Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.05 @ 18:51:36 Player: Fera Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (600) 600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 3475 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 821/850 Matter 172/300 Energy 465/465 System Corruption 0% Temperature Warm (102) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine Neutrino Core > --- PROPULSION (4) --- Spiked Treads Myomer Leg Myomer Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (6) ------- Particle Gun Beamcaster Light Cannon > --- INVENTORY (15) --- Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Ion Engine Neutrino Core > --- PROPULSION ------- Spiked Treads Armored Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Beamcaster Battle Rifle Barrage Gun Light Cannon Grenade Launcher > --- INVENTORY -------- Dirty Datajack [Rating: 45] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Large Storage Unit Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Barrage Gun Energy Gun Particle Gun Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Parts Attached 21 | 6 3 6 . 6 Power 3 | 1 . 1 . 1 Engine 2 | 1 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads 4 | 2 . 1 . 1 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 1 2 . 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 8 9 1 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 . Utility . | . . 1 . . Weapon 2 | . 1 2 4 . Tool/Special . | . . . . . Unused Backups 6 | . . 4 1 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 89 Engine 6 | . 14 5 . 5 Core 7 | . . 8 14 6 Treads 11 | . 28 8 . 11 Leg 15 | . . 19 28 13 Storage 26 | . 27 28 28 13 Energy Gun 1 | . . . . 12 Ballistic Gun 22 | . 22 23 28 10 Ballistic Cannon 4 | . 5 4 . 5 Peak Build Rating 45 | 6 7 29 29 45 Average Rating 21 | 4 6 22 28 41 On Entrance 14 | . 6 7 29 29 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 81 | 12 49 59 59 81 Greatest Support 50 | 40 40 50 50 50 Greatest Overweight (x) 2 | 2 1 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 14 | 4 7 14 11 8 Average Carried 7 | 2 5 9 9 1 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 4 6 11 8 1 Class Distribution -------------------- 48% | Scavenger-Mutant 41% | Mutant 9% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Executioner | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 637 | 193 150 215 28 51 Remotely . | . . . . . Salvage Created 653 | . 191 266 53 143 Parts 43 | . 12 18 3 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 13 | . 4 6 1 2 Guns 13 | . 4 6 1 2 Classes Destroyed 8 | . 2 3 1 2 Builder 2 | . . . . 2 Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 2 | . . 2 . . Grunt 5 | . 4 1 . . Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 2 | . 2 2 1 2 Combat Bots Only 2 | . 2 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 219 | . 27 72 6 114 Missed 70 | . 12 22 3 33 Hits 149 | . 15 50 3 81 Projectile 149 | . 15 50 3 81 Critical Strikes 1 | . 1 . . . Damage Taken 1376 | . 152 353 35 836 Core 90 | . . 61 . 29 Absorbed by Shields . | . . . . . Ignored by Resistances 417 | . 48 110 10 249 Core Remaining (%) 87 | 100 . . 75 . Volleys Fired 60 | . 24 21 4 11 Largest 6 | . 2 2 2 6 Hottest 253 | . 50 58 53 253 Shots Fired 146 | . 48 42 8 48 Gun 125 | . 45 38 8 34 Cannon 18 | . 3 4 . 11 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 121 | . 48 42 8 23 Thermal 22 | . . . . 22 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 6 22 5 11 Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 97 | . 30 31 6 30 Core Hits 41 | . 16 13 2 10 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Destroy 2 | . . 2 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1317 | . 225 520 124 448 Guns 1154 | . 225 472 101 356 Cannons 108 | . . 48 . 60 Explosions 32 | . . . . 32 Melee . | . . . . . Ramming 23 | . . . 23 . Kinetic 1024 | . 225 520 101 178 Thermal 238 | . . . . 238 Explosive 32 | . . . . 32 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact 1 | . . . 1 . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . . 39 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 534 | . 13 7 30 534 Average Temperature 143 | . 8 4 17 195 Received Heat Transfer 348 | . 132 165 9 42 Effects 7 | . . . . 7 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 481 | . . . . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 60 . 41 34 Initial 41 | . . . 41 . Average 9 | . 12 . 6 10 Influence Increases 395 | . 107 185 21 82 Destroy 0b10 Robot/C 240 | . 80 100 20 40 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 52 | . 22 10 . 20 Destroy Structure 13 | . . . 1 12 Lose Combat Pursuer 75 | . . 75 . . Influence Decreases 375 | . 107 85 121 62 Entered New Map 59 | . . . 59 . Time Decay 302 | . 107 85 62 48 Lost Part 14 | . . . . 14 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 8 24 1 4 Peak Tracking Total 9 | . 4 9 1 3 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 6 | . 2 . 3 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 . 8 1 Successful 14 | . 5 . 8 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Record 4 | . . . 3 1 Alert Level 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 4 . 4 . Recycle Component 3 | . 1 . 2 . Process 2 | . 1 . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 1 . 2 . Recycled Matter 378 | . 251 . 127 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2039 | 78 444 909 408 200 Spaces Moved 878 | 48 159 410 204 57 Core 17 | 17 . . . . Treads 329 | 31 159 107 . 32 Legs 532 | . . 303 204 25 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 190 190 Average Speed 202 | 135 231 201 190 232 Slowest Speed 345 | 160 240 250 190 345 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 36 24 54 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 1019 | 58 195 454 216 96 Wait 33 | 1 8 1 3 20 Move 874 | 47 158 409 203 57 Hop . | . . . . . Pick Up 17 | 4 2 10 1 . Fast Attach 8 | 6 1 . . 1 Attach 7 | . . . . 7 Detach . | . . . . . Swap 8 | . 2 6 . . Drop 8 | . . 7 1 . Fire 60 | . 24 21 4 11 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | Learned 2 Materials zone layouts 571 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 667 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 757 | -10/Subcaves | Ambushed by swarm of Subdwellers 821 | -10/Subcaves | Disturbed a concealed Subdweller 1022 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1024 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1143 | -10/Subcaves | Build established: Scavenger-Mutant 1200 | -10/Subcaves | Disturbed a concealed Subdweller 1204 | -10/Subcaves | Disturbed a concealed Subdweller 1400 | -10/Subcaves | Discovered new exit (range 10) 1401 | -10/Subcaves | Lost 3 allies 1432 | -10/Subcaves | Entered Recycling 1433 | -8/Recycling | Met a Zionite searching for Scraptown 1832 | -8/Recycling | Discovered new exit (range 5) 1840 | -8/Recycling | Entered Factory 1840 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x1, Weapon x4 2040 | -6/Factory | Self-destructed Last Messages --------------- 01988_ Penetrated by Slug. 01991_ Slug penetrates Wall. 01995_ Penetrated by Slug. 02001_ The unstable cave ceiling collapses. 02001_ Penetrated by Slug. 02005_ H-66 Slayer Flexi-carbon Leg blasted off. 02007_ Power failure, Ion Engine shutdown. 02007_ Penetrated by Slug. 02007_ Grenade Launcher destroyed. 02008_ Power failure, Neutrino Core shutdown. 02008_ Battle Rifle destroyed. 02010_ Penetrated by Slug. 02010_ Barrage Gun destroyed. 02012_ Slug penetrates Wall. 02022_ Arm. Treads destroyed. 02022_ Slug penetrates Wall. 02022_ Penetrated by Slug. 02028_ Slug penetrates Wall. 02028_ H-66 Slayer destroyed. 02035_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ???????????????????#??# #?????????????????????? | | ???????????????? ??# #?????????????????????? | | ???????????????? ??# #?????????????????????? | | ????????????# ? ! ?# #?????????????????????? | | ????????????# ?# #?????????????? ????? | | ????????????? # #?????????????? ??? | | ????????????? # #?????????????? #?? | | ??????????????? + #?????????????? ### | | ???????????????? # #?????????????? | | ????????????###### ## # ####??????????? | | ???????????? #??????????? | | ?????????####### = ## ############ | | ?????????? % % ! !% + # ? | | ???????????????# !%|% * # ### """ # #?? | | ???????????????# = h # #?# """ # #?? | | ???????????????# #######[ #####?# """ # #?? | | ??????????????????# *%! #??# # #?? | | ??????????????????## @ #??# = # # | | ???????????????????# """ #??# + / | | ???????????????????# """ #??# ""T"" # # | | ???????????????????# """ #??# """"" # #?? | | ???????????????????# !!! #??########## #?? | | ???????????????????# !! #?????????# #?? | | ???????????????????# !! #?????????# #?? | | ???????????????????###########?????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Organ Harvest Well Done Challenges ------------ None Game ------ Seed ExpertPartitionRail Manual? 0 Play Time 00:33:42 Cumulative 5.1 hours Start 2026.03.05 @ 18:14:12 End 2026.03.05 @ 18:51:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef526f9-ccc2-4040-85d5-03c8af0efa87