Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 22:17:46 Player: W-ALTER Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (475) 475 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3085 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 63/300 Energy 275/280 System Corruption 0% Temperature Cool (2) Movement Walking (126) Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Cloak of Protection Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Cooled Ion Engine ECM Suite Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Cloak of Protection Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Cooled Ion Engine Wheel ECM Suite Light Assault Rifle [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Flight Unit Leg Makeshift Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 36 | 5 2 4 10 8 2 5 Power 7 | 1 . . 4 2 . . Engine 7 | 1 . . 4 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 2 1 . 2 Treads . | . . . . . . . Leg 3 | . . . . 1 . 2 Wheel 2 | 2 . . . . . . Hover 1 | . . . 1 . . . Flight 3 | . . 2 1 . . . Utility 6 | . 2 . 1 . 2 1 Device 5 | . 2 . 1 . 2 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 2 3 5 . 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 9 | . . 2 3 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 8 | . . 1 1 4 . 2 Power 1 | . . . . 1 . . Propulsion 5 | . . 1 1 2 . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . 1 . . Highest Loss Streak 3 | . . 1 1 3 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 66 | . 79 81 53 44 63 73 Engine 11 | . 14 14 8 10 11 11 Leg 6 | . . . . 7 11 29 Wheel 4 | . 28 10 . . . . Flight 13 | . . 17 22 12 11 . Device 15 | . 8 28 17 1 8 11 Energy Gun 3 | . 28 7 . . . . Ballistic Gun 6 | . . . . 8 22 2 Launcher 2 | . . 3 4 2 . 2 Naked Turns . | . . . . . . . Heaviest Build 21 | 9 12 13 14 10 19 21 Greatest Support 40 | 20 20 20 12 20 20 40 Greatest Overweight (x) 2 | . . 1 2 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 Average Carried 4 | 1 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 4 4 Class Distribution -------------------- 58% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 602 | 83 . 183 62 168 . 106 Remotely . | . . . . . . . Salvage Created 398 | . . 170 50 53 . 125 Parts 35 | . . 11 8 8 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 27 | . . 7 6 11 . 3 Guns 6 | . . 5 . . . 1 AOE 21 | . . 2 6 11 . 2 Classes Destroyed 9 | . . 3 3 1 . 2 Worker 2 | . . . 1 1 . . Tunneler 1 | . . 1 . . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Swarmer 15 | . . 5 6 4 . . Grunt 4 | . . 2 . . . 2 Brawler 1 | . . . . . . 1 Assembled 7 | . . . . 7 . . Best Kill Streak 7 | . . 3 6 7 . 3 Combat Bots Only 7 | . . 3 3 7 . 3 Max Kills in Single Turn 3 | . . 1 3 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 1088 | . . 285 91 425 . 287 Core 541 | . . 73 51 322 . 95 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 49 | . . 19 10 16 . 4 Largest 2 | . . 2 1 2 . 2 Hottest 100 | . . 100 30 40 . 50 Shots Fired 73 | . . 35 10 20 . 8 Gun 40 | . . 28 . 8 . 4 Cannon . | . . . . . . . Launcher 33 | . . 7 10 12 . 4 Special . | . . . . . . . Kinetic 12 | . . . . 8 . 4 Thermal 28 | . . 28 . . . . Explosive 33 | . . 7 10 12 . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . 2 5 4 . 4 Robot Miss Streak 6 | . . 6 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | . . 14 8 8 . 9 Core Hits 50 | . . 10 10 23 . 7 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . . 1 Burn 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1984 | . . 358 485 709 . 432 Guns 242 | . . 166 . 44 . 32 Cannons . | . . . . . . . Explosions 1566 | . . 180 485 663 . 238 Melee 162 | . . . . . . 162 Ramming 14 | . . 12 . 2 . . Kinetic 76 | . . . . 44 . 32 Thermal 166 | . . 166 . . . . Explosive 1566 | . . 180 485 663 . 238 Electromagnetic . | . . . . . . . Impact 162 | . . . . . . 162 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . 6 7 9 . 4 Projectiles . | . . . . . . . Explosions 22 | . . 6 7 9 . . Melee 4 | . . . . . . 4 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 190 | . . 68 . 67 . 55 Shots 8 | . . 3 . 3 . 2 Rammed 3 | . . 3 . . . . Targets Rammed 7 | . . 3 . 4 . . Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 371 | . . 371 . . . 29 Average Temperature 125 | . . 135 . . . 16 Received Heat Transfer 141 | . . 33 9 9 . 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 555 | . . 555 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 346 | . 5 203 296 346 . 88 Initial 115 | . . 1 7 115 . . Average 121 | . 4 97 86 242 . 78 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 70 | 100 100 75 77 36 . 100 Level 1 29 | . . 24 22 63 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . . 8 12 27 . 3 Peak Tracking Total 11 | . . 3 3 11 . 3 Tactical Retreats 5 | . . . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 7 | . . . 5 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 . 1 . 4 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 . 3 . 4 . Successful 6 | . 1 . 1 . 4 . Failed 2 | . . . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . 3 . 1 . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . . 4 . Record 3 | . . . . . 3 . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 41 | . . . . 41 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 13 . . Total Damage 129 | . . . . 129 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 1940 | 34 74 680 213 352 446 141 Spaces Moved 2410 | 35 88 1308 235 386 317 41 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 504 | . . . . 146 317 41 Wheels 351 | 18 88 245 . . . . Hover 1 | . . . 1 . . . Flight 1537 | . . 1063 234 240 . . Fastest Speed 34 | 50 80 37 34 37 140 126 Average Speed 67 | 65 80 45 64 76 140 128 Slowest Speed 180 | 80 80 95 180 140 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . 12 . 1 . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 38 | 3 20 101 21 54 63 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 34 | . . 17 . 11 . 6 Terrain Destroyed 211 | . . 29 41 98 . 43 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE 205 | . . 29 41 98 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 2619 | 45 91 1349 290 422 319 103 Wait 79 | . . 19 21 2 . 37 Move 2378 | 34 87 1284 234 383 316 40 Hop 12 | . . 11 . 1 . . Pick Up 21 | 6 2 4 4 2 1 2 Fast Attach 8 | . . . 3 3 . 2 Attach 28 | 5 2 4 7 5 2 3 Detach 16 | . . 4 6 4 . 2 Swap . | . . . . . . . Drop 10 | . . 1 5 2 . 2 Fire 49 | . . 19 10 16 . 4 Melee 11 | . . . . . . 11 Ram 3 | . . 3 . . . . Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 14) 35 | -11/Junkyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 7) 109 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 7) 454 | -10/Mines | Discovered new exit (range 14) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x2 958 | -9/Materials | Discovered new exit (range 11) 1002 | -9/Materials | Entered Mines 1055 | -9/Mines | Assembled infested the area 1098 | -9/Mines | Lost 3 parts (2n1w) 1115 | -9/Mines | Destroyed 7 combat bots 1117 | -9/Mines | Core integrity fell below 50% 1119 | -9/Mines | Core integrity fell below 20% 1343 | -9/Mines | Learned location of Storage (-8) 1349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -9/Mines | Discovered new exit (range 5) 1354 | -9/Mines | Entered Exiles 1389 | -9/Exiles | Met 8R-AWN 1412 | -9/Exiles | Met EX-HEX 1459 | -9/Exiles | Met EX-BIN 1476 | -9/Exiles | Aligned with FarCom system 1478 | -9/Exiles | Given EX-Vault access code 1510 | -9/Exiles | Opened EX-Vault 1511 | -9/Exiles | Build established: Scavenger-Mutant 1563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1627 | -9/Exiles | Found Cloak of Protection 1700 | -9/Exiles | Met EX-DEC 1779 | -9/Exiles | Discovered new exit (range 14) 1800 | -9/Exiles | Left Exiles lab with Cloak of Protection 1800 | -9/Exiles | Entered Mines 1941 | -8/Mines | Crushed by falling debris 1941 | -8/Mines | Smashed by cave-in Last Messages --------------- 01822_ The unstable cave ceiling collapses. 01823_ Acquired Aluminum Leg. 01828_ The unstable cave ceiling collapses. 01828_ Acquired Aluminum Leg. 01831_ Acquired Lgt. Armor Plating. 01833_ Dropped Lgt. Assault Rifle. 01834_ Acquired Hammer. 01837_ Dropped Wheel. 01846_ Sneak attack on R-06 Scavenger. 01848_ The unstable cave ceiling collapses. 01848_ Destroyed Com. Wheel. 01848_ R-06 Scavenger system corrupted by crushing effect. 01868_ The unstable cave ceiling collapses. 01897_ Sneak attack on R-06 Scavenger. 01898_ R-06 Scavenger collects Lgt. Assault Rifle. 01900_ R-06 Scavenger suffers critical hit (Smash). 01900_ R-06 Scavenger destroyed. 01902_ Acquired 56 matter. 01903_ The unstable cave ceiling collapses. 01941_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ###??????????????????????? | | ?????????????????????# #@######?????????????????? | | ?????????????????????# ## #??????????g??????? | | ?????????????????????# #############?????l??????? | | ?????????????????????# #??# # ##???????????? | | ?????????????????????# #??# = # #????g??????? | | ?????????????????????# #### = # #???????????? | | ?????????????????????# l ! #???????????? | | ?????????????????????# g g ! ##???????????? | | ?????????????????????#### [ # ##???????????? | | ????????????????????????# ######???????????? | | ????????????????????????## ### # ##????????????? | | ?????????????????????????####?## ##????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 203 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalTrapSaw Manual? 0 Play Time 00:32:53 Cumulative 10.5 hours Start 2023.06.01 @ 21:44:05 End 2023.06.01 @ 22:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 856af442-1a82-40ef-8fdb-cfb82cab1031