Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.24 @ 13:34:15 Player: Arzee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 232/300 Energy 0/250 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardlight Generator > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Improved Sensor Array Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Improved Sensor Array Small Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 2 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 4 | . . 4 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 2 | . 2 4 Power . | . . . Propulsion 1 | . 1 2 Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 79 | . 76 86 Engine 12 | . 14 11 Treads 5 | . . 16 Leg 25 | . 28 21 Device 1 | . . 3 Storage 7 | . 5 11 Ballistic Gun 12 | . 14 11 Launcher 12 | . 12 11 Peak Build Rating 19 | 5 6 19 Average Rating 7 | 3 5 11 On Entrance 3 | . 5 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 54 | 7 49 54 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 12 | 5 10 20 Most Carried 8 | 2 4 8 Average Carried 2 | . 2 4 Final Capacity 20 | 5 20 20 Final Carried 8 | . 3 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 449 | 250 152 47 Remotely . | . . . Salvage Created 271 | . 202 69 Parts 23 | . 19 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 1 | . . 1 AOE 8 | . 7 1 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Duelist 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 15 | . 12 3 Missed 7 | . 6 1 Hits 8 | . 6 2 Projectile 8 | . 6 2 Damage Taken 129 | . 112 17 Core 19 | . 19 . Absorbed by Shields . | . . . Ignored by Resistances 38 | . 33 5 Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 96 | 100 92 . Volleys Fired 17 | . 12 5 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 32 | . 24 8 Gun 17 | . 12 5 Cannon . | . . . Launcher 15 | . 12 3 Special . | . . . Kinetic 17 | . 12 5 Thermal . | . . . Explosive 15 | . 12 3 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 17 5 Core Hits 19 | . 15 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 770 | . 665 105 Guns 80 | . 46 34 Cannons . | . . . Explosions 690 | . 619 71 Melee . | . . . Ramming . | . . . Kinetic 80 | . 46 34 Thermal . | . . . Explosive 690 | . 619 71 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . 48 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 4 Average Temperature 11 | . 13 3 Received Heat Transfer 60 | . 48 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 62 | 100 38 100 Level 1 37 | . 61 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 268 | . 268 107 Initial 64 | . . 64 Average 137 | . 191 73 Influence Increases 392 | . 329 63 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 42 | . 32 10 Disable Machine 72 | . 72 . Destroy Structure 83 | . 70 13 Influence Decreases 345 | . 150 195 Entered New Map 115 | . . 115 Time Decay 230 | . 150 80 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 9 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . 8 . Max in Single Turn 7 | . 7 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 544 | 52 326 166 Spaces Moved 273 | 40 166 67 Core 7 | 7 . . Treads 29 | . . 29 Legs 237 | 33 166 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 170 Average Speed 152 | 107 152 181 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 44 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 84 | . 67 17 Melee . | . . . Projectile . | . . . AOE 84 | . 67 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 371 | 49 219 103 Wait 49 | . 35 14 Move 271 | 39 165 67 Hop . | . . . Pick Up 17 | 5 5 7 Fast Attach . | . . . Attach 10 | 5 1 4 Detach 2 | . . 2 Swap 5 | . 1 4 Drop . | . . . Fire 17 | . 12 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Repaired Hover Unit 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Self-destructed Last Messages --------------- Acquired 12 matter. Acquired 33 matter. The unstable cave ceiling collapses. Acquired Aluminum Leg. The unstable cave ceiling collapses. Acquired Arm. Treads. Acquired Imp. Sensor Array. R-06 Scavenger collects Imp. Ion Engine. The unstable cave ceiling collapses. Acquired Hardlight Generator. The Hardlight Generator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. The unstable cave ceiling collapses. Acquired 2 matter. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ###########??????????????? | | ?????????########???# # #??????????????? | | ?????????#! !#???# /@""" """ ???????????????? | | ?????????#!! !!#???# # """ """ #??????????????? | | ?????????# ###?# # """ """ #??????????????? | | ########## ### # #??????????????? | | # #??????????????? | | + #??????????????? | | ###########??????????????? | | ###+###### ## ##+##+##???????????????????????? | | #? #???????????????????????? | | #? # #???????????????????????? | | # ]#### #???????????????????????? | | # | #??# #???????????????????????? | | # #??# #???????????????????????? | | # """"" #??# | #???????????????????????? | | # """"" ???# #???????????????????????? | | # """"" ???# #???????????????????????? | | ##########???# #???????????????????????? | | #????????????##########???????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 23% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryComponentFocus Manual? 0 Play Time 00:09:13 Cumulative 2.0 hours Start 2026.03.24 @ 13:20:20 End 2026.03.24 @ 13:34:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 230c6c86-5d22-4309-a78a-50157fe0c81c