 2 2 6 1 . . 2 2 . . . 1 1 5 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . 1 1 1 Shots Hit Robots 719 | 13 93 171 125 76 13 4 11 42 . . 9 49 33 80 Core Hits 323 | 5 32 70 77 25 1 1 3 17 . . 2 17 21 52 Critical Kills 3 | . . 1 . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 56 | 1 1 15 6 3 4 1 2 5 . . 2 4 6 6 Burn 49 | 1 . 14 6 3 4 1 2 5 . . 2 4 6 1 Destroy 6 | . . 1 . . . . . . . . . . . 5 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks 3 | . . 3 . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15417 | 176 1123 2643 3261 1451 302 90 337 1351 . . 201 1370 835 2277 Guns 13467 | 162 1111 2639 2169 1395 302 90 299 1078 . . 201 1370 835 1816 Cannons 461 | . . . . . . . . . . . . . . 461 Explosions 1361 | . . . 1032 56 . . . 273 . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 128 | 14 12 4 60 . . . 38 . . . . . . . Kinetic 1696 | 61 234 940 . . . . . . . . . . . 461 Thermal 11549 | 101 822 1699 1775 1161 302 90 299 1078 . . 201 1370 835 1816 Explosive 962 | . . . 689 . . . . 273 . . . . . . Electromagnetic 1082 | . 55 . 737 290 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . 1 . . . 4 2 2 2 2 2 2 . 12 Average Corruption 3 | . . 1 . . . 4 2 2 2 2 2 1 . 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 72 | . . 1 . . . 2 7 13 6 2 7 3 . 31 Message Errors 15 | . . . . . . 1 1 6 2 . 2 . . 3 Matter Fused 19 | . . . . . . 1 2 4 2 . . . . 10 Heat Flow Errors 10 | . . . . . . . 1 1 . 1 . 1 . 6 Energy Discharges 10 | . . . . . . . 1 2 1 1 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . 1 . . . . 2 . . . 3 1 . 3 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 110 | . . . 67 . . . 6 34 . . . . . 3 Projectiles 3 | . . . . . . . . . . . . . . 3 Explosions 101 | . . . 67 . . . . 34 . . . . . . Melee 6 | . . . . . . . 6 . . . . . . . Knockbacks 4 | . . . . . . . 1 . . . . . . 3 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . 46 . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 17 | 1 2 2 8 . . . 4 . . . . . . . Kicked 17 | 1 2 2 8 . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 220 | 45 156 26 149 149 162 90 125 105 . 63 12 220 32 187 Average Temperature 36 | 23 34 6 41 47 62 51 31 26 . 63 6 28 12 59 Received Heat Transfer 1670 | . 351 390 369 213 . 18 18 9 12 . . 54 50 186 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted 13 | . . 4 2 2 . . 2 . . . 1 . . 2 Combat Hostiles 12 | . . 4 2 2 . . 2 . . . 1 . . 1 Parts Melted 69 | 1 4 20 6 7 . . . 4 . . 3 6 8 10 Heat Transferred 26071 | 370 2158 5217 4122 2553 777 222 629 2109 . . 481 2310 1924 3199 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Maximum Alert Level 2 | . . 2 2 1 . 1 2 . . . . 2 . . Low Security (%) 57 | 100 100 46 20 68 100 58 71 . . . . 1 100 . Level 1 26 | . . 17 56 31 . 41 22 . . . . 68 . . Level 2 15 | . . 35 22 . . . 5 . . . . 30 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 651 | 10 80 561 651 296 65 293 418 . . . . 612 113 . Initial 612 | . . . 233 296 65 . 105 . . . . 612 108 . Average 186 | 1 25 250 301 192 9 134 156 . . . . 339 46 . Influence Increases 5938 | 20 376 1118 970 281 . 423 802 468 25 . 104 806 135 410 Destroy 0b10 Robot/C 3160 | . 280 640 620 180 . 140 340 320 20 . 80 120 100 320 Destroy 0b10 Robot/NC 275 | 20 15 115 55 15 . . 20 20 . . . 10 5 . Destroy Leader 706 | . 54 190 154 64 . 50 74 30 . . . 30 30 30 Allied During Kill 639 | . . . . . . 190 337 98 5 . 9 . . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . Successful Hack 65 | . 12 24 15 . . . . . . . . 14 . . Disable Machine 120 | . . 30 45 . . . 30 . . . . 15 . . Destroy Structure 128 | . . 9 66 7 . 43 1 . . . . 2 . . Advance Influence 600 | . . . . . . . . . . . . 600 . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 210 | . 15 90 . 15 . . . . . . 15 15 . 60 Influence Decreases 5936 | 20 376 565 872 745 187 208 611 569 330 . 84 604 265 500 Entered New Map 1274 | . . . 320 355 122 . 110 151 59 . . 8 114 35 Time Decay 3957 | 20 366 565 522 380 65 158 331 398 271 . 59 416 151 255 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . Lost Part 300 | . 10 . 30 10 . 10 10 . . . . 20 . 210 Lost Ally 255 | . . . . . . 40 160 20 . . 25 10 . . Squads Dispatched 23 | . 2 2 6 3 . 4 4 . . . . 1 1 . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 4 | . . . . 2 . . 1 . . . . 1 . . Reinforcement 10 | . 1 2 3 1 . 3 . . . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 7 | . . . 2 . . 1 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Distress Signals 12 | . 4 3 1 . . . . . . . 1 2 1 . Communications Jammed 3 | . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . 3 . . Times Spotted 224 | . 27 48 47 12 1 7 16 15 1 . 5 17 7 21 Peak Tracking Total 9 | . 4 5 5 3 1 3 5 7 1 . 2 3 4 9 Tactical Retreats 10 | . 1 4 . 1 . . . . . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 7 | . 2 . 2 1 . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . 77 . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 8 | . . 2 3 . . . 2 . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 41 | . 7 12 8 . . 2 . . 2 4 . 3 2 1 Terminals 28 | . 5 10 7 . . 1 . . . . . 3 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 2 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 125 | . 25 42 15 . . 4 . . 4 27 . 3 4 1 Successful 89 | . 17 26 9 . . 1 . . 4 27 . 3 1 1 Failed 36 | . 8 16 6 . . 3 . . . . . . 3 . Catastrophic 4 | . . 3 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 56 | . 14 22 11 . . 2 . . . . . 3 4 . Terminals 66 | . 15 29 13 . . 2 . . . . . 3 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 22 | . 7 13 2 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 38 | . 3 2 1 . . . . . 4 27 . . . 1 Record 14 | . . . . . . . . . 3 11 . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 6 12 1 . . . . . . . . . . . Scan Component 10 | . 3 6 1 . . . . . . . . . . . Repair 9 | . 3 6 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . 7 11 6 . . . . . . . . 3 1 . Terminals 28 | . 7 11 6 . . . . . . . . 3 1 . Botnet 1 | . 1 . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . Skim 25 | . 5 10 6 . . . . . . . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 25 | . 6 9 5 . . 2 . . . . . 1 2 . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . 3 6 . . . . . . . . . . . . Time 264 | . 90 174 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Total Allies 22 | . . . . . 20 . . 2 . . . . . . Largest Group 20 | . . . . . 20 20 16 4 4 4 4 1 . . Highest-Rated Group 558 | . . . . . 558 558 481 107 101 101 101 19 . . Highest-Rated Ally 35 | . . . . . 35 35 35 31 30 30 30 19 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 289 | . . . . . 18 50 152 47 5 . 17 . . . Total Damage 5064 | . . . . . 273 1103 2574 845 105 . 164 . . . Kills 38 | . . . . . 1 8 17 9 1 . 2 . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Active Infowar (turns) 7952 | 17 488 218 . 832 531 496 831 944 748 136 324 1000 406 981 Sensors 7103 | . . . . 832 531 494 831 944 748 136 324 1000 406 857 A.S.S. 2 | . . . . . . 2 . . . . . . . . Structural 401 | . 401 . . . . . . . . . . . . . Seismic 422 | 17 87 218 . . . . . . . . . 44 . 56 Jamming 1535 | . . . . . . . 1 . . . . 851 . 683 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Turns Passed 13021 | 107 1622 2468 1449 886 531 501 831 944 748 136 324 1000 406 1068 Spaces Moved 8111 | 53 811 1324 896 577 341 318 599 672 616 101 239 625 249 690 Core 7 | 4 . . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . Legs 8104 | 49 811 1324 896 577 341 318 599 672 616 101 239 625 249 687 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 120 | 114 120 120 120 120 120 120 121 120 120 120 120 120 120 124 Slowest Speed 1100 | 120 120 120 120 120 120 122 193 120 120 120 120 120 120 1100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 51 | 4 96 97 66 16 97 8 16 82 82 70 46 20 4 67 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . . . 2 . . . . . 1 1 . . . . Known Exits Taken 10 | . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 . . . . . 3 Spaces Dug 17 | . . 3 14 . . . . . . . . . . . Terrain Destroyed 120 | . . 3 85 4 . . . 22 . . 1 . . 5 Melee 3 | . . 3 . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . 1 . . 5 AOE 111 | . . . 85 4 . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Total 10399 | 75 1323 1946 1101 686 457 432 694 758 625 118 264 807 320 793 Wait 1327 | 1 375 313 55 56 99 97 52 45 8 9 18 127 46 26 Move 8098 | 53 810 1323 895 577 340 316 598 671 615 100 238 624 248 690 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 2 10 13 9 1 3 . 7 3 . . 1 5 1 7 Fast Attach 34 | 8 3 6 4 2 . 4 4 . . 1 . 1 1 . Attach 30 | . . 2 4 1 . . 3 . . . . 3 2 15 Detach 6 | 1 . . 1 . . 2 1 . . . . . 1 . Swap 149 | . 27 41 25 6 3 4 7 5 1 3 . 13 6 8 Drop 116 | . 22 31 17 4 6 6 12 4 1 5 1 4 1 2 Fire 473 | 10 74 135 83 39 6 2 6 23 . . 6 30 14 45 Melee 3 | . . 3 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 16 | . 2 2 8 . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . . Trap 77 | . . 77 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 556 | -10/Materials | Repaired Aluminum Leg 583 | -10/Materials | Repaired Aluminum Leg 623 | -10/Materials | Repaired Lgt. Nuclear Core 726 | -10/Materials | Discovered new exit (range 6) 823 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Build established: Scavenger-Mutant 974 | -10/Materials | Discovered new exit (range 16) 1193 | -10/Materials | Discovered new exit (range 16) 1442 | -10/Materials | Core integrity fell below 50% 1471 | -10/Materials | Learned location of 2 exits from Mines 1521 | -10/Materials | Identified exit to Subcaves 1559 | -10/Materials | Loaded intel: 19 trap records 1611 | -10/Materials | Learned location of 3 exits from Materials 1619 | -10/Materials | Learned location of 2 exits from Subcaves 1638 | -10/Materials | Learned 2 Storage zone layouts 1666 | -10/Materials | Learned Materials trap positions 1730 | -10/Materials | Entered another Materials area 1730 | -9/Materials | Evolved 2 slots: Propulsion x2 1731 | -9/Materials | Identified exit to Storage 1732 | -9/Materials | Identified exit to Mines 1732 | -9/Materials | Identified exit to Materials 1733 | -9/Materials | Loaded intel: 24 trap records 2366 | -9/Materials | Repaired Aluminum Leg 2394 | -9/Materials | Repaired Aluminum Leg 2421 | -9/Materials | Repaired Aluminum Leg 2993 | -9/Materials | Repaired Imp. Aluminum Leg 3026 | -9/Materials | Repaired Cooling System 3060 | -9/Materials | Repaired Imp. Aluminum Leg 3178 | -9/Materials | Build established: Mutant 3239 | -9/Materials | Learned Storage stockpile data 3329 | -9/Materials | Learned 2 Storage zone layouts 3340 | -9/Materials | Learned Storage emergency access door positions 3374 | -9/Materials | Learned Storage trap positions 4198 | -9/Materials | Entered another Materials area 4198 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4548 | -8/Materials | Discovered new exit (range 10) 4632 | -8/Materials | Learned Factory emergency access door positions 4672 | -8/Materials | Learned Factory fabricator intel 4736 | -8/Materials | Identified exit to Factory 4737 | -8/Materials | Learned location of 2 exits from Lower Caves 4740 | -8/Materials | Learned Storage emergency access door positions 4768 | -8/Materials | Build established: Gunner 4778 | -8/Materials | Learned location of Zion (-7) 5398 | -8/Materials | First assault squad dispatched 5543 | -8/Materials | Garrison activated, responded to threat 5647 | -8/Materials | Entered Factory 5647 | -7/Factory | Evolved 2 slots: Utility x2 5648 | -7/Factory | Identified exit to Factory 5648 | -7/Factory | Identified exit to Lower Caves 5650 | -7/Factory | Loaded intel: 6 fabricator locations 5722 | -7/Factory | Build established: Scavenger-Gunner 6533 | -7/Factory | Sucked down chute 6533 | -7/Factory | Entered Waste 6534 | -7/Waste | Joined by Warlord forces that had cleared the area 6877 | -7/Waste | Discovered new exit (range 15) 6893 | -7/Waste | A Compactor rumbled back to life 6893 | -7/Waste | Spotted C-40 Crusher 6903 | -7/Waste | Allies destroyed C-40 Crusher 7064 | -7/Waste | Entered Factory 7064 | -7/Factory | Accompanied by 20 allies 7234 | -7/Factory | Garrison activated, responded to threat 7399 | -7/Factory | Discovered exit to Factory (range 12) 7424 | -7/Factory | Found Prototype Device 7424 | -7/Factory | Identified Active Sensor Suite 7444 | -7/Factory | Crushed by falling debris 7565 | -7/Factory | Entered another Factory area 7565 | -6/Factory | Accompanied by 16 allies 7565 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7566 | -6/Factory | Identified exit to Extension 7922 | -6/Factory | Build established: Skirmisher 8146 | -6/Factory | Garrison activated, responded to threat 8205 | -6/Factory | Lost 3 allies 8304 | -6/Factory | Discovered new exit (range 5) 8308 | -6/Factory | Identified exit to Lower Caves 8380 | -6/Factory | Lost 5 allies 8396 | -6/Factory | Entered Lower Caves 8396 | -6/Lower Caves | Accompanied by 4 allies 8397 | -6/Lower Caves | Identified exit to Lower Caves 8762 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9208 | -6/Lower Caves | Learned location of 1 exit from Factory 9340 | -6/Lower Caves | Entered another Lower Caves area 9340 | -6/Lower Caves | Accompanied by 4 allies 9341 | -6/Lower Caves | Identified exit to Factory 9585 | -6/Lower Caves | Entered an active Warlord outpost 9603 | -6/Lower Caves | Learned location of 1 exit from Research 9603 | -6/Lower Caves | Learned Armory emergency access door positions 9864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9888 | -6/Lower Caves | Learned location of 1 exit from Factory 10030 | -6/Lower Caves | Discovered new exit (range 14) 10042 | -6/Lower Caves | Identified exit to Data Miner 10088 | -6/Lower Caves | Entered Data Miner 10088 | -6/Data Miner | Accompanied by 4 allies 10090 | -6/Data Miner | Discovered new exit (range 6) 10113 | -6/Data Miner | Met Data Miner 10137 | -6/Data Miner | Learned location of Section 7 (-2) 10137 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10156 | -6/Data Miner | Received God Mode back door access code from Data Miner 10214 | -6/Data Miner | Identified exit to Proximity Caves 10224 | -6/Data Miner | Entered Proximity Caves 10224 | -5/Proximity Caves | Accompanied by 4 allies 10307 | -5/Proximity Caves | Spotter reported a threat 10394 | -5/Proximity Caves | Spotter reported a threat 10406 | -5/Proximity Caves | Spotter reported a threat 10435 | -5/Proximity Caves | Learned Factory emergency access door positions 10456 | -5/Proximity Caves | Spotter reported a threat 10511 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10528 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10548 | -5/Proximity Caves | Entered Factory 10548 | -5/Factory | Accompanied by 1 ally 10548 | -5/Factory | Evolved 2 slots: Utility x2 10549 | -5/Factory | Identified exit to Factory 10729 | -5/Factory | Allied Derelicts emerged from ambush trap array 10848 | -5/Factory | Search patrols dispatched 11548 | -5/Factory | Entered another Factory area 11548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11869 | -4/Factory | Discovered new exit (range 8) 11877 | -4/Factory | Garrison activated, responded to threat 11908 | -4/Factory | Identified exit to Upper Caves 11946 | -4/Factory | Spotted B-86 Titan 11954 | -4/Factory | Entered Upper Caves 12268 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12334 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 12744 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12776 | -4/Upper Caves | System corruption reached 10% 12821 | -4/Upper Caves | Encountered a Warlord checkpoint 12900 | -4/Upper Caves | Spotted B-86 Titan 12959 | -4/Upper Caves | Destroyed B-86 Titan 12986 | -4/Upper Caves | Lost 12 parts (2p5n2u3w) 13022 | -4/Upper Caves | Self-destructed Last Messages --------------- 13003_ Slug penetrates Wall. 13004_ Slug penetrates H-77 Assassin. 13004_ H-77 Assassin suffers critical hit (Destroy). 13004_ H-77 Assassin destroyed. 13006_ Imp. Cooling System destroyed. 13006_ Slug penetrates Wall. 13010_ Lgt. Antimatter Reactor fries itself beyond repair. 13010_ Penetrated by Slug. 13010_ Imp. Cooling System destroyed. 13013_ Slug penetrates Wall. 13016_ Penetrated by Slug. 13016_ Slug penetrates Wall. 13019_ Penetrated by Slug. 13019_ Critical hit (Destroy). 13019_ Imp. Deuterium Engine destroyed. 13021_ O3L3&KK=L6CXJSZRCPOTWLDPQTWFQU3OU 13022_ Imp. Phase Shifter fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????""" """"" | | ???????????????????? ???????????????????""" """"" | | ???????????????????? ?????????????? """""" """"" | | ???????????????????? ????????????? | | ???????????????????? ????????????? | | ???????????????????? ????????????? | | ???????????????????# $#??????????????############# | | ???????????????????# ##?????###?????????????##### | | ??????????????????## #????# ##???????????## | | ????????????????### #??## #???????????# | | ????????????????# ### #???????????## | | ????????????????# #????????????## | | ???????????????## ???????????????## | | ???????????????# #???###????????????# | | ???????????????# ## #???????????## | | ????????????????# #??????????## | | ?????????????????# #??????????## | | ?????????????????##% #???????????????# | | ?????????????????##% ##???????????????# | | ????????????????## % ## ##????????????????# | | ???????????????## ;#?###?????????????# # | | ???????????????# ;#???????????????# ### | | ???????????????## %;#????????????# ??? | | ????????????????# %%%###??????????#### ??? | | ????????????????# % ##??###??? #??# ??? | | ??????????? ????# @ #### ### ##?# ??? | | ???????????# ???## ! ## #?# ??? | | ???????????# ????## %##! #?# ???? | | ???????????# ?????# ##% ## #???? | | ?????####### ????## %% #???? | | ????? ?????## h% #???? | | ????? #?????## ;; ## #???? | | ??????# ######## % ##;##?# #???? | | ??????# ## #??# ???? | | ?????# ###???## ???? | | ?????? ## ### #?????? ????? | | ?????????????## ##?## #??????? ????? | | ??????????????# ##???## #???????#?????? | | ?????????????## ##?????# ????????????? | | ????????????## ##??????#### ???????????? | | ???????????## #??????????## ##??????????? | | ??????????## ######??????? ##???????????? | | ?????????## ##?????? ##????????????? | | ?????????# ##????? ####?????????????? | | ?????###?# # ###### ##????????????????? | | ????## ### ## #?????????????????? | | ???## ## ??????????????????? | | ???# ####### ###???????????##????????? | | ???# ##????# ##?????????????# ##?#####? | | ?### #???## #?????????????### ### # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 29 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 66% | -10/Materials Aluminum Leg | 70% | -10/Materials Lgt. Nuclear Core | 44% | -10/Materials Aluminum Leg | 58% | -9/Materials Aluminum Leg | 62% | -9/Materials Aluminum Leg | 71% | -9/Materials Imp. Aluminum Leg | 66% | -9/Materials Cooling System | 74% | -9/Materials Imp. Aluminum Leg | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHelicalGun Manual? 0 Play Time 01:19:28 Cumulative 183.0 hours Start 2025.10.16 @ 23:30:29 End 2025.10.17 @ 00:48:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 311 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9aceb88-7b45-4a9b-9de0-64a4fa6aad79