Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 22:15:40 Player: KTG-V3 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (214) 1070 Value Destroyed (7270) 7270 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3349) 3349 TOTAL SCORE: 16729 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1441 Follower Combat Kills 1177 Registered with UFD 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Heat Sink Energy Well (350) Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Neutrino Core Scrap Suit Advanced Heat Sink Advanced Heat Sink Compact Battery Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor Improved Medium Armor Plating Authchip [Device] Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun Overtuned Coil Gun Overtuned Coil Gun Tesla Bomb Launcher Long-range Missile Launcher Remote Datajack Improved Plasma Cutter [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Overtuned Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 1 . . . 4 . . . Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 273 | 7 15 . 32 20 6 10 25 4 68 86 Power 33 | 1 3 . 5 6 1 . 2 1 5 9 Engine 18 | 1 3 . 3 6 1 . . . 2 2 Core 15 | . . . 2 . . . 2 1 3 7 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 5 . 1 8 3 . 4 . 7 15 Treads 31 | 2 4 . 1 8 2 . 3 . 5 6 Leg 4 | . 1 . . . . . . . . 3 Wheel 10 | . . . . . 1 . 1 . 2 6 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 98 | 2 3 . 12 3 1 5 14 3 30 25 Device 74 | 1 1 . 11 3 1 5 11 2 25 14 Storage 8 | 1 2 . 1 . . . . 1 2 1 Processor 1 | . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . 2 Protection 13 | . . . . . . . 3 . 3 7 Artifact . | . . . . . . . . . . . Weapon 97 | 2 4 . 14 3 1 5 5 . 26 37 Energy Gun 17 | . 1 . 2 . . . 3 . 11 . Energy Cannon 30 | . 2 . 11 2 1 1 1 . 4 8 Ballistic Gun 26 | 2 . . 1 . . 2 . . 4 17 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 9 | . . . . . . . . . 1 8 Special Weapon 13 | . . . . . . 2 1 . 6 4 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . 1 . 2 Parts Lost 42 | . 1 . 1 . 1 . . . 17 22 Power 2 | . . . . . . . . . 1 1 Propulsion 12 | . . . . . . . . . 4 8 Utility 14 | . . . 1 . 1 . . . 6 6 Weapon 14 | . 1 . . . . . . . 6 7 Highest Loss Streak 9 | . 1 . 1 . 1 . . . 9 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 98 99 96 84 85 86 86 Engine 7 | . 14 14 3 8 11 11 2 . . . Core 3 | . . . 7 2 . . 3 6 5 9 Treads 16 | . 27 28 21 21 20 11 14 13 14 6 Wheel 4 | . . . . . 1 11 6 6 5 6 Device 21 | . 14 14 21 21 21 19 23 32 31 22 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 Energy Gun 2 | . . . . . . . 9 20 12 . Energy Cannon 22 | . 19 28 32 32 33 26 10 . 3 10 Ballistic Gun 3 | . 7 . . . . 5 . . 1 11 Peak Build Rating 98 | 9 10 9 23 26 26 33 73 76 73 98 Average Rating 33 | 6 8 9 15 23 24 25 57 72 67 77 On Entrance 29 | . 9 9 9 23 26 23 27 69 73 58 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 157 | 14 52 52 61 62 62 68 97 79 132 157 Greatest Support 80 | 40 40 40 40 43 43 16 40 20 80 69 Greatest Overweight (x) 14 | . 2 1 1 1 3 4 5 3 13 14 Average Overweight (x) 2 | . . 1 1 1 1 3 3 3 4 6 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 16 20 20 20 20 20 20 20 21 24 Most Carried 25 | 7 19 19 20 20 20 20 20 20 21 25 Average Carried 19 | 3 13 19 19 19 19 19 18 19 19 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 5 Final Carried 21 | 7 19 19 20 20 20 20 20 20 21 5 Class Distribution -------------------- 43% | Gunner 21% | Scavenger-Gunner 12% | Mutant 12% | Scavenger-Scrapper 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 5969 | 294 530 . 295 220 50 704 666 . 1319 1891 Remotely 406 | . . . . . . . . . . 406 Salvage Created 10426 | 126 844 38 1383 1355 589 . 611 835 2378 2267 Parts 451 | 8 40 5 86 67 21 . 21 6 102 95 Haulers Intercepted 11 | . 1 . 4 5 . . . . 1 . Recyclers Shooed 13 | . 1 2 1 . . . . . 2 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 140 | . 13 3 20 17 3 . 8 3 39 34 Guns 50 | . 8 . . . . . 5 . 27 10 Cannons 57 | . 4 3 17 14 3 . 1 . 9 6 AOE 21 | . . . . 2 . . . . 2 17 Classes Destroyed 19 | 2 5 1 2 1 . . 1 1 4 2 Worker 10 | . 2 . 4 2 . . . . . 2 Builder 13 | . . . 2 . . . . . 3 8 Tunneler 4 | 2 . . 2 . . . . . . . Hauler 11 | . 1 . 4 5 . . . . 1 . Recycler 18 | 1 2 . 2 3 5 . 1 . 1 3 Mechanic 2 | . . . . . . . . . . 2 Operator 6 | . 1 . 3 . . . . . 1 1 Watcher 10 | . 2 . 3 . . . . . 2 3 Swarmer 21 | . . 3 6 . . . . . 8 4 Grunt 62 | . 13 . 9 10 . . 6 . 10 14 Brawler 3 | . . . . . . . . . 2 1 Duelist 8 | . . . . 1 . . 1 . 2 4 Sentry 18 | . . . 5 6 3 . . . 3 1 Demolisher 1 | . . . . . . . . . . 1 Hunter 11 | . . . . . . . . . 8 3 Programmer 11 | . . . . . . . . . 5 6 Heavy 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . Compactor 3 | . . . . . . . . 3 . . Best Kill Streak 13 | 3 4 3 3 6 4 . 3 2 7 13 Combat Bots Only 8 | . 3 3 3 3 1 . 3 2 5 8 Max Kills in Single Turn 4 | 1 1 1 2 2 1 . 1 1 2 4 Gunslinging 1 | . . . . . . . . . . 1 Exploded 4 | . . . . 2 . . . . 2 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 947 | . 72 16 50 50 2 . 36 . 401 320 Missed 258 | . 9 3 18 19 . . 9 . 110 90 Damage Taken 12007 | . 780 109 391 564 27 . 575 . 4528 5033 Core 1812 | . 140 34 37 121 12 . 19 . 437 1012 Absorbed by Shields 68 | . . . . . . . . . . 68 Regen/Repaired (Parts) 748 | . 259 . 40 91 . . 8 . 102 248 Core Remaining (%) 58 | 100 . 30 . . . 57 . . 46 . Volleys Fired 535 | 6 78 10 59 53 11 4 32 25 147 110 Largest 4 | 2 2 2 3 3 3 1 3 3 3 4 Hottest 360 | 40 120 120 204 204 204 5 300 300 300 360 Shots Fired 1347 | 12 155 20 177 159 33 4 70 70 351 296 Gun 685 | 12 90 . . . . . 47 70 278 188 Cannon 628 | . 65 20 177 159 33 . 21 . 65 88 Launcher 16 | . . . . . . . . . 1 15 Special 18 | . . . . . . 4 2 . 7 5 Kinetic 359 | 12 90 . . . . . . . 69 188 Thermal 947 | . 65 20 177 159 33 . 68 70 274 81 Explosive 16 | . . . . . . . . . 1 15 Electromagnetic 7 | . . . . . . . . . . 7 Robot Hit Streak 23 | 5 23 3 12 16 11 15 17 9 10 12 Robot Miss Streak 6 | 2 3 3 4 3 2 . 4 2 5 6 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 12 | . 2 . . . . . 2 2 3 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 Shots Hit Robots 781 | 9 102 11 98 91 15 4 41 48 196 166 Core Hits 334 | 4 33 2 42 33 8 . 17 4 78 113 Critical Kills 5 | . 1 . 1 . . . . . 1 2 Critical Parts Destroyed 7 | . . . . . . . . . 1 6 Critical Strikes 52 | . 1 . 1 . . . 3 11 28 8 Burn 40 | . . . . . . . 3 11 26 . Meltdown 3 | . 1 . 1 . . . . . . 1 Destroy 9 | . . . . . . . . . 2 7 Melee Attacks 7 | . . . . 7 . . . . . . Impact 7 | . . . . 7 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22202 | 100 1392 202 1865 2163 306 . 1165 1557 5798 7654 Guns 10819 | 100 692 . . . . . 894 1557 4555 3021 Cannons 7943 | . 698 202 1865 2050 306 . 271 . 1037 1514 Explosions 3438 | . . . . 113 . . . . 206 3119 Melee . | . . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . . Kinetic 4738 | 100 718 . . . . . . . 899 3021 Thermal 13938 | . 672 202 1865 2050 306 . 1165 1557 4693 1428 Explosive 3330 | . . . . 113 . . . . 206 3011 Electromagnetic 194 | . . . . . . . . . . 194 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 1 . . . . . 19 21 8 Average Corruption 13 | . 1 1 . . . . . 14 20 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 162 | . 8 . . . . . . 13 118 23 Message Errors 38 | . 4 . . . . . . 3 26 5 Matter Fused 28 | . 1 . . . . . . 1 21 5 Heat Flow Errors 15 | . . . . . . . . . 9 6 Energy Discharges 22 | . 3 . . . . . . 2 12 5 Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 2 15 2 Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 2 | . . . . . . . . . 2 . Alerts 5 | . . . . . . . . 1 4 . Misdirections 8 | . . . . . . . . 3 5 . Weapon Failures 17 | . . . . . . . . 1 16 . Overload Shots . | . . . . . . . . . . . Overflow Damage 352 | . 22 16 31 15 10 . 11 . 23 224 Projectiles 255 | . 22 16 31 15 10 . 11 . 23 127 Explosions 97 | . . . . . . . . . . 97 Melee . | . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 38 . . . . 20 22 Shots 3 | . . . . 1 . . . . 1 1 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 456 | . 222 270 328 199 276 . 346 456 424 276 Average Temperature 95 | . 42 135 76 114 84 . 157 168 121 57 Received Heat Transfer 1885 | . 450 . 156 141 9 . 216 . 339 574 Effects 8 | . . . 2 . . . 2 1 3 . Shutdowns 2 | . . . . . . . . 1 1 . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . . . . . . 2 . 2 . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 12 | . 1 . 3 1 . . 2 3 1 1 Combat Hostiles 11 | . 1 . 3 1 . . 2 3 1 . Parts Melted 88 | . 2 2 8 11 1 . 7 8 40 9 Heat Transferred 28444 | . 1419 407 3700 3663 555 . 2369 3900 10357 2074 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Peak Influence 2024 | 15 253 92 435 293 143 . 182 49 738 2024 Initial 345 | . 9 7 35 50 93 . . 40 34 345 Average 306 | 4 107 82 176 163 55 . 65 44 427 1074 Maximum Alert Level 5 | . 1 . 2 1 . . . . 3 5 Low Security (%) 59 | 100 93 100 64 68 100 . 100 100 16 . Level 1 14 | . 6 . 21 31 . . . . 24 6 Level 2 13 | . . . 13 . . . . . 45 20 Level 3 5 | . . . . . . . . . 12 27 Level 4 3 | . . . . . . . . . . 27 Level 5 1 | . . . . . . . . . . 7 High Security 1 | . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 2 . 3 2 . . 1 . 15 19 Investigation 7 | . 1 . 2 . . . . . 1 3 Extermination 7 | . . . . . . . . . 4 3 Reinforcement 14 | . 1 . 1 . . . 1 . 6 5 Assault 11 | . . . . 2 . . . . 1 8 Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 2 Haulers Reinforced 2 | . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 9 | . 3 . 2 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 250 | . 25 4 29 29 1 . 13 6 54 89 Peak Tracking Total 14 | . 3 3 6 7 . . 4 4 5 14 Tactical Retreats 15 | . . 1 4 1 . . 1 . 4 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 8 | . 2 . 1 1 . . 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 31 | . 2 . 1 3 . . 1 . 4 20 Max in Single Turn 3 | . 1 . 1 3 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 58 | . 7 . 11 6 11 5 3 . 9 6 Terminals 26 | . 5 . 7 4 6 . 1 . 2 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 7 | . 1 . 1 1 . . 1 . 2 1 Recycling Units 13 | . 1 . 1 . 5 . . . 2 4 Scanalyzers 4 | . . . 2 . . . 1 . 1 . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 160 | . 36 . 28 15 24 22 8 . 18 9 Successful 97 | . 27 . 17 6 12 22 4 . 3 6 Failed 63 | . 9 . 11 9 12 . 4 . 15 3 Catastrophic 12 | . . . 3 . 4 . . . 5 . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 11 . 17 3 18 . 2 . 7 5 Terminals 78 | . 27 . 20 7 16 . 3 . 3 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 25 | . 8 . 2 5 . . 2 . 6 2 Recycling Units 19 | . 1 . 2 . 8 . . . 3 5 Scanalyzers 9 | . . . 4 . . . 3 . 2 . Garrison Access 5 | . . . . 3 . . . . 2 . Terminal Hacks 57 | . 20 . 7 2 4 22 1 . . 1 Record 24 | . 3 . . . . 21 . . . . Part Schematic 4 | . 2 . 1 . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 7 | . 3 . 1 . 3 . . . . . Open Door 2 | . . . . 2 . . . . . . Branch Access Points 3 | . 2 . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 5 | . 2 . 1 . . . 1 . . 1 Hauler Manifests 2 | . 2 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 15 | . 5 . 2 4 . . 1 . 1 2 Scan Component 9 | . 3 . 1 2 . . 1 . 1 1 Repair 6 | . 2 . 1 2 . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . Scanalyzer 7 | . . . 4 . . . 2 . 1 . Insert Component 4 | . . . 2 . . . 1 . 1 . Analyze 3 | . . . 2 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 3 . 6 . . . 1 3 Terminals 5 | . 1 . 3 . 1 . . . . . Botnet 5 | . 1 . 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 3 Recycling Units 6 | . 1 . . . 5 . . . . . Tunnel 6 | . 1 . . . 5 . . . . . Scrapoids 4 | . . . . . . . . . 1 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 . 1 . Used 1 | . . . . . . . 1 . . . Hacking Detections 39 | . 6 . 9 5 6 . 2 . 9 2 Full Trace Events 3 | . 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 3 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 2 . 1 2 . . . . . 1 Time 215 | . 62 . 26 83 . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . 2 . 5 . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 9 | . . . . . . 3 . . 5 1 Non-combat 6 | . . . . . . . . . 5 1 Combat 3 | . . . . . . 3 . . . . Robot Hacks Applied 10 | . . . . . . 4 . . 5 1 parse_system 6 | . . . . . . 4 . . 2 . find_recycling 4 | . . . . . . . . . 3 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Total Allies 22 | . . . . 2 . 5 . . . 15 Largest Group 5 | . . . . 2 . 5 5 . . 5 Highest-Rated Group 235 | . . . . 62 . 235 235 . . 235 Highest-Rated Ally 47 | . . . . 31 . 47 47 . . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 238 | . . . . 13 . . 34 . . 191 Total Damage 5439 | . . . . 185 . . 680 . . 4574 Kills 37 | . . . . 1 . . 6 . . 30 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 17883 | 139 1892 179 2874 1558 1737 4709 580 203 2162 1850 Spaces Moved 8685 | 67 700 58 1037 504 753 3118 307 130 1184 827 Core 15 | 4 . . . . . . . . . 11 Treads 3020 | 63 698 58 1037 504 621 . 14 . 24 1 Legs 2 | . 2 . . . . . . . . . Wheels 5648 | . . . . . 132 3118 293 130 1160 815 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 145 100 100 100 50 Average Speed 171 | 153 194 240 240 240 223 146 134 100 126 153 Slowest Speed 320 | 160 260 240 240 240 240 160 320 100 320 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 93 24 67 70 98 95 8 80 28 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . . 5 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . Scrap Searched 9 | . . . . . . 9 . . . . Spaces Dug 30 | . . . . . . . 3 2 6 19 Terrain Destroyed 313 | . . . . 17 . . 9 11 70 206 Melee . | . . . . . . . . . . . Projectile 135 | . . . . . . . 9 11 53 62 AOE 178 | . . . . 17 . . . . 17 144 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Total 10802 | 89 1083 79 1307 726 786 3250 447 184 1664 1187 Wait 952 | 3 258 12 103 125 4 91 40 22 217 77 Move 8676 | 66 699 57 1036 503 752 3117 307 129 1183 827 Hop . | . . . . . . . . . . . Pick Up 154 | 7 20 . 31 4 5 12 17 1 23 34 Fast Attach 75 | 7 3 . 6 5 3 3 7 2 20 19 Attach 53 | . 1 . 4 2 2 3 9 . 11 21 Detach 10 | . . . 2 . . . 2 . 1 5 Swap 145 | . 11 . 22 13 1 4 9 2 37 46 Drop 180 | . 12 . 44 12 8 16 24 3 25 36 Fire 535 | 6 78 10 59 53 11 4 32 25 147 110 Melee 7 | . . . . 7 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Identified exit to Mines 993 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Core integrity fell below 50% 1135 | -10/Materials | Repaired Broken Lgt. Treads 1162 | -10/Materials | Repaired Lgt. Treads 1494 | -10/Materials | Discovered new exit (range 5) 2032 | -10/Materials | Entered Mines 2179 | -10/Mines | Discovered new exit (range 9) 2211 | -10/Mines | Entered Materials 2211 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2212 | -9/Materials | Discovered new exit (range 16) 2517 | -9/Materials | Build established: Gunner 2619 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Identified exit to Storage 2718 | -9/Materials | Discovered new exit (range 10) 3394 | -9/Materials | Repaired Lgt. Treads 3439 | -9/Materials | Discovered new exit (range 8) 5085 | -9/Materials | Entered Storage 5549 | -9/Storage | Used back door to open Recycling access 5549 | -9/Storage | Discovered new exit (range 5) 5668 | -9/Storage | Repaired Adv. Beam Cannon 5701 | -9/Storage | Repaired Disposable Heat Sink 5882 | -9/Storage | Discovered new exit (range 16) 6186 | -9/Storage | Met a pair of Derelict thieves 6643 | -9/Storage | Entered Recycling 7311 | -9/Recycling | Discovered new exit (range 15) 7923 | -9/Recycling | Build established: Scavenger-Gunner 8342 | -9/Recycling | Scanned before Scraplab entrance 8364 | -9/Recycling | Entered Scraplab 8376 | -9/Recycling | Discovered new exit (range 3) 8380 | -9/Recycling | Entered Scraptown 9045 | -9/Scraptown | Visited Bundlers 9171 | -9/Scraptown | Discovered new exit (range 7) 9322 | -9/Scraptown | Visited Red Mages 9400 | -9/Scraptown | Visited Spacefarers 9460 | -9/Scraptown | Visited Awakened 10002 | -9/Scraptown | Visited UFD Registry 10079 | -9/Scraptown | Visited Comm Corps 10196 | -9/Scraptown | Visited Shadow of the Wyrm 10243 | -9/Scraptown | Visited Cave Peace 10363 | -9/Scraptown | Registered with UFD as "Metamaster" 10414 | -9/Scraptown | Visited Junk Repository 10503 | -9/Scraptown | Visited A0-MCA Data Center 10514 | -9/Scraptown | Given an A- rating by A0-MCA 10545 | -9/Scraptown | Visited Chapter 10 10582 | -9/Scraptown | Visited Modified Component R&D 10749 | -9/Scraptown | Build established: Gunner 10756 | -9/Scraptown | Discovered new exit (range 5) 10810 | -9/Scraptown | Visited Scrap Suit Storage 11049 | -9/Scraptown | Visited Scrapoid Pod Storage 11070 | -9/Scraptown | Visited Junk Repository 11315 | -9/Scraptown | Visited Science Guys 11367 | -9/Scraptown | Visited Research Penetration Think Tank 11402 | -9/Scraptown | Visited Infowarlord's Domain 11907 | -9/Scraptown | Found Scrapoid Pod 12662 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 12942 | -9/Scraptown | Found Scrap Suit 13089 | -9/Scraptown | Entered Factory 13089 | -6/Factory | Accompanied by 5 allies 13089 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 13303 | -6/Factory | Lost 3 allies 13337 | -6/Factory | Found Scrap Suit 13401 | -6/Factory | Found Scrap Suit 13568 | -6/Factory | Discovered new exit (range 6) 13651 | -6/Factory | Build established: Scavenger-Scrapper 13669 | -6/Factory | Sucked down chute 13669 | -6/Factory | Entered Waste 13682 | -6/Waste | Spotted C-40 Crusher 13684 | -6/Waste | EMP discharged 13684 | -6/Waste | System corruption reached 10% 13717 | -6/Waste | Spotted C-40 Crusher 13717 | -6/Waste | Spotted C-40 Crusher 13728 | -6/Waste | Destroyed C-40 Crusher 13736 | -6/Waste | Destroyed C-40 Crusher 13748 | -6/Waste | Spotted C-40 Crusher 13764 | -6/Waste | Spotted C-40 Crusher 13784 | -6/Waste | EMP discharged 13796 | -6/Waste | Spotted C-40 Crusher 13849 | -6/Waste | Discovered new exit (range 15) 13867 | -6/Waste | Destroyed C-40 Crusher 13872 | -6/Waste | Entered Factory 13874 | -6/Factory | Discovered new exit (range 13) 14719 | -6/Factory | Discovered new exit (range 4) 15203 | -6/Factory | Scrapoids reinforcements arrived? 15207 | -6/Factory | Spotted B-75 Beast 15241 | -6/Factory | Destroyed B-75 Beast 15295 | -6/Factory | Garrison activated, responded to threat 15302 | -6/Factory | Lost 9 parts (1p2n3u3w) 15365 | -6/Factory | Lost 3 parts (1n1u1w) 15562 | -6/Factory | Core integrity fell below 50% 15582 | -6/Factory | Build established: Scavenger-Tank 15888 | -6/Factory | Build established: Scavenger-Gunner 15972 | -6/Factory | First assault squad dispatched 16034 | -6/Factory | Entered another Factory area 16034 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 16189 | -5/Factory | Lost 3 parts (2n1u) 16334 | -5/Factory | First assault squad dispatched 16570 | -5/Factory | Build established: Scavenger-Tank 16617 | -5/Factory | Scrapoid reinforcements arrived 16752 | -5/Factory | Found Scrap Suit 16942 | -5/Factory | Found Prototype Launcher 16942 | -5/Factory | Identified Tesla Bomb Launcher 17061 | -5/Factory | Discovered new exit (range 15) 17137 | -5/Factory | Found Scrap Suit 17145 | -5/Factory | Destroyed 8 combat bots 17145 | -5/Factory | Lost 6 parts (3n1u2w) 17241 | -5/Factory | Scrapoid reinforcements arrived 17267 | -5/Factory | Found Scrap Suit 17349 | -5/Factory | Identified exit to Factory 17432 | -5/Factory | Repaired Imp. Medium Armor Plating 17520 | -5/Factory | Found Scrap Suit 17692 | -5/Factory | High security lockdown imminent 17768 | -5/Factory | Scrapoids reinforcements arrived? 17772 | -5/Factory | High security lockdown engaged 17858 | -5/Factory | Discovered exit to Factory (range 16) 17875 | -5/Factory | Core integrity fell below 50% 17878 | -5/Factory | Released all parts (9) 17882 | -5/Factory | Core integrity fell below 20% 17884 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 17877_ Penetrated by Slug. 17877_ Gauss Rifle destroyed. 17878_ Slug penetrates Wall. 17878_ Penetrated by Slug. 17878_ Released Coil Gun. 17878_ Released Neutrino Core. 17878_ Released Scrap Suit. 17878_ Released Adv. Heat Sink. 17878_ Released Huge Storage Unit. 17878_ Released Neutrino Core. 17878_ Released Adv. Heat Sink. 17878_ Released Ovr. Huge Scrapsphere. 17878_ Released Adv. Hacking Suite. 17879_ Slug penetrates Fabricator. 17879_ Penetrated by Slug. 17881_ Slug penetrates Wall. 17881_ U-05 Engineer exits level. 17881_ Penetrated by Slug. 17883_ T-07 Excavator exits level. 17884_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????########????????????? | | ??????????????????#??????? ???????????? | | ??????????????????# ?????? ???????????? | | ?????????????????##;##+### t ???????????? | | ?????????????????? ????????????? | | ??????????????????? < ??????????????? | | ???????????????????? #???????????????? | | ????????????????##### ! #???????????????? | | ????????????????# ; %= #????????????????? | | ????????????#####;;;; #????????????????? | | ????????????+ Y @ #????????????????? | | ????????????# Y #????????????????? | | ??????????### Y Y #????????????????? | | ?????# #### YY #????????????????? | | ?????# Y #????????????????? | | ?????# ######???????????? | | ?????# #???????????? | | ??????##"## ! +???????????? | | ??????????#;#######*! #???????????? | | ??????????#???????#][! l !! #???????????? | | ??????????????????#!|![ ! g ##??????????? | | ???????????########[![! #?#####????? | | ???????????# !!*|!] g ### ###### | | ???????????# *#!*] g%" | | ???????????#! *[= " ### ###### | | ???????????# "#"" ""###### #?#####????? | | ???????????# ##"F ""#????#######??????????? | | ???????????# [?#"""""#?????????????????????? | | ???????????#######?#######?????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 33 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Com. Battery | -9/Materials | Scanalyzed Ovr. Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalCooledLegs Manual? 0 Play Time 01:50:59 Cumulative 270.2 hours Start 2025.04.27 @ 04:20:08 End 2025.04.28 @ 22:15:40 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 1 Explorer 0 Win Type - Total 24 Types 6/3/7/0/0/0/8/0/0 Lore% 61 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41061eb2-a83e-46f1-807b-f5e6e854dd3e