Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 13:53:15 Player: M4NZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (848) 848 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4483 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Force Booster System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag System > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Energy Filter Improved Particle Charger Improved Shield Generator System Shield > --- WEAPON ----------- Field Laser > --- INVENTORY -------- Improved Heat Sink Sensor Array Force Booster System Shield [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 6 | . . 2 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 59 | 6 6 17 7 5 . . 18 Power 7 | 1 . 3 . . . . 3 Engine 5 | 1 . 3 . . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 20 | 2 3 8 3 . . . 4 Treads . | . . . . . . . . Leg 5 | 2 2 1 . . . . . Wheel . | . . . . . . . . Hover 5 | . . 1 1 . . . 3 Flight 10 | . 1 6 2 . . . 1 Utility 20 | 1 2 3 3 3 . . 8 Device 12 | . 1 1 3 1 . . 6 Storage 1 | 1 . . . . . . . Processor 5 | . 1 2 . . . . 2 Hackware 1 | . . . . 1 . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 2 1 3 1 2 . . 3 Energy Gun 5 | 2 . 1 . . . . 2 Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 38 | . . 9 4 . . 2 23 Power 6 | . . 2 . . . . 4 Propulsion 13 | . . 5 2 . . 1 5 Utility 11 | . . . 1 . . 1 9 Weapon 8 | . . 2 1 . . . 5 Highest Loss Streak 7 | . . 3 3 . . 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 96 85 73 86 92 78 66 Engine 9 | . 14 10 9 7 7 7 5 Leg 7 | . 25 2 . . . . . Hover 4 | . . 2 3 7 7 7 7 Flight 4 | . . 13 13 7 7 . . Device 14 | . 10 9 12 22 23 17 15 Storage 4 | . 14 1 . . . . . Processor 14 | . . 31 27 18 15 15 15 Hackware 2 | . . . . 5 7 7 5 Protection 1 | . . . . 3 7 7 2 Energy Gun 6 | . 15 6 . . . . 2 Ballistic Gun 2 | . . . . 5 7 7 2 Ballistic Cannon 2 | . . 4 4 5 7 7 2 Launcher 3 | . 12 1 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 21 | 11 13 13 11 10 10 10 21 Greatest Support 35 | 20 26 20 13 13 13 17 35 Greatest Overweight (x) 4 | 3 4 4 2 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 8 | 2 8 8 5 5 5 5 5 Average Carried 4 | 1 7 4 3 4 4 5 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 5 5 4 Class Distribution -------------------- 42% | Mutant 42% | Scavenger-Scout 6% | Scavenger-Mutant 4% | Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1101 | 245 245 242 102 . 80 30 157 Remotely . | . . . . . . . . Salvage Created 1247 | . 555 349 113 . . 53 177 Parts 72 | . 30 24 4 . . 3 11 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 7 | . 3 1 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 26 | . 6 9 3 . . 3 5 Guns 8 | . 1 3 . . . . 4 Cannons 10 | . . 3 3 . . 3 1 AOE 8 | . 5 3 . . . . . Classes Destroyed 10 | . 7 1 1 . . . 1 Builder 3 | . 2 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . 2 . . . . . . Recycler 4 | . 3 1 . . . . . Watcher 4 | . 2 2 . . . . . Swarmer 16 | . 5 5 . . . 3 3 Grunt 6 | . 1 3 2 . . . . Duelist 1 | . . . 1 . . . . Sentry 1 | . . 1 . . . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 6 4 2 . . 3 2 Combat Bots Only 5 | . 5 3 2 . . 3 2 Max Kills in Single Turn 3 | . 3 2 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 3176 | . 108 657 271 . 14 127 1999 Core 1196 | . 18 185 66 . 14 50 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 29 | . . . . . . 5 24 Regen/Repaired (Parts) 16 | . . . 16 . . . . Core Remaining (%) 84 | 100 92 53 88 . . 90 . Volleys Fired 169 | . 43 41 18 2 . 7 58 Largest 2 | . 2 2 2 2 . 2 2 Hottest 95 | . 80 95 95 55 . 55 83 Shots Fired 219 | . 48 54 29 4 . 14 70 Gun 134 | . 46 20 . 2 . 7 59 Cannon 76 | . . 31 29 2 . 7 7 Launcher 5 | . 2 3 . . . . . Special 4 | . . . . . . . 4 Kinetic 88 | . . 18 18 4 . 14 34 Thermal 63 | . 3 13 11 . . . 36 Explosive 5 | . 2 3 . . . . . Electromagnetic 63 | . 43 20 . . . . . Robot Hit Streak 14 | . 8 8 14 3 . 5 8 Robot Miss Streak 6 | . 3 3 3 1 . 3 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 144 | . 33 33 23 3 . 7 45 Core Hits 63 | . 18 17 7 . . 6 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 2 2 1 . . 1 Blast 6 | . . 2 2 1 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2957 | . 897 754 401 44 . 96 765 Guns 1222 | . 441 212 . 7 . 12 550 Cannons 918 | . . 289 401 37 . 84 107 Explosions 709 | . 456 253 . . . . . Melee . | . . . . . . . . Ramming 95 | . . . . . . . 95 Kinetic 821 | . . 185 244 44 . 96 252 Thermal 835 | . 156 104 157 . . . 418 Explosive 587 | . 334 253 . . . . . Electromagnetic 619 | . 407 212 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 4 | . . . . . . . 4 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 78 | . 33 42 . . . . 3 Projectiles . | . . . . . . . . Explosions 75 | . 33 42 . . . . . Melee 3 | . . . . . . . 3 Knockbacks 11 | . . 1 8 . . 1 1 Impact . | . . . . . . . . Kinetic 10 | . . 1 7 . . 1 1 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 225 | . 10 172 . . . . 43 Shots 4 | . 1 3 . . . . . Rammed 14 | . . . . . . . 14 Targets Rammed 14 | . . . . . . . 14 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 232 | . 36 232 156 . . . 126 Average Temperature 51 | . 12 93 63 . . . 33 Received Heat Transfer 832 | . 6 141 144 . . . 541 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 1648 | . 225 222 333 . . . 868 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 472 | . 286 472 417 330 . . 237 Initial 198 | . . 8 198 189 . . 161 Average 173 | . 132 292 297 226 . . 125 Maximum Alert Level 2 | . 1 2 2 1 . . 1 Low Security (%) 60 | 100 73 8 11 14 . . 88 Level 1 35 | . 26 75 71 85 . . 11 Level 2 4 | . . 16 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 1 1 2 . . 3 Investigation 2 | . . 1 . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 2 . 1 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 16 17 14 15 5 6 28 Peak Tracking Total 9 | . 6 5 5 7 2 4 9 Tactical Retreats 16 | . . 4 2 3 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 2 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 3 | . 2 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 1 2 3 2 . . 1 Terminals 8 | . 1 2 2 2 . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 1 4 7 6 . . 1 Successful 12 | . 1 1 6 3 . . 1 Failed 7 | . . 3 1 3 . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 4 3 2 . . . Terminals 17 | . 1 4 5 6 . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 4 3 . . 1 Record 1 | . . . . 1 . . . Robot Analysis 2 | . 1 . . . . . 1 Locate Traps 4 | . . 1 2 1 . . . Zone Layout 3 | . . . 2 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 3 2 . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 13 | . . . 13 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 3022 | 60 863 376 299 152 274 59 939 Spaces Moved 3148 | 41 577 323 468 299 630 73 737 Core 113 | 21 1 8 . . . 1 82 Treads . | . . . . . . . . Legs 603 | 20 563 20 . . . . . Wheels . | . . . . . . . . Hover 717 | . . . . . . 62 655 Flight 1715 | . 13 295 468 299 630 10 . Fastest Speed 34 | 50 120 37 34 40 40 40 48 Average Speed 64 | 121 121 64 42 40 40 48 64 Slowest Speed 280 | 200 280 280 200 40 40 50 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . 2 5 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 58 31 32 8 63 13 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . 21 56 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 77 | . 21 56 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3894 | 48 692 435 533 326 652 83 1125 Wait 460 | . 44 40 43 18 19 4 292 Move 3128 | 40 576 318 458 298 629 72 737 Hop 6 | . . 2 4 . . . . Pick Up 30 | 2 12 7 1 2 2 . 4 Fast Attach 35 | 6 3 7 4 3 . . 12 Attach 21 | . 2 8 3 2 . . 6 Detach 10 | . 3 3 2 . . . 2 Swap 3 | . 1 2 . . . . . Drop 18 | . 8 7 . 1 2 . . Fire 169 | . 43 41 18 2 . 7 58 Melee . | . . . . . . . . Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 509 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Identified exit to Materials 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Utility x2 986 | -9/Materials | Lost 3 parts (1p1n1w) 1184 | -9/Materials | Discovered new exit (range 18) 1273 | -9/Materials | Lost 3 parts (1p2n) 1293 | -9/Materials | Identified exit to Materials 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -8/Materials | Repaired Flight Unit 1436 | -8/Materials | Lost 3 parts (2n1w) 1596 | -8/Materials | Discovered new exit (range 10) 1599 | -8/Materials | Identified exit to Factory 1599 | -8/Materials | Entered Factory 1599 | -7/Factory | Evolved 2 slots: Utility x2 1741 | -7/Factory | Discovered new exit (range 5) 1742 | -7/Factory | Identified exit to Lower Caves 1745 | -7/Factory | Build established: Scavenger-Scout 1751 | -7/Factory | Entered Lower Caves 1754 | -7/Lower Caves | Identified exit to Lower Caves 1954 | -7/Lower Caves | Encountered a Warlord checkpoint 2025 | -7/Lower Caves | Entered another Lower Caves area 2077 | -7/Lower Caves | Discovered new exit (range 14) 2083 | -7/Lower Caves | Identified exit to Factory 2084 | -7/Lower Caves | Entered Factory 2084 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2484 | -6/Factory | Lost 3 parts (2p1w) 2573 | -6/Factory | Lost 7 parts (2n4u1w) 2671 | -6/Factory | Spotted B-75 Beast 2905 | -6/Factory | Lost 3 parts (1n1u1w) 2945 | -6/Factory | Core integrity fell below 50% 2979 | -6/Factory | Lost 7 parts (1p2n3u1w) 2980 | -6/Factory | Build established: Mutant 2985 | -6/Factory | Core integrity fell below 20% 3023 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02946_ Slammed into S-27 Virus. 02946_ K-01 Serf collects debris. 02947_ U-05 Engineer destroyed. 02948_ Energy Filter destroyed. 02959_ Acquired Plasma Rifle. 02960_ System corrupted: Matter fused (-9). 02965_ Triggered Alarm Trap. 02965_ An alarm sounds. 02965_ ALERT: Alarm triggered, dispatching investigation squad. 02969_ S-27 Virus destroyed. 02987_ U-05 Engineer lays Concrete. 02994_ Acquired 19 matter. 02996_ Plasma Rifle destroyed. 02996_ Acquired Lgt. Nuclear Core. 02996_ U-05 Engineer lays Concrete. 03001_ Lgt. Nuclear Core destroyed. 03008_ System corrupted: Component data lost. 03010_ System Shield destroyed. 03016_ Slug penetrates Wall. 03021_ Slammed into S-27 Virus. 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H | | ??????????? | | ??????????? | | ??????????? | | ???????????? #######################/###### | | ????????????###+####??????????????# [[ | | ??????????????????????????????????# |[ | | ??????????????????????????????????# | | | ??????????????????????????????????# | | ??????????????????????????????????# %""""""""" | | ??????????????????????????????????# [ [% | | ??????????????????????????????????# """"""""" | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 70 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingNovaBlade Manual? 0 Play Time 00:58:22 Cumulative 54.2 hours Start 2023.01.07 @ 12:43:35 End 2023.01.07 @ 13:53:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13508a2e-3b4c-4a0a-9cc2-6bb4f002387a