Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:15:17 Player: Dull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (3180) 3180 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 7159 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 60 Friendly Fire -69 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Flak Cannon Great Axe > --- INVENTORY -------- Nuclear Core Light Nuclear Core Reinforced Deuterium Engine High-capacity Storage Unit Cargo Storage Unit Medium Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy Particle Cannon Heavy Particle Cannon Flak Cannon Mini Assault Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 Utility 3 | . . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 121 | 6 15 4 15 6 32 22 21 Power 16 | 1 2 1 2 . 4 2 4 Engine 10 | 1 2 1 2 . 3 1 . Core 6 | . . . . . 1 1 4 Reactor . | . . . . . . . . Propulsion 39 | 2 8 1 5 3 11 8 1 Treads 7 | . . . . . . 7 . Leg 20 | . . . 4 3 11 1 1 Wheel 2 | 2 . . . . . . . Hover 4 | . 4 . . . . . . Flight 6 | . 4 1 1 . . . . Utility 27 | 1 3 2 3 1 4 6 7 Device 6 | . 3 1 1 . . . 1 Storage 7 | 1 . . 1 . 2 2 1 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 13 | . . 1 1 . 2 4 5 Artifact . | . . . . . . . . Weapon 39 | 2 2 . 5 2 13 6 9 Energy Gun 14 | 2 1 . 4 1 2 1 3 Energy Cannon 4 | . . . . . 2 . 2 Ballistic Gun 13 | . 1 . . 1 8 . 3 Ballistic Cannon 7 | . . . 1 . 1 4 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . Parts Lost 48 | . . 1 8 2 9 17 11 Power 9 | . . 1 1 . 2 2 3 Propulsion 15 | . . . 3 1 5 6 . Utility 14 | . . . 2 . 1 5 6 Weapon 10 | . . . 2 1 1 4 2 Highest Loss Streak 9 | . . 1 5 1 3 9 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 91 84 78 97 92 88 36 Engine 5 | . 14 14 8 11 7 . . Core 3 | . . . . . . 6 3 Treads 7 | . . . . . . 20 . Leg 13 | . . . 14 32 32 8 1 Flight 3 | . 6 28 11 . . . . Device 4 | . 9 13 11 11 3 . . Storage 8 | . 12 . 2 11 14 10 3 Processor 1 | . . . . 9 . . . Protection 10 | . . . 8 . 8 17 12 Energy Gun 6 | . 24 14 14 21 . . . Energy Cannon 1 | . . . . . 3 . 6 Ballistic Gun 6 | . 2 14 3 . 18 4 3 Ballistic Cannon 5 | . . . 3 . 1 12 1 Slashing Weapon 1 | . . . . . . 2 . Peak Build Rating 40 | 6 10 9 12 11 23 40 29 Average Rating 19 | 3 7 7 8 10 17 31 18 On Entrance 8 | . 6 7 9 9 11 22 5 Naked Turns 60 | . . . . . . . 60 Heaviest Build 85 | 10 14 9 29 29 42 74 85 Greatest Support 114 | 20 20 8 30 33 43 114 15 Greatest Overweight (x) 28 | . 3 1 2 1 9 21 28 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 5 15 15 15 20 20 Average Capacity 14 | 5 7 5 7 15 15 19 13 Most Carried 20 | 5 8 5 10 15 15 20 18 Average Carried 12 | 3 6 4 4 13 13 17 8 Final Capacity 20 | 8 5 5 15 15 15 20 5 Final Carried 18 | 4 5 5 10 15 15 18 4 Class Distribution -------------------- 30% | Mutant 19% | Tank 18% | Scavenger-Mutant 17% | Scavenger-Tank 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2637 | 239 36 232 214 268 575 905 168 Remotely . | . . . . . . . . Salvage Created 2929 | . 86 115 305 261 1152 794 216 Parts 149 | . 6 7 24 12 51 37 12 Haulers Intercepted 4 | . . . . . 3 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 71 | . 2 5 12 8 16 21 7 Melee 2 | . . . . . . 1 1 Guns 39 | . 2 5 4 7 14 5 2 Cannons 28 | . . . 8 . 2 14 4 AOE 1 | . . . . . . 1 . Classes Destroyed 13 | . 1 1 1 . 7 2 1 Worker 3 | . . . . . . 3 . Builder 1 | . . . . . 1 . . Hauler 4 | . . . . . 3 1 . Recycler 2 | . . . . . 2 . . Watcher 3 | . . . . . 1 2 . Swarmer 12 | . . 3 3 3 . . 3 Saboteur 1 | . . . . . . . 1 Grunt 46 | . 2 2 8 5 11 16 2 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . 1 . . . . Sentry 6 | . . . . . 3 3 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | . 2 3 9 3 5 6 2 Combat Bots Only 9 | . 2 3 9 3 4 4 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 802 | . 4 39 55 67 107 366 164 Missed 219 | . . 8 11 27 18 112 43 Damage Taken 8972 | . 82 300 711 539 1616 3213 2511 Core 2286 | . 24 107 221 72 403 598 861 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 206 | . . . 51 . 4 151 . Core Remaining (%) 42 | 100 . 47 . 26 26 14 . Volleys Fired 290 | . 5 18 40 39 91 66 31 Largest 3 | . 2 2 2 2 3 3 3 Hottest 153 | . 80 60 105 80 144 113 153 Shots Fired 599 | . 10 37 64 77 198 166 47 Gun 417 | . 10 37 40 77 181 50 22 Cannon 182 | . . . 24 . 17 116 25 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 407 | . . 19 30 3 174 157 24 Thermal 178 | . 10 18 34 74 24 . 18 Explosive . | . . . . . . . . Electromagnetic 14 | . . . . . . 9 5 Robot Hit Streak 14 | . 4 5 13 12 14 7 7 Robot Miss Streak 11 | . 2 3 4 3 4 11 6 Penetration Max 1 | . . . . . 1 . . Secondary Targets 7 | . . 1 2 2 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 407 | . 6 18 46 52 132 123 30 Core Hits 224 | . 4 8 20 14 54 96 28 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 5 | . . . 1 . 3 1 . Destroy 3 | . . . . . 3 . . Blast 1 | . . . 1 . . . . Sever 1 | . . . . . . 1 . Melee Attacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6790 | . 79 221 698 595 1886 2631 680 Guns 3554 | . 79 221 340 588 1601 437 288 Cannons 2521 | . . . 358 . 282 1489 392 Explosions 460 | . . . . . . 460 . Melee 228 | . . . . . . 228 . Ramming 27 | . . . . 7 3 17 . Kinetic 4238 | . . 89 410 16 1531 1847 345 Thermal 2094 | . 79 132 288 572 352 424 247 Explosive . | . . . . . . . . Electromagnetic 203 | . . . . . . 115 88 Impact . | . . . . . . . . Slashing 228 | . . . . . . 228 . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 1 . . 3 5 3 Average Corruption 3 | . 1 1 . . 3 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . 4 . . 7 32 4 Message Errors 6 | . . . . . 1 4 1 Matter Fused 10 | . . 1 . . 1 7 1 Heat Flow Errors 10 | . . 2 . . 2 5 1 Energy Discharges 6 | . . . . . 1 5 . Parts Rejected 3 | . . . . . 1 1 1 Data Loss (minor) 5 | . . . . . 1 4 . Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . 1 . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 135 | . . . . . 4 130 1 Projectiles 5 | . . . . . 4 . 1 Explosions 130 | . . . . . . 130 . Melee . | . . . . . . . . Knockbacks 45 | . . . 4 . . 37 4 Impact . | . . . . . . . . Kinetic 43 | . . . 3 . . 36 4 Secondary 2 | . . . 1 . . 1 . Self-Inflicted Damage 237 | . . . . . . 237 . Shots 3 | . . . . . . 3 . Rammed 3 | . . . . . . 3 . Targets Rammed 5 | . . . . 1 1 3 . Kicked 2 | . . . . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 892 | . 116 294 204 189 613 437 892 Average Temperature 133 | . 54 132 75 70 134 118 343 Received Heat Transfer 3438 | . 24 60 246 327 648 1245 888 Effects 46 | . . 2 1 . 19 5 19 Shutdowns 7 | . . . . . 4 . 3 Energy Bleed 8 | . . 2 1 . 2 2 1 Interference 6 | . . . . . . 3 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 5 | . . . . . 2 . 3 Damage (minor) 2 | . . . . . 1 . 1 Damage (major) 12 | . . . . . 8 . 4 Damage (core) 3 | . . . . . 2 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 6 | . . 1 . 4 1 . . Heat Transferred 3648 | . 175 300 626 1300 582 350 315 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 505 | . 65 228 303 272 301 505 430 Initial 200 | . . 25 16 117 39 132 200 Average 220 | . 19 149 213 176 183 285 246 Maximum Alert Level 2 | . . 1 1 1 1 2 2 Low Security (%) 40 | 100 100 52 40 45 57 26 27 Level 1 46 | . . 47 59 54 42 45 51 Level 2 13 | . . . . . . 28 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . 1 . 1 11 3 Investigation 7 | . 2 . . . . 5 . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . . . 1 . 1 1 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . . . 2 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 2 10 21 15 27 38 28 Peak Tracking Total 10 | . 1 3 10 3 7 7 9 Tactical Retreats 18 | . . 1 4 4 2 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 18 | . . . . . 2 15 1 Max in Single Turn 7 | . . . . . 1 7 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 10 | . 2 . 1 . . 7 . Terminals 6 | . 1 . 1 . . 4 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 5 . 2 . . 17 . Successful 9 | . 3 . 2 . . 4 . Failed 15 | . 2 . . . . 13 . Catastrophic 4 | . 1 . . . . 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 2 . 2 . . 12 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 . . 2 . Record 3 | . . . 2 . . 1 . Part Schematic 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . Recycle Component 2 | . 2 . . . . . . Retrieve Matter 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . . . 6 . Full Trace Events 6 | . 2 . . . . 4 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . 2 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 . . . 2 . Highest-Rated Group 42 | . . 40 . . . 42 . Highest-Rated Ally 21 | . . 16 . . . 21 . Total Orders . | . . . . . . . . Ally Attacks 38 | . . 21 . . . 17 . Total Damage 627 | . . 236 . . . 391 . Kills 5 | . . 5 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5086 | 47 180 460 394 617 764 1855 769 Spaces Moved 2998 | 44 227 619 253 404 276 871 304 Core 199 | 9 3 . 7 . 3 5 172 Treads 654 | . . . . . . 654 . Legs 1135 | . . . 114 404 273 212 132 Wheels 55 | 35 20 . . . . . . Hover 134 | . 134 . . . . . . Flight 821 | . 70 619 132 . . . . Fastest Speed 29 | 50 32 32 29 120 120 120 50 Average Speed 119 | 73 57 33 74 120 150 171 203 Slowest Speed 1450 | 80 200 112 150 190 500 1100 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 37 86 24 85 27 27 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 4 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . . . . 7 77 . Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 77 | . . . . . . 77 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4026 | 57 268 828 396 460 500 1105 412 Wait 442 | . . 187 68 . 61 85 41 Move 2983 | 43 226 610 252 403 275 870 304 Hop 3 | . . 3 . . . . . Pick Up 104 | 8 7 4 16 8 25 29 7 Fast Attach 27 | 2 8 1 2 1 5 5 3 Attach 70 | 4 3 2 10 3 18 13 17 Detach 2 | . 2 . . . . . . Swap 24 | . 4 1 3 2 9 4 1 Drop 71 | . 13 2 5 3 15 25 8 Fire 290 | . 5 18 40 39 91 66 31 Melee 5 | . . . . . . 5 . Ram . | . . . . . . . . Kick 2 | . . . . 1 1 . . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 228 | -10/Materials | Entered Mines 278 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 477 | -10/Mines | Build established: Sprinter 608 | -10/Mines | Core integrity fell below 50% 658 | -10/Mines | Discovered new exit (range 6) 659 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Lost 3 parts (1n1u1w) 861 | -9/Materials | Core integrity fell below 50% 903 | -9/Materials | Destroyed 9 combat bots 913 | -9/Materials | Lost 5 parts (1p2n1u1w) 1002 | -9/Materials | Discovered new exit (range 10) 1082 | -9/Materials | Entered Mines 1213 | -9/Mines | Build established: Scavenger-Mutant 1328 | -9/Mines | Discovered new exit (range 7) 1699 | -9/Mines | Entered Materials 1699 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1797 | -8/Materials | Lost 3 parts (1p1u1w) 2253 | -8/Materials | Core integrity fell below 50% 2290 | -8/Materials | Discovered new exit (range 15) 2463 | -8/Materials | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -7/Factory | Build established: Scavenger-Tank 2600 | -7/Factory | Fabricated H-55 Commando (x2) 3145 | -7/Factory | Build established: Tank 3849 | -7/Factory | Build established: Mutant 3929 | -7/Factory | Garrison activated, responded to threat 4213 | -7/Factory | Lost 3 parts (1n2u) 4260 | -7/Factory | Discovered new exit (range 9) 4311 | -7/Factory | Core integrity fell below 50% 4316 | -7/Factory | Core integrity fell below 20% 4318 | -7/Factory | Entered another Factory area 4318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4348 | -6/Factory | Lost 9 parts (2p2n2u3w) 4668 | -6/Factory | First assault squad dispatched 4782 | -6/Factory | Lost 8 parts (1p5u2w) 4846 | -6/Factory | Core integrity fell below 50% 5071 | -6/Factory | Core integrity fell below 20% 5087 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04966_ Acquired 14 matter. 04984_ C-30 ARC bursts open, deploying its payload. 04984_ G-67 Veteran unfolds itself. 04984_ B-48 Gladiator unfolds itself. 04984_ G-50 Soldier unfolds itself. 04984_ E-15 Imp unfolds itself. 04985_ Critical hit (Burn: +50). 04989_ E-15 Imp knocked back. 04991_ R-10 Processor collects VTOL Module. 04992_ Carbon-fiber Leg blown off. 04992_ Autogun blown off. 04992_ Hvy. Flak Cannon blown off. 04992_ E-15 Imp destroyed. 05007_ K-01 Serf collects debris. 05027_ Acquired Unknown Ballistic Gun. 05027_ Identified Hvy. Machine Gun. 05037_ S-27 Virus destroyed. 05061_ System corrupted: Hvy. Machine Gun rejected. 05073_ Mic. Nuclear Core destroyed. 05076_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????? | | #] """ #????????????????????????????????????????? | | # """ #????????????????????????????????????????? | | # """ #? ??????????????????????????????????????? | | # # "?????????????????????????????????????? | | # """ # "?????????????????????????????????????? | | # """ # ^"?????????????????????????????????????? | | # """ # "?"???????????????????????????????????? | | + # " " ??????????????????????????????????? | | # "" "" # " " "?????????????????????????????????? | | # ""S"" # " " "? ???????????????????????????????? | | # """" # " " " !!?????????????????????????????? | | # # !! #???????????????????????????? | | ######### " " " !! #???????????????????????????? | | " " " #???????????????????????????? | | " " " #???????????????????????????? | | " " " +???????????????????????????? | | " " " #???????????????????????????? | | " " " #???????????????????????????? | | ###/##### " " " #???????????????????????????? | | # " " " """#???????????????????????????? | | """ # " " " """#???????????????????????????? | | """ # F"#???????????????????????????? | | """ # ""#???????????????????????????? | | # ###########?????????????????? | | ! """ # # @ #?????????????????? | | """ ######## ^ # #?????????????????? | | """ # ! ## ^^# #?????????????????? | | ??# ## # """ #?????????????????? | | ######??? ]?# s """"" #?????????????????? | | ????????? ??# g # """"" #?????????????????? | | ?#########+##### # #?????????????????? | | ?#= [+% # #?????????????????? | | ?# # #######g#############?????????????????? | | ?# # ## !#???????????????????????? | | ?######### ##! g #???????????????????????? | | ?????#####/## """" """" #???????????????????????? | | ?????# # """" """" #???????????????????????? | | ?????# !+ """" """" #???????????????????????? | | ?????# """ # """" """" + ??????????????????????? | | ?????# """ # """" """"?????????????????????????? | | ?????#[""" # """" """"?????????????????????????? | | ?????# # """" ""???????????????????????????? | | ?????######## ???????????????????????????? | | ????????????# ????????????????????????????? | | ????????????# ????????????????????????????? | | ????????????####/####????????????????????????????? | | ???????????????? #???????????????????????????????? | | ???????????????? #???????????????????????????????? | | ?????????????????#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 384 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Gyrokinetic Inverter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed BombExoskeletonBay Manual? 0 Play Time 00:56:03 Cumulative 11.9 hours Start 2024.09.07 @ 12:16:33 End 2024.09.07 @ 13:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263f5a7c-2c86-4131-adb1-bc1467767ecb