Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 10:56:04 Player: Pogmind Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (617) 3085 Value Destroyed (37060) 37060 Prototype IDs (321) 6420 Alien Tech Used (14) 2800 Bonus (75574) 75574 TOTAL SCORE: 136039 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 12189 Follower Combat Kills 334 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4660 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -609 Cogmind --------- Core Integrity 454/1600 Matter 268/425 Energy 321/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (9) ---- Experimental Phase Shifter Graphene Brace Experimental Force Field Experimental System Purifier Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Experimental Force Field > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental System Purifier High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 932 | 7 10 12 8 5 68 38 1 6 5 6 34 2 6 12 65 19 34 10 9 41 7 39 25 14 6 12 49 34 170 100 6 68 4 Power 50 | 1 . 2 . 1 4 3 . . . . 2 . . . 3 . 5 . . . . . 1 . 1 . 1 . 19 5 . 2 . Engine 7 | 1 . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 3 . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . Reactor 35 | . . . . . . . . . . . . . . . 2 . 5 . . . . . 1 . 1 . 1 . 18 5 . 2 . Propulsion 148 | 2 2 2 4 1 22 11 . . 3 2 11 1 . 1 6 3 4 . . 8 . 2 5 1 . 2 6 8 37 4 . . . Treads 66 | 2 2 2 2 1 16 . . . . . . . . . . . . . . . . . 2 1 . 2 3 5 24 4 . . . Leg 24 | . . . . . . . . . . . . . . . 1 1 3 . . 5 . 2 . . . . 1 2 9 . . . . Wheel 8 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Hover 45 | . . . . . 1 11 . . 3 2 11 1 . 1 5 2 1 . . 1 . . 3 . . . . 1 2 . . . . Flight 5 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Utility 514 | 2 2 2 3 . 8 14 1 3 . 4 19 1 6 3 39 14 20 7 5 28 7 28 18 12 5 9 36 15 85 73 4 37 4 Device 338 | 1 . 1 . . . 4 1 1 . 4 10 1 6 2 19 9 11 7 3 23 6 17 16 11 4 7 29 3 47 64 3 27 1 Storage 36 | 1 1 . 2 . 1 1 . . . . . . . . 5 3 4 . 1 1 . 1 . . . . . 2 11 . . 2 . Processor 32 | . . . . . . 4 . 2 . . 1 . . . . . 2 . . 3 . 2 . . . . 1 3 3 3 1 4 3 Hackware 17 | . . . . . . . . . . . 3 . . . . . 3 . . . . 3 . 1 . . 2 1 1 1 . 2 . Protection 90 | . 1 1 1 . 7 5 . . . . 5 . . 1 15 2 . . 1 1 1 5 2 . 1 2 4 6 23 4 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 220 | 2 6 6 1 3 34 10 . 3 2 . 2 . . 8 17 2 5 3 4 5 . 9 1 1 . 1 6 11 29 18 2 29 . Energy Gun 43 | 1 3 . . 1 14 4 . . . . . . . . 5 . . . . 1 . . . . . . . . 3 2 2 7 . Energy Cannon 17 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 12 . Ballistic Gun 20 | 1 1 3 . 1 6 . . 1 . . . . . . . . . . . . . . . . . . . 6 1 . . . . Ballistic Cannon 36 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 15 11 . 6 . Launcher 26 | . . 2 1 . 3 . . . . . 1 . . 2 3 1 2 . 1 3 . . . . . . . 3 1 2 . 1 . Special Weapon 12 | . . . . . . . . . . . . . . 1 . . . . . 1 . 8 . . . . . . 2 . . . . Impact Weapon 24 | . 2 1 . . 8 4 . . . . . . . . 1 . 1 1 3 . . . . . . . . . 1 1 . 1 . Slashing Weapon 31 | . . . . . 2 1 . 2 1 . 1 . . 5 8 1 2 1 . . . 1 . 1 . . 3 1 . . . 1 . Piercing Weapon 11 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . 5 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 88 | . . 1 . . 9 5 . . . . 1 . . 2 12 . 1 . . 10 1 . 1 . 4 . 3 5 22 10 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 97 | . 2 3 . 3 14 5 . 2 1 . 2 . . . 8 3 5 3 4 1 1 3 2 1 . 1 20 7 . 6 . . . Power 9 | . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 2 . . . Propulsion 32 | . . 2 . 1 7 2 . . . . 1 . . . 2 1 1 1 1 . . 1 1 1 . 1 7 1 . 1 . . . Utility 43 | . 1 . . . 4 3 . 1 1 . . . . . 6 2 3 2 2 1 1 2 1 . . . 8 2 . 3 . . . Weapon 13 | . 1 . . 1 2 . . 1 . . . . . . . . . . 1 . . . . . . . 3 4 . . . . . Highest Loss Streak 10 | . 1 3 . 3 5 2 . 2 1 . 1 . . . 3 1 2 2 3 1 1 3 1 1 . 1 10 5 . 3 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 94 99 88 97 100 95 97 99 99 100 100 99 89 81 90 80 72 78 87 76 72 84 75 77 76 67 75 80 80 69 71 Engine 1 | . 14 13 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 3 6 7 5 5 5 5 4 4 5 4 4 3 3 5 8 9 8 9 Treads 8 | . 27 28 23 27 33 . . . . . . . . . . . . . . . . . 1 13 10 9 8 7 12 11 . . . Leg 6 | . . . . . . . . . . . . . . . 7 13 16 19 10 15 23 19 11 10 9 10 8 9 . . 9 9 9 Hover 3 | . . . . . . 29 30 30 30 30 25 26 26 26 18 2 6 . . . . . 1 2 . . . . . . . . . Device 12 | . 5 . . . . 11 7 6 7 14 11 6 6 15 14 16 16 13 18 20 20 14 14 14 9 13 17 14 15 18 33 12 43 Storage 10 | . 14 14 14 14 11 7 7 7 7 7 6 6 6 6 9 20 12 11 10 13 11 10 10 10 10 10 8 9 10 7 . 7 . Processor 8 | . . . . . . 17 23 21 23 23 20 20 20 17 8 . 4 . . 4 5 7 10 10 10 10 8 3 8 7 11 21 1 Hackware 1 | . . . . . . . . . . . 13 13 12 3 . . 10 11 6 . . 7 . . 5 5 3 1 . . . . . Protection 5 | . 8 14 9 14 15 6 7 7 5 . . 6 6 8 9 7 . 4 5 5 6 1 4 5 5 . 3 4 5 7 . . . Energy Gun 1 | . 4 . . 4 12 3 . . . . . . . . . . . . . . . . . . . . . . . 2 17 2 . Energy Cannon 5 | . . . . 2 . . . . . . . . . . 6 11 6 4 8 8 10 9 9 10 8 9 7 8 7 . . 6 9 Ballistic Gun 1 | . 14 27 26 21 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 . . . Impact Weapon 1 | . 8 . . . 3 6 7 7 7 7 6 6 6 5 . . . 3 2 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 12 27 27 205 30 235 43 41 41 41 37 42 41 42 54 72 74 154 167 167 175 176 170 161 168 160 172 180 141 232 243 59 107 58 Greatest Support 245 | 40 40 40 40 40 80 48 48 48 48 48 48 49 51 49 80 75 95 95 80 120 120 120 90 60 60 70 150 180 245 235 60 60 60 Greatest Overweight (x) 20 | . 3 . 20 . 11 1 . . 1 . 1 1 . 1 1 1 2 2 5 2 1 1 2 5 2 2 14 2 10 1 . 1 . Average Overweight (x) . | . . . 1 . 2 . . . . . . . . . . . . 1 1 1 1 1 1 2 1 1 2 . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 15 35 35 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 15 25 25 9 24 9 Average Capacity 22 | 7 10 15 20 15 33 15 15 15 15 15 15 15 15 15 12 15 18 25 24 25 25 25 25 25 25 25 24 13 24 23 9 21 9 Most Carried 35 | 4 13 15 17 15 35 34 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 15 25 25 8 24 9 Average Carried 20 | 3 8 11 14 14 31 15 14 14 14 15 14 14 14 14 11 14 16 24 24 24 24 24 24 24 24 24 23 10 20 22 6 19 8 Final Capacity 35 | 8 15 15 15 15 35 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 15 25 9 9 24 9 Final Carried 35 | 4 13 15 15 15 35 15 15 15 15 15 14 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 3 15 25 9 8 23 6 Class Distribution -------------------- 20% | Mutant 14% | Alien-Sigix 12% | Golem 9% | Hauler-Mutant 7% | Trapper-Golem 5% | Trapper-Mutant 5% | Scavenger-Mutant 5% | Gunner 4% | Hacker-Golem 4% | Hacker-Mutant 3% | Scavenger-Golem 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Trapper-Golem | -5/Factory Trapper-Golem | -5/Upper Caves Trapper-Golem | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Hacker-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Mutant | -3/Research Golem | -2/Research Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 18457 | 283 109 125 . 191 813 365 20 73 . 104 276 104 53 44 808 190 375 483 368 555 83 310 330 135 . 175 593 525 5748 3956 70 1190 3 Remotely 4773 | . . . . . . . . . . . . . . . . . . 203 . 319 . . . . . . . . 1088 3163 . . . Salvage Created 35726 | 121 485 184 . 25 1508 757 116 187 . 26 863 . 23 . 2114 758 1283 613 836 1752 168 3261 1447 619 . 494 2181 2451 1863 4879 281 6171 260 Parts 1373 | 7 27 11 . 2 62 35 2 3 . 3 33 . 3 . 44 32 77 26 12 62 9 158 49 32 . 24 100 94 119 116 25 195 11 Haulers Intercepted 12 | . 2 . . . 5 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 10 | . 1 . . . . . . . . . 1 . . . . . 5 . . . . 2 . . . . 1 . . . . . . Parts Field Recycled 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 7 . . . Retrieved Matter 640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 155 . . . Parts Self-Destructed 182 | . . . . . . . 1 1 . 3 . . 2 4 . 28 . 29 13 . 9 . 43 32 . 17 . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 549 | . 10 8 . 2 28 9 . 1 . . 9 . . . 54 14 21 10 16 39 3 73 17 15 . 7 41 33 21 76 5 36 1 Melee 36 | . 3 1 . . 6 7 . . . . 2 . . . 7 . . . . . . . . . . . 10 . . . . . . Guns 34 | . 5 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . 5 . 9 5 2 . Cannons 316 | . . . . 1 . . . . . . . . . . 9 14 11 9 9 25 3 35 16 15 . 6 27 22 19 60 . 34 1 AOE 133 | . . 5 . . 6 . . . . . 3 . . . 38 . 10 . 5 14 . 38 . . . . 3 6 . 5 . . . Classes Destroyed 34 | 2 5 . . 1 4 2 . . . 1 . . . . 4 2 . 1 . 5 . . . . . . 1 . 1 5 . . . Worker 26 | . 2 . . . 1 3 . . . . 9 . . . . . . . . . . 1 . . . . 2 . . 1 . 7 . Builder 19 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 11 . . . . 1 . . 1 1 . . Tunneler 8 | 2 . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . Hauler 12 | . 2 . . . 5 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Recycler 19 | 1 1 1 . . . 1 . . . . 1 . . . . . 3 . . . . 5 . . . . . . . 1 . 5 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 4 | . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 6 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . Watcher 22 | . 2 . . . 5 3 . . . . 3 . . . . . 1 . . . . 6 . . . . . 1 . 1 . . . Swarmer 95 | . 6 6 . . 4 . . . . . 3 . . . . 9 10 6 4 4 . 8 7 10 . . 14 . . . 4 . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . Grunt 160 | . 4 2 . . 15 7 . . . . 3 . . . . 2 5 . 5 19 . 30 . 1 . 5 11 11 5 29 . 6 . Brawler 11 | . . . . . . . . . . . . . . . . 1 . . 2 1 . 2 . . . . . 1 . 4 . . . Duelist 13 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . 1 1 . . 6 . . . Protector 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 3 . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Sentry 21 | . . . . . 7 1 . . . . 1 . . . . . 1 1 1 . . 3 1 1 . . 2 1 . . . 1 . Demolisher 8 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 1 . Specialist 7 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . 2 . . . . . . Hunter 40 | . . . . . 1 . . 1 . . 1 . . . . . . . 2 4 . 8 2 . . . . 4 . 11 . 6 . Programmer 60 | . . . . . . 1 . . . . 1 . . . . 2 5 2 2 1 3 16 3 2 . . 9 4 3 2 1 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Behemoth 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 1 . . . . 2 . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Striker 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . 4 . 1 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 35 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 37 | 2 8 3 . 2 4 5 . 1 . 1 7 . 1 . 37 5 6 3 6 8 2 13 5 5 . 4 10 12 5 18 4 8 1 Combat Bots Only 35 | . 3 3 . 2 4 3 . 1 . . 3 . . . 35 5 5 3 6 8 2 9 5 5 . 4 10 12 5 15 4 8 1 Max Kills in Single Turn 33 | 1 1 3 . 1 2 1 1 1 . 1 7 . 1 . 33 2 5 1 2 4 1 5 2 1 . 1 3 2 2 3 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 33 | . . 2 . . 2 . . . . . 3 . . . 33 . 5 . 2 4 . 3 . . . . 3 2 . 2 . . . Melee 1 | . 1 1 . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Damage Taken 45670 | . 407 265 12 394 2508 1333 . 364 193 16 842 128 . . 1041 716 1745 1204 1477 1163 99 3846 488 516 . 465 7790 5501 2903 6737 89 3236 192 Core 5500 | . 54 46 . . 255 230 . 69 48 16 63 . . . 82 58 210 153 237 282 32 485 82 10 . . 1165 360 88 377 31 1007 60 Absorbed by Shields 6441 | . . . . . . . . . . . . . . . . . . . . 184 . 17 . 246 . . 1974 . . 3377 168 304 171 Reduced by Siege Mode 1947 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 665 268 343 651 . . . Redirected to Shielding 139 | . . 10 . . 42 . . . . . . . . . 87 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2259 | . . . . . 108 210 . . . . 207 . . . . . . . . . . . . . . . . . 630 1037 . 67 . Core Remaining (%) 45 | 100 . . . 60 53 . . . . 48 . . . . . 76 . . . . 8 . . . . 49 2 . . 31 . . 28 Volleys Fired 1385 | 13 19 7 5 8 81 . . . . . 1 . . . 66 39 70 26 40 83 8 178 56 41 . 19 91 77 63 143 22 219 10 Largest 4 | 2 2 2 2 2 2 . . . . . 1 . . . 2 2 2 2 2 2 2 2 2 2 . 2 2 4 3 4 2 2 1 Hottest 220 | 70 70 40 40 80 119 . . . . . 43 . . . 60 50 50 50 68 50 50 50 50 50 . 50 91 124 75 220 200 200 180 Shots Fired 2471 | 26 36 11 6 16 140 . . . . . 1 . . . 104 77 86 42 62 116 17 255 94 82 . 37 149 194 175 463 34 238 10 Gun 424 | 26 36 8 2 12 131 . . . . . . . . . 8 . . . . . . . . . . . . 41 . 61 34 65 . Cannon 1964 | . . . . 4 3 . . . . . . . . . 90 77 82 42 52 110 17 225 94 82 . 37 149 147 174 397 . 172 10 Launcher 53 | . . 3 4 . 6 . . . . . 1 . . . 6 . 4 . 10 6 . . . . . . . 6 1 5 . 1 . Special 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Kinetic 558 | 13 19 8 2 12 20 . . . . . . . . . . . . . . . . . . . . . 23 41 . 386 . 34 . Thermal 1507 | 13 13 . . 4 114 . . . . . . . . . 98 77 82 42 52 110 17 225 94 82 . 37 126 147 174 . . . . Explosive 83 | . . 3 4 . 6 . . . . . 1 . . . 6 . 4 . 10 6 . 30 . . . . . 6 1 5 . 1 . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 34 203 10 Robot Hit Streak 87 | 7 10 4 . 5 24 . . . . . . . . . 49 12 20 18 20 12 5 16 18 13 . 17 18 29 87 29 6 32 16 Robot Miss Streak 8 | 3 2 1 . 3 7 . . . . . . . . . 5 1 1 1 2 3 2 4 3 4 . 3 3 2 1 8 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Capacitor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 6 Shots Hit Robots 1760 | 16 44 18 . 9 140 36 3 11 1 2 34 . 2 . 96 52 57 30 40 80 8 149 45 41 . 24 143 133 121 316 17 86 6 Core Hits 1300 | 5 17 8 . 5 47 13 2 1 . 1 12 . 1 . 161 21 37 13 29 93 3 164 24 17 . 11 56 75 60 201 7 199 17 Critical Kills 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 27 | . 6 1 . . 10 2 . . . . 5 . . . . . . . 3 . . . . . . . . . . . . . . Critical Strikes 87 | 4 8 1 . . 17 4 . . . . 8 . . . 3 . . 1 3 . . 11 . . . . 2 . . 20 . 5 . Burn 12 | 4 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Smash 31 | . 6 1 . . 10 4 . . . . 7 . . . . . . . 3 . . . . . . . . . . . . . . Sever 27 | . . . . . 1 . . . . . 1 . . . 3 . . . . . . 11 . . . . 2 . . 4 . 5 . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 451 | . 33 13 . . 74 54 7 19 9 8 73 3 4 2 38 . 12 11 6 4 . . 1 . . 2 55 . 20 3 . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact 228 | . 33 13 . . 58 34 1 12 7 6 50 3 . 1 . . . . 6 4 . . . . . . . . . . . . . Slashing 184 | . . . . . 16 20 6 7 1 2 23 . 4 1 38 . 12 1 . . . . . . . . 53 . . . . . . Piercing 24 | . . . . . . . . . 1 . . . . . . . . 10 . . . . 1 . . 2 1 . 9 . . . . Sneak Attacks 46 | . 6 . . . 9 8 2 1 1 1 11 . 1 . 1 . 3 . 1 . . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . 4 . . . . 5 . . . 3 . . . . . . . . . . . 12 . . . . . . Damage Inflicted 119186 | 179 897 649 . 91 4129 1746 223 644 85 115 2782 . 127 . 6756 2432 3525 1503 2881 5767 478 18235 2395 1969 . 1121 6617 7274 5341 19147 1238 19275 1565 Guns 7768 | 179 255 42 . 57 1341 . . . . . . . . . 88 . . . . . . . . . . . . 917 . 2682 1238 969 . Cannons 75969 | . . . . 34 35 . . . . . . . . . 2720 2432 2433 1346 1631 3669 478 6197 2395 1966 . 1121 4874 5242 4929 14634 . 18268 1565 Explosions 21604 | . . 345 . . 440 . . . . . 666 . . . 2607 . 784 . 1069 2098 . 10700 . . . . . 1115 . 1742 . 38 . Melee 12455 | . 642 261 . . 2282 1746 223 644 85 115 2116 . 127 . 1341 . 298 157 181 . . . . . . . 1736 . 412 89 . . . Ramming 52 | . . 1 . . 31 . . . . . . . . . . . 10 . . . . . . 3 . . 7 . . . . . . Kinetic 14966 | 67 107 42 . 57 200 . . . . . . . . . . . . . . . . . . . . . 754 917 412 12410 . . . Thermal 42680 | 112 111 . . 34 1176 . . . . . 394 . . . 2808 2432 2519 1346 1631 3669 478 6197 2395 1966 . 1121 4120 5242 4929 . . . . Explosive 20739 | . . 345 . . 440 . . . . . 272 . . . 2607 . 698 . 1069 2098 . 10315 . . . . . 1115 . 1742 . 38 . Electromagnetic 422 | . 37 . . . . . . . . . . . . . . . . . . . . 385 . . . . . . . . . . . Impact 6030 | . 642 261 . . 1869 989 . 355 . . 1733 . . . . . . . 181 . . . . . . . . . . . . . . Slashing 34055 | . . . . . 413 757 223 289 . 115 383 . 127 . 1341 . 298 . . . . 1338 . . . . 1736 . . 4995 1238 19237 1565 Piercing 242 | . . . . . . . . . 85 . . . . . . . . 157 . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 1 2 . . . . . . 5 6 9 11 1 5 . 1 . . 3 2 4 14 . 3 . Average Corruption 3 | . . . . . . 1 1 1 1 1 . . . . . . 3 5 7 10 1 2 . 1 . . 1 1 2 9 . 1 . Corruption Purged 16 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . 1 . . 4 . . . . 3 . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 30 . . . . . Effects 301 | . . . . . . . 7 3 1 3 . . . . . . 8 69 73 10 9 26 . . . . 16 4 45 27 . . . Message Errors 88 | . . . . . . . 3 2 . 2 . . . . . . 2 20 19 4 1 9 . . . . 4 2 13 7 . . . Matter Fused 69 | . . . . . . . 1 1 . 1 . . . . . . . 21 11 1 2 4 . . . . 4 1 13 9 . . . Heat Flow Errors 38 | . . . . . . . . . . . . . . . . . 2 10 15 1 3 3 . . . . 2 . 2 . . . . Energy Discharges 28 | . . . . . . . . . . . . . . . . . . 6 14 1 1 . . . . . 2 . 2 2 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Data Loss (minor) 32 | . . . . . . . 1 . 1 . . . . . . . 1 4 5 1 1 5 . . . . 3 . 8 2 . . . Data Loss (major) 14 | . . . . . . . 1 . . . . . . . . . 1 4 2 1 . 2 . . . . . . 2 1 . . . Misfires 12 | . . . . . . . . . . . . . . . . . 1 1 2 . 1 3 . . . . 1 . 3 . . . . Alerts 7 | . . . . . . . 1 . . . . . . . . . . 2 2 1 . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6511 | . 215 46 . . 803 299 73 153 . 37 1057 . 45 . 182 199 243 124 425 120 42 939 410 119 . 33 377 62 69 293 . 128 18 Projectiles 2817 | . . . . . . . . . . . 20 . . . 44 199 92 124 180 82 42 619 410 119 . 33 287 62 69 289 . 128 18 Explosions 786 | . . 10 . . 3 . . . . . 151 . . . 93 . 103 . 64 38 . 320 . . . . . . . 4 . . . Melee 2908 | . 215 36 . . 800 299 73 153 . 37 886 . 45 . 45 . 48 . 181 . . . . . . . 90 . . . . . . Knockbacks 126 | . 2 . . . 7 2 . 2 . . 7 . . . . . . . . . . . . . . . 10 . . 96 . . . Impact 18 | . 2 . . . 7 2 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 80 . . . Secondary 21 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 16 . . . Self-Inflicted Damage 281 | . . . . . 94 . . . . . . . . . . . 160 . . 26 . 1 . . . . . . . . . . . Shots 9 | . . . . . 4 . . . . . . . . . . . 2 . . 2 . 1 . . . . . . . . . . . Rammed 7 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Targets Rammed 9 | . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 630 | 162 96 . . 80 630 27 . 6 . . 3 . . . 144 13 189 266 256 291 235 265 . . . . 255 . 412 181 . 108 28 Average Temperature 60 | 82 34 . . 37 77 8 . 4 . . 3 . . . 48 3 57 101 97 154 109 114 . . . . 105 . 46 76 . 85 11 Received Heat Transfer 5458 | . 111 120 . . 972 516 . 36 . . 93 21 . . 234 135 270 144 201 66 . 508 45 24 . 54 779 198 225 547 11 146 2 Effects 11 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 45 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 10 6 13 14 . . . Total Turns 1042 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 26 194 150 280 375 . . . Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 26 68 55 73 67 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 43 | . 11 3 . . 8 4 . . . . 13 . . . . . . . 4 . . . . . . . . . . . . . . Impact Corruptions 76 | . 10 2 . . 25 9 . 1 . . 20 . . . . . . . 6 . . . . . . . 1 . . 2 . . . Robots Melted 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 27 | 2 1 . . . 5 . . . . . . . . . 1 1 3 . 1 3 . 3 . . . 1 1 1 4 . . . . Heat Transferred 26241 | 629 481 . . 74 3145 . . . . . 250 . . . 1661 1300 1375 700 850 1893 200 3237 1325 1025 . 600 1996 2700 2800 . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 2258 | 15 254 260 . 50 304 467 . . . . 389 . . . . . 388 . . . . 2258 . . . . 757 799 594 2184 2242 2091 . Initial 1434 | . 9 44 . . 19 107 . . . . 2 . . . . . . . . . . . . . . . 18 425 449 273 1310 1434 . Average 337 | 5 112 68 . 22 142 181 . . . . 141 . . . . . 134 . . . . 494 . . . . 299 387 402 1058 1689 1617 . Maximum Alert Level 5 | . 1 1 . . 1 2 . . . . 1 . . . . . 1 . . . . 5 . . . . 3 3 2 5 5 5 . Low Security (%) 30 | 100 88 92 . 100 64 72 . . . . 76 . . . . . 72 . . . . 59 . . . . 39 8 2 . . . . Level 1 22 | . 11 7 . . 35 22 . . . . 23 . . . . . 27 . . . . 12 . . . . 21 41 37 5 . . . Level 2 20 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 29 46 59 29 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 9 4 . 16 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 23 41 2 . Level 5 22 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 21 . 97 . High Security . | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 58 . . Squads Dispatched 117 | . 2 . . . 3 7 . . . . 7 . . . . . 7 . . . . 27 . . . . 10 1 3 32 15 3 . Investigation 25 | . 2 . . . 2 3 . . . . 4 . . . . . 3 . . . . 4 . . . . 1 1 2 1 . 2 . Extermination 18 | . . . . . . 1 . . . . 1 . . . . . 3 . . . . 7 . . . . 3 . . 3 . . . Reinforcement 20 | . . . . . 1 3 . . . . 1 . . . . . 1 . . . . 3 . . . . 4 . . 7 . . . Assault 42 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 2 . 1 14 12 1 . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 61 | . 1 . . . 4 1 . . . . 1 . . . . . . . . 1 . 6 . . . . 2 14 . 1 1 29 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 852 | . 26 9 4 2 52 37 2 9 4 1 27 4 . . 55 15 15 11 15 87 3 92 12 15 . 8 74 37 20 112 40 47 17 Peak Tracking Total 37 | . 4 3 9 2 4 10 3 4 4 1 4 4 . . 37 4 4 4 4 14 2 12 3 5 . 4 14 9 5 16 22 10 17 Tactical Retreats 49 | . 2 1 . . 6 6 . 6 . . 4 3 . . 1 2 1 . . 3 . 1 . . . 2 3 . . 1 6 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 27 | . 2 . . . . 1 . . . . 2 . . . . . 4 . . 3 . 5 . . . . 1 . 3 . 2 4 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused 13 | . . . . . . 1 . . . . 2 . . . 6 . . . . 4 . . . . . . . . . . . . . Traps Extracted 11 | . . . . . . . . . . . 1 . . . 5 . . . . 5 . . . . . . . . . . . . . Installed 35 | . . . . . . . . . . . 5 . . . 11 . . . . 17 2 . . . . . . . . . . . . Triggered 28 | . . . . . . 1 . . . . 2 . . . . . . 2 . 18 . . . . . 2 2 . . 1 . . . Most Traps Carried 18 | . . . . . . . . . . 5 5 1 11 11 11 18 18 18 18 18 5 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 83 | . . . 4 . . . . . 1 . 7 . . . 2 . 7 . . . . 11 1 . . 1 . 3 14 16 5 8 3 Max in Single Turn 7 | . . . 2 . . . . . 1 . 7 . . . 1 . 4 . . . . 2 1 . . 1 . 1 1 1 2 2 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 115 | . 10 . 2 . 10 9 1 . 4 . 19 1 1 . . . 8 1 1 3 . 11 1 . 4 1 3 1 16 4 . 4 . Terminals 64 | . 8 . . . 6 4 . . . . 9 . . . . . 5 . 1 . . 6 . . . . 2 1 14 4 . 4 . Fabricators 10 | . . . . . . 2 . . . . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . . . Repair Stations 6 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 12 | . 2 . . . 2 1 . . . . 5 . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 354 | . 26 . 2 . 27 26 1 . 31 . 68 1 1 . . . 20 1 1 12 . 38 1 . 17 1 24 2 42 6 . 6 . Successful 223 | . 15 . 2 . 19 16 1 . 31 . 35 1 1 . . . 13 1 1 12 . 19 1 . 17 1 15 . 17 4 . 1 . Failed 130 | . 11 . . . 7 10 . . . . 33 . . . . . 7 . . . . 19 . . . . 9 2 25 2 . 5 . Catastrophic 22 | . 1 . . . . 2 . . . . 5 . . . . . 1 . . . . 2 . . . . 2 1 4 . . 4 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 172 | . 15 . 1 . 15 8 . . . . 42 . . 4 . . 12 . . 1 . 25 3 . . . 13 2 25 3 . 3 . Terminals 194 | . 23 . . . 20 12 . . . . 33 . . . . . 11 . 1 . . 29 . . . . 15 2 36 6 . 6 . Fabricators 35 | . . . . . . 6 . . . . 10 . . . . . 7 . . . . 3 . . . . 9 . . . . . . Repair Stations 16 | . . . . . 2 6 . . . . 2 . . . . . . . . . . . . . . . . . 6 . . . . Recycling Units 33 | . 3 . . . 2 2 . . . . 22 . . . . . 2 . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 129 | . 7 . 2 . 8 5 1 . 31 . 9 1 1 . . . 3 1 1 12 . 11 1 . 17 1 5 . 9 2 . 1 . Record 27 | . . . 1 . . . . . 11 . . . . . . . . . 1 5 . . . . 5 1 . . 3 . . . . Part Schematic 20 | . . . . . . . . . 13 . 1 . . . . . 1 . . . . 1 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . . 1 . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 16 | . 2 . . . . . . . 3 . . . . . . . . . . 7 . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 1 . 1 . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 7 | . . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . Unreport Threat 7 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 22 | . . . . . . 4 . . . . 5 . . . . . 5 . . . . 2 . . . . 6 . . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Load Schematic 12 | . . . . . . 2 . . . . 3 . . . . . 3 . . . . 1 . . . . 3 . . . . . . Build 7 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . Repair Station Hacks 9 | . . . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 8 . . . 6 4 . . . . 16 . . . . . 4 . . . . 4 . . . . 4 . 6 2 . . . Terminals 33 | . 6 . . . 4 3 . . . . 5 . . . . . 2 . . . . 3 . . . . 2 . 6 2 . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 24 | . 4 . . . 2 2 . . . . 3 . . . . . 2 . . . . 2 . . . . 1 . 6 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 6 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . 2 1 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 9 . . . 5 9 . . . . 16 . . . . . 8 . . . . 10 . . . . 3 1 14 2 . 4 . Full Trace Events 16 | . 1 . . . . 3 . . . . 3 . . . . . 2 . . . . 3 . . . . . 1 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . 1 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 1 . . . 13 . 1 . . 15 . . 1 . . . . 1 . . 4 . . . 3 . . . . Parts Built 10 | . . . . . . 4 . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Time 470 | . . . . . . 94 . . . . 205 . . . . . 25 . . . . . . . . . 146 . . . . . . Total Part Build Rating 44 | . . . . . . 20 . . . . 17 . . . . . 1 . . . . . . . . . 6 . . . . . . Parts Repaired 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Time 148 | . . . . . 26 22 . . . . 44 . . . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . 4 . . . . . 2 . . . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Programmers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total Allies 74 | . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 19 51 . Largest Group 14 | . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 6 14 . Highest-Rated Group 197 | . . . . 31 10 . . . . . 26 . . . 119 . . . . . . . . . . . . . . . 88 197 . Highest-Rated Ally 119 | . . . . 31 10 . . . . . 26 . . . 119 . . . . . . . . . . . . . . . 15 15 . Total Orders 53 | . . . . . 1 . . . . . . . . . . . . 9 6 3 24 8 . . . . . . 2 . . . . STAY 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 32 | . . . . . . . . . . . . . . . . . . 7 5 2 12 5 . . . . . . 1 . . . . RETURN 19 | . . . . . . . . . . . . . . . . . . 1 1 1 12 3 . . . . . . 1 . . . . Ally Attacks 190 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . 66 94 . Total Damage 4096 | . . . . . . . . . . . . . . . 1236 . . . . . . . . . . . . . . . 1083 1777 . Kills 25 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 9 8 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . 3 . . . 1 . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . . 2 . 2 . 1 2 1 . 2 . 1 2 . 2 . 1 2 . . . . . . . . . Drone Launches 107 | . . . . . . . . . . . . . . . . . . 14 10 22 43 16 . . . . . . 2 . . . . Drone Recoveries 86 | . . . . . . . . . . . . . . . . . . 12 10 10 41 13 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 78567 | 170 1536 1088 921 767 8018 1065 539 777 149 780 1426 563 518 959 4096 3724 2310 2322 2192 2066 1523 3266 2968 2276 792 2150 1586 1762 13487 1586 265 10737 183 Spaces Moved 48122 | 74 783 633 462 461 2384 1308 765 936 154 946 1671 433 905 1450 2889 1690 861 915 818 832 488 1496 847 901 150 876 517 801 6333 717 655 12430 541 Core 129 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 25 101 . . . . . Treads 11247 | 72 782 633 407 461 1972 . . . . . . . . . . . . . . . . . . . . 1 26 157 6304 432 . . . Legs 25697 | . . . . . . . . . . . . . . . 1014 1690 861 915 818 832 488 1496 847 901 150 875 431 543 12 198 655 12430 541 Wheels 519 | . . . 55 . 412 . . . . . . . . . . . . . . . . . . . . . 35 . 17 . . . . Hover 10443 | . . . . . . 1308 765 936 154 946 1671 433 905 1450 1875 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 110 45 68 68 40 68 35 30 40 53 58 140 135 183 180 175 175 172 176 210 180 180 50 50 90 30 30 30 30 Average Speed 128 | 157 160 160 188 160 289 55 68 68 75 68 56 86 52 63 97 174 175 189 209 197 175 174 206 210 206 209 205 163 174 135 30 72 30 Slowest Speed 610 | 160 200 160 560 160 403 126 68 68 118 68 115 105 53 125 180 180 242 235 300 210 175 176 210 300 210 320 610 250 330 225 30 90 30 Overloaded Moves 97 | . . . . . . . . . 23 . 17 54 3 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Exploration Rate (%) 70 | 7 99 98 77 96 87 25 85 72 79 82 35 60 96 88 91 98 24 99 99 89 85 45 86 93 62 90 21 28 99 62 17 95 37 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 21 | . 2 1 1 . 2 . . . 1 1 . . 1 6 . 1 . 1 . . 1 . . . 3 . . . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . . . . . . 1 1 . . 1 1 1 . . . . . . 1 . 1 1 1 1 . Scrap Searched 44 | . . 1 . 2 . . 1 9 . 4 . 2 3 4 . 1 . 5 2 . 3 . 2 3 . 2 . . . . . . . Spaces Dug 496 | . 2 . . . 9 6 3 3 . 6 26 3 2 . 8 4 24 2 4 . 2 60 8 10 . 3 22 1 37 5 14 232 . Terrain Destroyed 2213 | . 2 28 20 . 50 6 3 3 . 6 61 3 2 . 58 22 108 13 102 35 9 403 35 33 . 12 46 73 62 52 47 841 78 Melee 83 | . 2 . . . 9 6 3 3 . 6 26 3 2 . 6 . 8 1 . . . . . . . 1 2 . 5 . . . . Projectile 1288 | . . . . . . . . . . . . . . . 15 22 28 12 16 6 9 84 35 33 . 11 44 23 32 52 29 759 78 AOE 842 | . . 28 20 . 41 . . . . . 35 . . . 37 . 72 . 86 29 . 319 . . . . . 50 25 . 18 82 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total 62478 | 101 972 673 510 476 3222 1569 772 1050 170 1069 2058 617 937 1485 4041 2411 1556 1452 1244 1138 1146 1896 1971 1196 635 1150 844 1113 8719 1047 696 13984 558 Wait 9823 | 4 117 3 5 . 523 105 . 81 . 110 247 175 13 . 841 604 545 455 301 94 621 133 1013 229 464 229 109 137 1566 77 11 1011 . Move 48003 | 73 782 632 461 460 2383 1307 764 935 153 945 1670 432 904 1449 2888 1689 860 914 817 831 487 1495 846 900 149 875 516 800 6332 638 654 12422 540 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 550 | 4 10 3 24 3 49 13 1 5 2 . 13 3 3 7 41 14 9 15 26 12 6 12 4 1 2 2 10 26 183 17 1 28 1 Fast Attach 428 | 7 5 1 1 . 23 17 . 2 . 1 5 . 3 6 29 11 17 1 5 25 2 10 8 3 7 4 11 21 149 32 1 21 . Attach 209 | . 1 4 3 3 17 7 1 3 . . 7 1 1 3 19 7 4 6 3 5 2 6 4 1 . 2 14 3 21 21 5 34 1 Detach 360 | . . 2 1 . 9 4 . 2 . . 2 . 1 4 27 21 17 9 15 20 8 25 17 5 5 7 12 12 73 18 2 42 . Swap 319 | . 4 7 4 2 28 14 . 1 5 5 22 1 2 3 17 1 13 3 1 13 3 23 13 10 . 6 26 10 11 54 . 13 4 Drop 764 | . 1 . 6 . 32 42 . 5 2 . 15 2 6 12 68 25 8 12 30 32 7 10 9 5 8 4 9 27 301 43 . 41 2 Fire 1385 | 13 19 7 5 8 81 . . . . . 1 . . . 66 39 70 26 40 83 8 178 56 41 . 19 91 77 63 143 22 219 10 Melee 410 | . 33 13 . . 74 47 6 16 8 8 61 3 4 1 34 . 12 11 6 4 . . 1 . . 2 43 . 20 3 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Crush 7 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Escape Stasis 49 | . . . . . . 13 . . . . 10 . . . . . . . . . . 4 . . . . . . . . . 22 . Rewire 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . Trap 36 | . . . . . . . . . . . 5 . . . 11 . . . . 18 2 . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Discovered new exit (range 12) 1527 | -10/Materials | Discovered new exit (range 13) 1707 | -10/Materials | Entered Mines 1774 | -10/Mines | Lost 3 parts (1p2n) 2071 | -10/Mines | Discovered new exit (range 9) 2208 | -10/Mines | Learned location of Zion (-6) 2250 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2466 | -10/Mines | Discovered new exit (range 14) 2510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2510 | -10/Mines | Discovered new exit (range 5) 2610 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2613 | -10/Mines | Found Prototype Device 2613 | -10/Mines | Identified Exp. Sensor Array 2795 | -10/Mines | Entered Exiles 2835 | -10/Exiles | Met 8R-AWN 2864 | -10/Exiles | Met EX-HEX 2912 | -10/Exiles | Met EX-BIN 2935 | -10/Exiles | Aligned with FarCom system 2936 | -10/Exiles | Given EX-Vault access code 2975 | -10/Exiles | Opened EX-Vault 3010 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3125 | -10/Exiles | Met EX-DEC 3158 | -10/Exiles | Visited The Gauntlet 3431 | -10/Exiles | Discovered new exit (range 14) 3678 | -10/Exiles | Attacked by the Exiles 3716 | -10/Exiles | Entered Mines 3719 | -9/Mines | Received a Mining Laser from a helpful Derelict 3817 | -9/Mines | Found a hidden stash of uninstalled traps 3839 | -9/Mines | Assembled infested the area 3844 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4159 | -9/Mines | Lost 3 parts (1p1n1w) 4345 | -9/Mines | Discovered new exit (range 8) 4366 | -9/Mines | Learned Materials trap positions 4374 | -9/Mines | Discovered new exit (range 5) 4422 | -9/Mines | Learned location of 1 exit from Materials 4483 | -9/Mines | Entered Materials 4483 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4484 | -8/Materials | Identified exit to Factory 4485 | -8/Materials | Loaded intel: 18 trap records 5120 | -8/Materials | Lost 5 parts (2n1u2w) 5399 | -8/Materials | Central database locked down 5487 | -8/Materials | Build established: Hauler-Mutant 5917 | -8/Materials | Lost 3 parts (1p2n) 6102 | -8/Materials | Discovered exit to Factory (range 6) 6812 | -8/Materials | Discovered exit to Factory (range 16) 10219 | -8/Materials | Repaired Lrg. Storage Unit 12501 | -8/Materials | Entered Factory 12501 | -7/Factory | Evolved 2 slots: Utility x2 12656 | -7/Factory | Identified exit to Storage 12656 | -7/Factory | Identified exit to Lower Caves 12819 | -7/Factory | Build established: Mutant 12972 | -7/Factory | Discovered new exit (range 15) 13020 | -7/Factory | Fabricated Cmb. Airjet? 13104 | -7/Factory | Identified exit to Factory 13137 | -7/Factory | Repaired Imp. Medium Armor Plating 13202 | -7/Factory | Fabricated Cmb. Airjet? 13473 | -7/Factory | Discovered exit to Factory (range 9) 13566 | -7/Factory | Entered Lower Caves 13731 | -7/Lower Caves | Encountered a Warlord checkpoint 14032 | -7/Lower Caves | Spotted B-75 Beast 14092 | -7/Lower Caves | Discovered new exit (range 11) 14099 | -7/Lower Caves | Identified exit to Lower Caves 14105 | -7/Lower Caves | Entered another Lower Caves area 14135 | -7/Lower Caves | Discovered exit to Factory (range 14) 14136 | -7/Lower Caves | Encountered a Warlord checkpoint 14238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14559 | -7/Lower Caves | Spotted B-75 Beast 14586 | -7/Lower Caves | Learned Factory interactive machine intel 14652 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14786 | -7/Lower Caves | Discovered new exit (range 13) 14799 | -7/Lower Caves | Identified exit to Data Miner 14882 | -7/Lower Caves | Entered Data Miner 14882 | -7/Data Miner | Discovered new exit (range 6) 14895 | -7/Data Miner | Met Data Miner 14910 | -7/Data Miner | Learned location of Section 7 (-2) 14910 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14920 | -7/Data Miner | Received God Mode back door access code from Data Miner 14993 | -7/Data Miner | Data Conduit disabled 15031 | -7/Data Miner | Identified exit to Proximity Caves 15031 | -7/Data Miner | Entered Proximity Caves 15810 | -6/Proximity Caves | Core integrity fell below 50% 15811 | -6/Proximity Caves | Entered Factory 15811 | -6/Factory | Evolved 2 slots: Utility x2 15812 | -6/Factory | Loaded intel: 54 interactive machine locations 15967 | -6/Factory | Discovered new exit (range 7) 16078 | -6/Factory | Build established: Hacker-Mutant 16160 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 16277 | -6/Factory | Identified exit to Lower Caves 16277 | -6/Factory | Identified exit to Extension 16565 | -6/Factory | Discovered new exit (range 13) 16711 | -6/Factory | Fabricated Exp. Utility Shielding? 16853 | -6/Factory | Garrison activated, responded to threat 17122 | -6/Factory | Repaired Imp. Medium Armor Plating? 17237 | -6/Factory | Entered Lower Caves 17243 | -6/Lower Caves | Spotted B-75 Beast 17778 | -6/Lower Caves | Discovered new exit (range 9) 17782 | -6/Lower Caves | Identified exit to Lower Caves 17800 | -6/Lower Caves | Entered another Lower Caves area 17827 | -6/Lower Caves | Discovered new exit (range 7) 17830 | -6/Lower Caves | Identified exit to Factory 18133 | -6/Lower Caves | Identified exit to Zion 18189 | -6/Lower Caves | Build established: Trapper-Mutant 18318 | -6/Lower Caves | Entered Zion 18337 | -6/Zion | Given the Hacking Drone Bay 18384 | -6/Zion | Discovered new exit (range 13) 18390 | -6/Zion | Identified exit to Proximity Caves 18442 | -6/Zion | Found Prototype Launcher 18442 | -6/Zion | Identified Rocket Array 18468 | -6/Zion | Learned location of Warlord (-5) 18592 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18661 | -6/Zion | Learned location of 1 exit from Factory 18677 | -6/Zion | Opened final containment barrier to the Deep Caves 18722 | -6/Zion | Learned location of Quarantine (-2) 18915 | -6/Zion | Found CR-A16's Pointy Stick 19179 | -6/Zion | Found Prototype Special Weapon 19179 | -6/Zion | Identified RU-N14's Throwing Claymores 19185 | -6/Zion | Found RU-N14's Throwing Claymores 19273 | -6/Zion | Discovered new exit (range 3) 19273 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19277 | -6/Zion | Entered Deep Caves 19279 | -6/Deep Caves | Met 5H-AD0 19451 | -6/Deep Caves | Z-Facility disabled 19463 | -6/Deep Caves | Attacked by Z-Imprinter 19472 | -6/Deep Caves | Destroyed Z-Imprinter 19515 | -6/Deep Caves | Found Prototype Protection 19515 | -6/Deep Caves | Identified Zio. Weapon Casing 19741 | -6/Deep Caves | Found Prototype Protection 19741 | -6/Deep Caves | Identified Zio. Heavy Carapace 19874 | -6/Deep Caves | Found Zio. Weapon Casing 19897 | -6/Deep Caves | Discovered new exit (range 6) 19949 | -6/Deep Caves | Spotted as-57902 20333 | -6/Deep Caves | Found Zio. Heavy Carapace 20350 | -6/Deep Caves | Found Zio. Weapon Casing 20353 | -6/Deep Caves | Found Zio. Weapon Casing 20614 | -6/Deep Caves | Triggered Deep Caves wall 20614 | -6/Deep Caves | Build established: Mutant 20614 | -6/Deep Caves | Spotted AS-98057 20614 | -6/Deep Caves | Spotted AS-05825 20617 | -6/Deep Caves | Destroyed AS-05825 20617 | -6/Deep Caves | Destroyed AS-98057 20627 | -6/Deep Caves | Spotted as-43034 20638 | -6/Deep Caves | Destroyed 35 combat bots 20864 | -6/Deep Caves | Lost 3 parts (1n2u) 20870 | -6/Deep Caves | Found GOLEM Unit 21454 | -6/Deep Caves | Build established: Golem 21989 | -6/Deep Caves | Exposed GOLEM chamber 22050 | -6/Deep Caves | Found GOLEM Unit 22055 | -6/Deep Caves | Found GOLEM Unit 22221 | -6/Deep Caves | Found GOLEM Unit 22250 | -6/Deep Caves | Build established: Mutant 22320 | -6/Deep Caves | Found GOLEM Unit 22605 | -6/Deep Caves | Found GOLEM Unit 22677 | -6/Deep Caves | Found GOLEM Unit 23373 | -6/Deep Caves | Entered Proximity Caves 24947 | -5/Proximity Caves | Build established: Golem 25092 | -5/Proximity Caves | Learned Factory stockpile data 25508 | -5/Proximity Caves | Build established: Mutant 25712 | -5/Proximity Caves | Discovered exit to Factory (range 8) 26723 | -5/Proximity Caves | Build established: Trapper-Golem 27097 | -5/Proximity Caves | Entered Factory 27097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27098 | -5/Factory | Identified exit to Upper Caves 27099 | -5/Factory | Identified exit to Factory 27710 | -5/Factory | Build established: Trapper-Mutant 28596 | -5/Factory | Fabricated Huge Storage Unit (x1) 28679 | -5/Factory | Build established: Trapper-Golem 29407 | -5/Factory | Entered Upper Caves 30311 | -5/Upper Caves | Spotted B-75 Beast 30355 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 30358 | -5/Upper Caves | Destroyed B-75 Beast 30412 | -5/Upper Caves | Discovered new exit (range 45) 30469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30649 | -5/Upper Caves | Build established: Trapper-Mutant 31134 | -5/Upper Caves | Build established: Trapper-Golem 31729 | -5/Upper Caves | Entered another Upper Caves area 31729 | -5/Upper Caves | Accompanied by 2 allies 31764 | -5/Upper Caves | Discovered exit to Factory (range 28) 32001 | -5/Upper Caves | Discovered new exit (range 119) 32367 | -5/Upper Caves | Learned Factory garrison access intel 32394 | -5/Upper Caves | Learned location of 1 exit from Factory 32837 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32857 | -5/Upper Caves | Core integrity fell below 50% 32899 | -5/Upper Caves | Lost 3 parts (2u1w) 33838 | -5/Upper Caves | Build established: Trapper-Mutant 33921 | -5/Upper Caves | Entered Warlord 33921 | -5/Warlord | Accompanied by 1 ally 33972 | -5/Warlord | System corruption reached 10% 34079 | -5/Warlord | Discovered new exit (range 9) 34171 | -5/Warlord | System corruption cleaned by Quarantine Array 34484 | -5/Warlord | Build established: Golem 34944 | -5/Warlord | Found Prototype Device 34944 | -5/Warlord | Identified Minesniffer Drone Bay 35058 | -5/Warlord | Warlord's base attacked by MAIN.C 35089 | -5/Warlord | Met Warlord 35110 | -5/Warlord | Opened Warlord's prototype stash 35163 | -5/Warlord | Found Prototype Device 35163 | -5/Warlord | Identified Thermal Barrier 35174 | -5/Warlord | Found Prototype Hackware 35178 | -5/Warlord | Found Prototype Processor 35192 | -5/Warlord | Identified Spectral Analyzer 35196 | -5/Warlord | Found Prototype Reactor 35236 | -5/Warlord | Build established: Mutant 35240 | -5/Warlord | Found Prototype Special Weapon 35240 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 35245 | -5/Warlord | Found RU-N14's Throwing Claymores v3 35247 | -5/Warlord | Found RU-N14's Throwing Claymores v3 35408 | -5/Warlord | Warlord forces counterattacked 35445 | -5/Warlord | Destroyed 8 combat bots 35458 | -5/Warlord | Spotted Striker 35470 | -5/Warlord | Destroyed Striker 35483 | -5/Warlord | Spotted B-86 Titan 35484 | -5/Warlord | Spotted B-75 Beast 35494 | -5/Warlord | Destroyed B-86 Titan 35498 | -5/Warlord | Spotted Executioner 35509 | -5/Warlord | Spotted Striker 35518 | -5/Warlord | Spotted Executioner 35566 | -5/Warlord | Spotted Executioner 35566 | -5/Warlord | Spotted Executioner 35589 | -5/Warlord | Core integrity fell below 20% 35629 | -5/Warlord | Destroyed 7 combat bots 35720 | -5/Warlord | Spotted Striker 35733 | -5/Warlord | Warlord base infiltrated, sounded retreat 35796 | -5/Warlord | Spotted Executioner 35799 | -5/Warlord | Spotted Executioner 35801 | -5/Warlord | Destroyed Executioner 35827 | -5/Warlord | Destroyed Executioner 35870 | -5/Warlord | Spotted Executioner 35899 | -5/Warlord | Found Prototype Device 35899 | -5/Warlord | Identified Exp. Shock Absorption System 35987 | -5/Warlord | Entered Proximity Caves 36642 | -4/Proximity Caves | Discovered exit to Factory (range 56) 36726 | -4/Proximity Caves | Learned Research emergency access door positions 36996 | -4/Proximity Caves | Build established: Golem 37510 | -4/Proximity Caves | Entered Factory 37510 | -4/Factory | Evolved 2 slots: Propulsion x2 37511 | -4/Factory | Identified exit to Upper Caves 37512 | -4/Factory | Loaded intel: 4 garrison access locations 37596 | -4/Factory | Discovered new exit (range 34) 37628 | -4/Factory | Build established: Mutant 38219 | -4/Factory | Build established: Hacker-Mutant 38360 | -4/Factory | Identified Ghost Barrier 38409 | -4/Factory | Discovered new exit (range 12) 38747 | -4/Factory | Build established: Hacker-Golem 39106 | -4/Factory | Identified exit to Armory 39849 | -4/Factory | Garrison activated, responded to threat 39889 | -4/Factory | Destroyed 8 combat bots 39950 | -4/Factory | Build established: Golem 40107 | -4/Factory | Crushed by falling debris 40138 | -4/Factory | Lost 3 parts (1n2u) 40260 | -4/Factory | First assault squad dispatched 40457 | -4/Factory | Destroyed 9 combat bots 40563 | -4/Factory | High security lockdown imminent 40643 | -4/Factory | High security lockdown engaged 40720 | -4/Factory | Destroyed 9 combat bots 40776 | -4/Factory | Entered Upper Caves 41633 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 41897 | -4/Upper Caves | Build established: Mutant 42392 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42654 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 42887 | -4/Upper Caves | Spotted B-86 Titan 42969 | -4/Upper Caves | Destroyed B-86 Titan 42979 | -4/Upper Caves | Found Unknown Protection 42979 | -4/Upper Caves | Identified Hvy. Reflective Plating 43258 | -4/Upper Caves | Build established: Golem 43310 | -4/Upper Caves | Discovered new exit (range 9) 43327 | -4/Upper Caves | Identified exit to Upper Caves 43559 | -4/Upper Caves | Identified Vortex Chain Reactor 43581 | -4/Upper Caves | Build established: Scavenger-Golem 43744 | -4/Upper Caves | Entered another Upper Caves area 44233 | -4/Upper Caves | Core integrity fell below 50% 44334 | -4/Upper Caves | Identified exit to Research 45101 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45610 | -4/Upper Caves | Discovered new exit (range 9) 45631 | -4/Upper Caves | Identified exit to Zhirov 45789 | -4/Upper Caves | Spotted B-86 Titan 45822 | -4/Upper Caves | Destroyed B-86 Titan 46020 | -4/Upper Caves | Entered Zhirov 46020 | -4/Zhirov | Discovered new exit (range 3) 46058 | -4/Zhirov | Met Zhirov 46098 | -4/Zhirov | Learned location of Testing (-3) 46098 | -4/Zhirov | Learned location of Command (-1) 46100 | -4/Zhirov | Build established: Hacker-Golem 46117 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 46151 | -4/Zhirov | Found Alien Artifact 46151 | -4/Zhirov | Identified Integrated Dissipator 46151 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 46731 | -4/Zhirov | Found Alien Artifact 46809 | -4/Zhirov | Identified exit to Proximity Caves 46812 | -4/Zhirov | Entered Proximity Caves 46852 | -3/Proximity Caves | Spotted B-86 Titan 46933 | -3/Proximity Caves | Found Alien Artifact 47117 | -3/Proximity Caves | Destroyed B-86 Titan 48950 | -3/Proximity Caves | Discovered exit to Research (range 7) 48962 | -3/Proximity Caves | Entered Research 48962 | -3/Research | Evolved 2 slots: Utility x2 48963 | -3/Research | Identified exit to Testing 49300 | -3/Research | Fabricated Hcp. Storage Unit (x1) 49414 | -3/Research | Fabricated Imp. Hacking Suite (x1) 49671 | -3/Research | Cargo convoy interrupted 49930 | -3/Research | Build established: Hacker-Mutant 50172 | -3/Research | Spotted B-86 Titan 50176 | -3/Research | Destroyed B-86 Titan 50250 | -3/Research | First assault squad dispatched 50278 | -3/Research | Identified Transdimensional Reconstructor 50278 | -3/Research | Warped through subspace 50405 | -3/Research | Destroyed 10 combat bots 50407 | -3/Research | Lost 10 parts (1p4n4u1w) 50434 | -3/Research | Discovered new exit (range 3) 50445 | -3/Research | Found Quantum Capacitor 50522 | -3/Research | Identified Dimensional Node Initializer 50522 | -3/Research | Initialized slip node 50523 | -3/Research | Core integrity fell below 50% 50532 | -3/Research | Core integrity fell below 20% 50548 | -3/Research | Entered another Research area 50548 | -2/Research | Warlord forces began assault on 0b10 50548 | -2/Research | Evolved 2 slots: Weapon x2 50549 | -2/Research | Identified exit to Quarantine 50568 | -2/Research | Lost 10 parts (1p3n4u2w) 50658 | -2/Research | Research machine network offline 50769 | -2/Research | Borebot progress halted 50811 | -2/Research | Build established: Mutant 50938 | -2/Research | Borebot progress halted 51335 | -2/Research | Build established: Golem 51526 | -2/Research | Spotted Striker 51529 | -2/Research | Spotted Executioner 51536 | -2/Research | Destroyed Striker 51539 | -2/Research | Destroyed Executioner 51549 | -2/Research | Spotted Striker 51592 | -2/Research | Found Prototype Processor 51598 | -2/Research | Destroyed Striker 51610 | -2/Research | Lost 5 parts (1n2u2w) 51612 | -2/Research | Found Prototype Device 51620 | -2/Research | Identified Adv. Kinecellerator 51621 | -2/Research | Identified Exp. Core Analyzer 51761 | -2/Research | Spotted Striker 51796 | -2/Research | Spotted Executioner 51811 | -2/Research | Destroyed Executioner 51836 | -2/Research | Spotted Executioner 51840 | -2/Research | Destroyed Executioner 51851 | -2/Research | Spotted Striker 51861 | -2/Research | Destroyed 12 combat bots 51879 | -2/Research | Spotted Striker 51881 | -2/Research | Spotted Striker 51891 | -2/Research | Destroyed Striker 52025 | -2/Research | Found Prototype Device 52025 | -2/Research | Identified Exp. ECM Suite 52101 | -2/Research | Met up with Warlord 52139 | -2/Research | Found Prototype Slashing Weapon 52139 | -2/Research | Identified Particle Cleaver 52173 | -2/Research | Discovered exit to Quarantine (range 5) 52194 | -2/Research | Spotted Striker 52208 | -2/Research | Destroyed Striker 52210 | -2/Research | Spotted Striker 52229 | -2/Research | Destroyed Striker 52274 | -2/Research | Destroyed 7 combat bots 52310 | -2/Research | Entered Quarantine 52330 | -2/Quarantine | Found Alien Impact Weapon 52382 | -2/Quarantine | Cryocooling Duct disabled 52385 | -2/Quarantine | Cryocooling Duct disabled 52397 | -2/Quarantine | Ambient heat levels rising (+20) 52397 | -2/Quarantine | Non-combat units ordered to evacuate 52400 | -2/Quarantine | Ambient heat levels rising (+20) 52400 | -2/Quarantine | Combat units ordered to evacuate 52500 | -2/Quarantine | Quarantine Guard activated 52610 | -2/Quarantine | Spotted Quarantine Guard 52757 | -2/Quarantine | Spotted Quarantine Guard 52905 | -2/Quarantine | Spotted Quarantine Guard 52933 | -2/Quarantine | Repaired Lyr. Heavy Armor Plating 52999 | -2/Quarantine | Destroyed Quarantine Guard 53039 | -2/Quarantine | Destroyed Quarantine Guard 53241 | -2/Quarantine | Found Alien Artifact 53352 | -2/Quarantine | Spotted Quarantine Guard 53377 | -2/Quarantine | Destroyed Quarantine Guard 53740 | -2/Quarantine | Build established: Gunner 53772 | -2/Quarantine | Spotted Quarantine Guard 53788 | -2/Quarantine | Destroyed Quarantine Guard 53864 | -2/Quarantine | Destroyed Quarantine Guard 53932 | -2/Quarantine | Spotted Quarantine Guard 53936 | -2/Quarantine | Spotted Quarantine Guard 53955 | -2/Quarantine | Destroyed Quarantine Guard 53961 | -2/Quarantine | Destroyed Quarantine Guard 54315 | -2/Quarantine | Spotted Quarantine Guard 54320 | -2/Quarantine | Destroyed Quarantine Guard 54393 | -2/Quarantine | Discovered new exit (range 14) 54393 | -2/Quarantine | Spotted Quarantine Guard 54424 | -2/Quarantine | Destroyed Quarantine Guard 54662 | -2/Quarantine | Found Alien Artifact 54778 | -2/Quarantine | Spotted Quarantine Guard 54841 | -2/Quarantine | Destroyed Quarantine Guard 54872 | -2/Quarantine | Build established: Golem 55280 | -2/Quarantine | Identified Core Reset Matrix 55280 | -2/Quarantine | Identified Subatomic Replicator 55280 | -2/Quarantine | Identified Core Stripper 55280 | -2/Quarantine | Used Core Reset Matrix 55284 | -2/Quarantine | Detected hypermatrix surge 55284 | -2/Quarantine | Sensed 9 artifacts in vicinity 55335 | -2/Quarantine | Build established: Gunner 56203 | -2/Quarantine | Found Unknown Device 56203 | -2/Quarantine | Identified Quantum Capacitor 56525 | -2/Quarantine | Build established: Mutant 56671 | -2/Quarantine | Spotted Quarantine Guard 56687 | -2/Quarantine | Destroyed Quarantine Guard 56890 | -2/Quarantine | Discovered new exit (range 12) 56969 | -2/Quarantine | Build established: Gunner 57919 | -2/Quarantine | Spotted Fortress 57958 | -2/Quarantine | Destroyed Fortress 57984 | -2/Quarantine | Found Unknown Protection 57984 | -2/Quarantine | Identified Hvy. Insulated Plating 57997 | -2/Quarantine | Found Prototype Device 57997 | -2/Quarantine | Identified Exp. EM Disruption Field 58000 | -2/Quarantine | Found Unknown Device 58000 | -2/Quarantine | Identified Antimissile System 58010 | -2/Quarantine | Found Prototype Protection 58010 | -2/Quarantine | Identified Centrium Heavy Armor Plating 58015 | -2/Quarantine | Found Prototype Reactor 58015 | -2/Quarantine | Identified Vortex Chain Reactor 58057 | -2/Quarantine | Found Prototype Device 58057 | -2/Quarantine | Identified Thermal Barrier 58060 | -2/Quarantine | Found Prototype Device 58060 | -2/Quarantine | Identified Exp. Force Field 58485 | -2/Quarantine | Build established: Golem 58492 | -2/Quarantine | Discovered new exit (range 5) 58492 | -2/Quarantine | Spotted Quarantine Guard 58501 | -2/Quarantine | Destroyed Quarantine Guard 58790 | -2/Quarantine | Cryocooling Duct disabled 58805 | -2/Quarantine | Ambient heat levels rising (+20) 58807 | -2/Quarantine | Cryocooling Duct disabled 58822 | -2/Quarantine | Ambient heat levels rising (+20) 58941 | -2/Quarantine | Met incapacitated Sigix Warrior 58941 | -2/Quarantine | Lockdown squad dispatched 58946 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 58950 | -2/Quarantine | Unlocked Sigix quarantine chamber 59944 | -2/Quarantine | Build established: Gunner 60377 | -2/Quarantine | Build established: Scavenger-Gunner 60627 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 60633 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 60905 | -2/Quarantine | Build established: Scavenger-Mutant 62647 | -2/Quarantine | Found Dimensional Node Initializer 62647 | -2/Quarantine | Initialized slip node 62658 | -2/Quarantine | Found Transdimensional Reconstructor 62658 | -2/Quarantine | Warped through subspace to slip node 62669 | -2/Quarantine | Found Transdimensional Reconstructor 62669 | -2/Quarantine | Warped through subspace to slip node 62672 | -2/Quarantine | Found Dimensional Node Initializer 62675 | -2/Quarantine | Found Dimensional Node Initializer 62675 | -2/Quarantine | Initialized slip node 64379 | -2/Quarantine | Build established: Scavenger-Golem 65196 | -2/Quarantine | Build established: Scavenger-Gunner 65797 | -2/Quarantine | Entered Section 7 65798 | -2/Section 7 | Sensed 21 artifacts in vicinity 65858 | -2/Section 7 | Spotted S7 Guard 65907 | -2/Section 7 | Destroyed S7 Guard 65911 | -2/Section 7 | Found Prototype Protection 65911 | -2/Section 7 | Identified Hvy. Regenerative Plating 66071 | -2/Section 7 | Discovered new exit (range 19) 66108 | -2/Section 7 | Found Integrated Thermoelectric Network 66108 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 66140 | -2/Section 7 | Initialized slip node 66221 | -2/Section 7 | Scanned by Researcher 66328 | -2/Section 7 | Found Microwarp Drive 66346 | -2/Section 7 | First assault squad dispatched 66396 | -2/Section 7 | Destroyed 8 combat bots 66511 | -2/Section 7 | Spotted Alpha 7 66511 | -2/Section 7 | Spotted Alpha 7 66512 | -2/Section 7 | Core integrity fell below 50% 66583 | -2/Section 7 | Destroyed Alpha 7 66598 | -2/Section 7 | Destroyed Alpha 7 66689 | -2/Section 7 | Destroyed 15 combat bots 66836 | -2/Section 7 | Intercept squad dispatched 66853 | -2/Section 7 | Spotted Tracker 66855 | -2/Section 7 | Found Sigix Sheargun 66857 | -2/Section 7 | Spotted Tracker 66864 | -2/Section 7 | Destroyed Tracker 66871 | -2/Section 7 | Destroyed Tracker 66891 | -2/Section 7 | Found Sigix Sheargun 66895 | -2/Section 7 | Spotted Combat Programmer 66904 | -2/Section 7 | Spotted Combat Programmer 66911 | -2/Section 7 | System corruption reached 10% 66918 | -2/Section 7 | Destroyed Combat Programmer 66921 | -2/Section 7 | Destroyed Combat Programmer 66932 | -2/Section 7 | Spotted Striker 66932 | -2/Section 7 | Spotted Striker 66951 | -2/Section 7 | Spotted Striker 66955 | -2/Section 7 | Destroyed Striker 66955 | -2/Section 7 | Destroyed Striker 66958 | -2/Section 7 | Spotted Striker 66969 | -2/Section 7 | Destroyed Striker 66969 | -2/Section 7 | Destroyed Striker 67000 | -2/Section 7 | Lost 3 parts (1p1n1u) 67030 | -2/Section 7 | Found Sigix Shearcannon 67034 | -2/Section 7 | Destroyed 15 combat bots 67217 | -2/Section 7 | Spotted Executioner 67269 | -2/Section 7 | Integrated with Sigix Exoskeleton 67295 | -2/Section 7 | Spotted B-99 Colossus 67313 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 67314 | -2/Section 7 | Found LRC Storage 67314 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 67316 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 67319 | -2/Section 7 | Found LRC Matter Compressor 67319 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 67333 | -2/Section 7 | Found Integrity Redistributor 67335 | -2/Section 7 | Intercept squad dispatched 67335 | -2/Section 7 | Found Integrity Redistributor 67336 | -2/Section 7 | Found Integrity Redistributor 67345 | -2/Section 7 | Spotted Tracker 67346 | -2/Section 7 | Spotted Tracker 67346 | -2/Section 7 | Spotted Tracker 67346 | -2/Section 7 | Destroyed Tracker 67348 | -2/Section 7 | Destroyed Tracker 67359 | -2/Section 7 | Found Prototype Device 67359 | -2/Section 7 | Identified Exp. Phase Shifter 67361 | -2/Section 7 | Destroyed Tracker 67364 | -2/Section 7 | Found Prototype Processor 67364 | -2/Section 7 | Identified Exp. Targeting Computer 67372 | -2/Section 7 | Spotted Combat Programmer 67373 | -2/Section 7 | Spotted Combat Programmer 67374 | -2/Section 7 | Spotted Combat Programmer 67375 | -2/Section 7 | Destroyed Combat Programmer 67377 | -2/Section 7 | Destroyed Combat Programmer 67380 | -2/Section 7 | Warped through subspace to slip node 67383 | -2/Section 7 | Entered Access 67383 | -1/Access | Evolved 2 slots: Utility x2 67388 | -1/Access | Emitted hypermatrix ping 67393 | -1/Access | Assembled emerged from beneath the floor 67398 | -1/Access | Destroyed 9 combat bots 67418 | -1/Access | Assembled emerged from beneath the floor 67548 | -1/Access | Build established: Alien-Sigix 67563 | -1/Access | Assembled emerged from beneath the floor 67621 | -1/Access | Discovered new exit (range 16) 67622 | -1/Access | Intercept squad dispatched 67643 | -1/Access | Spotted Tracker 67643 | -1/Access | Spotted Tracker 67646 | -1/Access | Spotted Executioner 67646 | -1/Access | Spotted B-99 Colossus 67646 | -1/Access | Spotted B-99 Colossus 67648 | -1/Access | Entered Command 67653 | -1/Command | Emitted hypermatrix ping 67658 | -1/Command | Assembled emerged from beneath the floor 67719 | -1/Command | Assembled emerged from beneath the floor 67740 | -1/Command | Assembled emerged from beneath the floor 67835 | -1/Command | Spotted Striker 67837 | -1/Command | Destroyed Striker 67848 | -1/Command | Spotted Executioner 67849 | -1/Command | Spotted Executioner 67850 | -1/Command | Destroyed Executioner 67850 | -1/Command | Destroyed Executioner 67857 | -1/Command | Found Prototype Processor 67857 | -1/Command | Identified Exp. Core Analyzer 67860 | -1/Command | Spotted B-99 Colossus 67883 | -1/Command | Destroyed B-99 Colossus 67895 | -1/Command | Spotted M Guard 67895 | -1/Command | Spotted M Guard 67896 | -1/Command | Spotted Combat Programmer 67898 | -1/Command | First assault squad dispatched 67908 | -1/Command | Spotted Combat Programmer 67913 | -1/Command | Destroyed Combat Programmer 67913 | -1/Command | Destroyed Combat Programmer 67926 | -1/Command | Destroyed M Guard 67933 | -1/Command | Destroyed M Guard 67933 | -1/Command | All MAIN.C guards destroyed 67975 | -1/Command | Assembled emerged from beneath the floor 68026 | -1/Command | Met MAIN.C 68035 | -1/Command | 0b10 Conduit disabled 68037 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 68037 | -1/Command | Destroyed MAIN.C Shell 68037 | -1/Command | Spotted M Shell/Def 68037 | -1/Command | Spotted M Shell/Atk 68037 | -1/Command | Spotted M Shell/Def 68037 | -1/Command | Spotted M Shell/Atk 68037 | -1/Command | Spotted M Shell/Atk 68037 | -1/Command | Spotted M Shell/Def 68037 | -1/Command | Spotted M Shell/Atk 68037 | -1/Command | Spotted M Shell/Def 68039 | -1/Command | MAIN.C activated Command garrisons 68054 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 68058 | -1/Command | Destroyed MAIN.C 68058 | -1/Command | Destroyed M Shell/Def 68058 | -1/Command | Destroyed M Shell/Atk 68060 | -1/Command | Discovered new exit (range 46) 68060 | -1/Command | Discovered new exit (range 67) 68060 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 68064 | -1/Command | Destroyed M Shell/Def 68064 | -1/Command | Destroyed M Shell/Def 68064 | -1/Command | Destroyed M Shell/Atk 68064 | -1/Command | Destroyed M Shell/Atk 68069 | -1/Command | Destroyed M Shell/Atk 68090 | -1/Command | Destroyed 8 combat bots 68330 | -1/Command | Spotted B-99 Colossus 68349 | -1/Command | Destroyed B-99 Colossus 68964 | -1/Command | Assembled emerged from beneath the floor 69103 | -1/Command | Phase Generator disabled 69167 | -1/Command | Assembled emerged from beneath the floor 69199 | -1/Command | Assembled emerged from beneath the floor 69450 | -1/Command | Found Exp. Weapon Cycler 69543 | -1/Command | Found Quantum Capacitor 69577 | -1/Command | Found Exp. Core Analyzer 69579 | -1/Command | Found Exp. Targeting Computer 69583 | -1/Command | Found Exp. Targeting Computer 69739 | -1/Command | Found Omega Cannon 69862 | -1/Command | Found Exp. Force Field 69865 | -1/Command | Found Exp. System Purifier 69943 | -1/Command | Found Zero-point Reactor 70234 | -1/Command | Found Antimissile System 78105 | -1/Command | Found Hvy. Regenerative Plating 78108 | -1/Command | Found Centrium Heavy Armor Plating 78282 | -1/Command | Crushed by falling debris 78283 | -1/Command | Crushed by falling debris 78291 | -1/Command | Crushed by falling debris 78295 | -1/Command | Crushed by falling debris 78302 | -1/Command | Crushed by falling debris 78303 | -1/Command | Core integrity fell below 50% 78305 | -1/Command | Crushed by falling debris 78313 | -1/Command | Crushed by falling debris 78334 | -1/Command | Discovered new exit (range 16) 78385 | -1/Command | Entered Access_0 78386 | -1/Access_0 | Sensed 4 artifacts in vicinity 78386 | -1/Access_0 | Met Architect 78419 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 78441 | -1/Access_0 | A6 warped into view 78452 | -1/Access_0 | Subspace Access Node disabled 78464 | -1/Access_0 | Subspace Access Node disabled 78485 | -1/Access_0 | Subspace Access Node disabled 78492 | -1/Access_0 | A5 warped into view 78527 | -1/Access_0 | Subspace Access Node disabled 78564 | -1/Access_0 | Destroyed Architect 78565 | -1/Access_0 | Architect triggered a singularity event 78565 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 78565 | -1/Access_0 | Warped through subspace to slip node 78565 | -1/Access_0 | Discovered new exit (range 8) 78568 | *** | Escaped singularity! Last Messages --------------- 78557_ Penetrated by Quantum Shear. 78557_ Quantum Shear penetrates Architect. 78560_ Quantum Shear penetrates Earth. 78560_ Quantum Shear penetrates Architect. 78560_ Destroyed Zero-point Reactor. 78560_ Quantum Shear penetrates Architect. 78562_ Penetrated by Quantum Shear. 78562_ Quantum Shear penetrates Wall. 78563_ Quantum Shear penetrates Architect. 78564_ Architect: "If I can't win, no one wins!" 78564_ Architect destroyed. 78565_ A0_COM: Initiating irreversible singularity event. Goodbye. 78565_ Acquired data core, extracted unknown sensor trigger ID. 78565_ Discarded Exp. Core Analyzer. 78565_ Warped through subspace, drawn to slip node. 78565_ EXIT=FOUND 78566_ A0_COM: 10. 78567_ A0_COM: 9. 78568_ A0_COM: 8. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 75 Energy Capacity 2390 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 60 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 23 Defensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 12 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Huge Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -3/Research | Authchip Imp. Hacking Suite | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Core Stripper Integrated Thermoelectric Network Microwarp Drive Sigix Sheargun Sigix Exoskeleton Subatomic Replicator LRC Storage LRC Matter Compressor Sigix Shearcannon High-powered Transdimensional Reconstructor Achievements -------------- Winner's Signature Challenges ------------ None Game ------ Seed LinkedDefenseAutocannon Manual? 0 Play Time 12:56:54 Cumulative 529.1 hours Start 2022.07.07 @ 01:10:44 End 2022.07.09 @ 10:56:04 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 39 Adventurer 5 Explorer 0 Win Type 6 Total 22 Types 6/4/4/0/3/1/3/0/1 Lore% 84 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1817fb2d-5871-4d26-be48-7848ca6b212b