Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.04 @ 17:38:06 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (195) 195 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1240 Bonus ------- None Cogmind --------- Core Integrity 184/400 Matter 77/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Great Maul > --- INVENTORY (10) --- Ion Engine Large Matter Pod (0) Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer ECM Suite Assault Rifle Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Great Maul > --- INVENTORY -------- Ion Engine Large Matter Pod Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer ECM Suite Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 10 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 4 | . 4 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 3 | . 1 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 7 | 2 7 9 Power . | . 1 1 Propulsion . | . . . Utility 3 | . 3 5 Weapon 2 | 1 3 3 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 4 | . 2 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 14 | . 14 19 Storage 13 | . 14 11 Processor 1 | . . 8 Ballistic Gun 24 | . 26 16 Impact Weapon 1 | . . 5 Peak Build Rating 16 | 6 9 16 Average Rating 8 | 5 7 13 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 14 20 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 87% | Mutant 8% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Assassin | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 480 | 292 174 14 Remotely . | . . . Salvage Created 388 | 153 221 14 Parts 47 | 16 29 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 7 | 3 3 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 3 | . 3 . Swarmer 9 | . 9 . Best Kill Streak 5 | 5 4 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 47 | . 47 . Missed 10 | . 10 . Hits 37 | . 37 . Projectile 37 | . 37 . Damage Taken 901 | . 223 678 Core 240 | . 24 216 Absorbed by Shields . | . . . Ignored by Resistances 74 | . 74 . Core Remaining (%) 95 | 100 90 . Volleys Fired 46 | 14 29 3 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 92 | 28 58 6 Gun 92 | 28 58 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | 28 58 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 5 7 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | 20 29 5 Core Hits 25 | 8 15 2 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 6 | . 2 4 Impact 6 | . 2 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 641 | 237 359 45 Guns 641 | 237 359 45 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 641 | 237 359 45 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 10 110 19 Initial 14 | . . 14 Average 24 | 2 35 3 Influence Increases 356 | 35 314 7 Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 60 | 35 20 5 Destroy Leader 36 | . 36 . Successful Hack 30 | . 30 . Destroy Structure 5 | . 3 2 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 356 | 35 274 47 Entered New Map 26 | . . 26 Time Decay 276 | 35 221 20 Lost Part 1 | . . 1 Purge Threat 53 | . 53 . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 14 1 Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 14 | . 14 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Security Status 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 821 | . 676 145 Optics 112 | . . 112 Sensors 606 | . 461 145 Terrain 181 | . 75 106 Seismic 130 | . 130 . ECM 10 | . 10 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1016 | 195 676 145 Spaces Moved 467 | 88 345 34 Core 3 | 3 . . Treads 464 | 85 345 34 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 19 | 6 50 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 1 4 Terrain Destroyed 5 | . 1 4 Melee 5 | . 1 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 636 | 118 406 112 Wait 61 | . . 61 Move 465 | 87 344 34 Hop . | . . . Pick Up 23 | 11 9 3 Fast Attach 4 | . 3 1 Attach 8 | 6 1 1 Detach . | . . . Swap 13 | . 11 2 Drop 10 | . 7 3 Fire 46 | 14 29 3 Melee 6 | . 2 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 620 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Discovered new exit (range 18) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Utility x2 1004 | -9/Materials | Crushed by falling debris 1010 | -9/Materials | Crushed by falling debris 1010 | -9/Materials | Core integrity fell below 50% 1017 | -9/Materials | Self-destructed Last Messages --------------- O-16 Technician locks terminal. O-16 Technician destroyed. Acquired 14 matter. Acquired Adv. Visual Processing Unit. Dropped Hammer. Acquired Great Maul. Acquired Adv. Visual Processing Unit. Dropped Mining Laser. Acquired Datajack. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Adv. Visual Processing Unit destroyed. System corrupted by crushing effect (+2). Ion Engine destroyed. System corrupted by crushing effect (+2). Imp. Terrain Scanner destroyed. System corrupted by crushing effect (+3). Dropped Great Maul. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????########?????????????????? | | ??????????# #???#?????????????? | | ??????????# "T" #?????????????????? | | ???#?#????# #???????#?????????? | | #?????????# #?????????????????? | | ?#??#??#??# ##????????????????? | | ??????????? #????#????????????? | | ??????????####+####????????????????? | | ??????????# #???#????????????? | | ??????????# ##????#??????????? | | ?????????## #???#???#????????? | | #?????????##### #??????#?????????? | | ??????????#!! #???#????????????? | | ????????#?#!! * #?? ? ???????????? | | ??????????#! #??? ????????????? | | ????????###|! # ???????????????? | | ?????#??### // #?????"??????????? | | ????????##;@/ # ?S?????????????? | | ???#????####### #??"????? ???????? | | ??##?????###??# #??"?????????????? | | #???????#?????# # ???????????????? | | ??????????????# #????????????????? | | ??????????????# ????????????????? | | ??????????????# ???????????????? | | ??##??????????# ??????????????? | | ??????????????#####? ? ???????????? | | ?????????#????????? ????????????? | | #???????##????????? 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"????????????? | | ????#????????????#?? ????????????? | | ???????????????????????????????????? | | ?????????????#?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 248 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ReflectiveSalvageRipteeth Manual? 0 Play Time 00:12:10 Cumulative 25.4 hours Start 2025.11.04 @ 17:27:28 End 2025.11.04 @ 17:38:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 15 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f9c0147-151d-44fd-be76-1c2a36ace505