Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.28 @ 20:19:01 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 1336 Bonus ------- Follower Combat Kills 33 Friendly Fire -11 Cogmind --------- Core Integrity 309/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads High-capacity Battery (250) Improved Terrain Scanner Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 11 . 1 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . . 4 Treads 3 | 1 . . 2 Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 5 . 1 . Device 5 | 4 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | 1 . . 1 Power . | . . . . Propulsion 2 | 1 . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | 1 . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 100 87 Engine 12 | . 14 14 11 Treads 12 | . 14 14 10 Leg 4 | . . . 10 Wheel 12 | . 14 14 11 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Energy Gun 12 | . 14 14 11 Ballistic Gun 12 | . 14 14 11 Naked Turns . | . . . . Heaviest Build 13 | 13 13 13 13 Greatest Support 20 | 16 16 3 20 Greatest Overweight (x) 4 | 1 4 4 4 Average Overweight (x) 1 | . . 4 3 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 7 7 7 7 Average Carried 6 | 6 6 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 7 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 391 | 319 . . 72 Remotely . | . . . . Salvage Created 262 | 74 . . 188 Parts 19 | 8 . . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | 1 . . 4 Guns 5 | 1 . . 4 Classes Destroyed 4 | 2 . . 2 Tunneler 3 | 3 . . . Grunt 2 | . . . 2 Sentry 2 | . . . 2 Assembled 1 | 1 . . . Best Kill Streak 2 | 2 . . 2 Combat Bots Only 2 | 1 . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 674 | 76 347 . 251 Core 198 | 19 88 . 91 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 92 . 57 . Volleys Fired 42 | 14 . 4 24 Largest 2 | 2 . 2 2 Hottest 60 | 60 . 60 60 Shots Fired 81 | 28 . 8 45 Gun 81 | 28 . 8 45 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | 14 . 4 24 Thermal 39 | 14 . 4 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 5 . 3 8 Robot Miss Streak 2 | 2 . 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 46 | 17 . 4 25 Core Hits 18 | 7 . 1 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 465 | 172 8 47 238 Guns 457 | 172 . 47 238 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 198 | 73 . 26 99 Thermal 259 | 99 . 21 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | 2 2 2 . Average Corruption 2 | 2 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | 4 . 7 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | 2 . 2 . Data Loss (minor) 2 | 2 . . . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | 40 . 259 46 Average Temperature 35 | 20 . 107 18 Received Heat Transfer 288 | . 186 . 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 600 | 225 . 50 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 125 | 15 15 5 125 Initial 5 | . . 5 . Average 5 | . 6 4 44 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | 1 3 . 6 Peak Tracking Total 2 | 1 2 . 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 72 | . . . 72 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3776 | 2797 127 478 374 Spaces Moved 1191 | 767 105 186 133 Core 306 | 4 14 186 102 Treads 31 | . . . 31 Legs . | . . . . Wheels 854 | 763 91 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 250 160 Average Speed 139 | 99 120 250 229 Slowest Speed 250 | 100 250 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 54 25 36 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3228 | 2769 106 192 161 Wait 1972 | 1970 . 2 . Move 1188 | 766 104 185 133 Hop . | . . . . Pick Up 7 | 6 1 . . Fast Attach 8 | 8 . . . Attach 5 | 2 . . 3 Detach 2 | 2 . . . Swap 3 | 1 . 1 1 Drop . | . . . . Fire 42 | 14 . 4 24 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 2541 | -11/Scrapyard | Assembled infested the area 2798 | -11/Scrapyard | Entered Materials 2799 | -10/Materials | Build established: Mutant 2890 | -10/Materials | Discovered new exit (range 15) 2925 | -10/Materials | Entered Mines 3029 | -10/Mines | Met a Derelict bent on vengeance 3062 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3375 | -10/Mines | Discovered new exit (range 10) 3403 | -10/Mines | Entered Materials 3403 | -9/Materials | Accompanied by 3 allies 3403 | -9/Materials | Evolved 2 slots: Propulsion x2 3777 | -9/Materials | Self-destructed Last Messages --------------- 03596_ Acquired 10 matter. 03599_ Acquired 1 matter. 03609_ Melted Hvy. Assault Rifle. 03610_ Acquired 1 matter. 03613_ Y-45 Defender heat short circuits Lgt. Treads. 03616_ Acquired 1 matter. 03618_ Y-45 Defender destroyed. 03619_ Acquired 1 matter. 03674_ G-34 Mercenary destroyed. 03674_ Switching to secondary target: G-34 Mercenary. 03677_ G-34 Mercenary destroyed. 03699_ R-06 Scavenger collects Aluminum Leg. 03710_ Y-45 Defender destroyed. 03721_ Acquired 9 matter. 03751_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6A layout... Downloaded map data. 03762_ R-06 Scavenger collects Imp. Ion Engine. 03766_ R-06 Scavenger collects Beam Rifle. 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