Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 23:38:07 Player: mischief_2000 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (287) 1435 Value Destroyed (12873) 12873 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4185) 4185 TOTAL SCORE: 23993 Bonus ------- High Alert Combat Kills 3085 Entered Garrisons 600 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 27/300 Energy 11/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Heat Sink Graphene Brace Autogun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Lightning Gun Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Medium Matter Pod Hacking Suite Lightning Gun Heavy Laser Enhanced Autogun Heavy Rocket Launcher [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 5 | . . 1 1 . . 2 . . . . . . . 1 Weapon 2 | . . . . . . . . . . 2 . . . . Parts Attached 181 | 7 11 17 27 11 21 4 18 . 18 7 2 1 10 27 Power 23 | 1 1 1 3 2 1 1 1 . 3 1 . . 3 5 Engine 16 | 1 . . 3 2 1 1 . . 2 1 . . 3 2 Core 7 | . 1 1 . . . . 1 . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 2 4 2 10 3 9 . 9 . 2 2 . . 1 8 Treads 34 | . 2 2 10 3 9 . 3 . 2 . . . 1 2 Leg 11 | 2 2 . . . . . 5 . . 2 . . . . Wheel 1 | . . . . . . . 1 . . . . . . . Hover 6 | . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . Utility 47 | 2 3 5 4 3 5 3 2 . 7 2 1 . 3 7 Device 25 | 1 1 1 3 2 3 2 . . 2 2 . . 2 6 Storage 5 | 1 2 . . . . . 1 . . . 1 . . . Processor 2 | . . 1 . 1 . . . . . . . . . . Hackware 2 | . . 1 . . . . . . . . . . . 1 Protection 13 | . . 2 1 . 2 1 1 . 5 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 3 9 10 3 6 . 6 . 6 2 1 1 3 7 Energy Gun 25 | 1 2 5 3 1 2 . 3 . 4 . . 1 . 3 Energy Cannon 3 | . . 2 1 . . . . . . . . . . . Ballistic Gun 16 | 1 . 2 5 1 . . 1 . 1 1 . . 1 3 Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . Launcher 8 | . . . 1 . 2 . 2 . . 1 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . 1 . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 3 . 2 . . . . 2 . . . . Corrupted Parts 19 | . . . . . 7 . 2 . 2 . . . 3 5 System Corruption 120 | . . . . . 34 . 18 . 5 . . . 25 38 Parts Lost 84 | . 2 4 3 6 4 . 6 . 11 4 2 . 10 32 Power 14 | . 1 1 1 . . . . . 1 1 . . 3 6 Propulsion 19 | . . 1 1 3 . . 4 . . 1 . . . 9 Utility 27 | . 1 1 1 2 3 . 2 . 3 1 1 . 4 8 Weapon 24 | . . 1 . 1 1 . . . 7 1 1 . 3 9 Highest Loss Streak 10 | . 1 4 2 2 2 . 4 . 7 2 1 . 7 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 15 | 4 8 18 18 18 19 15 11 14 14 15 14 13 11 8 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 3 | 2 3 4 4 4 3 2 2 6 4 4 5 5 3 2 Utility 4 | . 1 3 4 4 5 5 4 3 4 4 3 3 3 3 Weapon 6 | 1 2 8 9 8 8 7 4 4 3 4 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 1 14 7 . 5 . 1 . 2 3 . . . 6 Power 5 | . . 2 . . 1 . . . 1 1 . . . . Propulsion 8 | . 1 1 . . 1 . 1 . . 1 . . . 3 Utility 8 | . . 1 2 . 2 . . . 1 . . . . 2 Weapon 18 | . . 10 5 . 1 . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 99 97 93 92 71 73 69 75 76 71 65 60 49 Engine 5 | . 5 . 7 8 8 7 6 . 1 5 6 6 4 3 Core 2 | . 7 11 1 . . . . 7 5 . . . . 2 Treads 21 | . . 32 35 35 36 30 10 15 15 8 . . 7 5 Leg 4 | . 27 . . . . . 13 . . 4 13 13 5 . Device 16 | . 13 11 21 18 17 16 19 15 15 16 20 20 11 8 Storage 8 | . 14 11 9 9 9 7 7 7 7 6 9 13 7 3 Processor 1 | . . 5 . 3 1 . . . . . . . . . Protection 5 | . . 4 4 5 7 . 1 7 14 13 5 . 3 1 Energy Gun 6 | . 12 17 8 . 2 . 4 15 9 13 5 6 1 4 Ballistic Gun 4 | . 14 4 3 6 3 . 5 . 3 7 1 . 1 5 Ballistic Cannon 1 | . . . . 5 5 7 . . . . . . . . Peak Build Rating 92 | 7 11 24 31 34 56 63 91 91 92 76 81 62 75 69 Average Rating 44 | 5 8 18 28 32 32 60 66 91 73 69 70 61 62 49 On Entrance 48 | . 7 10 22 31 33 56 63 91 91 65 76 62 62 65 Avg Prop Armor Cover (%) 9 | . . . . . . . 12 . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 13 49 59 65 72 75 85 85 74 87 72 82 62 87 81 Greatest Support 150 | 20 40 63 83 80 80 80 150 150 150 150 72 72 150 150 Greatest Overweight (x) 2 | . 1 1 . . . 1 2 . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 20 20 20 20 20 14 20 20 20 20 20 20 15 Most Carried 20 | 8 10 20 20 20 20 18 20 20 20 20 20 19 18 17 Average Carried 16 | 5 8 18 19 19 19 16 13 20 19 19 19 18 15 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 19 20 17 17 17 20 20 19 20 19 18 15 15 Class Distribution -------------------- 60% | Scavenger-Mutant 15% | Scavenger-Skirmisher 14% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Matter Collected 8007 | 291 220 404 499 1196 796 115 2121 . 833 339 340 . 311 542 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12819 | 74 482 1452 1408 1020 1350 . 2913 . 1104 642 1030 . 443 901 Parts 585 | 9 28 70 104 51 78 . 111 . 50 28 4 . 16 36 Haulers Intercepted 12 | . 1 6 3 . 1 . . . . 1 . . . . Recyclers Shooed 9 | . . 2 2 . 3 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Combat Hostiles Destroyed 241 | . 11 20 31 27 28 . 51 . 27 11 6 . 11 18 Melee 8 | . . . . . . . 3 . . . . . 2 3 Guns 126 | . 11 16 20 13 3 . 21 . 19 7 2 . . 14 Cannons 46 | . . . 6 14 13 . 13 . . . . . . . AOE 52 | . . 4 4 . 11 . 12 . 7 3 4 . 6 1 Classes Destroyed 21 | 1 5 4 2 2 3 . . . 3 . 1 . . . Worker 11 | . . 3 2 . 2 . . . . 3 . . . 1 Builder 6 | . . 2 . . 3 . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 12 | . 1 6 3 . 1 . . . . 1 . . . . Recycler 3 | . . . . . 3 . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . Operator 4 | . 1 1 2 . . . . . . . . . . . Watcher 5 | . 1 2 1 . 1 . . . . . . . . . Swarmer 59 | . 3 . 7 4 2 . 29 . 7 3 . . . 4 Cutter 1 | . . . . . . . . . 1 . . . . . Saboteur 3 | . . . . . . . . . 3 . . . . . Grunt 103 | . 8 13 12 13 16 . 16 . 3 7 . . 6 9 Brawler 5 | . . . . . 2 . 1 . 2 . . . . . Duelist 8 | . . 2 . 1 1 . . . 3 . . . 1 . Sentry 28 | . . 5 9 3 5 . 2 . 3 . . . . 1 Demolisher 1 | . . . . . . . . . 1 . . . . . Specialist 6 | . . . . 2 . . . . 1 . . . 3 . Hunter 7 | . . . 2 3 1 . . . . . . . . 1 Programmer 11 | . . . . 1 . . 3 . 3 1 . . . 3 Heavy 3 | . . . 1 . 1 . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . 6 . . . Best Kill Streak 13 | 3 4 6 9 6 13 . 12 . 6 11 2 . 4 4 Combat Bots Only 12 | . 4 4 8 6 9 . 12 . 6 7 2 . 4 4 Max Kills in Single Turn 4 | 1 1 3 2 2 3 . 4 . 3 3 1 . 1 2 Gunslinging 1 | . . . . 1 . . 1 . 1 . . . . . Exploded 4 | . . 2 2 . 2 . 4 . 3 1 1 . 1 1 Melee 1 | . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Hostile Shots Fired 1636 | . 54 71 127 141 111 . 284 . 344 51 2 . 127 324 Missed 508 | . 13 26 35 34 36 . 107 . 113 26 . . 36 82 Deflected 2 | . . . . . . . . . . . . . 2 . Hits 1128 | . 41 45 92 107 75 . 177 . 231 25 2 . 91 242 Melee 21 | . . 2 . . . . . . 17 . 2 . . . Projectile 1107 | . 41 43 92 107 75 . 177 . 214 25 . . 91 242 AOE 6 | . . . . . . . . . 4 2 . . . . Critical Strikes 38 | . 1 3 4 2 2 . 6 . 7 2 . . 4 7 Actively Blocked 3 | . . . . . 1 . 2 . . . . . . . Part Disruptions 3 | . . . . . . . . . 1 . . . . 2 Damage Taken 18830 | . 506 727 1442 1253 1439 . 2441 . 3287 610 344 . 2375 4406 Core 2568 | . 117 51 144 143 167 . 193 . 208 141 121 . 270 1013 Absorbed by Shields 771 | . . . 136 394 181 . 41 . . . . . . 19 Ignored by Resistances 9 | . . . . 9 . . . . . . . . . . Regen/Repaired (Parts) 510 | . . . 220 . . . . . . . . . . 290 Core Remaining (%) 56 | 100 53 87 . . 17 . . . 42 . . . 37 . Volleys Fired 916 | 7 60 80 82 109 92 14 251 . 100 27 26 . 14 54 Largest 4 | 2 2 2 2 2 2 1 2 . 2 4 4 . 1 4 Hottest 254 | 70 100 113 143 75 90 50 110 . 160 254 235 . 43 200 Shots Fired 1571 | 14 117 154 165 172 106 14 349 . 180 91 80 . 14 115 Gun 1257 | 14 114 153 120 124 36 . 299 . 167 87 31 . 1 111 Cannon 197 | . . 1 36 48 59 14 39 . . . . . . . Launcher 114 | . . . 9 . 11 . 11 . 13 4 49 . 13 4 Special 3 | . 3 . . . . . . . . . . . . . Kinetic 782 | 7 57 26 42 164 70 14 254 . 46 41 . . 1 60 Thermal 442 | 7 60 28 103 . . . 33 . 86 46 31 . . 48 Explosive 110 | . . . 9 . 11 . 11 . 13 4 49 . 13 . Electromagnetic 237 | . . 100 11 8 25 . 51 . 35 . . . . 7 Robot Hit Streak 29 | 3 18 11 20 25 24 3 27 . 29 17 24 . 6 13 Robot Miss Streak 15 | 4 6 5 11 10 15 2 5 . 9 4 3 . 3 5 Penetration Max 1 | . . . . . . 1 1 . 1 . . . . 1 Secondary Targets 18 | . 1 1 . 2 . . 4 . 4 3 . . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 1 . . . 1 Shots Hit Robots 1126 | 7 71 106 118 126 70 5 274 . 106 66 61 . 23 93 Core Hits 668 | 4 24 58 89 92 55 . 132 . 71 45 23 . 23 52 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 5 . . . . . 1 2 Critical Strikes 36 | . 2 . 4 7 6 1 12 . . 1 . . 1 2 Burn 9 | . 2 . 4 . . . 2 . . 1 . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Blast 18 | . . . . 7 6 1 4 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . Smash 7 | . . . . . . . 4 . . . . . 1 2 Melee Attacks 78 | . . . . . . . 28 . 2 . . . 18 30 Impact 78 | . . . . . . . 28 . 2 . . . 18 30 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 3 1 Damage Inflicted 36215 | 90 880 2373 2881 2584 3767 330 6942 . 3091 2072 6510 . 2200 2495 Guns 15388 | 90 880 1763 1700 1261 467 . 3521 . 2232 1325 532 . 16 1601 Cannons 5431 | . . 20 571 1323 1922 330 1265 . . . . . . . Explosions 13537 | . . 590 610 . 1378 . 1325 . 859 747 5978 . 1780 270 Melee 1811 | . . . . . . . 808 . . . . . 404 599 Ramming 48 | . . . . . . . 23 . . . . . . 25 Kinetic 11330 | 54 467 173 651 2532 1999 330 3349 . 567 447 . . 16 745 Thermal 7048 | 36 413 832 1486 . 154 . 553 . 1378 878 532 . . 786 Explosive 12474 | . . . 561 . 1224 . 1325 . 859 747 5978 . 1780 . Electromagnetic 3504 | . . 1368 183 52 390 . 884 . 287 . . . . 340 Impact 1811 | . . . . . . . 808 . . . . . 404 599 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 62 | . . . 1 1 35 . 19 19 28 . 37 37 62 43 Average Corruption 11 | . . . 1 1 3 . 5 19 25 . 18 37 57 32 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 219 | . . . 9 11 7 . 24 2 86 . 14 3 15 48 Message Errors 35 | . . . 2 2 1 . 6 . 15 . 2 1 3 3 Matter Fused 48 | . . . . 4 2 . 3 1 20 . 4 . 3 11 Heat Flow Errors 23 | . . . 1 1 3 . 1 1 10 . . 2 1 3 Energy Discharges 17 | . . . 2 . . . 3 . 6 . . . 1 5 Parts Rejected 2 | . . . . . . . . . 1 . . . 1 . Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 31 | . . . 1 2 . . 3 . 11 . 4 . 3 7 Data Loss (major) 8 | . . . . . . . 2 . 5 . . . 1 . Misfires 11 | . . . 2 1 . . 1 . 5 . 1 . . 1 Alerts 5 | . . . . 1 . . . . 2 . 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . 2 2 Weapon Failures 33 | . . . 1 . 1 . 3 . 11 . 2 . . 15 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1305 | . . 141 99 55 185 21 389 . 68 52 . . 185 110 Projectiles 395 | . . . . 55 180 21 139 . . . . . . . Explosions 437 | . . 141 99 . 5 . . . 68 52 . . 72 . Melee 473 | . . . . . . . 250 . . . . . 113 110 Knockbacks 30 | . . . . 5 11 2 7 . . . . . 2 3 Impact 9 | . . . . . . . 4 . . . . . 2 3 Kinetic 20 | . . . . 5 10 2 3 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1085 | . . 131 40 . 187 . 40 . 283 . 266 . 134 4 Shots 34 | . . 3 2 . 5 . 2 . 7 . 11 . 4 . Rammed 11 | . . . . . . . 7 . . . . . . 4 Targets Rammed 11 | . . . . . . . 7 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 576 | 45 138 162 383 230 576 . 362 . 207 66 . 89 235 309 Average Temperature 81 | 19 39 40 37 75 163 . 65 . 89 36 . 45 121 135 Received Heat Transfer 3805 | . 234 327 337 300 436 . 461 . 249 231 . . 423 807 Effects 11 | . . . . 2 9 . . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . Interference 4 | . . . . 2 2 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 25 | . . . . . . . . . . . . . 25 . Longest Duration 25 | . . . . . . . . . . . . . 25 . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . 1 . 11 . 1 . . . 3 . Combat Hostiles 7 | . . . . . 1 . 2 . 1 . . . 3 . Parts Fried 38 | . . 8 . . 6 . 20 . 1 . . . 2 1 Impact Corruptions 20 | . . . . . . . 11 . . . . . 6 3 Robots Melted 3 | . . . 1 . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . . 1 . . . . Parts Melted 25 | . 4 1 6 . . . . . 4 2 . . . 8 Heat Transferred 14663 | 111 1369 1192 3097 . 100 . 1221 . 2905 1916 1157 . . 1595 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 7 1 . 2 . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Maximum Alert Level 5 | . . 1 2 4 4 2 5 3 5 3 1 1 1 1 Low Security (%) 27 | 100 100 85 23 . . . . . . . . 75 42 98 Level 1 19 | . . 14 73 4 . 8 9 . . . 100 25 57 1 Level 2 12 | . . . 3 16 55 91 12 . . . . . . . Level 3 18 | . . . . 36 42 . 13 100 38 100 . . . . Level 4 16 | . . . . 42 2 . 29 . 50 . . . . . Level 5 6 | . . . . . . . 34 . 11 . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Peak Influence 1863 | 15 97 276 529 1373 1252 564 1863 977 1669 1015 351 200 342 214 Initial 977 | . . 12 105 341 668 564 289 977 669 875 348 200 116 179 Average 647 | 1 42 82 263 990 734 476 1248 969 1190 873 329 184 208 125 Influence Increases 8269 | 15 309 664 1022 1092 994 48 1634 . 1110 320 118 6 326 611 Destroy 0b10 Robot/C 4700 | . 220 400 620 540 560 . 1020 . 540 220 . . 220 360 Destroy 0b10 Robot/NC 325 | 15 15 70 40 5 60 . 65 . 15 30 . . 5 5 Destroy Leader 794 | . 64 126 178 40 144 . 70 . 30 42 . . 30 70 Successful Hack 130 | . 7 13 55 . 12 24 . . . . . 6 . 13 Disable Machine 270 | . . 30 45 60 30 15 . . 30 . . . . 60 Anti-Garrison Action 1050 | . . . . 350 . . 300 . 400 . . . . . Destroy Structure 655 | . 3 25 54 22 98 9 119 . 80 28 118 . 71 28 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 330 | . . . 30 75 90 . 60 . 15 . . . . 60 Influence Decreases 8161 | 15 279 443 747 245 1125 876 185 906 398 994 827 126 150 845 Entered New Map 4771 | . . 18 146 185 705 678 125 886 288 794 647 86 50 163 Time Decay 2550 | 15 259 385 571 . 380 198 . 20 . 160 160 40 . 362 Lost Part 840 | . 20 40 30 60 40 . 60 . 110 40 20 . 100 320 Squads Dispatched 33 | . 3 2 9 . 6 2 . . . 2 . . 2 7 Investigation 10 | . 2 . 3 . 1 1 . . . . . . . 3 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 16 | . 1 2 2 . 3 1 . . . 2 . . 2 3 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 5 | . . . 4 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . 1 . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . Active Scanning Responses 2 | . . . . . . . 1 . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Distress Signals 11 | . 1 2 5 . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 299 | . 14 25 46 32 40 2 54 . 27 14 6 . 11 28 Peak Tracking Total 9 | . 3 3 9 6 8 1 8 . 5 7 2 . 4 5 Tactical Retreats 16 | . . . 2 3 5 . 3 . 1 . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Traps Triggered 6 | . 3 . 1 . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Disabled 31 | . 1 2 3 8 2 1 3 . 7 . . . . 4 Max in Single Turn 2 | . 1 1 1 1 1 1 1 . 1 . . . . 2 Garrison Relay 12 | . . . . 4 . . 3 . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Accessed 37 | . 4 5 12 2 3 3 1 1 2 . . 1 . 3 Terminals 25 | . 3 4 7 2 3 1 1 . 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . 1 Recycling Units 4 | . 1 1 . . . 1 . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . Total Hacks 102 | . 7 15 35 4 11 7 3 3 4 . . 2 . 11 Successful 38 | . 2 7 17 . 4 2 . 1 . . . 1 . 4 Failed 64 | . 5 8 18 4 7 5 3 2 4 . . 1 . 7 Catastrophic 11 | . . . 2 1 2 2 1 . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 6 10 11 . 7 . . . . . . . . 1 Terminals 66 | . 6 13 18 4 11 2 3 . 4 . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 11 | . . . 8 . . . . . . . . . . 3 Recycling Units 11 | . 1 2 . . . 3 . . . . . . . 5 Scanalyzers 8 | . . . 8 . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . 3 . . . . . . Terminal Hacks 11 | . 1 3 3 . 3 . . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 7 . . . . . . . . . . 1 Scan Component 5 | . . . 4 . . . . . . . . . . 1 Repair 3 | . . . 3 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 . . . 1 . . . . . . . 2 Recycle Component 1 | . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 1 . . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . Unauthorized Hacks 5 | . . 2 1 . 1 . . . . . . . . 1 Terminals 4 | . . 2 1 . 1 . . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 3 10 2 3 3 1 . 2 . . . . 3 Full Trace Events 10 | . 1 . 2 1 1 1 1 . 1 . . . . 2 Feedback Events 2 | . . . 1 . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . Time 128 | . . . 128 . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 Recycled Matter 70 | . . . . . . . . . . . . . . 70 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . 18 . . 11 . 21 . . . . . Machine Destruction 46 | . . . . 14 . . 11 . 21 . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 29 | . . . . . 8 7 7 12 12 20 20 20 20 29 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Active Infowar (turns) 5494 | 38 635 635 539 606 160 419 1695 47 369 . . . 22 329 Optics 765 | . . . . 606 159 . . . . . . . . . Sensors 689 | . . . 539 . . . . . . . . . . 150 A.S.S. 2531 | . . . . . 1 419 1695 47 369 . . . . . Seismic 1308 | 38 635 635 . . . . . . . . . . . . T.N.C. 551 | . . 551 . . . . . . . . . . . . Jamming 397 | . . . . . . 196 . . . . . . 22 179 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Turns Passed 11537 | 119 643 1148 1728 1532 891 419 1695 47 1507 327 325 80 244 832 Spaces Moved 5388 | 69 317 505 747 775 386 209 705 29 703 146 183 70 105 439 Core 29 | 3 . . . . . . . . . . . . . 26 Treads 3974 | . 8 505 747 775 386 209 280 29 703 100 . . 56 176 Legs 958 | 66 309 . . . . . 235 . . 46 183 70 49 . Wheels 190 | . . . . . . . 190 . . . . . . . Hover 237 | . . . . . . . . . . . . . . 237 Flight . | . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 160 160 160 160 170 115 160 160 110 110 110 110 42 Average Speed 149 | 116 125 161 160 160 160 176 138 160 160 144 124 110 142 120 Slowest Speed 360 | 120 240 240 160 160 170 250 250 160 160 180 180 110 360 240 Overloaded Moves 3 | . . . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 62 43 66 58 40 6 55 1 70 4 69 3 92 7 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 43 | . 3 . . 4 . 6 . . 25 . . . . 5 Terrain Destroyed 859 | . 3 22 70 13 114 9 103 . 106 31 262 . 115 11 Melee 5 | . . . . . . . . . . . . . . 5 Projectile 75 | . 3 . 3 13 24 9 20 . 3 . . . . . AOE 779 | . . 22 67 . 90 . 83 . 103 31 262 . 115 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Total 7389 | 90 439 690 1122 932 566 238 1168 29 876 208 215 72 157 587 Wait 430 | . 43 22 203 17 23 8 81 . 9 12 . . 5 7 Move 5376 | 68 316 504 747 773 385 208 703 29 702 146 182 70 104 439 Hop . | . . . . . . . . . . . . . . . Pick Up 141 | 8 3 38 19 7 12 2 18 . 16 5 . . 3 10 Fast Attach 84 | 7 2 3 13 2 8 1 11 . 9 6 . . 9 13 Attach 91 | . 1 7 6 11 9 2 17 . 11 3 2 1 4 17 Detach 20 | . . . . 3 5 1 6 . . 1 1 . . 3 Swap 84 | . 8 9 18 3 9 1 11 . 15 2 2 1 . 5 Drop 152 | . 6 27 34 7 23 1 27 . 12 4 2 . 3 6 Fire 916 | 7 60 80 82 109 92 14 251 . 100 27 26 . 14 54 Melee 74 | . . . . . . . 28 . 2 . . . 15 29 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 8 | . . . . . . . 7 . . . . . . 1 Escape Stasis 8 | . . . . . . . 8 . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 621 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Build established: Scavenger-Mutant 1458 | -9/Materials | Discovered new exit (range 3) 1590 | -9/Materials | Build established: Mutant 1658 | -9/Materials | Identified exit to Mines 1791 | -9/Materials | Lost 4 parts (1p1n1u1w) 1911 | -9/Materials | Entered another Materials area 1911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -8/Materials | Repaired Imp. Treads 1989 | -8/Materials | Repaired Broken Lgt. Treads 2264 | -8/Materials | Garrison activated, responded to threat 2529 | -8/Materials | Build established: Scavenger-Mutant 2962 | -8/Materials | Repaired Prc. Beam Rifle 3325 | -8/Materials | Discovered new exit (range 10) 3574 | -8/Materials | Garrison activated, responded to threat 3638 | -8/Materials | Destroyed 8 combat bots 3639 | -8/Materials | Identified exit to Garrison 3639 | -8/Materials | Entered Garrison 3699 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Garrison Relay disabled 3955 | -8/Garrison | Triggered checkpoint 3993 | -8/Garrison | Triggered checkpoint 4091 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Garrison Relay disabled 4155 | -8/Garrison | Discovered new exit (range 10) 4288 | -8/Garrison | Discovered new exit (range 12) 4331 | -8/Garrison | Triggered checkpoint 4370 | -8/Garrison | Garrison Relay disabled 4497 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Triggered checkpoint 4701 | -8/Garrison | Garrison Relay disabled 4734 | -8/Garrison | Discovered new exit (range 10) 4954 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4982 | -8/Garrison | Core integrity fell below 50% 5171 | -8/Garrison | Entered Materials 5403 | -8/Materials | Discovered new exit (range 18) 5919 | -8/Materials | Discovered new exit (range 13) 5971 | -8/Materials | First assault squad dispatched 5987 | -8/Materials | System corruption reached 10% 6005 | -8/Materials | Found Corrupted Prototype Device 6039 | -8/Materials | Garrison activated, responded to threat 6057 | -8/Materials | Core integrity fell below 20% 6060 | -8/Materials | System corruption reached 30% 6061 | -8/Materials | Identified Active Sensor Suite 6062 | -8/Materials | Identified exit to Factory 6062 | -8/Materials | Entered Factory 6062 | -7/Factory | Evolved 2 slots: Utility x2 6072 | -7/Factory | Destroyed 9 combat bots 6352 | -7/Factory | Build established: Scavenger-Skirmisher 6479 | -7/Factory | Identified exit to Garrison 6481 | -7/Factory | Entered Garrison 6637 | -7/Garrison | Triggered checkpoint 6758 | -7/Garrison | Garrison Relay disabled 6927 | -7/Garrison | Lost 4 parts (3n1u) 6941 | -7/Garrison | Destroyed 12 combat bots 7166 | -7/Garrison | Destroyed 7 combat bots 7633 | -7/Garrison | Garrison Relay disabled 7717 | -7/Garrison | Discovered new exit (range 8) 7724 | -7/Garrison | Identified exit to Factory 7725 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7915 | -7/Garrison | System corruption reached 10% 8070 | -7/Garrison | Garrison Relay disabled 8160 | -7/Garrison | Discovered exit to Factory (range 11) 8176 | -7/Garrison | Entered Factory 8223 | -7/Factory | Identified exit to Garrison 8223 | -7/Factory | Entered Garrison 8431 | -7/Garrison | Triggered checkpoint 8527 | -7/Garrison | Lost 7 parts (1p1u5w) 8799 | -7/Garrison | Garrison Relay disabled 8893 | -7/Garrison | Build established: Scavenger-Mutant 8946 | -7/Garrison | Core integrity fell below 50% 9091 | -7/Garrison | Garrison Relay disabled 9157 | -7/Garrison | Discovered new exit (range 10) 9345 | -7/Garrison | Lost 4 parts (2u2w) 9448 | -7/Garrison | Garrison Relay disabled 9482 | -7/Garrison | Discovered new exit (range 12) 9609 | -7/Garrison | Discovered new exit (range 13) 9694 | -7/Garrison | Garrison Relay disabled 9730 | -7/Garrison | Entered Factory 9730 | -6/Factory | Evolved 2 slots: Weapon x2 10040 | -6/Factory | Destroyed 7 combat bots 10057 | -6/Factory | Sucked down chute 10057 | -6/Factory | Entered Waste 10072 | -6/Waste | EMP discharged 10072 | -6/Waste | Spotted C-40 Crusher 10082 | -6/Waste | Spotted C-40 Crusher 10102 | -6/Waste | Spotted C-40 Crusher 10104 | -6/Waste | Spotted C-40 Crusher 10108 | -6/Waste | Destroyed C-40 Crusher 10124 | -6/Waste | Destroyed C-40 Crusher 10151 | -6/Waste | Destroyed C-40 Crusher 10159 | -6/Waste | Build established: Scavenger-Tank 10170 | -6/Waste | Destroyed C-40 Crusher 10172 | -6/Waste | EMP discharged 10172 | -6/Waste | System corruption reached 10% 10176 | -6/Waste | Spotted C-40 Crusher 10185 | -6/Waste | Spotted C-40 Crusher 10238 | -6/Waste | Destroyed C-40 Crusher 10271 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10272 | -6/Waste | EMP discharged 10308 | -6/Waste | Destroyed C-40 Crusher 10372 | -6/Waste | EMP discharged 10372 | -6/Waste | System corruption reached 30% 10372 | -6/Waste | Discovered new exit (range 10) 10382 | -6/Waste | Entered Factory 10462 | -6/Factory | Identified exit to DSF 10462 | -6/Factory | Entered DSF 10513 | -6/DSF | Additional patrols routed to DSF 10534 | -6/DSF | Core integrity fell below 50% 10566 | -6/DSF | Lost 7 parts (2p3u2w) 10650 | -6/DSF | Sterilization system engaged 10670 | -6/DSF | Ambient heat levels rising (+10) 10672 | -6/DSF | Discovered new exit (range 14) 10685 | -6/DSF | Ambient heat levels rising (+10) 10690 | -6/DSF | Lost 3 parts (1p1u1w) 10700 | -6/DSF | Ambient heat levels rising (+10) 10706 | -6/DSF | Entered Factory 10706 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10834 | -5/Factory | Build established: Scavenger-Mutant 10896 | -5/Factory | System corruption reached 10% 10923 | -5/Factory | Lost 4 parts (1p2n1u) 10992 | -5/Factory | Lost 6 parts (1p1n2u2w) 11129 | -5/Factory | System corruption reached 30% 11173 | -5/Factory | Build established: Scavenger-Tank 11302 | -5/Factory | Lost 10 parts (2p3n2u3w) 11346 | -5/Factory | Core integrity fell below 50% 11389 | -5/Factory | Lost 5 parts (2n1u2w) 11455 | -5/Factory | Lost 3 parts (1p1n1w) 11528 | -5/Factory | Core integrity fell below 20% 11538 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11519_ System corrupted: Component data lost. 11519_ Dropped Force Field. 11520_ Penetrated by Slug. 11521_ Slug penetrates Wall. 11521_ Penetrated by Slug. 11523_ Mic. Fission Core destroyed. 11525_ Gauss Rifle destroyed. 11525_ Penetrated by Slug. 11525_ Dropped Gyrokinetic Inverter. 11525_ K-01 Serf collects debris. 11527_ Slug penetrates H-66 Slayer. 11528_ Penetrated by Slug. 11528_ Slug penetrates Wall. 11530_ Penetrated by Slug. 11531_ Imp. Sensor Array destroyed. 11531_ Slug penetrates Wall. 11534_ Penetrated by Slug. 11537_ Slug penetrates Wall. 11537_ Imp. Component Analysis Suite destroyed. 11538_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????* ??????????????????????????????????? | | ?????????????* ?????????????????????????????????? | | ????????????? "?????????????????????????????????? | | ????????????? "?????????????????????????????????? | | ????????????? "?????????????????????????????????? | | ????????????? """???????????????????????????????? | | ????????????? """"??????????????????????????????? | | ????????????? """"??????????????????????????????? | | ????????????? ????????????????????????????????? | | ##############/###########???????????????????????? | | % h #???????????????????????? | | = #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ##############+##### #???????????????????????? | | #??# #??# t###+######### ??????????? | | #??# """ #??# ?????????? | | #??# """ #### h ?????????? | | #??#||! """ + ????????? | | #??#|!! #### ????????? | | #??#|!! """ #??# @ ????????? | | #??# """ #??#########+#####???????????????? | | #??# """ #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# ""? #????????????????????????????????? | | #??????? #????????????????????????????????? | | #??????" ? ?????????????????????????????????? | | ######????? ? ""?????????????????????????????????? | | #????????Y"?????????????????????????????????? | | ![ #????????""?????????????????????????????????? | | = #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 56 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 5% | -8/Materials Lgt. Treads | 79% | -8/Materials | Broken Prc. Beam Rifle | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoHoverAutohacker Manual? 0 Play Time 01:59:06 Cumulative 374.7 hours Start 2026.07.29 @ 18:44:42 End 2026.07.29 @ 23:38:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 24d6d677-73ee-44a0-828c-6f3a1eccc970