Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.11 @ 15:11:01 Player: EN-G1N Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (5334) 5334 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2067) 2067 TOTAL SCORE: 10481 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 628 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -90 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 77/265 System Corruption 5% Temperature Hot (220) Movement Core (1750) Ox34 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Hardlight Generator Hacking Suite Relay Coupler [Brawler] (34) > --- WEAPON (2) ------- Heavy Particle Cannon Remote Datajack > --- INVENTORY (25) --- Visual Processing Unit Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Sensor Array Improved Terrain Scan Processor Salvage Targeting Computer Hardlight Generator Hacking Suite Relay Coupler [NC] (33) Relay Coupler [Swarmer] (53) Relay Coupler [Brawler] (28) Relay Coupler [Sentry] (27) Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (17) Heavy Particle Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Ion Cannon Remote Datajack > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Visual Processing Unit Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Ion Cannon Advanced Assault Cannon Grenade Launcher Remote Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . 2 . . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . 2 . . Weapon . | . . . . . . . . Parts Attached 116 | 7 4 20 5 14 21 23 22 Power 17 | 1 1 2 1 1 2 3 6 Engine 8 | 1 1 2 1 1 . . 2 Core 9 | . . . . . 2 3 4 Reactor . | . . . . . . . . Propulsion 20 | 2 . 3 3 1 4 3 4 Treads 16 | 2 . 3 3 1 4 3 . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 1 4 1 1 10 5 5 Device 11 | 1 . 3 1 . 5 . 1 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . 1 . . 2 . . Hackware 9 | . . . . . . 5 4 Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 50 | 2 2 11 . 11 5 12 7 Energy Gun 6 | 1 1 4 . . . . . Energy Cannon 15 | . . 2 . 4 2 3 4 Ballistic Gun 5 | 1 . 3 . . 1 . . Ballistic Cannon 6 | . . . . . 2 4 . Launcher 12 | . 1 2 . 4 . 4 1 Special Weapon 3 | . . . . . . 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 3 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 2 . 1 6 8 9 Power 5 | . . . . 1 1 2 1 Propulsion 7 | . . 1 . . 2 1 3 Utility 10 | . . 1 . . 3 4 2 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 3 | . . 1 . 1 2 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 100 97 100 99 97 71 93 Engine 5 | . 14 11 11 10 1 . . Core 4 | . . . . . 6 8 6 Treads 17 | . 28 21 22 22 17 18 . Leg 2 | . . . . . . . 14 Device 12 | . 14 21 22 11 32 1 . Storage 10 | . 14 11 11 11 9 9 9 Processor 5 | . . 11 11 11 8 2 . Hackware 9 | . . . . . . 8 43 Protection 3 | . . . . 10 2 4 . Energy Gun 2 | . 13 10 . . . . . Energy Cannon 10 | . . 3 22 19 13 3 8 Ballistic Gun 2 | . 14 8 . . 3 . . Ballistic Cannon 2 | . . . . . . 12 . Special Weapon 1 | . . . . . . 1 8 Peak Build Rating 37 | 7 10 18 18 18 33 37 37 Average Rating 21 | 5 8 12 16 17 27 26 31 On Entrance 17 | . 7 10 18 17 18 29 37 Naked Turns . | . . . . . . . . Heaviest Build 111 | 12 30 41 41 45 111 110 97 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 31 | . . 1 1 1 5 2 31 Average Overweight (x) 1 | . . . 1 . 1 2 5 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 19 | 7 14 15 15 15 20 25 25 Most Carried 25 | 4 15 15 15 15 25 25 25 Average Carried 17 | 1 12 14 14 14 15 23 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 3 15 15 15 14 25 23 19 Class Distribution -------------------- 42% | Mutant 21% | Bothacker-Mutant 13% | Scavenger-Skirmisher 11% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Matter Collected 2531 | 281 93 240 126 164 396 634 597 Remotely . | . . . . . . . . Salvage Created 4021 | 211 310 725 309 506 1223 445 292 Parts 280 | 14 28 58 21 39 72 36 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 104 | . 11 16 8 17 24 21 7 Guns 26 | . 6 13 . . 7 . . Cannons 62 | . . . 8 15 17 16 6 AOE 15 | . 5 2 . 2 . 5 1 Classes Destroyed 13 | 2 4 3 1 . 2 1 . Worker 4 | . 1 3 . . . . . Builder 4 | . . 2 1 . . . 1 Tunneler 6 | 6 . . . . . . . Recycler 2 | 1 1 . . . . . . Operator 1 | . . . 1 . . . . Watcher 7 | . 3 2 . . 2 . . Swarmer 31 | . 9 4 3 6 . 7 2 Grunt 50 | . 2 7 2 8 17 11 3 Brawler 4 | . . 1 2 . 1 . . Duelist 3 | . . . . . 2 . 1 Sentry 13 | . . 4 1 3 3 1 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | 2 9 7 3 4 3 6 2 Combat Bots Only 9 | . 9 4 3 4 3 6 2 Max Kills in Single Turn 5 | 1 3 5 1 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . 1 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Hostile Shots Fired 641 | . 53 68 37 84 116 118 165 Missed 199 | . 20 19 11 21 33 33 62 Damage Taken 5076 | . 212 496 227 568 1100 1276 1197 Core 815 | . 53 51 69 91 150 94 307 Absorbed by Shields 108 | . . . . . . . 108 Ignored by Resistances 1442 | . 69 147 72 178 312 291 373 Core Remaining (%) 75 | 100 78 . . 47 . . . Volleys Fired 306 | 21 25 49 14 38 74 45 40 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 135 | 70 70 95 120 120 135 96 120 Shots Fired 534 | 42 47 90 28 71 120 91 45 Gun 207 | 42 45 85 . . 35 . . Cannon 288 | . . . 28 65 85 83 27 Launcher 23 | . 2 5 . 6 . 8 2 Special 16 | . . . . . . . 16 Kinetic 199 | 21 25 35 . . 41 77 . Thermal 272 | 21 16 30 28 65 79 6 27 Explosive 23 | . 2 5 . 6 . 8 2 Electromagnetic 24 | . 4 20 . . . . . Robot Hit Streak 25 | 10 12 19 11 15 25 17 10 Robot Miss Streak 4 | 1 2 3 1 4 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 387 | 29 31 69 22 43 103 53 37 Core Hits 192 | 12 19 38 9 19 54 27 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 12 | 2 2 3 . . . 5 . Burn 6 | 2 1 3 . . . . . Destroy 1 | . 1 . . . . . . Blast 5 | . . . . . . 5 . Melee Attacks 9 | . . . . 9 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9131 | 315 671 1239 572 1334 2386 2004 610 Guns 2171 | 315 339 940 . . 577 . . Cannons 5325 | . . . 557 1046 1792 1420 510 Explosions 1562 | . 322 288 . 288 . 584 80 Melee . | . . . . . . . . Ramming 73 | . 10 11 15 . 17 . 20 Kinetic 2598 | 115 134 292 . . 705 1352 . Thermal 4688 | 200 169 474 557 1046 1664 68 510 Explosive 1453 | . 322 179 . 288 . 584 80 Electromagnetic 319 | . 36 283 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 1 5 5 Average Corruption 3 | . . . . . 1 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 112 | . . . . . 7 48 57 Message Errors 25 | . . . . . 2 12 11 Matter Fused 34 | . . . . . . 15 19 Heat Flow Errors 12 | . . . . . 2 7 3 Energy Discharges 14 | . . . . . 1 4 9 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . . 1 . 7 Data Loss (major) 8 | . . . . . . 3 5 Misfires 8 | . . . . . 1 6 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 104 | . 7 . 13 23 14 47 . Projectiles 88 | . . . 13 23 14 38 . Explosions 16 | . 7 . . . . 9 . Melee . | . . . . . . . . Knockbacks 16 | . . . . . 2 14 . Impact 1 | . . . . . 1 . . Kinetic 12 | . . . . . 1 11 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 125 | . . 38 . 14 . 73 . Shots 4 | . . 1 . 1 . 2 . Rammed 11 | . 2 2 2 . 5 . . Targets Rammed 19 | . 4 2 3 . 5 . 5 Kicked 5 | . . . . . . . 5 Crushed 3 | . 2 . 1 . . . . Highest Temperature 378 | 70 120 84 222 255 282 378 238 Average Temperature 80 | 25 32 28 90 87 69 134 57 Received Heat Transfer 2296 | . 42 222 78 234 639 495 586 Effects 4 | . . . 1 . 1 2 . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . . . 1 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | 1 . 3 3 2 3 1 . Heat Transferred 8355 | 740 555 1271 851 1534 2516 111 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Peak Influence 1520 | 35 375 419 135 1172 620 1520 676 Initial 638 | . 19 63 71 35 492 197 638 Average 399 | 12 72 248 34 563 464 740 301 Maximum Alert Level 4 | . 1 2 . 4 2 4 2 Low Security (%) 32 | 100 90 29 100 15 . 5 24 Level 1 19 | . 9 69 . 13 24 9 35 Level 2 30 | . . . . 37 75 31 40 Level 3 12 | . . . . 30 . 35 . Level 4 4 | . . . . 2 . 18 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 . . 4 . 3 Investigation 4 | . 1 1 . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 4 | . . 2 . . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Distress Signals 10 | . 1 4 2 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 168 | . 18 21 15 31 30 27 26 Peak Tracking Total 7 | . 7 3 3 7 4 5 3 Tactical Retreats 7 | . 1 1 . . . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Traps Triggered 21 | . 3 1 1 7 . 9 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Disabled 13 | . . 2 1 4 . 6 . Max in Single Turn 1 | . . 1 1 1 . 1 . Garrison Relay 8 | . . . . 4 . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Accessed 31 | . 9 4 6 2 6 . 4 Terminals 26 | . 7 4 5 2 5 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . 1 . 1 . . Total Hacks 81 | . 21 7 15 4 17 . 17 Successful 46 | . 11 4 10 1 7 . 13 Failed 34 | . 10 3 5 3 9 . 4 Catastrophic 3 | . . 1 . . 2 . . Database Lockouts 1 | . . . . . 1 . . Manual 57 | . 20 7 5 4 14 . 7 Terminals 70 | . 19 7 14 4 16 . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 7 | . . . . . . . 7 Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 19 | . 3 1 7 . 4 . 4 Record 4 | . . . 1 . . . 3 Part Schematic 1 | . . . 1 . . . . Robot Analysis 6 | . 2 . 2 . 2 . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 3 | . . 1 . . 1 . 1 Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 7 | . . . . . . . 7 Insert Component 4 | . . . . . . . 4 Analyze 3 | . . . . . . . 3 Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 17 | . 7 3 2 1 2 . 2 Terminals 16 | . 6 3 2 1 2 . 2 Assimilate 4 | . 4 . . . . . . Botnet 12 | . 2 3 2 1 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 21 | . 5 2 5 2 4 . 3 Full Trace Events 5 | . . 1 . 1 2 . 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 9 | . . . . . . . 9 Non-combat 1 | . . . . . . . 1 Combat 8 | . . . . . . . 8 Robot Hacks Applied 12 | . . . . . . . 12 purge_threat 1 | . . . . . . . 1 scatter_targeting 1 | . . . . . . . 1 disrupt_area 1 | . . . . . . . 1 overload_power 2 | . . . . . . . 2 amplify_resonance 1 | . . . . . . . 1 reboot_system 2 | . . . . . . . 2 go_dormant 1 | . . . . . . . 1 formatsys_high 3 | . . . . . . . 3 Relay Couplers Released 35 | . . . . 18 . 17 . Machine Destruction 35 | . . . . 18 . 17 . Attached 8 | . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total Allies 15 | . . . 10 . . 2 3 Largest Group 10 | . . . 10 10 . 2 2 Highest-Rated Group 88 | . . . 88 88 . 59 31 Highest-Rated Ally 39 | . . . 16 16 . 39 21 Total Orders . | . . . . . . . . Ally Attacks 149 | . . . 21 80 . 10 38 Total Damage 1780 | . . . 186 621 . 117 856 Kills 34 | . . . 3 19 . 1 11 Allies Corrupted 1 | . . . . . . 1 . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Robot Analysis Total 6 | . 2 . 2 . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Turns Passed 11748 | 229 1207 820 1338 1845 1744 2570 1995 Spaces Moved 4006 | 102 672 344 518 731 501 743 395 Core 25 | 8 . . . . . . 17 Treads 3622 | 94 672 344 518 731 501 743 19 Legs 359 | . . . . . . . 359 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 320 320 Average Speed 254 | 151 160 174 240 230 256 320 451 Slowest Speed 1600 | 160 160 240 240 240 560 320 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 54 | 6 89 33 66 83 44 81 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . 3 . 11 . Terrain Destroyed 108 | . 6 28 . 24 6 25 19 Melee . | . . . . . . . . Projectile 11 | . . . . 1 6 1 3 AOE 97 | . 6 28 . 23 . 24 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total 5032 | 139 762 477 586 818 841 852 557 Wait 372 | . 31 40 32 . 198 . 71 Move 4000 | 101 671 343 517 730 501 742 395 Hop . | . . . . . . . . Pick Up 110 | 10 19 11 5 7 29 15 14 Fast Attach 7 | . . 2 . . 1 2 2 Attach 56 | 7 . 6 . 1 15 11 16 Detach . | . . . . . . . . Swap 56 | . 4 12 5 13 6 12 4 Drop 67 | . 8 12 8 8 12 9 10 Fire 306 | 21 25 49 14 38 74 45 40 Melee 9 | . . . . 9 . . . Ram . | . . . . . . . . Kick 5 | . . . . . . . 5 Crush 14 | . 4 2 3 . 5 . . Escape Stasis 30 | . . . 2 12 . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 3) 1099 | -10/Materials | Discovered new exit (range 4) 1352 | -10/Materials | Destroyed 9 combat bots 1399 | -10/Materials | Discovered new exit (range 4) 1437 | -10/Materials | Entered another Materials area 1437 | -9/Materials | Evolved 2 slots: Utility x2 1685 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Identified exit to Storage 1949 | -9/Materials | Discovered new exit (range 4) 2091 | -9/Materials | Build established: Scavenger-Mutant 2257 | -9/Materials | Entered Storage 2388 | -9/Storage | Met 01-MTF 2831 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3037 | -9/Storage | Discovered new exit (range 16) 3119 | -9/Storage | Build established: Commander-Mutant 3408 | -9/Storage | Discovered new exit (range 7) 3593 | -9/Storage | Identified exit to Garrison 3595 | -9/Storage | Entered Garrison 3595 | -9/Garrison | Accompanied by 11 allies (01-MTF) 3598 | -9/Garrison | 01-MTF left 3659 | -9/Garrison | Triggered checkpoint 3704 | -9/Garrison | Garrison Relay disabled 3867 | -9/Garrison | Triggered checkpoint 3867 | -9/Garrison | Triggered checkpoint 3903 | -9/Garrison | Lost 3 allies 3919 | -9/Garrison | Triggered checkpoint 4035 | -9/Garrison | Triggered checkpoint 4131 | -9/Garrison | Triggered checkpoint 4161 | -9/Garrison | Discovered new exit (range 10) 4180 | -9/Garrison | Identified exit to Materials 4259 | -9/Garrison | Garrison Relay disabled 4432 | -9/Garrison | Build established: Mutant 4473 | -9/Garrison | Triggered checkpoint 4523 | -9/Garrison | Garrison Relay disabled 4528 | -9/Garrison | Lost 3 allies 4578 | -9/Garrison | Discovered exit to Materials (range 10) 4853 | -9/Garrison | Garrison Relay disabled 4935 | -9/Garrison | Triggered checkpoint 4953 | -9/Garrison | Triggered checkpoint 4989 | -9/Garrison | Triggered checkpoint 5136 | -9/Garrison | Discovered exit to Materials (range 15) 5165 | -9/Garrison | Core integrity fell below 50% 5440 | -9/Garrison | Entered Materials 5440 | -8/Materials | Evolved 2 slots: Utility x2 5743 | -8/Materials | Build established: Scavenger-Skirmisher 6156 | -8/Materials | Discovered new exit (range 14) 6491 | -8/Materials | Central database locked down 6875 | -8/Materials | Garrison activated, responded to threat 7184 | -8/Materials | Identified exit to Garrison 7184 | -8/Materials | Entered Garrison 7328 | -8/Garrison | Triggered checkpoint 7380 | -8/Garrison | Build established: Scavenger-Mutant 7389 | -8/Garrison | Garrison Relay disabled 7544 | -8/Garrison | Triggered checkpoint 7549 | -8/Garrison | Triggered checkpoint 7557 | -8/Garrison | Rescued a captive Derelict 7559 | -8/Garrison | Rescued a captive Derelict 7757 | -8/Garrison | Discovered new exit (range 10) 7831 | -8/Garrison | Crushed by falling debris 7862 | -8/Garrison | Lost 3 parts (1p2u) 7871 | -8/Garrison | Build established: Mutant 7946 | -8/Garrison | Triggered checkpoint 8008 | -8/Garrison | Garrison Relay disabled 8497 | -8/Garrison | Discovered new exit (range 13) 8671 | -8/Garrison | Triggered checkpoint 8724 | -8/Garrison | Garrison Relay disabled 8864 | -8/Garrison | Triggered checkpoint 9050 | -8/Garrison | Triggered checkpoint 9210 | -8/Garrison | Triggered checkpoint 9244 | -8/Garrison | Installed Relay Interface Framework 9321 | -8/Garrison | Garrison Relay disabled 9542 | -8/Garrison | Build established: Bothacker-Mutant 9754 | -8/Garrison | Entered Materials 9853 | -8/Materials | Lost 3 parts (1p1n1u) 10974 | -8/Materials | Core integrity fell below 50% 11697 | -8/Materials | Core integrity fell below 20% 11749 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11615_ R-06 Scavenger collects Beam Rifle. 11680_ R-06 Scavenger collects Hvy. Assault Rifle. 11685_ R-06 Scavenger collects Imp. Ion Engine. 11696_ Grenade Launcher destroyed. 11698_ Jacked G-47 Trooper... >>disrupt_area Initiated network disruption routine. 11698_ Relay Coupler [NC] destroyed. 11702_ Jacked G-47 Trooper... >>scatter_targeting Applied mods to targeting algorithms, effective accuracy halved. 11708_ System corrupted: Matter fused (-9). 11725_ System corrupted: Substantial component data lost. 11725_ Aluminum Leg destroyed. 11733_ Critical hit (Burn: +25). 11739_ G-47 Trooper destroyed. 11745_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | ??????????????# """" ##+###### ##????????????? | | ??????????????# """" ## ##### #????????????? | | ??????????????# # #????????????? | | ??????????????# """" + #????????????? | | ??????????????# """" # #????????????? | | ??????????????# """" # #### #????????????? | | ??????????????# # ######+####???????????? | | ???????????????######### # #???????????? | | ???????????????????????# / #???????????? | | ???????????????????????# # """ #???????????? | | ???????????????##??????# # """ #???????????? | | ?????????????### ####### # """ #???????????? | | ??????????? ## ! [ # # #???????????? | | ?????????? + # # [#???????????? | | ?????????????# !#% # #???????????? | | ?????????????# !+ ###########???????????? | | ?????????????# # ##????????????????????? | | ?????????????# ""T"" # ##????????????????????? | | ????????????????"""" # % ##????????????????????? | | ???????????????? ? # ########??????????????? | | ????????????????####???#g # = #??????????????? | | ???????????????????????# g # #??????????????? | | ???????????????????????# =+ #??????????????? | | ???????????????????????# !%# /=!#??????????????? | | ?????????????????####### #! =!!#??????????????? | | ?????????? @ #? =!!#??????????????? | | ?????????????????########/#########??????????????? | | ???????????????????????! * ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????"""""" ???????????????????? | | ???????????????????????"""""" ???????????????????? | | ??????????????????????"""""""????????????????????? | | ??????????????????????"""""""????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 117 Item Schematics ----------------- Titanium Leg | -9/Storage | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete True Hacker root@ Challenges ------------ None Game ------ Seed PhaseBiocellDoublenader Manual? 0 Play Time 01:40:46 Cumulative 29.1 hours Start 2025.03.11 @ 02:14:37 End 2025.03.11 @ 15:11:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9301352f-c84b-451b-aac5-724efb978677