Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 14:21:20 Player: Robbedoes2000 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (1556) 1556 Prototype IDs (8) 160 Alien Tech Used (2) 400 Bonus (6997) 6997 TOTAL SCORE: 15853 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 401 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -10 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 97/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Large Storage Unit Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Cloaking Device Improved Medium Armor Plating Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Micro-nuke Launcher Nanosword > --- INVENTORY -------- Particle Reactor Particle Reactor Combat Airjet Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Advanced Power Amplifier Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Subatomic Replicator Fusion Bomb Launcher [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Improved Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Flamer Energy Gun Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 . . . 6 . 2 . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion 5 | . . 1 . . . 2 . 1 . . . . . 1 . Utility 6 | . . 1 . . . 2 . 1 . . 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 118 | 7 1 2 3 10 9 . 7 21 3 . 19 2 1 12 21 Power 16 | 1 . . . . 1 . 1 2 . . 5 . 1 . 5 Engine 3 | 1 . . . . 1 . 1 . . . . . . . . Core 6 | . . . . . . . . 2 . . 3 . . . 1 Reactor 7 | . . . . . . . . . . . 2 . 1 . 4 Propulsion 35 | 2 . 1 . . 4 . 6 4 . . 3 1 . 6 8 Treads 4 | . . . . . 4 . . . . . . . . . . Leg 4 | 2 . 1 . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . 6 3 . . 3 1 . 6 8 Flight . | . . . . . . . . . . . . . . . . Utility 38 | 2 . 1 . 4 1 . . 10 2 . 8 1 . 5 4 Device 28 | 1 . 1 . 3 1 . . 7 2 . 5 1 . 5 2 Storage 4 | 1 . . . . . . . . . . 2 . . . 1 Processor 1 | . . . . . . . . 1 . . . . . . . Hackware 2 | . . . . . . . . 2 . . . . . . . Protection 3 | . . . . 1 . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 3 6 3 . . 5 1 . 3 . . 1 4 Energy Gun 6 | 1 . . . 2 1 . . 1 . . . . . . 1 Energy Cannon 5 | . . . . . . . . 3 . . 1 . . . 1 Ballistic Gun 4 | 1 . . . 2 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . . . 2 . . . . Launcher 5 | . . . 2 . . . . 1 . . . . . 1 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . 1 . . 2 . . 1 3 Parts Lost 55 | . . . . . 7 . 3 . . . 9 2 . 2 32 Power 10 | . . . . . 1 . . . . . 2 1 . . 6 Propulsion 24 | . . . . . 2 . 3 . . . 4 . . 1 14 Utility 14 | . . . . . 2 . . . . . 2 1 . 1 8 Weapon 7 | . . . . . 2 . . . . . 1 . . . 4 Highest Loss Streak 30 | . . . . . 3 . 3 . . . 3 2 . 1 30 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 8 | 2 6 7 7 7 7 5 4 4 5 5 10 11 11 13 13 Power 1 | . 2 3 3 2 1 1 . . 1 1 1 1 1 2 2 Propulsion 1 | 1 2 . . . . . . 1 2 2 3 2 2 2 4 Utility 2 | . . 1 1 1 1 2 2 1 2 2 2 4 4 4 4 Weapon 2 | . 1 2 3 3 3 2 1 . . . 2 3 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . 3 . . 1 1 . . 2 1 . 1 . . 2 6 Power 3 | . . . . 1 1 . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . . . 1 3 Weapon 5 | . 1 . . . . . . 2 . . 1 . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 96 100 96 93 20 29 91 94 94 81 83 75 80 80 Engine 5 | . 14 11 11 11 10 . 2 . . . 2 . . . . Core 4 | . . . . . . . . 10 11 11 9 9 5 4 . Reactor 2 | . . . . . . . . . . . 3 5 7 9 11 Treads 1 | . . . . . 18 13 6 . . . . . . . . Leg 12 | . 28 33 33 33 14 . . . . . . . . . . Hover 15 | . . . . . . . 17 31 29 29 25 26 26 27 26 Device 19 | . 14 18 22 18 17 . . 21 23 23 20 21 21 22 16 Storage 6 | . 14 11 11 11 10 . . . . . 4 5 5 4 3 Processor 2 | . . . . . . . . 3 5 5 5 5 5 4 4 Hackware 2 | . . . . . . . . 4 5 5 5 5 5 4 3 Energy Gun 2 | . 14 11 3 . 5 . . 1 5 5 . . . . . Energy Cannon 2 | . . . . . . . . 11 11 11 1 . . . . Ballistic Gun 1 | . 7 . . 3 2 . . . . . . . . . . Launcher 1 | . . . 5 . 4 . . 1 . . . . . 1 3 Special Weapon 2 | . . . 3 7 4 . . . . . . . . . . Impact Weapon 1 | . 6 11 10 3 . . . . . . . . . . . Slashing Weapon 2 | . . . . 7 3 6 2 . . . . . . . 3 Peak Build Rating 142 | 7 7 9 11 21 33 12 26 89 92 89 97 89 89 129 142 Average Rating 58 | 5 7 8 9 16 24 12 20 80 88 89 83 88 87 112 121 On Entrance 46 | . 7 7 9 11 19 12 12 26 89 89 89 84 82 89 122 Avg Prop Armor Cover (%) 18 | . . . . . 39 39 22 8 . . 11 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 15 16 19 21 30 3 5 55 50 50 72 64 61 73 89 Greatest Support 90 | 20 20 30 30 30 76 3 40 61 61 61 64 63 63 85 90 Greatest Overweight (x) 2 | 1 . . . . 1 . . . . . 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 5 5 15 15 15 15 15 Average Capacity 9 | 6 8 8 8 8 7 5 5 5 5 5 14 15 15 15 14 Most Carried 15 | 4 8 8 8 8 8 5 5 5 5 5 15 12 11 15 15 Average Carried 8 | 3 6 7 7 7 7 5 4 4 4 5 10 11 10 13 14 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 15 15 15 15 5 Final Carried 15 | 4 8 7 8 8 5 5 3 5 5 5 12 11 11 15 5 Class Distribution -------------------- 45% | Mutant 20% | Infiltrator-Mutant 16% | Infiltrator-Skirmisher 6% | Scavenger-Mutant 5% | Sprinter 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Infiltrator-Skirmisher | -5/Factory Infiltrator-Skirmisher | -5/Upper Caves Infiltrator-Skirmisher | -5/Upper Caves Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Infiltrator-Sprinter | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 1871 | 246 58 . 123 140 138 . . 185 213 . 255 57 18 91 347 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1592 | 86 47 . 180 . 379 . . 185 . . 133 . . 64 518 Parts 80 | 2 2 . 7 . 8 . . 11 . . 12 . . 6 32 Haulers Intercepted 3 | . 1 . . . . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 10 . . . . . . 2 . . . Prevented 2 | . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 29 | . . . 3 . 10 . . . . . 9 . . 3 4 Melee 5 | . . . . . 1 . . . . . . . . . 4 Guns 1 | . . . . . 1 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . 1 . . . . AOE 22 | . . . 3 . 8 . . . . . 8 . . 3 . Classes Destroyed 13 | 2 1 . 2 . 2 . . 2 . . 1 . . . 3 Worker 5 | . . . . . . . . 1 . . . . . 1 3 Builder 4 | . . . 1 . . . . 1 . . . . . . 2 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 . . . . . . 1 Recycler 2 | 1 . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . 1 Swarmer 17 | . . . . . 6 . . . . . 8 . . 3 . Grunt 6 | . . . 3 . 3 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 5 | 1 1 . 4 . 4 . . 1 . . 5 . . 4 4 Combat Bots Only 5 | . . . 3 . 4 . . . . . 5 . . 3 2 Max Kills in Single Turn 4 | 1 1 . 2 . 2 . . 1 . . 4 . . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 . . . . . 4 . . 2 . Melee 1 | . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Hostile Shots Fired 593 | . . . 6 . 114 . 12 1 3 6 97 28 4 31 291 Missed 212 | . . . 2 . 40 . 5 1 1 3 38 10 1 16 95 Hits 381 | . . . 4 . 74 . 7 . 2 3 59 18 3 15 196 Melee 6 | . . . . . 1 . . . . . . . . . 5 Projectile 375 | . . . 4 . 73 . 7 . 2 3 59 18 3 15 191 Critical Strikes 23 | . . . . . 2 . 3 . . . 3 . . 2 13 Damage Taken 7321 | . . . 59 . 1134 . 386 . 26 54 1152 213 57 249 3991 Core 1810 | . . . . . 133 . 166 . 12 . 93 52 36 . 1318 Absorbed by Shields 423 | . . . . . . . . . . . 242 80 . 50 51 Core Remaining (%) 88 | 100 100 . . . 66 . 80 . . 98 . . 84 . . Volleys Fired 78 | 8 . . 6 . 11 . . 23 . . 16 . . 7 7 Largest 3 | 2 . . 2 . 2 . . 3 . . 1 . . 1 2 Hottest 261 | 70 . . 80 . 93 . . 261 . . 105 . . 105 124 Shots Fired 103 | 16 . . 9 . 18 . . 28 . . 16 . . 7 9 Gun 32 | 16 . . . . 10 . . 1 . . 1 . . . 4 Cannon 45 | . . . . . . . . 27 . . 15 . . 2 1 Launcher 23 | . . . 6 . 8 . . . . . . . . 5 4 Special 3 | . . . 3 . . . . . . . . . . . . Kinetic 15 | 8 . . . . 2 . . . . . 5 . . . . Thermal 31 | 8 . . 3 . . . . 17 . . 1 . . 2 . Explosive 23 | . . . 6 . 8 . . . . . . . . 5 4 Electromagnetic 34 | . . . . . 8 . . 11 . . 10 . . . 5 Robot Hit Streak 9 | 6 . . 7 . 9 . . 9 . . 6 . . . 1 Robot Miss Streak 4 | 3 . . 3 . 3 . . 2 . . 2 . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 90 | 10 1 . 5 . 24 . . 16 . . 7 . . . 27 Core Hits 69 | 3 . . 8 . 22 . . 5 . . 9 . . 7 15 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 . . 1 . 2 . . 1 . . . . . . 3 Burn 2 | 1 . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . 2 . . . . . . . . . 3 Melee Attacks 63 | . 1 . 1 6 12 . . . . . . . . . 43 Impact 3 | . 1 . 1 1 . . . . . . . . . . . Slashing 60 | . . . . 5 12 . . . . . . . . . 43 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 1 . 1 . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6712 | 125 60 . 310 . 1924 . . 471 . . 1219 5 . 487 2111 Guns 362 | 125 . . . . 136 . . 26 . . . . . . 75 Cannons 584 | . . . . . . . . 445 . . 139 . . . . Explosions 3300 | . . . 222 . 1344 . . . . . 1010 . . 464 260 Melee 2127 | . 60 . 54 . 444 . . . . . . . . . 1569 Ramming 305 | . . . . . . . . . . . 70 5 . 23 207 Kinetic 111 | 48 . . . . . . . . . . 63 . . . . Thermal 1621 | 77 . . 34 . 128 . . 372 . . 1010 . . . . Explosive 2162 | . . . 222 . 1216 . . . . . . . . 464 260 Electromagnetic 386 | . . . . . 136 . . 99 . . 76 . . . 75 Impact 114 | . 60 . 54 . . . . . . . . . . . . Slashing 2013 | . . . . . 444 . . . . . . . . . 1569 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . 4 4 4 . 11 Average Corruption 3 | . . . . . . . . . . . 1 4 4 . 5 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 1 8 . . 3 Message Errors 3 | . . . . . . . . . . . . 2 . . 1 Matter Fused 4 | . . . . . . . . . . . 1 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 707 | . . . . . 128 . . 3 . . 191 . . . 385 Projectiles 35 | . . . . . . . . 3 . . 32 . . . . Explosions 264 | . . . . . 105 . . . . . 159 . . . . Melee 408 | . . . . . 23 . . . . . . . . . 385 Knockbacks 4 | . . . . . . . . . . . 1 . . 1 2 Impact 3 | . . . . . . . . . . . . . . 1 2 Kinetic 1 | . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 584 | . . . 17 . 41 . . . . . 253 2 . 26 245 Shots 9 | . . . 1 . 1 . . . . . 3 . . 1 3 Rammed 16 | . . . . . . . . . . . 5 1 . 1 9 Targets Rammed 16 | . . . . . . . . . . . 5 1 . 1 9 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | 54 . . 45 . 133 . . 408 . . 304 252 36 54 11 Average Temperature 115 | 24 . . 17 . 42 . . 108 . . 154 109 19 16 6 Received Heat Transfer 1115 | . . . 24 . 237 . . . . . 63 6 . 21 764 Effects 4 | . . . . . . . . 2 . . 2 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . 1 Impact Corruptions 3 | . 1 . . . . . . . . . . . . . 2 Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 1842 | 296 . . 400 . 150 . . 446 . . 550 . . . . Parts Sabotaged 2 | . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Maximum Alert Level 2 | . . . . . . 1 . . . . 2 . . 1 . Low Security (%) 80 | 100 100 100 100 . . . 100 100 . . 31 . . 80 100 Level 1 14 | . . . . . . 100 . . . . 47 . . 19 . Level 2 4 | . . . . . . . . . . . 21 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 459 | 5 8 . 93 . . 213 142 71 . . 459 . . 296 161 Initial 213 | . . . . . . 213 142 66 . . . . . 26 156 Average 103 | . . . 36 . . 210 129 22 . . 260 . . 109 90 Influence Increases 2446 | 10 15 . 113 . 309 150 15 200 15 . 662 15 . 527 415 Destroy 0b10 Robot/C 760 | . . . 60 . 220 . . . . . 220 . . 160 100 Destroy 0b10 Robot/NC 110 | 10 5 . 15 . 15 . . 20 . . . . . 10 35 Destroy Leader 130 | . 2 . 10 . 20 . . 4 . . 30 . . 40 24 Allied During Kill 54 | . . . . . 9 . . . . . 5 . . 40 . Successful Hack 21 | . 8 . . . . . . 5 . . . . . 3 5 Disable Machine 210 | . . . . . . . . 60 . . 105 . . 30 15 Destroy Structure 456 | . . . 28 . . . . 6 . . 182 . . 154 86 Advance Influence 150 | . . . . . . 150 . . . . . . . . . Partial Spotted 105 | . . . . . . . . 45 . . 60 . . . . Lose Combat Pursuer 450 | . . . . . 45 . 15 60 15 . 60 15 . 90 150 Influence Decreases 2351 | 10 15 . 110 3 208 48 91 320 22 . 316 299 23 287 599 Entered New Map 445 | . . . . 3 . 38 61 61 4 . . 129 13 13 123 Time Decay 1385 | 10 15 . 110 . 145 10 . 259 18 . 226 150 10 194 238 Lost Part 421 | . . . . . 43 . 30 . . . 90 20 . . 238 Lost Ally 100 | . . . . . 20 . . . . . . . . 80 . Squads Dispatched 20 | . 1 . . . 1 . . 1 . . 4 . . 6 7 Investigation 2 | . . . . . . . . . . . 1 . . 1 . Extermination 7 | . . . . . . . . 1 . . 2 . . 2 2 Reinforcement 10 | . 1 . . . . . . . . . 1 . . 3 5 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 6 | . 1 . . . . . . . . . 2 . . 1 2 Communications Jammed 1 | . . . . . . . . 1 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 135 | . . . 3 . 24 . 1 1 3 2 35 10 2 16 38 Peak Tracking Total 30 | . . . 3 . 10 . 1 5 2 2 7 6 . 7 30 Tactical Retreats 22 | . . . . . 2 . 1 2 1 . 8 2 . 4 2 ECM-based Alert Blocks 19 | . . . . . . . . 1 . . 13 5 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 1 | . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 15 | . . . . . . . . 4 . . 7 . . 2 2 Max in Single Turn 4 | . . . . . . . . 1 . . 4 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 16 | . 1 . . . . 1 . 4 . . 2 . . 4 4 Terminals 9 | . 1 . . . . 1 . 2 . . 1 . . 1 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 23 | . 1 . . . . 1 . 7 . . 2 . . 6 6 Successful 13 | . 1 . . . . 1 . 3 . . 1 . . 4 3 Failed 10 | . . . . . . . . 4 . . 1 . . 2 3 Catastrophic 1 | . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . . . . . . . . 7 . . 3 . . 6 10 Terminals 10 | . 1 . . . . 1 . 2 . . 1 . . 1 4 Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . . . 4 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 9 | . 1 . . . . 1 . 2 . . 1 . . 1 3 Record 2 | . . . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 5 | . . . . . . 1 . 2 . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . 2 . . 1 . . 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 4 . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 14 . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Total Allies 10 | . . . . 4 . . . . . . 2 . . 4 . Largest Group 4 | . . . . 4 4 . . . . . 2 . . 4 . Highest-Rated Group 400 | . . . . 163 163 . . . . . 206 . . 400 . Highest-Rated Ally 103 | . . . . 43 43 . . . . . 103 . . 103 . Zionite Dispatches 3 | . . . . . . . . . . . 1 . . 2 . Heavy 3 | . . . . . . . . . . . 1 . . 2 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . 30 . . . . . 1 . . 19 . Total Damage 2133 | . . . . . 243 . . . . . 634 . . 1256 . Kills 12 | . . . . . 3 . . . . . 3 . . 6 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Active Infowar (turns) 5233 | 21 175 133 282 1402 216 . . 665 370 5 651 319 31 480 483 Sensors 4836 | . . 105 282 1402 216 . . 665 359 5 492 319 31 480 480 Traps 2 | . . . . . . . . . 2 . . . . . . Seismic 666 | 21 175 133 282 55 . . . . . . . . . . . Cloaking 832 | . . . . . . . . . . . . . . 349 483 Jamming 1313 | . . . . . . . . 620 354 5 297 23 8 6 . ECM 321 | . . . . . . . . 13 16 . 286 6 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 1 1 . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 5892 | 98 175 133 282 1406 557 24 71 667 370 5 727 319 31 480 547 Spaces Moved 6035 | 49 129 103 196 1061 304 47 93 772 491 10 919 301 60 839 661 Core 115 | 8 . . . . 15 47 45 . . . . . . . . Treads 161 | . . . . . 161 . . . . . . . . . . Legs 1658 | 41 129 103 196 1061 128 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4101 | . . . . . . . 48 772 491 10 919 301 60 839 661 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 50 50 48 40 44 44 44 48 48 33 33 Average Speed 71 | 110 120 120 120 120 140 50 50 44 44 44 52 93 48 40 38 Slowest Speed 250 | 120 120 120 120 120 250 50 100 54 44 44 161 104 48 58 147 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 30 9 49 88 53 2 89 22 64 5 30 49 10 29 45 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 4 . . . . . . . 1 . . . Known Exits Taken 10 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . 1 3 . . . . 4 . . 3 1 . . Spaces Dug 97 | . . . . . . . . . . . 1 . . 60 36 Terrain Destroyed 376 | . . . 32 . 67 . . 3 . . 79 . . 74 121 Melee 5 | . . . . . . . . . . . . . . . 5 Projectile 7 | . . . . . 1 . . 3 . . 2 . . 1 . AOE 364 | . . . 32 . 66 . . . . . 77 . . 73 116 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Fac Upp Upp Res Qua Total 7433 | 73 148 112 228 1185 404 46 114 1067 644 10 1148 339 61 972 882 Wait 906 | 6 8 7 21 90 50 . 13 225 142 1 137 35 . 83 88 Move 6020 | 48 128 102 195 1060 303 46 92 771 490 9 918 300 59 838 661 Hop . | . . . . . . . . . . . . . . . . Pick Up 64 | 4 7 1 . . 2 . 1 11 1 . 18 . 1 12 6 Fast Attach 75 | 7 . . 1 13 7 . 5 15 5 . 8 . . 5 9 Attach 51 | . . 2 . . 3 . 2 2 . . 16 2 1 7 16 Detach 19 | . . . 1 2 2 . . . . . 8 1 . 3 2 Swap 30 | . 1 . 3 1 4 . . 4 . . 8 . . 4 5 Drop 87 | . 3 . . 13 10 . 1 16 6 . 14 . . 12 12 Fire 78 | 8 . . 6 . 11 . . 23 . . 16 . . 7 7 Melee 63 | . 1 . 1 6 12 . . . . . . . . . 43 Ram 16 | . . . . . . . . . . . 5 1 . 1 9 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 233 | -10/Materials | Identified exit to Materials 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Discovered new exit (range 6) 323 | -9/Materials | Build established: Mutant 407 | -9/Materials | Entered Mines 428 | -9/Mines | Learned location of Storage (-7) 592 | -9/Mines | Learned location of 1 exit from Proximity Caves 604 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 677 | -9/Mines | Discovered new exit (range 2) 689 | -9/Mines | Entered Zion 745 | -7/Zion | Found Prototype Device 745 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 841 | -7/Zion | Given A8's code to call for help 947 | -7/Zion | Discovered new exit (range 15) 1043 | -7/Zion | Learned location of Warlord (-5) 1172 | -7/Zion | Learned location of Quarantine (-3) 1356 | -7/Zion | Learned location of Armory (-3) 1386 | -7/Zion | Learned Factory garrison access intel 1777 | -7/Zion | Met Imprinter 1800 | -7/Zion | Imprinted 1803 | -7/Zion | Declared Zion's savior 2095 | -7/Zion | Entered Proximity Caves 2095 | -6/Proximity Caves | Accompanied by 4 allies 2096 | -6/Proximity Caves | Identified exit to Factory 2219 | -6/Proximity Caves | Spotter reported a threat 2325 | -6/Proximity Caves | Lost 4 allies 2355 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2475 | -6/Proximity Caves | Spotted B-75 Beast 2628 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2652 | -6/Proximity Caves | Entered Factory 2652 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2653 | -6/Factory | Identified exit to Lower Caves 2654 | -6/Factory | Loaded intel: 4 garrison access locations 2658 | -6/Factory | Identified exit to DSF 2676 | -6/Factory | Entered DSF 2705 | -6/DSF | Additional patrols routed to DSF 2724 | -6/DSF | Discovered new exit (range 15) 2741 | -6/DSF | Lost 3 parts (3n) 2747 | -6/DSF | Entered Factory 2747 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2748 | -5/Factory | Identified exit to Upper Caves 2866 | -5/Factory | Found Prototype Launcher 2866 | -5/Factory | Identified Scatter Rocket Array 2873 | -5/Factory | Found Scatter Rocket Array 3140 | -5/Factory | Build established: Infiltrator-Skirmisher 3414 | -5/Factory | Entered Upper Caves 3507 | -5/Upper Caves | Learned location of 1 exit from Factory 3551 | -5/Upper Caves | Discovered new exit (range 9) 3783 | -5/Upper Caves | Identified exit to Upper Caves 3784 | -5/Upper Caves | Entered another Upper Caves area 3784 | -5/Upper Caves | Discovered new exit (range 9) 3788 | -5/Upper Caves | Identified exit to Factory 3789 | -5/Upper Caves | Entered Factory 3789 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3790 | -4/Factory | Identified exit to Upper Caves 3804 | -4/Factory | Identified exit to DSF 4093 | -4/Factory | Lost 3 parts (1p1n1u) 4182 | -4/Factory | Build established: Infiltrator-Mutant 4287 | -4/Factory | Zion Heavy squad teleported in 4319 | -4/Factory | Spotted B-86 Titan 4441 | -4/Factory | Discovered exit to Upper Caves (range 9) 4516 | -4/Factory | Entered Upper Caves 4544 | -4/Upper Caves | Lost 3 parts (1p1n1u) 4771 | -4/Upper Caves | Discovered new exit (range 13) 4831 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4834 | -4/Upper Caves | Identified exit to Upper Caves 4835 | -4/Upper Caves | Entered another Upper Caves area 4865 | -4/Upper Caves | Discovered new exit (range 2) 4865 | -4/Upper Caves | Identified exit to Research 4866 | -4/Upper Caves | Entered Research 4866 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -3/Research | Identified exit to DSF 5012 | -3/Research | Spotted B-86 Titan 5031 | -3/Research | Zion Heavy squad teleported in 5195 | -3/Research | Zion Heavy squad teleported in 5255 | -3/Research | Lost 4 allies 5259 | -3/Research | Spotted B-86 Titan 5331 | -3/Research | Discovered new exit (range 12) 5336 | -3/Research | Identified exit to Quarantine 5346 | -3/Research | Entered Quarantine 5356 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 5378 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 5384 | -3/Quarantine | Build established: Infiltrator-Sprinter 5387 | -3/Quarantine | Found Alien Artifact 5387 | -3/Quarantine | Identified Subatomic Replicator 5409 | -3/Quarantine | Found Alien Artifact 5409 | -3/Quarantine | Identified Core Reset Matrix 5409 | -3/Quarantine | Used Core Reset Matrix 5413 | -3/Quarantine | Detected hypermatrix surge 5413 | -3/Quarantine | Sensed 12 artifacts in vicinity 5445 | -3/Quarantine | Found Unknown Launcher 5445 | -3/Quarantine | Identified Fusion Bomb Launcher 5700 | -3/Quarantine | Build established: Sprinter 5774 | -3/Quarantine | Scanned by Researcher 5801 | -3/Quarantine | Met incapacitated Sigix Warrior 5801 | -3/Quarantine | Lockdown squad dispatched 5802 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5803 | -3/Quarantine | Unlocked Sigix quarantine chamber 5807 | -3/Quarantine | Found Sigix Containment Pod 5840 | -3/Quarantine | Crushed by falling debris 5859 | -3/Quarantine | Core integrity fell below 50% 5884 | -3/Quarantine | Spotted Lightning 5884 | -3/Quarantine | Spotted Lightning 5887 | -3/Quarantine | Core integrity fell below 20% 5887 | -3/Quarantine | Discovered new exit (range 7) 5891 | -3/Quarantine | System corruption reached 10% 5893 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05882_ Penetrated by EMDS Slug. 05885_ Slammed into P-80 Master. 05885_ P-80 Master knocked back. 05886_ Slammed into P-80 Master. 05887_ EXIT=FOUND 05888_ C-55 Analyst calls for reinforcements. 05888_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05888_ Held in stasis. 05888_ Penetrated by EMDS Slug. 05889_ Detecting system override signal. 05890_ Penetrated by EMDS Slug. 05892_ Held in stasis. 05892_ C-55 Analyst is analyzing... 05892_ Penetrated by EMDS Slug. 05892_ K-01 Serf destroyed. 05892_ Penetrated by EMDS Slug. 05892_ Imp. Gyrokinetic Inverter destroyed. 05893_ N ON6A6ULA/1BYQVJ9YVYR=BNIA [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# ########????????????????????????? | | ############## ## !#????????????????????????? | | = !!! ! #????????????????????????? | | *%! #????????????????????????? | | ! #????????????????????????? | | ######### #######! #????????????????????????? | | ????????# #?????#### ##????????????????????????? | | ????????# #????????# #?????????????????????????? | | ????????+ #????????# #?????????????????????????? | | ????????# #????????# #?????????????????????????? | | ????????# +????????# #?????????????????????????? | | ????????# #????????# #????????#????????????????? | | ????????# #????????# #?????? #????????????????? | | ????????# #????????# #????? #????????????????? | | ????????# #???????## ##### < #????????????????? | | ????????# #???????# p c!% #????????????????? | | ????????# #???????+ @ #????????????????? | | ????????? ?????!??# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# ########????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????#h #???????????????????????? | | ???????????????????? h ???????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????? c ""???????????????????????? | | ????????????????? """??????????????????????? | | ????????????????##### """??????????????????????? | | ????????????????????#w "????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 64 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 58 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Electron Diverter | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots Alien Tech False Reunion Fancy Inventory Hunted Just Browsing Knowing Is Half The Battle Physics Hates This One Trick Challenges ------------ None Game ------ Seed ChromaticTowerSystem Manual? 0 Play Time 02:03:56 Cumulative 9.1 hours Start 2026.07.07 @ 02:26:02 End 2026.07.07 @ 14:21:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06723d01-16a8-48dc-8329-105c50eddcf8