Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 22:14:34 Player: deadnoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (152) 760 Value Destroyed (6008) 6008 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2891) 2891 TOTAL SCORE: 12759 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1891 Follower Combat Kills 300 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Faulty Experimental Sensor Array Makeshift Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Advanced Treads Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery High-capacity Matter Pod Experimental Sensor Array Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Drone Bay Drone Bay Supersonic Drone Bay Heavy EM Shotgun Light EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Makeshift Sword [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Parts Attached 61 | 2 8 2 1 1 7 15 25 Power 3 | . 1 . . . . . 2 Engine 3 | . 1 . . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | . 2 . . . 2 4 12 Treads 16 | . 2 . . . 1 3 10 Leg . | . . . . . . . . Wheel 3 | . . . . . . 1 2 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 10 | 1 2 1 1 1 . 2 2 Device 6 | 1 . 1 . 1 . 1 2 Storage 3 | . 2 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 28 | 1 3 1 . . 5 9 9 Energy Gun 13 | 1 . . . . 2 3 7 Energy Cannon 4 | . 2 1 . . . 1 . Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon 5 | . . . . . 3 2 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 . . 1 . . 6 Parts Lost 24 | . . 1 . . . 10 13 Power 1 | . . . . . . . 1 Propulsion 12 | . . . . . . 5 7 Utility 2 | . . . . . . 1 1 Weapon 9 | . . 1 . . . 4 4 Highest Loss Streak 5 | . . 1 . . . 5 2 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 10 14 14 17 17 21 24 Power 2 | 1 2 2 2 2 2 2 1 Propulsion 1 | 2 1 1 1 1 . 1 2 Utility 6 | . 2 3 4 7 9 10 11 Weapon 6 | 1 3 7 7 7 5 6 7 Tool/Special . | . . . . . . . . Unused Backups 37 | 7 4 2 . . . 3 21 Power 4 | 1 2 . . . . . 1 Propulsion 8 | 4 . . . . . . 4 Utility 19 | 1 1 1 . . . 2 14 Weapon 5 | 1 1 1 . . . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 89 92 96 Engine 11 | . 13 14 14 14 9 9 8 Treads 23 | . 9 28 28 28 26 23 30 Leg 4 | . 18 . . . . . . Device 11 | . 14 14 14 14 9 9 9 Storage 11 | . 14 14 14 14 9 9 9 Energy Gun 6 | . . . . . 1 13 21 Energy Cannon 17 | . 26 27 28 28 11 1 . Ballistic Gun 2 | . . . . . . . 12 Ballistic Cannon 4 | . . . . . 22 18 . Peak Build Rating 43 | 7 13 13 14 22 21 31 43 Average Rating 18 | 6 11 12 13 14 18 24 31 On Entrance 14 | 6 7 13 13 14 15 21 24 Avg Prop Armor Cover (%) 10 | . . . . . 1 7 16 Naked Turns 1 | . . . . . . . 1 Heaviest Build 104 | 12 37 37 97 97 103 104 102 Greatest Support 88 | 20 40 40 40 40 60 80 88 Greatest Overweight (x) 6 | . 1 . 2 2 1 5 6 Average Overweight (x) 1 | . . . . 2 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 20 | 8 11 15 17 25 25 25 24 Most Carried 25 | 6 15 15 17 19 21 25 25 Average Carried 17 | 4 10 14 15 18 18 22 24 Final Capacity 25 | 8 15 15 25 25 25 25 5 Final Carried 25 | 4 15 14 17 19 21 25 5 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Gunner 17% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Matter Collected 2646 | 256 130 35 . 30 112 954 1129 Remotely . | . . . . . . . . Salvage Created 6010 | 197 680 510 . 136 129 1244 3114 Parts 279 | 17 29 31 . 7 6 58 131 Haulers Intercepted 6 | . 1 . . . . . 5 Recyclers Shooed 7 | 1 2 1 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Combat Hostiles Destroyed 108 | . 4 12 . 3 1 33 55 Melee 3 | . . 2 . . . . 1 Guns 44 | . . . . . . 9 35 Cannons 36 | . 4 9 . 3 1 18 1 AOE 24 | . . 1 . . . 5 18 Classes Destroyed 16 | 2 5 . . 1 . 3 5 Worker 7 | . 1 1 . . . . 5 Builder 2 | . . . . . . . 2 Tunneler 7 | 5 . 2 . . . . . Hauler 6 | . 1 . . . . . 5 Recycler 17 | 1 5 1 . 1 1 . 8 Mechanic 1 | . . . . . . . 1 Watcher 5 | . 3 . . . . . 2 Swarmer 20 | . 2 6 . . . 7 5 Grunt 50 | . 2 6 . 1 1 17 23 Brawler 5 | . . . . . . . 5 Duelist 1 | . . . . . . . 1 Protector 4 | . . . . . . . 4 Sentry 19 | . . . . . . 3 16 Hunter 2 | . . . . . . 1 1 Programmer 6 | . . . . . . 6 . Assembled 2 | . . . . 2 . . . Best Kill Streak 15 | 5 3 5 . 1 1 7 15 Combat Bots Only 12 | . 2 4 . 1 1 7 12 Max Kills in Single Turn 5 | 1 1 3 . 1 1 3 5 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . 1 . . . 2 5 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Hostile Shots Fired 428 | . 26 42 . 5 4 158 193 Missed 117 | . 8 12 . 2 1 34 60 Hits 311 | . 18 30 . 3 3 124 133 Melee 1 | . . . . . . . 1 Projectile 310 | . 18 30 . 3 3 124 132 Critical Strikes 16 | . . . . . 2 5 9 Damage Taken 4528 | . 151 274 . 35 57 1727 2284 Core 622 | . 16 37 . . . 260 309 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 104 | . 104 . . . . . . Core Remaining (%) 89 | 100 . . . 78 . . . Volleys Fired 257 | 12 30 22 . 10 5 77 101 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 239 | 60 112 112 . 112 172 225 239 Shots Fired 775 | 24 60 44 . 20 20 242 365 Gun 438 | 24 . . . . . 79 335 Cannon 314 | . 60 44 . 20 20 156 14 Launcher 23 | . . . . . . 7 16 Special . | . . . . . . . . Kinetic 292 | 12 . . . . 13 142 125 Thermal 303 | 12 . . . . . 79 212 Explosive 23 | . . . . . . 7 16 Electromagnetic 157 | . 60 44 . 20 7 14 12 Robot Hit Streak 14 | 5 7 7 . 5 8 11 14 Robot Miss Streak 4 | 3 3 3 . 2 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 461 | 12 34 26 . 12 10 147 220 Core Hits 262 | 7 13 18 . 6 4 66 148 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 25 | . . 2 . . 2 7 14 Burn 17 | . . . . . . 3 14 Blast 2 | . . . . . 1 1 . Corrupt 3 | . . 1 . . 1 1 . Smash 1 | . . 1 . . . . . Sever 2 | . . . . . . 2 . Melee Attacks 40 | . 1 2 . . . 32 5 Impact 3 | . 1 2 . . . . . Slashing 37 | . . . . . . 32 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13164 | 139 984 765 . 263 224 4282 6507 Guns 4577 | 139 . . . . . 647 3791 Cannons 3550 | . 884 542 . 248 224 1585 67 Explosions 3414 | . 100 150 . . . 666 2498 Melee 1593 | . . 58 . . . 1384 151 Ramming 30 | . . 15 . 15 . . . Kinetic 2626 | 50 . . . . 136 1404 1036 Thermal 3610 | 89 100 150 . . . 647 2624 Explosive 3164 | . . . . . . 666 2498 Electromagnetic 2141 | . 884 542 . 248 88 181 198 Impact 58 | . . 58 . . . . . Slashing 1535 | . . . . . . 1384 151 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 3 8 Average Corruption 5 | . . . . . . 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . . 9 59 Message Errors 16 | . . . . . . 1 15 Matter Fused 15 | . . . . . . 3 12 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 10 | . . . . . . . 10 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 9 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 170 | . 65 2 . 8 . 54 41 Projectiles 78 | . 58 2 . 8 . 10 . Explosions 64 | . 7 . . . . 16 41 Melee 28 | . . . . . . 28 . Knockbacks 13 | . . . . 1 . 12 . Impact 1 | . . . . 1 . . . Kinetic 12 | . . . . . . 12 . Secondary . | . . . . . . . . Self-Inflicted Damage 341 | . . . . . . 114 227 Shots 9 | . . . . . . 4 5 Rammed 6 | . . 3 . 3 . . . Targets Rammed 7 | . . 3 . 4 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 495 | . 252 277 . 382 159 384 495 Average Temperature 90 | . 83 84 . 98 60 99 90 Received Heat Transfer 1698 | . 15 75 . 6 54 540 1008 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 5 2 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . . . . . 1 10 Heat Transferred 8717 | 200 200 300 . . . 1589 6428 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Maximum Alert Level 5 | . . . . . . 4 5 Low Security (%) 60 | 100 100 100 . 100 100 6 . Level 1 4 | . . . . . . 22 . Level 2 3 | . . . . . . 16 1 Level 3 20 | . . . . . . 21 79 Level 4 9 | . . . . . . 33 12 Level 5 . | . . . . . . . . High Security 1 | . . . . . . . 6 Max Security . | . . . . . . . . Peak Influence 1762 | 10 65 93 . 113 80 1459 1762 Initial 711 | . . . . . . . 711 Average 364 | 1 6 34 . 15 25 760 997 Influence Increases 4346 | 30 266 308 . 285 136 1579 1742 Destroy 0b10 Robot/C 2280 | . 80 240 . 180 80 680 1020 Destroy 0b10 Robot/NC 260 | 30 50 20 . 5 10 10 135 Destroy Leader 422 | . 28 30 . 30 30 30 274 Allied During Kill 34 | . . . . 25 7 2 . Successful Hack 55 | . 26 . . . 8 7 14 Disable Machine 180 | . 60 . . 30 . 45 45 Anti-Garrison Action 800 | . . . . . . 650 150 Destroy Structure 180 | . 7 3 . 15 1 65 89 Lose Combat Pursuer 135 | . 15 15 . . . 90 15 Influence Decreases 2594 | 30 265 271 38 285 136 120 1449 Entered New Map 787 | . . 1 38 . . . 748 Time Decay 1503 | 30 265 260 . 241 136 . 571 Lost Part 240 | . . 10 . . . 100 130 Lost Ally 64 | . . . . 44 . 20 . Squads Dispatched 17 | . . . . . 1 . 16 Investigation 2 | . . . . . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault 9 | . . . . . . . 9 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Distress Signals 5 | . 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 173 | . 10 13 . 15 7 37 91 Peak Tracking Total 16 | . 3 4 . 3 3 7 16 Tactical Retreats 7 | . 1 1 . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Machines Disabled 23 | . 5 . . 2 . 12 4 Max in Single Turn 2 | . 1 . . 2 . 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 7 | . . . . . . 7 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Machines Accessed 33 | . 10 . 2 1 3 3 14 Terminals 25 | . 7 . . 1 2 3 12 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 97 | . 38 . 2 3 7 5 42 Successful 43 | . 22 . 2 1 3 1 14 Failed 52 | . 15 . . 1 4 4 28 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts 2 | . 1 . . 1 . . . Manual 54 | . 28 . 1 3 2 . 20 Terminals 75 | . 24 . . 3 6 5 37 Fabricators . | . . . . . . . . Repair Stations 8 | . 8 . . . . . . Recycling Units 11 | . 6 . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 4 . 2 1 1 1 6 Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 2 | . . . . . . . 2 Open Door 3 | . . . . . . 1 2 Locate Traps 5 | . 2 . . . 1 . 2 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 8 . . . . . . Scan Component 4 | . 4 . . . . . . Repair 4 | . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 19 | . 10 . . . 1 . 8 Terminals 14 | . 8 . . . 1 . 5 Botnet 2 | . 2 . . . . . . Operators 1 | . 1 . . . . . . Skim 11 | . 5 . . . 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . . . 3 Reject 4 | . 2 . . . . . 2 Mask 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 27 | . 11 . . 1 3 3 9 Full Trace Events 4 | . 1 . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . 4 . . . . . . Time 141 | . 141 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 36 | . . . . . . 33 3 Machine Destruction 36 | . . . . . . 33 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . 3 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Total Allies 7 | . . . 3 3 . 1 . Largest Group 4 | . . . 3 4 1 1 . Highest-Rated Group 61 | . . . 50 61 16 20 . Highest-Rated Ally 21 | . . . 21 21 16 20 . Initial Warlord ECA Mod 13 | . . . . . . . 13 Total Orders . | . . . . . . . . Ally Attacks 63 | . . . . 43 17 3 . Total Damage 863 | . . . . 545 193 125 . Kills 16 | . . . . 11 4 1 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Active Infowar (turns) 2735 | 16 2369 350 . . . . . Seismic 2735 | 16 2369 350 . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Turns Passed 10208 | 88 2369 870 1158 1646 422 1815 1840 Spaces Moved 4217 | 40 1156 470 605 496 162 690 598 Core 1 | . . . . . . . 1 Treads 2971 | . 390 470 605 496 162 428 420 Legs 806 | 40 766 . . . . . . Wheels 439 | . . . . . . 262 177 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 320 240 145 50 Average Speed 203 | 120 175 160 181 320 240 206 213 Slowest Speed 560 | 120 190 160 320 320 240 560 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 4 98 95 90 100 19 78 92 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 2 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 14 | . 1 . . . . 1 12 Terrain Destroyed 218 | . 7 3 . 15 . 53 140 Melee 2 | . 1 . . . . 1 . Projectile . | . . . . . . . . AOE 216 | . 6 3 . 15 . 52 140 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Total 5207 | 56 1442 538 664 527 184 881 915 Wait 380 | 1 202 34 . 14 . 22 107 Move 4210 | 39 1155 469 604 495 161 689 598 Hop . | . . . . . . . . Pick Up 64 | . 23 2 3 1 6 12 17 Fast Attach 27 | 1 6 . . 1 3 5 11 Attach 28 | . 2 1 . . 3 9 13 Detach 14 | . 3 . . 1 2 4 4 Swap 62 | 1 5 3 1 1 1 20 30 Drop 47 | 2 15 2 1 . 3 3 21 Fire 257 | 12 30 22 . 10 5 77 101 Melee 40 | . 1 2 . . . 32 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 3 . 4 . . . Escape Stasis 16 | . . . . . . 8 8 Rewire 55 | . . . 55 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Derelicts attacked the area 631 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 8) 1113 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Learned location of Mines (-9) 1286 | -10/Materials | Discovered new exit (range 4) 1315 | -10/Materials | Learned Storage terminal intel 1455 | -10/Materials | Central database locked down 1479 | -10/Materials | Loaded intel: 18 trap records 1548 | -10/Materials | Learned Materials trap positions 2232 | -10/Materials | Repaired Lgt. EM Pulse Cannon 2265 | -10/Materials | Repaired Lgt. EM Pulse Cannon 2293 | -10/Materials | Repaired Lgt. Treads 2345 | -10/Materials | Repaired Hvy. Ion Engine 2458 | -10/Materials | Entered Mines 2459 | -10/Mines | Identified exit to Subcaves 2530 | -10/Mines | Identified exit to Materials 2657 | -10/Mines | Excavation squad dispatched 2657 | -10/Mines | A large section of the Mines collapsed 2685 | -10/Mines | Discovered exit to Materials (range 5) 3308 | -10/Mines | Learned Materials trap positions 3315 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3315 | -10/Mines | Discovered new exit (range 5) 3328 | -10/Mines | Entered Exiles 3328 | -10/Exiles | Found Exiles lab destroyed 3520 | -10/Exiles | Opened EX-Vault 3528 | -10/Exiles | Found Supersonic Drone Bay 3666 | -10/Exiles | Learned location of Zion (-7) 4138 | -10/Exiles | Discovered new exit (range 15) 4460 | -10/Exiles | Discovered new exit (range 10) 4486 | -10/Exiles | Entered Mines 4486 | -9/Mines | Accompanied by 3 allies 4776 | -9/Mines | Assembled infested the area 4992 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4999 | -9/Mines | Found Prototype Device 4999 | -9/Mines | Identified Exp. Sensor Array 5211 | -9/Mines | Learned Materials emergency access door positions 5323 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5486 | -9/Mines | Central database locked down 5611 | -9/Mines | Build established: Commander-Mutant 5620 | -9/Mines | Discovered new exit (range 10) 5844 | -9/Mines | Lost 3 allies 5881 | -9/Mines | Discovered new exit (range 8) 6105 | -9/Mines | Build established: Mutant 6132 | -9/Mines | Entered Materials 6132 | -8/Materials | Accompanied by 1 ally 6132 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 6133 | -8/Materials | Loaded intel: 16 trap records 6434 | -8/Materials | Build established: Gunner 6531 | -8/Materials | Identified exit to Garrison 6554 | -8/Materials | Entered Garrison 6554 | -8/Garrison | Accompanied by 1 ally 6600 | -8/Garrison | Triggered checkpoint 6662 | -8/Garrison | Destroyed 7 combat bots 6730 | -8/Garrison | Garrison Relay disabled 6896 | -8/Garrison | Rescued a captive Derelict 6988 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Destroyed 7 combat bots 7287 | -8/Garrison | Lost 5 parts (1n1u3w) 7396 | -8/Garrison | Garrison Relay disabled 7504 | -8/Garrison | Discovered new exit (range 10) 7511 | -8/Garrison | Build established: Scavenger-Gunner 7622 | -8/Garrison | Triggered checkpoint 7743 | -8/Garrison | Garrison Relay disabled 7747 | -8/Garrison | Garrison Relay disabled 7759 | -8/Garrison | Garrison Relay disabled 7768 | -8/Garrison | Garrison Relay disabled 7945 | -8/Garrison | Discovered new exit (range 10) 8114 | -8/Garrison | Triggered checkpoint 8242 | -8/Garrison | Garrison Relay disabled 8320 | -8/Garrison | Triggered checkpoint 8348 | -8/Garrison | Discovered new exit (range 10) 8369 | -8/Garrison | Entered Storage 8370 | -8/Storage | Loaded intel: 15 terminal locations 8443 | -8/Storage | Core integrity fell below 50% 8520 | -8/Storage | Destroyed 9 combat bots 8769 | -8/Storage | First assault squad dispatched 9703 | -8/Storage | Garrison activated, responded to threat 9828 | -8/Storage | Build established: Gunner 9973 | -8/Storage | Garrison activated, responded to threat 10023 | -8/Storage | Core integrity fell below 20% 10044 | -8/Storage | Destroyed 12 combat bots 10067 | -8/Storage | Discovered new exit (range 13) 10091 | -8/Storage | High security lockdown imminent 10114 | -8/Storage | Learned Factory fabricator intel 10121 | -8/Storage | Destroyed 11 combat bots 10171 | -8/Storage | High security lockdown engaged 10208 | -8/Storage | Released all parts (10) 10209 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10206_ G-47 Trooper unfolds itself. 10206_ I-25 Savior unfolds itself. 10207_ Critical hit (Burn: +37). 10207_ C-45 Heavy ARC bursts open, deploying its payload. 10207_ G-47 Trooper unfolds itself. 10207_ L-31 Rogue unfolds itself. 10207_ G-47 Trooper unfolds itself. 10207_ M-28 Smith unfolds itself. 10208_ Released Hvy. Assault Rifle. 10208_ Released Prc. Beam Rifle. 10208_ Released Adv. Heat Sink. 10208_ Released Huge Storage Unit. 10208_ Released Hvy. Ion Engine. 10208_ Released Adv. Treads. 10208_ Released Prc. Beam Rifle. 10208_ Released Adv. Beam Rifle. 10209_ C-45 Heavy ARC bursts open, deploying its payload. 10209_ G-50 Soldier unfolds itself. 10209_ G-47 Trooper unfolds itself. 10209_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ????##%#"T"###?######### ???? #????????????????? | | ?????#######???????????###????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ????????# ##########???????????????????????????? | | ######### # #???????????????????????????? | | # # #???????????????????????????? | | [= %* # # #???????????????????????????? | | %""""" # # ==* ##??????????????????????????? | | "] [=" +% + =%= %= #??????????????????????????? | | "=][[" # # ! ==[ ##??????????????????????????? | | """""" # # = = #???????????????????????????? | | ??? # %# = #???????????????????????????? | | ?? # # #??####?????????????????????? | | #?####### ##########??#"""#????????????????????? | | ????????# # ####"!"#????????????????????? | | ######??# % # """ # ##"!"###??????????????????? | | ??# % # """ # !%* #??????????????????? | | ?# # """ # [ ###????????????????? | | ?# + # ""#????????????????? | | """ # # """ # [= T"#????????????????? | | """ #% *# """ #=]!!%! ""#????????????????? | | """ +=!!+ """ #![!=]= #####??????????????? | | """ #[%!# =#[![i!= ## # #????????????? | | """ ! ##%####"T"##=!*![@!=[ ##?????????? | | ??#[#??#"""## *[!/bggm #* #?????????? | | +#########=#############Y#g# ## #?????????? | | ! /%/ %===[ =!Y!%g % % #????????? | | ! =/= *=% =g%gl=%% * < #????????? | | = mb%gg / = #????????? | | ##+#+#########+##### " # ## ##????????? | | #?## #??## # # ## # #?????????? | | # """^ #?#T #???######## # ####?????????? | | # """ ^ #?## #??????????###########???????????? | | #^""" ####!= #????????????????????????????????? | | # ""##! !#????????????????????????????????? | | # """ T"##! !#????????????????????????????????? | | # """ ""##! !#????????????????????????????????? | | # """ ^ ########????????????????????????????????? | | # #???????????????????????????????????????? | | ####T#####???????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 37% | -10/Materials Lgt. EM Pulse Cannon | 68% | -10/Materials Lgt. Treads | 92% | -10/Materials Hvy. Ion Engine | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSensorTreads Manual? 0 Play Time 00:49:43 Cumulative 401.2 hours Start 2025.11.15 @ 16:40:08 End 2025.11.16 @ 22:14:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e7b19c3-2b0b-4044-bc1d-e81bc0d692b1