Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.15 @ 19:16:17 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (252) 1260 Value Destroyed (10930) 10930 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 20151 Bonus ------- Follower Combat Kills 472 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -311 Cogmind --------- Core Integrity 1275/1300 Matter 269/300 Energy 6/180 System Corruption 4% Temperature Cool (-167) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (11) ----- Advanced Cryofiber Web High-capacity Storage Unit Advanced Target Analyzer Armor Integrity Analyzer Improved Kinecellerator (fused) Improved Phase Shifter Improved Propulsion Shielding Layered Heavy Armor Plating Advanced Focal Shield Advanced Force Field > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Armored Medium Treads Heavy Siege Treads Advanced Cooling System Improved Sensor Array Improved Kinecellerator Advanced Transmission Jammer Improved Phase Shifter Medium Reactive Plating Advanced Focal Shield Improved Force Field Hacking Suite Improved System Restoration Module Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Advanced Transmission Jammer Improved Phase Shifter Layered Heavy Armor Plating Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Armored Medium Treads Heavy Siege Treads Advanced Cooling System Improved Sensor Array Improved Kinecellerator Improved Phase Shifter Improved Propulsion Shielding Medium Reactive Plating Advanced Focal Shield Improved Force Field Hacking Suite Improved System Restoration Module Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 142] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Thunder Leg Utility Medium Reactive Plating Device Improved Force Field Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 9 | . . 1 1 1 . 1 . . . . 1 2 2 Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 131 | 6 6 12 15 2 6 5 6 2 . 12 37 13 9 Power 20 | 1 1 4 2 . . 1 1 . . 1 5 2 2 Engine 11 | 1 1 4 1 . . . . . . 1 3 . . Core 5 | . . . 1 . . 1 1 . . . 2 . . Reactor 4 | . . . . . . . . . . . . 2 2 Propulsion 18 | 2 . 4 1 . 3 1 . . . 1 5 . 1 Treads 17 | 2 . 4 1 . 3 1 . . . 1 5 . . Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 69 | 1 2 2 8 1 3 3 5 1 . 6 20 11 6 Device 36 | . 1 . 3 . 3 2 4 . . 2 13 5 3 Storage 6 | 1 . 1 1 . . . . . . . 2 1 . Processor 6 | . . . . . . . . . . 1 2 1 2 Hackware 5 | . . . . 1 . 1 . . . . 1 2 . Protection 16 | . 1 1 4 . . . 1 1 . 3 2 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 3 2 4 1 . . . 1 . 4 7 . . Energy Gun 1 | . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 14 | 2 . . 3 1 . . . 1 . . 7 . . Ballistic Cannon 6 | . 2 2 1 . . . . . . 1 . . . Launcher 2 | . 1 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 . . . 3 . 1 Parts Lost 5 | . . 1 . . . . . 1 . 1 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . 1 2 . . Weapon 1 | . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . 1 . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 1 6 9 13 14 12 14 14 14 15 14 14 14 15 Power 1 | . 1 1 1 2 1 1 1 1 1 1 . 1 1 Propulsion 1 | . . 1 1 2 2 1 1 1 2 2 2 1 2 Utility 6 | . 2 3 5 7 6 8 8 7 7 6 7 7 8 Weapon 3 | . 2 3 4 3 3 2 3 4 4 3 3 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 59 | . 4 5 15 . 1 8 6 . . 1 6 3 10 Power 11 | . . 1 1 . 1 1 1 . . . 2 1 3 Propulsion 5 | . 1 2 . . . . . . . 1 . . 1 Utility 29 | . 2 2 7 . . 6 4 . . . 2 2 4 Weapon 14 | . 1 . 7 . . 1 1 . . . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 96 95 99 100 100 100 99 87 88 88 Engine 3 | . 14 10 3 . . . . . . 1 5 . . Core 3 | . . . 5 7 7 6 6 6 6 4 4 2 . Reactor 1 | . . . . . . . . . . . . 7 8 Treads 20 | . 28 21 27 23 23 26 26 26 26 25 11 10 9 Device 17 | . 6 10 9 7 9 19 20 20 20 20 20 20 24 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 5 5 4 Processor 1 | . . . . . . . . . . 3 5 5 5 Protection 10 | . 7 11 17 15 15 13 13 13 13 8 4 9 11 Ballistic Gun 18 | . 10 . 12 30 30 26 26 26 26 22 20 21 18 Ballistic Cannon 6 | . 16 32 14 . . . . . . . 1 . . Peak Build Rating 142 | 6 11 20 40 47 63 58 62 62 61 64 101 121 142 Average Rating 63 | 4 9 15 32 46 45 55 60 60 61 62 91 116 133 On Entrance 49 | . 6 11 20 40 47 47 58 61 61 61 63 100 121 Avg Prop Armor Cover (%) 7 | . . . . . . . . 4 . . 8 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 145 | 12 25 38 69 65 68 74 78 78 78 83 122 136 145 Greatest Support 140 | 40 40 44 66 66 66 82 82 82 82 82 140 140 140 Greatest Overweight (x) 1 | . . 1 1 . 1 . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 6 8 9 14 15 15 15 15 15 15 15 15 15 20 Most Carried 20 | 3 8 10 15 14 15 15 15 15 15 15 15 19 20 Average Carried 13 | 1 6 9 13 13 12 14 14 14 15 14 14 14 17 Final Capacity 20 | 8 8 10 15 15 15 15 15 15 15 15 15 20 20 Final Carried 19 | 2 8 10 15 13 12 15 15 15 15 15 15 19 19 Class Distribution -------------------- 36% | Scavenger-Tank 34% | Tank 14% | Hacker-Tank 7% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Matter Collected 8698 | 200 223 802 857 . 470 291 735 630 58 1006 2170 768 488 Remotely . | . . . . . . . . . . . . . . Salvage Created 11963 | . 274 1055 1209 . 541 425 978 840 . 872 3729 1447 593 Parts 601 | . 19 91 77 . 29 31 46 27 . 25 173 49 34 Haulers Intercepted 5 | . . . 1 . . . 1 . . . 2 1 . Recyclers Shooed 4 | . . . . . . . . . . . 3 1 . Parts Field Recycled 94 | . . . 34 . . 5 4 . . . 51 . . Retrieved Matter 902 | . . . 246 . . 58 58 . . . 540 . . Parts Self-Destructed 87 | . . . . . . . 37 27 . 23 . . . Prevented 7 | . . . . . . . . 1 . 6 . . . Parts Restored 1 | . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 203 | . 11 29 31 . 9 7 18 14 . 13 51 13 7 Guns 139 | . 3 . 8 . 9 7 18 14 . 12 48 13 7 Cannons 63 | . 8 29 23 . . . . . . 1 2 . . AOE 1 | . . . . . . . . . . . 1 . . Classes Destroyed 22 | . 3 6 3 . 3 1 2 . . 4 . . . Worker 7 | . . 3 1 . . 1 . . . . . 2 . Builder 4 | . . 1 . . . . . . . . 2 1 . Tunneler 2 | . . 1 . . . . . . . . 1 . . Hauler 5 | . . . 1 . . . 1 . . . 2 1 . Recycler 7 | . . . 1 . . . . . . . 4 2 . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 3 | . . 1 1 . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . Watcher 20 | . 2 5 5 . . . . . . . 4 2 2 Swarmer 24 | . 5 3 7 . . . 4 1 . . 4 . . Grunt 99 | . 6 15 13 . 5 3 6 10 . 9 25 7 . Brawler 3 | . . 1 . . . . . 1 . . 1 . . Duelist 2 | . . . . . 1 . . 1 . . . . . Sentry 32 | . . 10 10 . . . 1 1 . 1 5 2 2 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 9 | . . . 1 . . 2 1 . . . 3 2 . Programmer 22 | . . . . . . 2 1 . . . 12 2 5 Heavy 2 | . . . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . 1 . . . Thief 2 | . . . . . . . 2 . . . . . . Thug 2 | . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 6 4 5 . 5 3 5 7 . 3 6 5 2 Combat Bots Only 7 | . 5 4 5 . 5 3 5 7 . 3 5 4 2 Max Kills in Single Turn 3 | . 2 2 2 . 1 2 2 2 . 1 3 3 1 Gunslinging 1 | . . . . . . . 1 1 . . 1 . . Exploded 1 | . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 731 | . 60 59 109 . 29 25 38 38 . 76 176 82 39 Missed 225 | . 17 23 31 . 6 10 16 9 . 15 51 33 14 Hits 506 | . 43 36 78 . 23 15 22 29 . 61 125 49 25 Melee 7 | . . . . . 4 . 2 . . . 1 . . Projectile 499 | . 43 36 78 . 19 15 20 29 . 61 124 49 25 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 35 | . 1 1 11 . 2 2 . . . 2 10 5 1 Actively Blocked 4 | . . . 2 . 1 . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . . . 2 . 1 Damage Taken 5312 | . 326 484 821 . 257 104 100 454 . 770 1317 428 251 Core 579 | . 46 33 84 . 24 . 6 199 . 60 85 17 25 Absorbed by Shields 1907 | . . . . . 99 39 70 104 . 124 971 314 186 Redirected to Shielding 455 | . . . 179 . 55 21 21 50 . 105 . . 24 Ignored by Resistances 3159 | . 106 141 329 . 221 83 75 140 . 378 1109 404 173 Regen/Repaired (Parts) 514 | . . 21 151 . . . . . 193 . 108 41 . Core Remaining (%) 88 | 100 81 91 84 . 96 . . . . 68 91 98 . Volleys Fired 479 | . 38 48 68 . 24 16 40 30 . 61 99 36 19 Largest 4 | . 2 3 3 . 4 4 4 4 . 4 4 4 4 Hottest 155 | . 66 99 99 . 100 100 100 100 . 155 143 132 132 Shots Fired 1661 | . 75 142 204 . 96 64 160 120 . 192 391 144 73 Gun 1299 | . 38 . 66 . 96 64 160 120 . 170 368 144 73 Cannon 353 | . 36 142 138 . . . . . . 14 23 . . Launcher 9 | . 1 . . . . . . . . 8 . . . Special . | . . . . . . . . . . . . . . Kinetic 1638 | . 74 142 204 . 96 64 160 120 . 170 391 144 73 Thermal 14 | . . . . . . . . . . 14 . . . Explosive 9 | . 1 . . . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 46 | . 6 31 33 . 18 27 34 17 . 27 46 17 16 Robot Miss Streak 5 | . 4 3 3 . 2 1 3 3 . 5 2 3 2 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 27 | . 2 . 1 . 3 1 5 5 . 1 5 3 1 Max Gunslinging Chain 2 | . 1 . 1 . 1 1 1 1 . 1 2 1 1 Shots Hit Robots 1146 | . 45 77 138 . 72 42 121 89 . 128 278 103 53 Core Hits 508 | . 20 47 65 . 22 24 44 37 . 50 126 53 20 Critical Kills 16 | . . . . . . . 1 2 . . 10 1 2 Critical Parts Destroyed 15 | . . . . . . . . . . . 3 5 7 Critical Strikes 42 | . . 4 5 . . . 1 2 . . 15 6 9 Destroy 31 | . . . . . . . 1 2 . . 13 6 9 Blast 11 | . . 4 5 . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28937 | . 624 1929 2768 . 1269 737 2306 1714 . 2845 9263 3793 1689 Guns 23379 | . 216 . 801 . 1269 737 2306 1714 . 2348 8506 3793 1689 Cannons 4893 | . 408 1790 1967 . . . . . . 321 407 . . Explosions 665 | . . 139 . . . . . . . 176 350 . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 27951 | . 624 1790 2768 . 1269 737 2306 1714 . 2348 8913 3793 1689 Thermal 460 | . . 139 . . . . . . . 321 . . . Explosive 516 | . . . . . . . . . . 176 340 . . Electromagnetic 10 | . . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 . . . 1 5 5 5 . 3 1 4 Average Corruption 2 | . . 1 . . . 1 3 5 5 . 1 1 2 Corruption Purged 3 | . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 112 | . . . . . . . 26 28 9 . 35 6 8 Message Errors 30 | . . . . . . . 7 11 1 . 5 4 2 Matter Fused 37 | . . . . . . . 10 8 4 . 14 . 1 Heat Flow Errors 12 | . . . . . . . 3 . 2 . 6 . 1 Energy Discharges 7 | . . . . . . . 3 2 . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . 1 2 1 . 3 2 . Data Loss (major) 7 | . . . . . . . 2 1 1 . 1 . 2 Misfires 2 | . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . . 2 . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 77 | . 11 8 13 . . . . . . . 45 . . Projectiles 32 | . 11 8 13 . . . . . . . . . . Explosions 45 | . . . . . . . . . . . 45 . . Melee . | . . . . . . . . . . . . . . Knockbacks 32 | . 4 9 16 . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . Kinetic 32 | . 4 9 16 . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . 107 . . . . . . . 5 170 . . Shots 7 | . . 2 . . . . . . . 2 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 653 | . 64 203 430 . 455 393 520 653 92 623 261 318 214 Average Temperature 133 | . 26 53 102 . 121 132 167 278 50 222 73 127 97 Received Heat Transfer 1785 | . 114 231 567 . 42 24 41 156 . 313 182 98 17 Effects 65 | . . . 2 . 1 1 12 17 . 31 . 1 . Shutdowns 14 | . . . 1 . 1 . 2 4 . 6 . . . Energy Bleed 10 | . . . 1 . . 1 1 3 . 3 . 1 . Interference 18 | . . . . . . . 5 3 . 10 . . . Matter Decay 3 | . . . . . . . . . . 3 . . . Short Circuit 2 | . . . . . . . . 1 . 1 . . . Damage (minor) 5 | . . . . . . . . 3 . 2 . . . Damage (major) 12 | . . . . . . . 4 2 . 6 . . . Damage (core) 1 | . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 1 | . . . . . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . . . . . 1 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 700 | . . 100 . . . . . . . 600 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 1 | . . . 1 . 1 . . . . . 1 . . Low Security (%) 84 | 100 100 100 71 100 56 100 . . . . 65 100 100 Level 1 15 | . . . 28 . 43 . . . . . 34 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Peak Influence 347 | . 118 157 314 8 221 100 . . . . 347 126 62 Initial 300 | . . 24 . 8 6 100 . . . . 300 120 . Average 87 | . 22 46 115 8 142 16 . . . . 164 46 11 Influence Increases 6774 | . 310 989 923 3 215 214 295 330 . 526 2191 534 244 Destroy 0b10 Robot/C 4140 | . 220 580 620 . 180 140 260 280 . 400 1040 280 140 Destroy 0b10 Robot/NC 260 | . 10 55 45 . 5 10 5 . . 15 65 40 10 Destroy Leader 948 | . 54 180 182 . 30 40 30 20 . 40 242 66 64 Allied During Kill 68 | . . . . . . . . . . 56 10 2 . Successful Hack 129 | . 6 28 20 3 . 4 . . . . 34 10 24 Disable Machine 306 | . 9 81 45 . . 18 . . . . 108 45 . Destroy Structure 458 | . 11 50 11 . . 2 . . . . 302 76 6 Advance Influence 300 | . . . . . . . . . . . 300 . . Partial Spotted 15 | . . 15 . . . . . . . . . . . Lose Combat Pursuer 150 | . . . . . . . . 30 . 15 90 15 . Influence Decreases 6738 | . 242 1057 900 15 5 355 375 330 . 526 1906 819 208 Entered New Map 386 | . . 44 . 15 5 121 36 . . . . 165 . Time Decay 6107 | . 242 881 900 . . 234 339 320 . 496 1846 641 208 Lost Part 50 | . . 10 . . . . . 10 . 10 20 . . Lost Ally 73 | . . . . . . . . . . 20 40 13 . Purge Threat 122 | . . 122 . . . . . . . . . . . Squads Dispatched 38 | . 2 1 4 . 2 3 . 1 . 1 18 3 3 Investigation 8 | . 2 1 1 . . . . . . . 4 . . Extermination 13 | . . . . . . 1 . . . . 7 3 2 Reinforcement 12 | . . . 1 . 2 1 . . . . 7 . 1 Assault 2 | . . . . . . . . 1 . 1 . . . Garrison 3 | . . . 2 . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Distress Signals 13 | . 3 3 2 . . . . . . 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 297 | . 24 41 58 . 9 9 18 16 . 25 64 21 12 Peak Tracking Total 7 | . 4 5 5 . 4 3 5 7 . 7 4 4 3 Tactical Retreats 27 | . 3 4 10 . . . . 1 . 1 7 1 . ECM-based Alert Blocks 34 | . 3 9 20 . . . . . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Traps Triggered 16 | . 2 3 4 . 2 . . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Machines Disabled 37 | . 1 9 5 . . 2 . . . 3 12 5 . Max in Single Turn 2 | . 1 2 1 . . 1 . . . 2 2 2 . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Machines Accessed 59 | . 5 16 16 1 . 3 2 . . . 10 3 3 Terminals 33 | . 5 10 10 1 . 3 . . . . 2 1 1 Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 6 | . . 2 1 . . . . . . . 2 1 . Recycling Units 5 | . . 2 2 . . . . . . . . 1 . Scanalyzers 8 | . . 2 2 . . . . . . . 3 . 1 Garrison Access 2 | . . . 1 . . . . . . . . . 1 Total Hacks 179 | . 12 43 57 1 . 6 5 . . . 40 7 8 Successful 117 | . 6 26 36 1 . 2 5 . . . 31 6 4 Failed 61 | . 6 17 21 . . 4 . . . . 8 1 4 Catastrophic 6 | . 2 3 1 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 62 | . 7 13 12 . . . . . 3 1 11 13 2 Terminals 88 | . 12 29 34 1 . 6 . . . . 4 1 1 Fabricators 8 | . . . . . . . . . . . 8 . . Repair Stations 18 | . . 3 4 . . . . . . . 8 3 . Recycling Units 7 | . . 2 2 . . . . . . . . 3 . Scanalyzers 49 | . . 9 14 . . . . . . . 20 . 6 Garrison Access 4 | . . . 3 . . . . . . . . . 1 Terminal Hacks 48 | . 6 12 18 1 . 2 5 . . . 2 1 1 Record 10 | . . 2 4 . . . 4 . . . . . . Prototype ID Bank 5 | . 1 1 3 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 6 | . . . . 1 . 1 . . . . 2 1 1 Branch Access Points 2 | . . 1 1 . . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . Fabricator Index 2 | . . 1 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 9 | . . 3 5 . . 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 3 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 15 | . . 2 4 . . . . . . . 7 2 . Scan Component 8 | . . 1 2 . . . . . . . 4 1 . Repair 7 | . . 1 2 . . . . . . . 3 1 . Recycling Unit Hacks 5 | . . 2 2 . . . . . . . . 1 . Report Inventory 5 | . . 2 2 . . . . . . . . 1 . Scanalyzer 39 | . . 9 11 . . . . . . . 16 . 3 Insert Component 11 | . . 3 4 . . . . . . . 4 . . Analyze 16 | . . 3 5 . . . . . . . 8 . . Retrieve Study 12 | . . 3 2 . . . . . . . 4 . 3 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . . . . . . . 2 . Terminals 1 | . . 1 . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Monitor 1 | . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 45 | . 5 13 12 . . 3 . . . . 8 2 2 Full Trace Events 2 | . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 3 4 . . . . . 15 . 4 . . Parts Built 4 | . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 190 . . Total Part Build Rating 20 | . . . . . . . . . . . 20 . . Part Studies Acquired 12 | . . 3 2 . . . . . . . 4 . 3 Parts Repaired 6 | . . 1 2 . . . . . . . 2 1 . Time 320 | . . 32 76 . . . . . . . 150 62 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 3 4 . . . . . . . 4 . . Part Schematics Acquired 11 | . . 3 4 . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Total Allies 8 | . . . . . . . . . 4 . 2 2 . Largest Group 4 | . . . . . . . . . 4 4 2 2 . Highest-Rated Group 206 | . . . . . . . . . 151 151 170 206 . Highest-Rated Ally 103 | . . . . . . . . . 43 43 85 103 . Zionite Dispatches 2 | . . . . . . . . . . . 1 1 . Heavy 2 | . . . . . . . . . . . 1 1 . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . 35 9 3 . Total Damage 1646 | . . . . . . . . . . 1186 324 136 . Kills 11 | . . . . . . . . . . 9 1 1 . Allies Corrupted 3 | . . . . . . . . . . 1 . 2 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 5865 | . 399 2190 1988 . 1 . . . . . 432 101 754 Sensors 1 | . . . . . . . . . . . . . 1 A.S.S. 1 | . . . . . 1 . . . . . . . . T.N.C. 2 | . . . . . . . . . . . 2 . . Jamming 815 | . . . . . . . . . . . . 62 753 ECM 5046 | . 399 2190 1988 . . . . . . . 430 39 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . 2 2 . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Turns Passed 19348 | 85 855 2191 2164 5 228 1197 1433 920 2478 1628 3814 1561 789 Spaces Moved 9834 | 52 414 1082 1148 3 77 698 790 509 1442 749 1763 749 358 Core 10 | 10 . . . . . . . . . . . . . Treads 9824 | 42 414 1082 1148 3 77 698 790 509 1442 749 1763 749 358 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 163 163 163 163 163 160 160 160 Average Speed 162 | 138 160 158 145 145 209 163 163 163 163 179 166 160 183 Slowest Speed 250 | 160 160 225 185 145 250 163 163 250 163 250 240 160 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 87 93 86 . 85 10 71 68 89 86 30 19 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 8 | . . . . . . . 2 1 3 2 . . . Spaces Dug 9 | . . . . . . . . . . 9 . . . Terrain Destroyed 323 | . 10 52 5 . . . . . . 66 149 37 4 Melee . | . . . . . . . . . . . . . . Projectile 115 | . 1 6 5 . . . . . . . 64 37 2 AOE 205 | . 9 46 . . . . . . . 66 84 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Fac Res Total 12437 | 65 544 1461 1526 4 125 752 914 575 1570 987 2438 1028 448 Wait 1519 | . 57 283 223 . . 6 52 31 129 142 387 187 22 Move 9821 | 51 413 1081 1147 2 76 697 789 508 1441 748 1762 748 358 Hop . | . . . . . . . . . . . . . . Pick Up 212 | 8 16 19 36 . 7 16 11 1 . 9 55 18 16 Fast Attach 21 | . . 2 . . . . 1 . . . 12 6 . Attach 96 | 6 6 5 10 2 5 3 2 1 . 7 26 8 15 Detach 19 | . 3 . . . . . 1 . . 2 9 1 3 Swap 79 | . 2 6 12 . 4 3 6 4 . 11 25 4 2 Drop 189 | . 9 17 30 . 7 11 12 . . 7 63 20 13 Fire 479 | . 38 48 68 . 24 16 40 30 . 61 99 36 19 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 393 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Discovered new exit (range 10) 641 | -10/Materials | Discovered new exit (range 11) 902 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1246 | -9/Materials | Build established: Tank 1536 | -9/Materials | Discovered new exit (range 15) 1695 | -9/Materials | Discovered new exit (range 3) 1844 | -9/Materials | Repaired Imp. Ion Engine 1962 | -9/Materials | Discovered new exit (range 6) 2010 | -9/Materials | Discovered new exit (range 6) 2294 | -9/Materials | Identified exit to Mines 2294 | -9/Materials | Identified exit to Storage 2472 | -9/Materials | Discovered new exit (range 5) 3046 | -9/Materials | Discovered new exit (range 10) 3132 | -9/Materials | Entered another Materials area 3132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3717 | -8/Materials | Garrison activated, responded to threat 4372 | -8/Materials | Discovered new exit (range 16) 4676 | -8/Materials | Repaired Imp. Propulsion Shielding 4717 | -8/Materials | Repaired Imp. Propulsion Shielding 5248 | -8/Materials | Discovered new exit (range 15) 5296 | -8/Materials | Entered Factory 5296 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5301 | -7/Factory | Identified exit to DSF 5301 | -7/Factory | Entered DSF 5340 | -7/DSF | Additional patrols routed to DSF 5391 | -7/DSF | Found Prototype Device 5393 | -7/DSF | Identified Active Sensor Suite 5433 | -7/DSF | Sterilization system engaged 5453 | -7/DSF | Ambient heat levels rising (+10) 5468 | -7/DSF | Ambient heat levels rising (+10) 5483 | -7/DSF | Ambient heat levels rising (+10) 5487 | -7/DSF | Discovered new exit (range 16) 5498 | -7/DSF | Ambient heat levels rising (+10) 5513 | -7/DSF | Ambient heat levels rising (+10) 5528 | -7/DSF | Ambient heat levels rising (+10) 5529 | -7/DSF | Entered Factory 5529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6672 | -6/Factory | Garrison activated, responded to threat 6696 | -6/Factory | Discovered new exit (range 15) 6726 | -6/Factory | Entered Lower Caves 6761 | -6/Lower Caves | Attacked by a faux Warlord 6770 | -6/Lower Caves | Met a Warlord Commander 6771 | -6/Lower Caves | Learned location of Warlord (-4) 6772 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6777 | -6/Lower Caves | Found Encrypted Comm Array 6842 | -6/Lower Caves | Encountered a Warlord checkpoint 7076 | -6/Lower Caves | Build established: Scavenger-Gunner 7392 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7463 | -6/Lower Caves | Learned location of 1 exit from Factory 7482 | -6/Lower Caves | Build established: Scavenger-Tank 7485 | -6/Lower Caves | Entered an active Warlord outpost 7506 | -6/Lower Caves | Learned 8 Research zone layouts 7720 | -6/Lower Caves | Learned Factory emergency access door positions 7876 | -6/Lower Caves | Discovered new exit (range 14) 8159 | -6/Lower Caves | Entered another Lower Caves area 8160 | -6/Lower Caves | Identified exit to Factory 8400 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8445 | -6/Lower Caves | Destroyed 7 combat bots 8586 | -6/Lower Caves | Learned Factory terminal intel 8974 | -6/Lower Caves | Discovered new exit (range 6) 9079 | -6/Lower Caves | Entered Zion 9194 | -6/Zion | Discovered new exit (range 16) 9264 | -6/Zion | Received a hallucinogenic algorithm 9264 | -6/Zion | Ran a hallucination algorithm 9322 | -6/Zion | Ran a hallucination algorithm 9378 | -6/Zion | Ran a hallucination algorithm 9515 | -6/Zion | System corruption cleaned by Quarantine Array 10565 | -6/Zion | Met Imprinter 10591 | -6/Zion | Imprinted 10593 | -6/Zion | Declared Zion's savior 10939 | -6/Zion | Learned location of 1 exit from Factory 11107 | -6/Zion | Learned Factory emergency access door positions 11557 | -6/Zion | Entered Proximity Caves 11557 | -5/Proximity Caves | Accompanied by 4 allies 11601 | -5/Proximity Caves | Ran a hallucination algorithm 11836 | -5/Proximity Caves | Learned 8 Factory zone layouts 11884 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11965 | -5/Proximity Caves | Spotter reported a threat 12094 | -5/Proximity Caves | Spotter reported a threat 12368 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12639 | -5/Proximity Caves | Build established: Scavenger-Gunner 12658 | -5/Proximity Caves | Spotted B-75 Beast 12701 | -5/Proximity Caves | Destroyed B-75 Beast 12714 | -5/Proximity Caves | Lost 3 allies 13185 | -5/Proximity Caves | Entered Factory 13185 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13186 | -5/Factory | Identified exit to Factory 13187 | -5/Factory | Identified exit to Upper Caves 13190 | -5/Factory | Loaded intel: 26 terminal locations 13587 | -5/Factory | Discovered exit to Factory (range 5) 13615 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13647 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13770 | -5/Factory | Repaired Imp. Force Field 14182 | -5/Factory | Build established: Hacker-Tank 14279 | -5/Factory | Zion Heavy squad teleported in 14493 | -5/Factory | Cargo convoy interrupted 14526 | -5/Factory | Build established: Scavenger-Tank 14596 | -5/Factory | Central database locked down 14834 | -5/Factory | Found Prototype Protection 14836 | -5/Factory | Identified Zio. Heavy Carapace 15103 | -5/Factory | Terminal network hard line cut 15393 | -5/Factory | Build established: Tank 15579 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 15667 | -5/Factory | Fabricated Med. Reactive Plating (x2) 16036 | -5/Factory | Build established: Scavenger-Tank 16769 | -5/Factory | Repaired Imp. Kinecellerator 16794 | -5/Factory | Build established: Tank 16999 | -5/Factory | Entered another Factory area 16999 | -4/Factory | Evolved 2 slots: Utility x2 17291 | -4/Factory | Build established: Hacker-Tank 17393 | -4/Factory | Retrieved Zion intel report: Active Terminals 17846 | -4/Factory | Discovered new exit (range 13) 18097 | -4/Factory | Repaired Imp. Force Field 18181 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18182 | -4/Factory | Zion Heavy squad teleported in 18560 | -4/Factory | Entered Research 18560 | -3/Research | Evolved 2 slots: Utility x2 18561 | -3/Research | Identified exit to Research 19349 | -3/Research | Self-destructed Last Messages --------------- Triggered Segregator Trap. Arcs of energy rise from the floor. Lgt. Quantum Reactor+ blown off. System corrupted: KE Penetrator+ jammed. Slug penetrates P-80 Master. P-80 Master suffers critical hit (Destroy). Destroyed Gamma Rifle. Slug penetrates U-05 Engineer. U-05 Engineer suffers critical hit (Destroy). Destroyed Wheel. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slug penetrates P-80 Master. P-80 Master suffers critical hit (Destroy). P-80 Master destroyed. Switching to secondary target: Y-72 Warden. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????# u #????????????????????? | | ???????????????????????# Y#????????????????????? | | ???????????????????????#pp #????????????????????? | | ???????????????????????#k #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????;= #????????????????????? | | ???????????????????????#!! #????????????????????? | | ???????????????????????#%[ #????????????????????? | | ???????????????????????#!* #????????????????????? | | ???????????????????????#! #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#[@ #????????????????????? | | ???????????????????????#=^=^#????????????????????? | | ???????????????????????#u% #########????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # * ########?????? | | ???????????????????????# k# # #?????? | | ???????????????????????# # """ # #?????? | | ???????????????????????# # """ # ==!#?????? | | ???????????????????????# + """ # =! #?????? | | ???????????????????????#k # """ # =! ####### | | ???????????????????????# # """ # !# | | ??????????????????????## # """ # # | | ??????????????????????# # # # """ | | ??????????????????????#T # # # """" | | ??????????????????????## ######### # """" | | ???????????????????????# #???????# ! # """ | | ???????????????????????# #???????# #= | | ???????????????????????# #???????# # | | ???????????????????????# #############+######+# | | ???????????????????????# ![ | | ???????????????????????# !%| | | ???????????????????????# =! | | ???????????????????????# | | ????????????????????#######+######+#############+# | | ????????????????????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 44 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hvy. Treads | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive Fabricated ------------ Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Med. Reactive Plating | x2 | -5/Factory Repaired ---------- Imp. Ion Engine | 70% | -9/Materials Imp. Propulsion Shielding | 17% | -8/Materials Imp. Propulsion Shielding | 32% | -8/Materials Imp. Force Field | 11% | -5/Factory Imp. Kinecellerator | 21% | -5/Factory Imp. Force Field | 31% | -4/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Magnetic Acceleration Cannon | -5/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Enh. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Construction Begets Destruction Dangerous Findings Hot Goods I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Look Less Dangerous Next Time Prolific Hacker Some Acronyms Are Better Than Others Throw Away The Key Challenges ------------ None Game ------ Seed ExplosiveOpticalSaw Manual? 0 Play Time 03:47:32 Cumulative 26.4 hours Start 2026.02.15 @ 10:12:58 End 2026.02.15 @ 19:16:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 453e0824-6f8f-4dc0-a66b-b9037c794609