Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 03:37:30 Player: Sen Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (1112) 1112 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-698) -698 TOTAL SCORE: 4724 Bonus ------- High Alert Combat Kills 33 Friendly Fire -731 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Active Sensor Suite Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Advanced ECM Suite Makeshift System Shield Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Transmission Jammer Jamming Amplifier Hacking Suite > --- WEAPON ----------- Force Rifle Proton Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cryofiber Web Improved Sensor Array Advanced ECM Suite Component Analysis Suite Light EM Pulse Cannon [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Force Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . 1 . Utility 5 | . . 1 . 1 . 2 1 . Weapon . | . . . . . . . . . Parts Attached 56 | 6 7 4 1 7 12 6 6 7 Power 7 | 1 . . . 1 2 . 1 2 Engine 6 | 1 . . . 1 2 . . 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 4 1 . 1 6 . 4 1 Treads 1 | . . . . . . . . 1 Leg 3 | 2 . . . . . . 1 . Wheel . | . . . . . . . . . Hover 15 | . 4 1 . 1 6 . 3 . Flight . | . . . . . . . . . Utility 17 | 1 1 2 . 4 3 5 . 1 Device 8 | . . 1 . 1 3 3 . . Storage 1 | 1 . . . . . . . . Processor 6 | . 1 1 . 3 . 1 . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 2 1 1 1 1 1 1 3 Energy Gun 4 | 1 . 1 . . . 1 . 1 Energy Cannon 2 | . . . . 1 . . 1 . Ballistic Gun 4 | 1 2 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . 1 . . . . 12 12 Power 3 | . . . . . . . 1 2 Propulsion 11 | . . 1 . . . . 6 4 Utility 5 | . . . . . . . 2 3 Weapon 6 | . . . . . . . 3 3 Highest Loss Streak 7 | . . 1 . . . . 5 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | 1 6 6 8 7 7 6 6 3 Power 1 | . 1 1 1 . . 1 1 1 Propulsion 1 | . 4 3 2 1 1 1 . . Utility 2 | . . . . . 1 3 3 2 Weapon 1 | . 1 2 4 5 3 . . . Tool/Special . | . . . . . . . . . Unused Backups 14 | . 5 . . 1 5 2 . 1 Power 1 | . . . . 1 . . . . Propulsion 5 | . 4 . . . 1 . . . Utility 2 | . 1 . . . . . . 1 Weapon 4 | . . . . . 2 2 . . Tool/Special 2 | . . . . . 2 . . . Average Slot Usage (%) 75 | . 97 90 100 96 99 98 73 33 Engine 9 | . 14 11 11 9 14 13 4 5 Leg 1 | . 17 . . . . . . . Hover 21 | . 10 33 33 36 37 33 22 . Device 9 | . . . . 2 10 12 11 12 Storage 5 | . 14 11 11 9 7 6 5 . Processor 9 | . 13 11 22 21 11 11 5 5 Hackware 1 | . . . . . . 5 3 . Energy Gun 3 | . 11 3 11 . . 5 4 . Energy Cannon 3 | . . . . 8 6 6 4 . Ballistic Gun 4 | . 16 18 11 9 6 . . . Peak Build Rating 79 | 6 13 15 16 25 42 69 79 56 Average Rating 41 | 3 9 13 15 22 36 52 71 44 On Entrance 26 | . 6 12 14 16 25 42 69 53 Avg Prop Armor Cover (%) 14 | . . . . . . . 11 21 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 16 16 16 23 36 37 42 37 Greatest Support 50 | 20 20 20 19 26 42 42 50 20 Greatest Overweight (x) 6 | 1 4 1 . . 1 . 4 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 8 7 5 Average Carried 5 | 1 6 6 8 7 7 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 8 8 8 7 5 5 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 12% | Scavenger-Scout 12% | Scavenger-Assassin 7% | Scout 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Matter Collected 1153 | 202 71 60 96 152 215 95 115 147 Remotely . | . . . . . . . . . Salvage Created 1414 | . 73 111 55 . 302 271 562 40 Parts 64 | . 6 10 3 . 10 12 23 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 16 | . 3 1 1 . 1 3 6 1 Guns 10 | . 3 1 1 . 1 1 3 . Cannons 2 | . . . . . . 1 . 1 AOE 4 | . . . . . . 1 3 . Classes Destroyed 12 | . 2 3 1 . 3 1 2 . Builder 1 | . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . . 2 . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 3 | . . 1 . . . 2 . . Swarmer 3 | . 3 . . . . . . . Grunt 6 | . . . 1 . . 2 2 1 Duelist 1 | . . . . . 1 . . . Sentry 3 | . . 1 . . . . 2 . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 3 | . 3 3 1 . 2 1 2 1 Combat Bots Only 3 | . 3 1 1 . 1 1 1 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Hostile Shots Fired 229 | . 19 6 2 3 7 1 60 131 Missed 70 | . 6 3 . 2 4 . 19 36 Hits 159 | . 13 3 2 1 3 1 41 95 Projectile 159 | . 13 3 2 1 3 1 41 95 Critical Strikes 8 | . . 1 . . . . 1 6 Damage Taken 3097 | . 123 68 27 17 43 45 1021 1753 Core 1075 | . 39 . 16 17 . . 271 732 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 84 . 96 96 100 100 . . Volleys Fired 108 | . 10 12 2 4 17 16 27 20 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 155 | . 60 63 68 84 100 136 155 81 Shots Fired 188 | . 20 22 4 8 28 32 54 20 Gun 107 | . 20 22 4 4 11 16 27 3 Cannon 75 | . . . . 4 11 16 27 17 Launcher . | . . . . . . . . . Special 6 | . . . . . 6 . . . Kinetic 61 | . 10 14 2 4 11 3 . 17 Thermal 50 | . . 1 . . 6 13 27 3 Explosive . | . . . . . . . . . Electromagnetic 77 | . 10 7 2 4 11 16 27 . Robot Hit Streak 7 | . 4 6 3 3 3 6 6 7 Robot Miss Streak 7 | . 3 2 4 2 7 3 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 104 | . 11 7 4 4 14 20 30 14 Core Hits 69 | . 6 4 2 2 19 10 22 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 3 | . . . . 1 . 1 . 1 Destroy 1 | . . . . . . 1 . . Blast 1 | . . . . . . . . 1 Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3135 | . 96 193 42 73 263 589 1567 312 Guns 1190 | . 96 127 42 27 121 207 522 48 Cannons 1135 | . . . . 46 142 298 396 253 Explosions 799 | . . 66 . . . 84 649 . Melee . | . . . . . . . . . Ramming 11 | . . . . . . . . 11 Kinetic 586 | . 65 65 16 27 121 39 . 253 Thermal 1091 | . . 66 . . . 252 725 48 Explosive 446 | . . . . . . . 446 . Electromagnetic 1001 | . 31 62 26 46 142 298 396 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . . 2 2 Average Corruption 1 | . 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 2 . . . . . . 11 Message Errors 7 | . 1 . . . . . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . 1 . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . 5 . . 6 . 84 . Projectiles 6 | . . . . . 6 . . . Explosions 89 | . . 5 . . . . 84 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 282 | . . 24 . . . . 254 4 Shots 5 | . . 1 . . . . 4 . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 398 | . 276 55 18 55 216 321 398 131 Average Temperature 101 | . 64 18 10 26 59 125 141 56 Received Heat Transfer 528 | . . 27 15 9 . 9 99 369 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 2 3 . . Heat Transferred 1382 | . . 100 . . . 309 899 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Maximum Alert Level 2 | . . . . . . . 2 . Low Security (%) 89 | 100 100 100 100 100 100 100 45 . Level 1 2 | . . . . . . . 15 . Level 2 7 | . . . . . . . 39 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 481 | . 60 50 30 30 69 34 481 . Initial 14 | . . 13 11 7 4 14 4 . Average 63 | . 13 14 6 9 16 8 269 . Influence Increases 1398 | . 85 65 30 30 199 153 756 80 Destroy 0b10 Robot/C 320 | . 60 20 20 . 20 60 120 20 Destroy 0b10 Robot/NC 50 | . 5 10 . . 15 10 10 . Destroy Leader 98 | . 10 12 10 . 12 14 40 . Successful Hack 97 | . 10 5 . . 62 4 16 . Disable Machine 195 | . . . . 15 30 45 105 . Anti-Garrison Action 150 | . . . . . . . 150 . Destroy Structure 108 | . . 3 . . . 5 100 . Partial Spotted 30 | . . 15 . . . 15 . . Lose Combat Pursuer 150 | . . . . 15 60 . 15 60 Active Sensor Use 200 | . . . . . . . 200 . Influence Decreases 1398 | . 53 67 40 40 178 174 342 504 Entered New Map 238 | . . 19 19 13 6 17 6 158 Time Decay 960 | . 53 38 21 27 172 157 216 276 Lost Part 200 | . . 10 . . . . 120 70 Squads Dispatched 16 | . . . 1 1 3 4 7 . Investigation 3 | . . . 1 . . . 2 . Extermination 3 | . . . . . 1 2 . . Reinforcement 8 | . . . . 1 2 2 3 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses 2 | . . . . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Distress Signals 4 | . . . . 2 1 . 1 . Communications Jammed 5 | . . . . . . . 5 . Distress Signals 5 | . . . . . . . 5 . Times Spotted 76 | . 4 5 2 3 17 8 27 10 Peak Tracking Total 4 | . 3 4 2 2 4 3 4 4 Tactical Retreats 6 | . . . . 1 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Disabled 14 | . . . . 1 2 3 8 . Max in Single Turn 2 | . . . . 1 1 1 2 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Machines Accessed 20 | . 2 1 1 1 9 4 2 . Terminals 11 | . 1 1 . . 5 3 1 . Fabricators 3 | . . . . . 2 1 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . . . . 1 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 9 3 1 3 15 7 9 . Successful 26 | . 4 2 1 2 9 3 5 . Failed 21 | . 5 1 . 1 6 4 4 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 6 | . 1 2 . . . . 3 . Terminals 28 | . 4 3 . . 9 5 7 . Fabricators 5 | . . . . . 3 2 . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 7 | . . . . 3 2 . 2 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 3 2 1 . 5 3 5 . Record 1 | . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . Open DSF 3 | . . . . . 2 1 . . Branch Access Points 3 | . 1 1 . . . . 1 . Alert Level 1 | . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 1 1 . Investigation Status 1 | . . . . . . . 1 . Assault Status 1 | . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . Zone Layout 3 | . . 1 . . 1 1 . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . 1 5 1 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 81 | . . . . . 81 . . . Total Robot Build Rating 2 | . . . . . 2 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 5 | . . . . 5 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 20 | . . . . . 20 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Active Infowar (turns) 2800 | . 268 109 108 110 669 519 464 553 Optics 942 | . 268 109 108 110 347 . . . Sensors 1715 | . . . . 27 669 470 . 549 A.S.S. 501 | . . . . . . 33 464 4 Jamming 833 | . . . . . . 450 383 . ECM 95 | . . . . . 82 13 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Turns Passed 3267 | 84 273 109 108 110 669 520 464 930 Spaces Moved 3217 | 63 181 120 161 136 962 619 454 521 Core 343 | 11 2 . . . . . . 330 Treads 156 | . . . . . . . . 156 Legs 176 | 52 124 . . . . . . . Wheels . | . . . . . . . . . Hover 2542 | . 55 120 161 136 962 619 454 35 Flight . | . . . . . . . . . Fastest Speed 40 | 50 56 52 52 48 44 44 40 70 Average Speed 72 | 114 118 53 52 48 44 44 71 156 Slowest Speed 350 | 120 250 116 52 48 108 44 300 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 28 12 40 14 19 13 9 56 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . 3 . . . 5 75 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 83 | . . 3 . . . 5 75 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Total 3946 | 72 225 143 181 173 1167 833 539 613 Wait 459 | . 6 1 15 16 146 175 46 54 Move 3209 | 62 180 119 160 135 961 618 453 521 Hop . | . . . . . . . . . Pick Up 39 | 4 11 2 1 3 11 6 . 1 Fast Attach 35 | 5 3 2 1 6 7 . 5 6 Attach 20 | 1 3 2 . 1 2 3 5 3 Detach 14 | . 2 1 . 4 1 1 3 2 Swap 20 | . 1 4 . . 7 8 . . Drop 37 | . 9 . 2 4 15 6 . 1 Fire 108 | . 10 12 2 4 17 16 27 20 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 403 | -9/Materials | Identified exit to Mines 467 | -9/Materials | Entered Mines 491 | -9/Mines | Met a Derelict shopkeep closing up shop 563 | -9/Mines | Discovered new exit (range 6) 575 | -9/Mines | Entered Materials 575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -8/Materials | Met 7R-MNS 682 | -8/Materials | Discovered new exit (range 8) 685 | -8/Materials | Identified exit to Factory 685 | -8/Materials | Entered Factory 685 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 686 | -7/Factory | Caught up to 7R-MNS 1032 | -7/Factory | Fabricated T-07 Excavator? 1335 | -7/Factory | Discovered new exit (range 14) 1342 | -7/Factory | Identified exit to Factory 1346 | -7/Factory | Build established: Scavenger-Mutant 1354 | -7/Factory | Entered another Factory area 1354 | -6/Factory | Evolved 2 slots: Utility x2 1355 | -6/Factory | Caught up to 7R-MNS 1361 | -6/Factory | Identified exit to DSF 1425 | -6/Factory | Discovered new exit (range 14) 1432 | -6/Factory | Identified exit to Lower Caves 1802 | -6/Factory | Found Prototype Device 1832 | -6/Factory | Identified Active Sensor Suite 1852 | -6/Factory | Discovered new exit (range 15) 1859 | -6/Factory | Identified exit to Factory 1874 | -6/Factory | Entered another Factory area 1874 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -5/Factory | Caught up to 7R-MNS 1901 | -5/Factory | Identified exit to Upper Caves 2244 | -5/Factory | Lost 4 parts (2n1u1w) 2319 | -5/Factory | 7R-MNS lamented failing the tripod run 2332 | -5/Factory | Lost 5 parts (1p1n1u2w) 2338 | -5/Factory | Entered Upper Caves 2370 | -5/Upper Caves | Core integrity fell below 50% 2375 | -5/Upper Caves | Encountered a Warlord checkpoint 2401 | -5/Upper Caves | Lost 5 parts (1p3n1u) 2818 | -5/Upper Caves | Build established: Scavenger-Assassin 2887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2942 | -5/Upper Caves | Core integrity fell below 20% 2982 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 3241 | -5/Upper Caves | Build established: Mutant 3268 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02923_ Penetrated by Slug. 02925_ Battle Cannon destroyed. 02927_ Dropped Cryofiber Web. 02929_ Penetrated by Slug. 02929_ Great Maul destroyed. 02931_ Penetrated by Slug. 02933_ Imp. Sensor Array destroyed. 02933_ Acquired 45 matter. 02935_ Penetrated by Slug. 02935_ Acquired Wave Gun. 02937_ Penetrated by Slug. 02945_ Slug penetrates Wall. 02951_ BZ# 6U T%M,P2 NV2MM: 53LV/6=ZM 02951_ Wave Gun destroyed. 02952_ Penetrated by Slug. 03025_ Acquired 32 matter. 03055_ ZRBR%&:MH8 D2R