Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.23 @ 08:06:30 Player: maxwell Result: Destroyed by as-09063 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (6520) 6520 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2266) 2266 TOTAL SCORE: 15081 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 87 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 96/100 System Corruption 0% Temperature Cool (6) Movement Core (1700) Ox33 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Experimental Heat Sink Huge Storage Unit Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Zionite Phaser-S > --- INVENTORY (40) --- Carbon-fiber Leg Carbon-fiber Leg Coolant Injector Large Storage Unit Zionite Biocell (600) Matter Compressor (250) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Zionite Light Carapace Zionite Heavy Carapace Layered Heavy Armor Plating Layered Heavy Armor Plating Force Field Mobile Refinery Mk. CCLXVII GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Plasma Rifle Molecular Deconstructor Self-destruct Interrupter (18) Peak State ------------ > --- POWER ------------ Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Zionite Light Carapace Thermal Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Angular Momentum Engine Zionite Light DM Reactor Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Experimental Heat Sink Coolant Injector Large Storage Unit Zionite Biocell Zionite Biocell Matter Compressor Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Layered Heavy Armor Plating Layered Heavy Armor Plating Force Field Mobile Refinery Mk. CCLXVII GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Plasma Rifle Zionite Laser-S Zionite Phaser-S Proton Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Molecular Deconstructor Self-destruct Interrupter [Rating: 110] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . 2 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 264 | 6 2 8 28 57 29 11 6 . 17 22 11 11 20 36 Power 25 | 1 . 1 3 4 . 1 . . 2 4 1 3 . 5 Engine 18 | 1 . . 3 3 . 1 . . 2 2 1 3 . 2 Core 4 | . . 1 . 1 . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 20 | 2 . 1 6 8 . . . . 1 1 1 . . . Treads 10 | 2 . 1 4 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | . . . 2 5 . . . . 1 1 1 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 109 | 1 2 . 7 22 20 8 3 . 5 8 6 6 10 11 Device 53 | . . . 1 8 11 4 2 . 1 3 4 4 8 7 Storage 12 | 1 1 . 1 3 3 . . . . . . . 1 2 Processor 8 | . . . 3 1 . . 1 . 1 2 . . . . Hackware 2 | . . . . 1 1 . . . . . . . . . Protection 34 | . 1 . 2 9 5 4 . . 3 3 2 2 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 110 | 2 . 6 12 23 9 2 3 . 9 9 3 2 10 20 Energy Gun 57 | 1 . 4 7 17 6 1 2 . 5 4 1 2 4 3 Energy Cannon 19 | . . . . . 1 . 1 . 2 3 . . 3 9 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . 2 5 1 1 . . . 1 . 1 . . . Special Weapon 12 | . . . . . . . . . . . 1 . 3 8 Impact Weapon 10 | . . . . 5 1 1 . . 1 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . . . . . . 1 . 2 8 Corrupted Parts 4 | . . . 1 . . . . . 1 . . 2 . . System Corruption 29 | . . . 3 . . . . . 6 . . 20 . . Parts Lost 55 | . . 1 6 13 3 3 . . 6 3 5 2 . 13 Power 13 | . . . 1 3 . 1 . . 1 . 1 2 . 4 Propulsion 9 | . . . 2 4 . . . . . 1 1 . . 1 Utility 18 | . . . 1 4 2 1 . . 3 . 3 . . 4 Weapon 15 | . . 1 2 2 1 1 . . 2 2 . . . 4 Highest Loss Streak 11 | . . 1 2 4 2 1 . . 3 1 5 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 96 88 94 97 99 100 100 99 96 91 91 85 81 Engine 8 | . 14 4 9 7 7 7 7 7 7 11 5 9 13 11 Core 1 | . . 9 . 1 . . . . . 1 6 2 . . Treads 4 | . 28 28 18 13 . . . . . . . . . . Wheel 8 | . . . 2 3 15 15 15 15 14 12 6 6 6 5 Device 20 | . . . 4 17 24 28 30 30 24 24 25 25 21 16 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 7 Processor 10 | . . . 9 7 7 7 14 15 15 15 13 13 13 13 Protection 12 | . 6 14 10 12 14 17 7 7 12 10 13 13 12 10 Energy Gun 11 | . 14 13 19 16 14 12 7 7 7 7 11 11 7 3 Energy Cannon 1 | . . . . . . . . 7 4 2 . . 2 7 Impact Weapon 1 | . . . . 1 . 2 5 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 147 | 10 30 37 100 111 114 120 111 109 117 133 119 136 144 147 Greatest Support 40 | 40 40 40 40 40 20 20 20 20 20 26 28 28 28 28 Greatest Overweight (x) 12 | . . . 9 10 5 5 5 5 5 12 7 4 5 5 Average Overweight (x) 3 | . . . 1 2 4 5 5 5 5 4 3 3 4 4 Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 40 Average Capacity 24 | 7 14 15 21 24 24 25 25 25 25 25 25 25 25 28 Most Carried 40 | 1 15 15 20 25 25 25 25 25 25 25 25 25 25 40 Average Carried 23 | . 12 14 16 23 23 24 24 25 23 24 21 24 24 25 Final Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 40 Final Carried 30 | 1 14 15 20 25 25 25 25 25 23 25 25 25 25 30 Class Distribution -------------------- 52% | Mutant 32% | Skirmisher 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3791 | 114 102 213 434 519 314 164 72 . 155 494 136 511 178 385 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10417 | . 129 319 1272 1584 747 367 84 . 773 1005 223 374 . 3540 Parts 376 | . 9 18 87 90 46 19 . . 22 31 7 3 . 44 Haulers Intercepted 5 | . . . 1 2 . . . . . 2 . . . . Recyclers Shooed 5 | . . . 1 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 17 6 . 13 . 5 5 1 . Prevented 18 | . . . . . . . . . 11 . . 7 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 191 | . 5 9 26 25 10 7 1 . 11 8 6 5 . 78 Melee 4 | . . . . 3 . . . . . 1 . . . . Guns 56 | . 5 4 11 16 3 6 1 . 2 2 2 3 . 1 Cannons 17 | . . . . . 1 . . . 5 3 . . . 8 AOE 76 | . . 5 12 4 4 . . . 1 1 4 . . 45 Classes Destroyed 20 | . 3 . 5 2 2 1 1 . 1 . 1 . . 4 Worker 10 | . . . 5 5 . . . . . . . . . . Builder 6 | . . . 3 2 1 . . . . . . . . . Hauler 5 | . . . 1 2 . . . . . 2 . . . . Recycler 8 | . . . 3 1 2 . . . . 2 . . . . Minesweeper 2 | . . . . . . . 1 . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 15 | . 1 . 5 5 2 . . . . 2 . . . . Swarmer 17 | . 3 . 9 5 . . . . . . . . . . Grunt 55 | . 2 9 11 12 2 3 1 . 5 3 4 3 . . Brawler 4 | . . . . 1 1 1 . . . . . 1 . . Duelist 2 | . . . . . . . . . . . 2 . . . Sentry 20 | . . . 6 6 4 1 . . 1 1 . 1 . . Specialist 3 | . . . . . . . . . 3 . . . . . Hunter 6 | . . . . 1 . 2 . . 1 2 . . . . Programmer 6 | . . . . . 3 . . . 1 2 . . . . Z-Light 10 | . . . . . . . . . . . . . . 10 Samaritan 1 | . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 Assembled 42 | . . . . . . . . . . . . . . 42 Golem 25 | . . . . . . . . . . . . . . 25 Best Kill Streak 44 | . 3 5 16 4 5 4 1 . 3 3 6 3 . 44 Combat Bots Only 42 | . 3 4 8 3 5 4 1 . 3 2 6 3 . 42 Max Kills in Single Turn 18 | . 1 2 3 2 3 1 1 . 1 1 1 1 . 18 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 18 | . . 2 3 2 3 . . . 1 1 1 . . 18 Melee 1 | . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10690 | . 195 483 1355 2198 844 360 41 . 818 602 534 464 . 2796 Core 1835 | . 37 75 357 231 137 47 . . 78 78 70 . . 725 Absorbed by Shields 784 | . . . . 52 243 82 4 . 127 185 91 . . . Redirected to Shielding 143 | . . . . . 6 . 5 . 14 . 24 53 . 41 Regen/Repaired (Parts) 1346 | . . . 45 438 208 . . . . . . . 655 . Core Remaining (%) 57 | 100 . 55 10 58 . . . . 62 . . . . . Volleys Fired 561 | . 20 22 76 81 38 20 3 . 61 54 11 20 3 152 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 160 | . 60 90 125 124 124 143 143 . 145 150 150 150 150 160 Shots Fired 965 | . 40 39 120 159 71 38 6 . 87 105 14 44 4 238 Gun 611 | . 40 34 108 157 67 38 5 . 32 66 6 44 2 12 Cannon 277 | . . . . . 2 . 1 . 49 39 . . . 186 Launcher 33 | . . 5 12 2 2 . . . 6 . 6 . . . Special 44 | . . . . . . . . . . . 2 . 2 40 Kinetic 33 | . 20 13 . . . . . . . . . . . . Thermal 465 | . 20 21 40 86 43 38 4 . 62 81 6 44 2 18 Explosive 67 | . . 5 12 2 2 . . . . . 6 . . 40 Electromagnetic 394 | . . . 68 71 26 . 2 . 25 24 . . . 178 Phasic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 28 | . 6 5 19 9 19 17 14 . 23 11 5 7 . 28 Robot Miss Streak 4 | . 3 1 2 3 3 4 . . 4 4 1 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 2 4 . . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 1 . . Shots Hit Robots 698 | . 20 26 81 116 55 33 6 . 63 73 10 28 . 187 Core Hits 435 | . 9 19 52 56 30 21 5 . 20 27 20 11 . 165 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . . . . . 2 . . . . Critical Strikes 33 | . . 1 . 7 7 . . . 1 6 1 7 . 3 Burn 20 | . . 1 . 3 5 . . . . 3 1 7 . . Corrupt 5 | . . . . . 2 . . . 1 1 . . . 1 Smash 6 | . . . . 4 . . . . . 2 . . . . Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 206 | . . . . 20 5 4 168 . 2 7 . . . . Impact 206 | . . . . 20 5 4 168 . 2 7 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27085 | . 232 573 2518 2858 1519 681 126 . 1785 2169 725 662 . 13237 Guns 8302 | . 232 257 1414 2008 1045 681 103 . 513 1042 110 662 . 235 Cannons 5612 | . . . . . 24 . 23 . 1017 765 . . . 3783 Explosions 11182 | . . 301 1077 300 450 . . . 255 138 615 . . 8046 Melee 756 | . . . . 532 . . . . . 224 . . . . Ramming 60 | . . 15 27 18 . . . . . . . . . . Kinetic 199 | . 105 94 . . . . . . . . . . . . Thermal 7713 | . 127 163 609 1200 887 681 86 . 1182 1570 110 662 . 436 Explosive 10446 | . . 301 1039 251 309 . . . . . 615 . . 7931 Electromagnetic 6705 | . . . 843 857 323 . 40 . 603 375 . . . 3664 Impact 756 | . . . . 532 . . . . . 224 . . . . Slashing 1173 | . . . . . . . . . . . . . . 1173 Piercing . | . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . 33 Highest Corruption 30 | . . . 3 . 6 6 1 . 7 10 10 30 30 . Average Corruption 8 | . . . 3 . 3 2 1 . 1 7 10 15 30 . Corruption Purged 6 | . . . . . . 5 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 266 | . . . 13 . 17 25 4 . 3 40 43 116 5 . Message Errors 68 | . . . 3 . 1 7 1 . 1 9 11 33 2 . Matter Fused 70 | . . . 3 . 2 9 2 . . 4 11 38 1 . Heat Flow Errors 38 | . . . 1 . 6 . . . . 9 11 11 . . Energy Discharges 35 | . . . 2 . 4 3 . . . 6 7 12 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 27 | . . . 3 . 1 3 1 . . 7 2 10 . . Data Loss (major) 11 | . . . 1 . 1 1 . . 1 1 1 4 1 . Misfires 7 | . . . . . 1 . . . 1 1 . 4 . . Alerts 7 | . . . . . 1 1 . . . 1 . 4 . . Misdirections 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1076 | . . . 51 185 117 . . . 44 150 22 . . 507 Projectiles 121 | . . . . . . . . . 25 41 . . . 55 Explosions 741 | . . . 51 80 117 . . . 19 . 22 . . 452 Melee 214 | . . . . 105 . . . . . 109 . . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 870 | . . 79 172 209 225 . . . . 10 175 . . . Shots 22 | . . 4 5 4 4 . . . . 1 4 . . . Rammed 12 | . . 2 3 7 . . . . . . . . . . Targets Rammed 12 | . . 2 3 7 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 622 | . 64 429 622 199 223 68 58 . 94 209 248 326 30 228 Average Temperature 93 | . 28 177 202 63 44 26 27 . 21 69 77 71 20 59 Received Heat Transfer 2660 | . 42 225 303 918 106 120 24 . 95 92 147 159 . 429 Effects 18 | . . 3 15 . . . . . . . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 7 | . . 1 6 . . . . . . . . . . . Damage (minor) 3 | . . 1 2 . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . Damage (core) 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . 2 1 1 . . . 3 1 . . . 24 Combat Hostiles 32 | . . . 2 1 1 . . . 3 1 . . . 24 Parts Fried 31 | . . . 7 8 4 . . . 4 7 . 1 . . Impact Corruptions 7 | . . . . 4 . . . . . 3 . . . . Robots Melted 6 | . . . 1 1 1 1 . . . . . 2 . . Combat Hostiles 6 | . . . 1 1 1 1 . . . . . 2 . . Parts Melted 31 | . . 2 3 6 1 2 . . 2 7 . 7 . 1 Heat Transferred 15118 | . 275 495 1197 2405 1752 1464 199 . 1804 2448 350 2200 . 529 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 1 . . . . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 404 | . 158 247 404 269 323 . . . . 167 . . . . Initial 65 | . . 14 . 29 65 . . . . . . . . . Average 109 | . 64 116 111 114 148 . . . . 58 . . . . Maximum Alert Level 2 | . . 1 2 1 1 . . . . . . . . . Low Security (%) 78 | 100 100 86 82 76 52 . . . . 100 . . . . Level 1 21 | . . 13 16 23 47 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 1 3 4 . . . . 7 . . . . Investigation 4 | . . 1 1 2 . . . . . . . . . . Extermination 7 | . . . . . 3 . . . . 4 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . . . 4 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 273 | . 9 9 33 41 19 7 4 . 13 16 6 12 . 104 Peak Tracking Total 37 | . 3 3 7 3 6 4 3 . 4 3 6 3 . 37 Tactical Retreats 29 | . . . 1 2 1 . . . 2 2 . . . 21 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . 1 . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . 5 . 1 Traps Extracted 1 | . . . . . . . . . . . . 1 . . Installed 16 | . . 3 . . . . . . . . . 8 . 5 Triggered 11 | . . . . . . . 2 . 3 1 . 5 . . Most Traps Carried 7 | . . . . . . . . . . . . 7 5 5 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 27 | . . 2 1 7 4 . 7 . 1 3 . . . 2 Max in Single Turn 3 | . . 1 1 2 3 . 1 . 1 3 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 45 | . 3 1 7 14 6 1 1 4 . 5 1 2 . . Terminals 26 | . 3 . 6 9 5 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 2 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 166 | . 15 1 26 46 25 1 4 30 . 15 1 2 . . Successful 113 | . 8 1 14 32 15 1 4 30 . 5 1 2 . . Failed 51 | . 6 . 12 13 10 . . . . 10 . . . . Catastrophic 5 | . 1 . 2 . . . . . . 2 . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . Manual 81 | . 14 . 21 21 13 . . . 1 11 . . . . Terminals 94 | . 15 . 24 29 17 . . . . 9 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 18 | . . . 2 5 8 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 3 . . . . Terminal Hacks 65 | . 7 1 7 9 3 1 4 30 . . 1 2 . . Record 15 | . . . . . . . 4 11 . . . . . . Part Schematic 13 | . 1 . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 4 . 1 1 . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . 3 . . . . . . Open Door 5 | . . 1 . . . 1 . . . . 1 2 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . . Locate Traps 4 | . 1 . . 2 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 2 4 6 . . . . 1 . . . . Scan Component 8 | . . . 1 3 3 . . . . 1 . . . . Repair 5 | . . . 1 1 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . . Analyze 6 | . . . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 1 . 5 8 6 . . . . 4 . . . . Terminals 24 | . 1 . 5 8 6 . . . . 4 . . . . Track 1 | . . . . . . . . . . 1 . . . . Assimilate 5 | . . . . 3 1 . . . . 1 . . . . Botnet 13 | . . . 4 4 4 . . . . 1 . . . . Operators 5 | . 1 . 1 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 5 9 5 . . . . 5 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . 4 . . . 12 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 1 3 . . . . . . . . . Time 178 | . . . 38 26 114 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . . . 1 1 . . . 1 1 . . 7 . Largest Group 8 | . . . . 1 1 . . . 1 1 1 1 8 8 Highest-Rated Group 198 | . . . . 10 10 . . . 96 10 10 10 198 198 Highest-Rated Ally 96 | . . . . 10 10 . . . 96 10 10 10 31 31 Total Orders 29 | . . . . . 3 . . . . 2 2 12 . 10 STAY 18 | . . . . . 2 . . . . 1 1 6 . 8 FOLLOW 11 | . . . . . 1 . . . . 1 1 6 . 2 Ally Attacks 60 | . . . . . . . . . 6 . . . . 54 Total Damage 1102 | . . . . . . . . . 224 . . . . 878 Kills 9 | . . . . . . . . . 1 . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 6 | . 4 . 1 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 1 . 2 . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 27040 | 55 520 867 1521 4947 2020 1815 2121 131 2109 1770 1351 2971 2215 2627 Spaces Moved 13249 | 33 278 484 566 1590 1109 1070 1014 85 990 973 817 1784 1299 1157 Core 6 | 6 . . . . . . . . . . . . . . Treads 2297 | 27 278 484 470 1038 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 10946 | . . . 96 552 1109 1070 1014 85 990 973 817 1784 1299 1157 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 135 135 95 155 155 155 155 150 145 145 160 145 Average Speed 173 | 140 160 160 206 268 154 155 155 155 155 154 156 158 160 166 Slowest Speed 570 | 160 160 160 320 570 155 155 155 155 155 260 205 160 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 51 96 66 91 26 92 91 73 86 32 96 97 83 83 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 1 1 . . 1 . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . 8 4 . 2 . 2 5 3 . Spaces Dug 144 | . . 9 . 6 3 2 123 . 1 . . . . . Terrain Destroyed 542 | . . 28 68 42 31 2 123 . 3 23 58 2 . 162 Melee 135 | . . . . 6 3 2 123 . 1 . . . . . Projectile 11 | . . . . . . . . . 2 1 . 2 . 6 AOE 396 | . . 28 68 36 28 . . . . 22 58 . . 156 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 16070 | 39 317 539 792 2048 1349 1185 1263 84 1493 1146 877 1890 1428 1620 Wait 1414 | . 3 13 85 220 114 77 68 . 415 67 26 26 77 223 Move 13235 | 32 277 483 565 1589 1108 1069 1013 84 989 972 816 1783 1298 1157 Hop . | . . . . . . . . . . . . . . . Pick Up 190 | 1 14 4 15 41 35 2 1 . 5 10 8 19 8 27 Fast Attach 88 | 6 1 2 12 17 11 2 3 . 1 11 1 4 12 5 Attach 75 | . 1 3 9 15 5 4 . . 7 3 7 3 4 14 Detach 17 | . . . 7 . 1 2 . . . 2 1 . 2 2 Swap 101 | . . 3 7 25 13 5 3 . 9 8 3 4 4 17 Drop 153 | . 1 4 13 33 19 . 4 . 3 12 4 23 20 17 Fire 561 | . 20 22 76 81 38 20 3 . 61 54 11 20 3 152 Melee 206 | . . . . 20 5 4 168 . 2 7 . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . . 2 3 7 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 . . . . 1 Trap 16 | . . 3 . . . . . . . . . 8 . 5 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Central database locked down 380 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Entered Mines 695 | -10/Mines | Learned Materials stockpile data 713 | -10/Mines | Discovered new exit (range 9) 720 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1158 | -10/Mines | Found a hidden stash of uninstalled traps 1222 | -10/Mines | Discovered new exit (range 7) 1241 | -10/Mines | Met a Derelict shopkeep closing up shop 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Evolved 2 slots: Utility x2 1745 | -9/Materials | Discovered new exit (range 15) 1962 | -9/Materials | Destroyed 8 combat bots 2351 | -9/Materials | Core integrity fell below 50% 2364 | -9/Materials | Core integrity fell below 20% 2759 | -9/Materials | Repaired Shock Rifle 2838 | -9/Materials | Discovered new exit (range 15) 2964 | -9/Materials | Entered another Materials area 2964 | -8/Materials | Evolved 2 slots: Utility x2 3211 | -8/Materials | Garrison activated, responded to threat 4083 | -8/Materials | Lost 3 parts (1p1n1u) 4567 | -8/Materials | Repaired Huge Storage Unit 4777 | -8/Materials | Lost 4 parts (1p1n1u1w) 4845 | -8/Materials | Discovered new exit (range 11) 4885 | -8/Materials | Identified exit to Factory 6065 | -8/Materials | Central database locked down 6261 | -8/Materials | Discovered exit to Factory (range 15) 7911 | -8/Materials | Entered Factory 7911 | -7/Factory | Evolved 2 slots: Utility x2 8269 | -7/Factory | Discovered new exit (range 9) 8283 | -7/Factory | Identified exit to Lower Caves 8378 | -7/Factory | Discovered new exit (range 14) 8398 | -7/Factory | Identified exit to Storage 8941 | -7/Factory | Repaired Imp. Shield Generator 8967 | -7/Factory | Repaired Huge Storage Unit 9011 | -7/Factory | Repaired Imp. Medium Armor Plating 9539 | -7/Factory | Discovered new exit (range 9) 9931 | -7/Factory | Entered Lower Caves 10658 | -7/Lower Caves | Discovered new exit (range 13) 10712 | -7/Lower Caves | Identified exit to Lower Caves 10907 | -7/Lower Caves | Encountered a Warlord checkpoint 11036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11504 | -7/Lower Caves | Learned Factory stockpile data 11746 | -7/Lower Caves | Entered another Lower Caves area 11793 | -7/Lower Caves | Discovered new exit (range 10) 11830 | -7/Lower Caves | Identified exit to Factory 11987 | -7/Lower Caves | Learned location of Zion (-6) 12250 | -7/Lower Caves | Build established: Assassin 12767 | -7/Lower Caves | Learned location of 1 exit from Research 12767 | -7/Lower Caves | Learned Armory stockpile data 12767 | -7/Lower Caves | Learned Factory security intel 12767 | -7/Lower Caves | Learned Research terminal intel 13575 | -7/Lower Caves | Discovered new exit (range 9) 13750 | -7/Lower Caves | Build established: Skirmisher 13865 | -7/Lower Caves | Identified exit to Data Miner 13867 | -7/Lower Caves | Entered Data Miner 13867 | -7/Data Miner | Discovered new exit (range 6) 13891 | -7/Data Miner | Met Data Miner 13928 | -7/Data Miner | Learned location of Section 7 (-3) 13928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13954 | -7/Data Miner | Received God Mode back door access code from Data Miner 13995 | -7/Data Miner | Identified exit to Proximity Caves 13998 | -7/Data Miner | Entered Proximity Caves 14042 | -6/Proximity Caves | Learned location of 1 exit from Factory 14131 | -6/Proximity Caves | Escorted by Enhanced Grunt 14188 | -6/Proximity Caves | Spotted B-75 Beast 14408 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14601 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14614 | -6/Proximity Caves | Found Prototype Special Weapon 14916 | -6/Proximity Caves | Build established: Assassin 15261 | -6/Proximity Caves | Lost 3 parts (2u1w) 15490 | -6/Proximity Caves | Build established: Skirmisher 15504 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 15573 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 16107 | -6/Proximity Caves | Entered Factory 16107 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16108 | -6/Factory | Identified exit to Lower Caves 16405 | -6/Factory | Build established: Scavenger-Skirmisher 17073 | -6/Factory | Garrison activated, responded to threat 17229 | -6/Factory | Build established: Mutant 17473 | -6/Factory | Discovered exit to Lower Caves (range 7) 17500 | -6/Factory | System corruption reached 10% 17673 | -6/Factory | Spotted B-75 Beast 17877 | -6/Factory | Entered Lower Caves 17877 | -6/Lower Caves | Accompanied by 1 ally 17918 | -6/Lower Caves | Lost 5 parts (1p1n3u) 18026 | -6/Lower Caves | Build established: Skirmisher 18268 | -6/Lower Caves | Encountered a Warlord checkpoint 18284 | -6/Lower Caves | Learned location of Extension (-6) 18708 | -6/Lower Caves | Learned Factory emergency access door positions 18999 | -6/Lower Caves | Discovered new exit (range 7) 19035 | -6/Lower Caves | Identified Molecular Deconstructor 19222 | -6/Lower Caves | Identified exit to Lower Caves 19228 | -6/Lower Caves | Entered another Lower Caves area 19228 | -6/Lower Caves | Accompanied by 1 ally 19409 | -6/Lower Caves | Discovered new exit (range 7) 19612 | -6/Lower Caves | Learned Factory security intel 19931 | -6/Lower Caves | Learned location of 1 exit from Factory 20548 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21888 | -6/Lower Caves | System corruption reached 30% 22170 | -6/Lower Caves | Discovered new exit (range 12) 22188 | -6/Lower Caves | Identified exit to Zion 22199 | -6/Lower Caves | Entered Zion 22199 | -6/Zion | Accompanied by 1 ally 22298 | -6/Zion | System corruption cleaned by Quarantine Array 22513 | -6/Zion | Discovered new exit (range 20) 22963 | -6/Zion | Visited the Megawrench Repair Shop 23054 | -6/Zion | Learned Factory garrison access intel 23450 | -6/Zion | Discovered new exit (range 5) 23612 | -6/Zion | Found Prototype Device 23612 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23693 | -6/Zion | Found Prototype Special Weapon 23693 | -6/Zion | Identified RU-N14's Throwing Claymores 23697 | -6/Zion | Found RU-N14's Throwing Claymores 23699 | -6/Zion | Found RU-N14's Throwing Claymores 23702 | -6/Zion | Found RU-N14's Throwing Claymores 23774 | -6/Zion | Gained Derelict followers 23926 | -6/Zion | Gained Derelict followers 24169 | -6/Zion | Megawrench repaired 12 parts 24392 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24394 | -6/Zion | Identified exit to Deep Caves 24414 | -6/Zion | Entered Deep Caves 24414 | -6/Deep Caves | Accompanied by 8 allies 24871 | -6/Deep Caves | Attacked by Z-Imprinter 24891 | -6/Deep Caves | Destroyed Z-Imprinter 25313 | -6/Deep Caves | Found Prototype Protection 25313 | -6/Deep Caves | Identified Zio. Heavy Carapace 25607 | -6/Deep Caves | Build established: Mutant 25803 | -6/Deep Caves | Discovered new exit (range 6) 25810 | -6/Deep Caves | Identified exit to Proximity Caves 26007 | -6/Deep Caves | Spotted as-63893 26059 | -6/Deep Caves | Destroyed as-63893 26381 | -6/Deep Caves | Triggered Deep Caves wall 26381 | -6/Deep Caves | Spotted AS-31915 26382 | -6/Deep Caves | Exposed GOLEM chamber 26388 | -6/Deep Caves | Destroyed AS-31915 26416 | -6/Deep Caves | Spotted AS-64037 26429 | -6/Deep Caves | Spotted as-93198 26443 | -6/Deep Caves | Destroyed AS-64037 26462 | -6/Deep Caves | Destroyed 42 combat bots 26471 | -6/Deep Caves | Destroyed as-93198 26502 | -6/Deep Caves | Found Prototype Storage 26502 | -6/Deep Caves | Identified Lightpack 2.0 26515 | -6/Deep Caves | Found GOLEM Unit 26520 | -6/Deep Caves | Found GOLEM Unit 26524 | -6/Deep Caves | Found GOLEM Unit 26529 | -6/Deep Caves | Found GOLEM Unit 26534 | -6/Deep Caves | Found GOLEM Unit 26795 | -6/Deep Caves | Build established: Hauler-Mutant 26881 | -6/Deep Caves | Found Zio. Heavy Carapace 26887 | -6/Deep Caves | Spotted as-30158 26902 | -6/Deep Caves | Destroyed as-30158 26921 | -6/Deep Caves | Spotted as-31227 26935 | -6/Deep Caves | Destroyed as-31227 26953 | -6/Deep Caves | Spotted as-19497 26954 | -6/Deep Caves | Spotted as-09386 26961 | -6/Deep Caves | Core integrity fell below 50% 26963 | -6/Deep Caves | Destroyed as-19497 26967 | -6/Deep Caves | Spotted as-61888 26975 | -6/Deep Caves | Spotted as-15077 26993 | -6/Deep Caves | Destroyed as-61888 26996 | -6/Deep Caves | Spotted as-09063 27028 | -6/Deep Caves | Core integrity fell below 20% 27041 | -6/Deep Caves | Destroyed by as-09063 with Assembled Focal Cannon Last Messages --------------- 27016_ The unstable cave ceiling collapses. 27016_ Identified Zio. Laser-S. 27018_ The unstable cave ceiling collapses. 27019_ Thermal Shield destroyed. 27020_ The unstable cave ceiling collapses. 27022_ Arm. Huge Wheel destroyed. 27024_ Destroyed Prototype Device. 27024_ Destroyed Prototype Energy Cannon. 27026_ The unstable cave ceiling collapses. 27033_ Zio. Light DM Reactor destroyed. 27033_ RU-N14's Throwing Claymores expended. 27034_ The unstable cave ceiling collapses. 27035_ Zio. Laser-S destroyed. 27036_ The unstable cave ceiling collapses. 27036_ Identified Zio. Phaser-S. 27037_ as-60051 Prototype Leg integration complete. 27037_ The unstable cave ceiling collapses. 27037_ Angular Momentum Engine destroyed. 27038_ as-60051 GOLEM Unit beginning Prototype Reactor integration. 27040_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | #?????????????????### % | | ###???????????????????## | | ##??????####??????????# """" | | ##????## ###?????#### """" | | ##??## ###??## " """" | | #### ##?# ! """" | | ## #?# =# """" | | #?##### """" | | %% % %! #????## """" | | """ ##### ##????# """" | | # ####???## #?????## """" | | ??# #??????## #???#### """" | | ??# #?????## #??## # """ | | ??# #????## ##?# """ | | ??# #????# #?# % """ | | ??# #???## #?# """ | | ??# #???# #?## """ | | ??# ##??# ##??### G """ | | ??# ## # ####?????# ""? | | ??# ## ##???????## ""? | | ??# #?# ##??????## ""? | | ### ### ###??###"# ""? | | # ## # #### #" "? | | # ### G #; ;#% " | | # ###?# ; ; " | | #####???# # @ " | | ??????# # G ? | | ??????## ? | | ??????# ## ?? | | ??????# ## ?? | | ??????# # # ?? | | ??????## ## # /% ??? | | ???????##### # # ### % ??? | | ???????????###?#?###?# ???? | | ?????????????????????## ???? | | ??????????????????????# % ???? | | ??????????????????????# ;## # ????? | | ??????????????????????## ### # %###?????? | | ???????????????????????# #?? ## ## #?????? | | ???????????????????????## #######??? # ##?????? | | ?????????????????????????###?????????# ?#???????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 40 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1800 Resistance: TH 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Pick | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Mass Driver | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserTerrabombFalx Manual? 0 Play Time 01:59:50 Cumulative 282.2 hours Start 2023.02.23 @ 06:03:35 End 2023.02.23 @ 08:06:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 389 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420eadde-8c21-415e-8e6d-36e834e60d54