Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 21:02:52 // Winter2019/RPGLIKE Player: Kiks Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1188) 1188 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3948 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 234/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink 0b10 Alert Chip Hacking Suite > --- WEAPON (4) ------- Particle Gun Particle Gun Particle Gun Field Laser > --- INVENTORY (3) ---- Experimental Sensor Array Splice Drone Bay Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun Field Laser Enhanced Flamer > --- INVENTORY -------- Experimental Sensor Array Splice Drone Bay Rocket Launcher [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device High-powered Tractor Beam Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 6 | 3 . 1 . . 2 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 2 | 1 . . . . 1 . Weapon 3 | 1 . 1 . . 1 . Parts Attached 19 | 5 5 4 2 . 1 2 Power 3 | 1 1 1 . . . . Engine 1 | 1 . . . . . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 3 | 2 . . 1 . . . Treads . | . . . . . . . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . 2 . 1 . 1 . Device 2 | . 1 . 1 . . . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 2 3 . . . 2 Energy Gun 6 | 1 2 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 94 97 Engine 1 | . 4 . . . . . Core 11 | . 9 12 12 12 11 10 Leg 25 | . 28 25 25 25 22 20 Device 11 | . 11 12 12 12 11 10 Hackware 11 | . 11 12 12 12 11 10 Energy Gun 20 | . 14 17 25 25 22 32 Ballistic Gun 5 | . 14 7 . . . . Special Weapon 8 | . . 11 12 12 11 4 Naked Turns . | . . . . . . . Heaviest Build 20 | 9 11 16 16 16 16 20 Greatest Support 25 | 20 20 20 25 25 25 25 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 Most Carried 3 | . 3 3 3 3 3 3 Average Carried 2 | . 2 2 3 2 3 3 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | . 3 3 3 3 3 3 Class Distribution -------------------- 36% | Scavenger-Gunner 35% | Gunner 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 724 | 250 263 161 20 . . 30 Remotely 402 | . 231 161 10 . . . Salvage Created 1655 | . 530 162 250 367 . 346 Parts 106 | . 59 7 9 16 . 15 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 4 | . 3 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 39 | . 15 6 6 7 . 5 Guns 29 | . 15 2 2 5 . 5 Cannons 7 | . . 4 2 1 . . Classes Destroyed 12 | . 8 . 2 2 . . Worker 7 | . 4 . . 2 . 1 Builder 2 | . 1 . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 3 | . 1 . 2 . . . Recycler 4 | . 3 . . . . 1 Operator 2 | . 2 . . . . . Watcher 2 | . 2 . . . . . Swarmer 15 | . 6 3 1 3 . 2 Grunt 18 | . 9 3 2 2 . 2 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 2 . . Sentry 2 | . . . 2 . . . Best Kill Streak 7 | . 7 3 3 3 . 4 Combat Bots Only 3 | . 3 3 2 3 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1499 | . 434 340 344 189 . 192 Core 1208 | . 345 272 289 147 . 155 Absorbed by Shields . | . . . . . . . Redirected to Core 940 | . 272 224 185 136 . 123 Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 129 | . 71 12 19 17 . 10 Largest 4 | . 2 3 3 3 . 4 Hottest 258 | . 85 208 208 208 . 258 Shots Fired 314 | . 141 36 51 51 . 35 Gun 265 | . 141 24 36 34 . 30 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 49 | . . 12 15 17 . 5 Kinetic 82 | . 71 11 . . . . Thermal 226 | . 64 25 51 51 . 35 Explosive . | . . . . . . . Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 18 | . 12 9 17 18 . 7 Robot Miss Streak 3 | . 3 3 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 201 | . 88 24 39 31 . 19 Core Hits 83 | . 38 10 11 13 . 11 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 1 1 5 4 . . Burn 10 | . . 1 5 4 . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2890 | . 1237 317 567 471 . 298 Guns 2576 | . 1237 241 442 380 . 276 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 679 | . 581 98 . . . . Thermal 2172 | . 617 219 567 471 . 298 Explosive . | . . . . . . . Electromagnetic 39 | . 39 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | . 248 361 . . . . Average Temperature 115 | . 88 180 . . . . Received Heat Transfer 561 | . 216 120 117 54 . 54 Effects 3 | . . 3 . . . . Shutdowns 1 | . . 1 . . . . Matter Decay 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 20 | . 2 3 9 5 . 1 Heat Transferred 7891 | . 1423 1053 2630 1996 . 789 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 209 | . 194 90 209 183 . 96 Initial 21 | . . 21 . 3 . . Average 65 | . 76 57 105 48 . 50 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 92 100 . 100 Level 1 1 | . . . 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 1 1 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 21 8 16 7 . 6 Peak Tracking Total 6 | . 3 3 6 3 . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 2 1 . 1 2 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 5 1 . 1 24 . Successful 29 | . 3 1 . 1 24 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . . 1 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 1 1 . 1 24 . Record 23 | . . . . . 23 . Open Door 2 | . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3516 | 50 883 913 439 895 262 74 Spaces Moved 2483 | 42 519 696 297 684 218 27 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 2472 | 31 519 696 297 684 218 27 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 104 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 77 99 41 98 60 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2713 | 46 637 737 328 707 218 40 Wait 33 | . 12 14 4 3 . . Move 2477 | 41 518 695 296 683 217 27 Hop . | . . . . . . . Pick Up 5 | . 3 1 . 1 . . Fast Attach 17 | 5 5 3 1 . 1 2 Attach 1 | . . 1 . . . . Detach . | . . . . . . . Swap 1 | . . . 1 . . . Drop 10 | . 3 3 2 1 . 1 Fire 129 | . 71 12 19 17 . 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous 37 | . 25 5 5 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 593 | -10/Materials | Reached level 2 686 | -10/Materials | Discovered new exit (range 9) 828 | -10/Materials | Discovered new exit (range 9) 934 | -10/Materials | Entered Mines 934 | -10/Mines | Upgraded with Weapon slot (x1) 963 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1238 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1241 | -10/Mines | Found Prototype Device 1272 | -10/Mines | Build established: Gunner 1284 | -10/Mines | Learned location of Storage (-9) 1285 | -10/Mines | Discovered new exit (range 10) 1399 | -10/Mines | Discovered new exit (range 8) 1431 | -10/Mines | Reached level 3 1457 | -10/Mines | Met a Derelict shopkeep closing up shop 1668 | -10/Mines | Found a hidden stash of uninstalled traps 1847 | -10/Mines | Entered Materials 1849 | -9/Materials | Reached level 4 1985 | -9/Materials | Discovered new exit (range 7) 2005 | -9/Materials | Core integrity fell below 50% 2094 | -9/Materials | Discovered new exit (range 12) 2192 | -9/Materials | Discovered new exit (range 15) 2286 | -9/Materials | Entered Mines 2316 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2393 | -9/Mines | Reached level 5 2425 | -9/Mines | Discovered new exit (range 8) 2515 | -9/Mines | Build established: Scavenger-Gunner 2535 | -9/Mines | Found the Drone Emporium 2544 | -9/Mines | Found Prototype Device 2737 | -9/Mines | Learned Materials terminal intel 2785 | -9/Mines | Discovered new exit (range 12) 3177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3177 | -9/Mines | Discovered new exit (range 5) 3181 | -9/Mines | Entered Exiles 3211 | -9/Exiles | Met 8R-AWN 3232 | -9/Exiles | Met EX-HEX 3267 | -9/Exiles | Met EX-BIN 3283 | -9/Exiles | Aligned with FarCom system 3285 | -9/Exiles | Given EX-Vault access code 3312 | -9/Exiles | Opened EX-Vault 3317 | -9/Exiles | Upgraded with Utility slot (x1) 3317 | -9/Exiles | Upgraded with Weapon slot (x1) 3322 | -9/Exiles | Found 0b10 Alert Chip 3349 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3382 | -9/Exiles | Met EX-DEC 3395 | -9/Exiles | Learned location of Zion (-7) 3428 | -9/Exiles | Discovered new exit (range 14) 3443 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3443 | -9/Exiles | Entered Mines 3445 | -8/Mines | Reached level 6 3445 | -8/Mines | Core integrity fell below 20% 3517 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03445_ Reached level 6. 03448_ G-47 Trooper destroyed. 03456_ Hammer melted. 03456_ B-36 Bruiser destroyed. 03460_ G-47 Trooper destroyed. 03465_ Acquired 10 matter. 03467_ Acquired Particle Gun. 03469_ Acquired 10 matter. 03471_ Dropped Enh. Flamer. 03472_ Acquired Particle Gun. 03476_ Acquired 10 matter. 03500_ R-06 Scavenger destroyed. 03501_ K-01 Serf collects debris. 03503_ K-01 Serf destroyed. 03505_ C-30 ARC bursts open, deploying its payload. 03505_ S-10 Pest unfolds itself. 03510_ S-10 Pest destroyed. 03510_ Switching to secondary target: S-10 Pest. 03514_ S-10 Pest destroyed. 03514_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????######?????????????? | | ??????????????????# ?????????????? | | ??????????????????# ## #???????##????? | | ??????????????????# ## #?????## ????? | | ??????????????????# ## #????? ?????? | | ??????????????????# ## #?????# ?????? | | ?????????????????## ## #?????# #?????? | | ????????????????## ##???## ###???? | | ????????????????# ##??# #???? | | ????????????##### #### #???# | | ????????????#=%= ##?# | | ????????????#@### """" ## | | ????????????#s#?# """" ### %% | | | ????????????#s#?## """" #?# *!=! | | ????????????#=#??### #?## %=### | | ????????????#%#????## #??#####??? | | ????????????#=#?????## #?????????? | | ????????????# #??????# ##?????????? | | ????????????#=#??????## ##??????????? | | ????????????#%#???????####???????????? | | ?????????????=???????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ??????g?????? ???????????????????????? | | ?????????????t???????????????????????? | | ???????gg???? ???????????????????????? | | ????????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Levels Raised 5 | . 1 1 1 1 . 1 XP Earned 11115 | 3000 1955 1200 2320 1350 350 940 XP Spent 8520 | 3000 . 2720 . . 2800 . Upgrades 23 | 6 . 13 . . 4 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 2 | 1 . . . . 1 . Weapon Slot 3 | 1 . 1 . . 1 . Heat Dissipation 12 | . . 12 . . . . Inventory Capacity 3 | 3 . . . . . . Ranged Accuracy 2 | . . . . . 2 . Protomatter Created 457 | . 323 40 76 18 . . Integrity Restored 710 | . 449 120 111 30 . . Core 606 | . 345 120 111 30 . . Parts 104 | . 104 . . . . . Protomatter Decayed 261 | . 168 . 85 8 . . Game ------ Seed ScatterAssemblyHumpback Manual? 0 Play Time 00:17:12 Cumulative 118.4 hours Start 2022.05.06 @ 20:45:58 End 2022.05.06 @ 21:02:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 81 Rogue 42 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fa5042-11c3-41fe-882c-26499e133ead