Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 10:41:51 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (5074) 5074 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 9848 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -28 Cogmind --------- Core Integrity 444/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (18) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (14) > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (22) --- Armored Huge Wheel Armored Huge Wheel Advanced Sensor Array Long-range Terrain Scanner Weapon Cycler Improved Propulsion Shielding Improved Medium Armor Plating Relay Coupler [NC] (26) Relay Coupler [NC] (33) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (21) Assault Cannon Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Cooling System Advanced Sensor Array Long-range Terrain Scanner Weapon Cycler Weapon Cycler Improved Propulsion Shielding Improved Shield Generator Hacking Suite EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced EMP Blaster Heavy Rocket Launcher Remote Datajack Katana [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 145 | 3 4 17 60 28 18 15 Power 15 | . 1 1 7 1 3 2 Engine 12 | . 1 1 5 1 2 2 Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 3 17 . 1 . Treads 14 | 1 . 2 11 . . . Leg . | . . . . . . . Wheel 9 | 1 . 1 6 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 56 | 1 2 8 16 18 3 8 Device 24 | . . 2 8 10 1 3 Storage 10 | 1 2 3 2 2 . . Processor 2 | . . 1 . 1 . . Hackware 5 | . . . . 1 . 4 Protection 15 | . . 2 6 4 2 1 Artifact . | . . . . . . . Weapon 51 | . 1 5 20 9 11 5 Energy Gun 8 | . . 1 7 . . . Energy Cannon 10 | . . 2 3 2 2 1 Ballistic Gun 12 | . 1 2 6 3 . . Ballistic Cannon 7 | . . . 1 2 2 2 Launcher 5 | . . . 1 . 4 . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . 2 2 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 34 | . . . 25 2 5 2 Power 5 | . . . 4 . 1 . Propulsion 9 | . . . 9 . . . Utility 8 | . . . 4 2 2 . Weapon 12 | . . . 8 . 2 2 Highest Loss Streak 7 | . . . 7 1 3 1 Average Slot Usage (%) 95 | . 100 98 97 91 91 90 Engine 6 | . 14 11 4 7 5 7 Core 2 | . . . 4 . 1 . Treads 6 | . 14 11 10 . . . Wheel 7 | . 14 11 6 7 7 7 Device 12 | . . 6 15 17 14 6 Storage 25 | . 28 24 27 23 23 23 Processor 2 | . . . . 7 7 7 Hackware 2 | . . . . . 7 14 Protection 8 | . . 11 10 12 6 6 Energy Gun 1 | . . 1 4 . . . Energy Cannon 3 | . . 9 3 4 1 6 Ballistic Gun 7 | . 28 11 9 1 . . Ballistic Cannon 2 | . . . 1 5 6 1 Launcher 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 85 | 17 41 62 72 85 82 83 Greatest Support 49 | 20 16 16 49 37 37 37 Greatest Overweight (x) 4 | 1 2 3 4 3 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 Largest Inventory Capacity 22 | 8 16 22 22 22 22 22 Average Capacity 20 | 6 15 16 22 22 22 22 Most Carried 22 | 7 16 21 22 22 22 22 Average Carried 19 | 5 14 16 20 21 20 20 Final Capacity 22 | 8 16 22 22 22 22 22 Final Carried 22 | 7 16 21 22 21 22 19 Class Distribution -------------------- 59% | Hauler-Mutant 22% | Scavenger-Mutant 11% | Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 3271 | 248 183 340 1162 468 609 261 Remotely . | . . . . . . . Salvage Created 4758 | 77 274 427 2340 502 935 203 Parts 283 | 6 23 37 127 30 49 11 Haulers Intercepted 8 | . 1 1 4 1 . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 105 | . 8 12 44 11 26 4 Guns 50 | . 8 5 36 1 . . Cannons 31 | . . 7 5 9 9 1 AOE 23 | . . . 2 1 17 3 Classes Destroyed 15 | 2 4 2 4 1 2 . Worker 4 | . . . 3 . . 1 Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 8 | . 1 1 4 1 . 1 Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 4 | . . 1 2 1 . . Swarmer 30 | . 4 7 9 1 7 2 Grunt 46 | . 4 2 26 3 10 1 Brawler 3 | . . . . . 2 1 Duelist 3 | . . . 1 . 2 . Sentry 16 | . . 3 7 5 1 . Specialist 2 | . . . . . 2 . Hunter 3 | . . . 1 . 2 . Programmer 2 | . . . . 2 . . Best Kill Streak 7 | 2 4 4 7 5 5 3 Combat Bots Only 7 | . 4 4 7 5 5 3 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 1 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 6186 | . 533 413 3168 971 681 420 Core 793 | . 134 47 356 110 90 56 Absorbed by Shields 366 | . . . . 249 117 . Core Remaining (%) 67 | 100 46 88 35 . . . Volleys Fired 330 | 3 34 43 156 31 41 22 Largest 2 | 2 2 2 2 2 2 2 Hottest 107 | 40 40 83 104 107 107 107 Shots Fired 619 | 6 68 86 304 62 67 26 Gun 389 | 6 68 56 246 13 . . Cannon 193 | . . 30 56 49 44 14 Launcher 25 | . . . 2 . 23 . Special 12 | . . . . . . 12 Kinetic 413 | 6 68 43 208 51 33 4 Thermal 87 | . . 43 44 . . . Explosive 8 | . . . . . 8 . Electromagnetic 99 | . . . 52 11 26 10 Robot Hit Streak 33 | 2 8 10 33 15 9 7 Robot Miss Streak 9 | 1 5 6 4 9 6 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 8 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 422 | 4 42 41 211 55 51 18 Core Hits 263 | 3 15 18 113 38 66 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 18 | . . . 6 8 4 . Impact . | . . . . . . . Slashing 18 | . . . 6 8 4 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9132 | 53 477 569 3870 1387 2381 395 Guns 3746 | 53 477 218 2777 221 . . Cannons 3014 | . . 351 789 1007 629 238 Explosions 2222 | . . . 270 43 1752 157 Melee 116 | . . . . 116 . . Ramming 34 | . . . 34 . . . Kinetic 4260 | 53 477 160 2077 968 485 40 Thermal 1556 | . . 409 794 33 163 157 Explosive 987 | . . . . . 987 . Electromagnetic 2179 | . . . 965 270 746 198 Impact . | . . . . . . . Slashing 116 | . . . . 116 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . 1 1 Average Corruption 1 | . . . 2 . 1 1 Corruption Purged . | . . . . . . . Effects 29 | . . . 26 . 2 1 Message Errors 8 | . . . 7 . 1 . Matter Fused 4 | . . . 4 . . . Heat Flow Errors 4 | . . . 4 . . . Energy Discharges 4 | . . . 3 . . 1 Data Loss (minor) 6 | . . . 6 . . . Targeting Errors 3 | . . . 2 . 1 . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . 22 . 89 . Projectiles 10 | . . . 10 . . . Explosions 101 | . . . 12 . 89 . Melee . | . . . . . . . Knockbacks 11 | . . . 1 2 8 . Impact 1 | . . . 1 . . . Kinetic 10 | . . . . 2 8 . Secondary . | . . . . . . . Self-Inflicted Damage 351 | . . . 167 65 46 73 Shots 10 | . . . 4 2 2 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 10 270 196 260 154 102 Average Temperature 71 | . 3 122 59 102 40 31 Received Heat Transfer 2027 | . 159 39 1314 248 207 60 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . . 3 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2883 | . . 888 1595 50 150 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . 2 1 3 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 1303 | 10 150 344 535 361 1303 843 Average Influence 397 | 6 85 175 288 241 894 755 Maximum Alert Level 4 | . . 1 2 1 4 3 Low Security (%) 32 | 100 100 62 32 26 . . Level 1 33 | . . 37 43 73 6 . Level 2 14 | . . . 24 . 13 35 Level 3 15 | . . . . . 59 64 Level 4 4 | . . . . . 21 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 1 4 6 . 2 Investigation 3 | . 1 . 1 1 . . Extermination 2 | . . . . 2 . . Reinforcement 8 | . 2 1 2 1 . 2 Assault 1 | . . . 1 . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 16 | . . 5 10 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 11 19 78 18 30 15 Peak Tracking Total 7 | . 4 6 7 4 6 4 Tactical Retreats 17 | . . 2 5 2 8 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 13 | . 1 . 1 2 8 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 11 | . . . 3 1 6 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 21 | . 2 2 13 4 . . Terminals 15 | . 2 1 9 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 10 9 36 9 . . Successful 38 | . 6 7 22 3 . . Failed 25 | . 4 2 13 6 . . Catastrophic 6 | . 2 1 1 2 . . Database Lockouts 1 | . . . 1 . . . Manual 33 | . 7 3 17 6 . . Terminals 49 | . 10 3 28 8 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 9 | . . 6 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 14 | . 3 . 11 . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . 1 . 2 . . . Zone Layout 4 | . 1 . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 9 | . . 6 3 . . . Insert Component 5 | . . 3 2 . . . Analyze 4 | . . 3 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 22 | . 7 2 6 7 . . Terminals 9 | . 3 1 3 2 . . Track 2 | . 1 . 1 . . . Botnet 7 | . 2 1 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 2 11 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . 4 . . . Parts Scanalyzed 4 | . . 3 1 . . . Part Schematics Acquired 4 | . . 3 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 5 | . . . . . . 5 Non-combat . | . . . . . . . Combat 5 | . . . . . . 5 Robot Hacks Applied 6 | . . . . . . 6 parse_system 1 | . . . . . . 1 formatsys_high 5 | . . . . . . 5 Relay Couplers Released 18 | . . . . . 18 . Machine Destruction 18 | . . . . . 18 . Attached 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 5 | . . . . . . 5 Largest Group 3 | . . . . . . 3 Highest-Rated Group 80 | . . . . . . 80 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 456 | . . . . . . 456 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 5943 | 50 530 524 2442 880 1183 334 Spaces Moved 3321 | 31 327 258 1189 555 741 220 Core . | . . . . . . . Treads 321 | . . . 321 . . . Legs 6 | 6 . . . . . . Wheels 2994 | 25 327 258 868 555 741 220 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 110 120 110 110 110 110 Average Speed 122 | 108 119 124 133 116 111 115 Slowest Speed 220 | 120 120 130 220 130 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 55 26 95 16 80 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . 6 5 . . Terrain Destroyed 115 | . . . 17 13 78 7 Melee 11 | . . . 6 5 . . Projectile 2 | . . . 1 . . 1 AOE 102 | . . . 10 8 78 6 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 4622 | 42 401 385 1756 722 1038 278 Wait 539 | 1 13 34 255 72 148 16 Move 3315 | 30 326 257 1188 554 740 220 Hop . | . . . . . . . Pick Up 112 | 3 15 15 46 13 19 1 Fast Attach 20 | 1 . 4 14 . 1 . Attach 48 | 2 . 5 27 3 9 2 Detach 2 | . . 1 1 . . . Swap 77 | . 4 8 19 25 8 13 Drop 104 | 2 9 18 43 16 12 4 Fire 330 | 3 34 43 156 31 41 22 Melee 18 | . . . 6 8 4 . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 56 | . . . . . 56 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 7) 501 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Discovered new exit (range 10) 1044 | -9/Materials | Build established: Scavenger-Mutant 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Utility x2 1149 | -8/Materials | Repaired Lgt. Armor Plating 1606 | -8/Materials | Build established: Hauler-Mutant 1861 | -8/Materials | Lost 7 parts (1p3n3w) 1880 | -8/Materials | Destroyed 7 combat bots 1885 | -8/Materials | Central database locked down 1919 | -8/Materials | Discovered new exit (range 12) 1984 | -8/Materials | Lost 3 parts (1p1n1w) 2222 | -8/Materials | Lost 3 parts (1p1n1w) 2266 | -8/Materials | Core integrity fell below 50% 2292 | -8/Materials | Lost 3 parts (1n1u1w) 2368 | -8/Materials | Repaired Adv. Weight Redist. System 2492 | -8/Materials | Discovered new exit (range 16) 2492 | -8/Materials | Discovered new exit (range 8) 2980 | -8/Materials | Build established: Scavenger-Mutant 2993 | -8/Materials | Discovered new exit (range 13) 3505 | -8/Materials | First assault squad dispatched 3530 | -8/Materials | Discovered new exit (range 16) 3547 | -8/Materials | Entered Factory 3547 | -7/Factory | Evolved 2 slots: Utility x2 3607 | -7/Factory | Build established: Hauler-Mutant 3816 | -7/Factory | Discovered new exit (range 16) 3905 | -7/Factory | Identified exit to Lower Caves 4372 | -7/Factory | Identified exit to Garrison 4427 | -7/Factory | Entered Garrison 4463 | -7/Garrison | Triggered checkpoint 4531 | -7/Garrison | Triggered checkpoint 4531 | -7/Garrison | Triggered checkpoint 4712 | -7/Garrison | Lost 3 parts (2u1w) 4783 | -7/Garrison | Discovered new exit (range 13) 4795 | -7/Garrison | Identified exit to Factory 4826 | -7/Garrison | Triggered checkpoint 4967 | -7/Garrison | Garrison Relay disabled 5168 | -7/Garrison | Triggered checkpoint 5360 | -7/Garrison | Garrison Relay disabled 5394 | -7/Garrison | Discovered exit to Factory (range 9) 5444 | -7/Garrison | Triggered checkpoint 5502 | -7/Garrison | Discovered exit to Factory (range 10) 5519 | -7/Garrison | Installed Relay Interface Framework 5539 | -7/Garrison | Triggered checkpoint 5563 | -7/Garrison | Garrison Relay disabled 5610 | -7/Garrison | Entered Factory 5751 | -7/Factory | Discovered exit to Lower Caves (range 12) 5814 | -7/Factory | Build established: Bothacker-Mutant 5944 | -7/Factory | Self-destructed Last Messages --------------- 05913_ Trooper 4b destroyed. 05914_ K-01 Serf collects debris. 05915_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 05916_ R-06 Scavenger collects Prototype Engine. 05916_ Reactivated Trooper 4c. 05917_ The unstable cave ceiling collapses. 05917_ K-01 Serf collects debris. 05918_ Trooper 4c destroyed. 05919_ G-47 Trooper destroyed. 05920_ R-06 Scavenger collects Prototype Engine. 05920_ Acquired 45 matter. 05928_ Guardian 4b heat short circuits Broken Flak Gun. 05929_ Guardian 4b critical meltdown. 05934_ Chain reaction triggered in Lgt. Nuclear Core. 05934_ G-47 Trooper destroyed. 05944_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ################??????????????????????????? | | " """ #?????????????????????????????????????????? | | " """ #????????? ???????????????????????????? | | " """ #?????? ??" ???????????????????????????? | | #?????? ??" #??????????????????????????? | | " """ #?????? ??" #??????????????????????????? | | " """ ## ??? ? #??????????????????????????? | | " """ ## ?"" 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Y ????????????????????? | | / = #?????? #???????????????????? | | ###### #?????? / #???????????????????? | | ##### #????# #??????## ###???????????????????? | | ????###+###????# #???????? ??????????????????????? | | ????? ?????# #???????? ??????????????????????? | | ??? ???# #???????????????????????????????? | | ??# ! #??# ???????????????????????????????? | | ??# #??# #???????????????????????????????? | | ??###########??# #???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDefenseWell Manual? 0 Play Time 01:50:22 Cumulative 722.0 hours Start 2020.04.06 @ 06:32:54 End 2020.04.06 @ 10:41:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad723533-15b3-49f1-b3a0-cd119d292022