Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 20:51:30 Player: alice_fexa Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (687) 687 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1722 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 88/100 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- High-capacity Matter Pod (200) Scrap Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher Mace Spear SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Treads Light Treads Wheel High-capacity Matter Pod Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher Mace SUBCON Basin [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 12 4 9 2 Power 6 | 1 2 2 1 . Engine 5 | 1 2 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 4 1 3 1 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel 6 | . 4 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . 1 . Device 3 | . 2 . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 1 4 1 Energy Gun 5 | . 2 . 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 1 1 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . 1 1 1 . Highest Loss Streak 1 | . 1 1 1 1 To Critical Strikes 1 | . 1 . . . Average Backups 16 | 1 16 24 16 9 Power 2 | . 3 4 2 . Propulsion 3 | . 3 6 3 1 Utility 2 | . 2 4 2 2 Weapon 7 | . 7 10 7 6 Tool/Special . | . . . . . Unused Backups 10 | . . . 5 5 Power 3 | . . . 3 . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 100 99 98 Engine 10 | . 14 14 5 . Core 3 | . . . 8 12 Treads 15 | . 17 14 14 14 Wheel 12 | . 10 14 14 14 Device 12 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 16 | . 7 24 20 25 Ballistic Gun 11 | . 20 3 6 2 Peak Build Rating 31 | 6 11 11 31 31 Average Rating 15 | 4 9 11 22 30 On Entrance 11 | . 6 11 11 31 Avg Prop Armor Cover (%) 10 | . 9 12 11 11 Naked Turns . | . . . . . Heaviest Build 92 | 13 89 88 92 92 Greatest Support 40 | 40 40 10 10 10 Greatest Overweight (x) 9 | . 8 8 9 9 Average Overweight (x) 6 | . 5 8 8 8 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 25 | 2 25 25 25 25 Average Carried 20 | 1 16 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 25 25 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1120 | 181 536 203 144 56 Remotely . | . . . . . Salvage Created 1151 | . 677 238 144 92 Parts 59 | . 36 10 10 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 23 | . 12 5 5 1 Guns 19 | . 12 5 1 1 AOE 4 | . . . 4 . Classes Destroyed 10 | . 5 2 2 1 Worker 6 | . 5 1 . . Builder 1 | . . 1 . . Hauler 2 | . 2 . . . Recycler 2 | . . 2 . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 12 | . 3 5 4 . Grunt 9 | . 9 . . . Programmer 1 | . . . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 6 | . 5 2 6 1 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 166 | . 56 33 64 13 Missed 52 | . 13 8 29 2 Hits 114 | . 43 25 35 11 Projectile 114 | . 43 25 35 11 AOE 5 | . . . . 5 Critical Strikes 2 | . 1 . . 1 Damage Taken 1235 | . 537 193 260 245 Core 250 | . 81 37 81 51 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 130 | . 82 26 13 9 Largest 2 | . 2 2 2 2 Hottest 90 | . 80 80 90 90 Shots Fired 257 | . 164 52 23 18 Gun 254 | . 164 52 20 18 Cannon . | . . . . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 147 | . 126 5 . 16 Thermal 85 | . 38 47 . . Explosive 3 | . . . 3 . Electromagnetic 22 | . . . 20 2 Robot Hit Streak 13 | . 13 9 6 11 Robot Miss Streak 4 | . 4 4 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 169 | . 113 26 17 13 Core Hits 64 | . 36 11 12 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2031 | . 1199 293 386 153 Guns 1869 | . 1199 293 224 153 Cannons . | . . . . . Explosions 162 | . . . 162 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1079 | . 928 15 . 136 Thermal 549 | . 271 278 . . Explosive 162 | . . . 162 . Electromagnetic 241 | . . . 224 17 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 2 4 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 7 5 7 4 Message Errors 3 | . . 1 2 . Matter Fused 9 | . 5 1 2 1 Heat Flow Errors 7 | . 1 2 2 2 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 1 | . 1 . . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . 28 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | . 194 158 208 166 Average Temperature 52 | . 46 56 74 51 Received Heat Transfer 378 | . 240 . 138 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1250 | . 625 625 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 191 | . 124 80 . 191 Initial 171 | . . . . 171 Average 41 | . 21 24 . 118 Influence Increases 1121 | . 411 175 405 130 Destroy 0b10 Robot/C 480 | . 240 100 120 20 Destroy 0b10 Robot/NC 75 | . 50 20 . 5 Destroy Leader 60 | . 50 10 . . Successful Hack 41 | . 41 . . . Select Force Hacks 90 | . . . . 90 Lose Combat Pursuer 375 | . 30 45 285 15 Influence Decreases 1070 | . 409 172 53 436 Entered New Map 191 | . . 2 3 186 Time Decay 726 | . 296 160 40 230 Lost Part 50 | . 10 10 10 20 Purge Threat 103 | . 103 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 21 8 18 4 Peak Tracking Total 6 | . 4 3 6 3 Tactical Retreats 8 | . 2 2 3 1 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 4 . 2 3 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 15 . 2 9 Successful 17 | . 10 . 2 5 Failed 9 | . 5 . . 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 8 . . 4 Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 2 . . 9 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Retrieve Components 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 . . 3 Terminals 5 | . 5 . . . Botnet 2 | . 2 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Tunnel 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 3 . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2830 | 66 1279 587 412 486 Spaces Moved 1156 | 39 514 232 160 211 Core 6 | 6 . . . . Treads 158 | 33 125 . . . Legs . | . . . . . Wheels 992 | . 389 232 160 211 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 200 200 200 Average Speed 195 | 143 185 200 207 214 Slowest Speed 215 | 160 200 200 215 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 74 54 14 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 18 . Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1497 | 46 693 305 223 230 Wait 114 | . 48 42 19 5 Move 1152 | 38 513 231 159 211 Hop . | . . . . . Pick Up 30 | 2 24 . 3 1 Fast Attach 9 | 6 3 . . . Attach 6 | . 2 1 2 1 Detach 2 | . 2 . . . Swap 23 | . 9 3 9 2 Drop 31 | . 10 2 18 1 Fire 130 | . 82 26 13 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [Scr]) -7/Recycling History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 67 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Discovered new exit (range 5) 1283 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Entered Mines 1356 | -10/Mines | Discovered new exit (range 15) 1376 | -10/Mines | Learned Materials non-interactive machine intel 1920 | -10/Mines | Discovered new exit (range 5) 1933 | -10/Mines | Entered Subcaves 1934 | -10/Subcaves | Approached by a straggling Scientist 1990 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1993 | -10/Subcaves | Discovered new exit (range 5) 2116 | -10/Subcaves | Found SUBCON Basin 2176 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2201 | -10/Subcaves | Core integrity fell below 50% 2295 | -10/Subcaves | Discovered new exit (range 13) 2345 | -10/Subcaves | Entered Recycling 2785 | -7/Recycling | Core integrity fell below 20% 2831 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02540_ R-06 Scavenger collects Corrupted Autobeam. 02547_ Acquired 21 matter. 02547_ R-06 Scavenger collects Weight Redist. System. 02550_ R-06 Scavenger collects Transport Network Coupler. 02552_ R-06 Scavenger collects Ion Engine. 02564_ System corrupted: Heat flow error (+110). 02655_ System corrupted: Heat flow error (+234). 02693_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Archives] 02772_ P-60 Hacker springs to life. 02772_ D-53 Grenadier springs to life. 02786_ P-60 Hacker suffers critical hit (Destroy). 02786_ Destroyed Shock Rifle. 02789_ Lgt. Nuclear Core destroyed. 02789_ P-60 Hacker destroyed. 02798_ Acquired 35 matter. 02819_ System corrupted: Energy discharge (-21). 02826_ D-53 Grenadier suffers critical hit (Destroy). 02827_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??????##########????????? ?????????????????????? | | ??????# ! #????????? ?????????????????????? | | ??????? % #???????? ?????????????????????? | | ??????? !/#???????? ?????????????????????? | | ???????? ????????? ?????????????????????? | | ???????? ????????? #?????????????????????? | | ????????? ?????????? #?????????????????????? | | ????????? ?????????? #?????????????????????? | | ?????????? ???????#### #?????????????????????? | | ?# ???????!! ??????## # ###???????????????????? | | ?# ?????#+#??????# ###?????????????????? | | ?# ????# #??????# !#?????????????????? | | ?# #####%######## !###???????????????? | | ?# d @ r + ??????????? | | ?# ######## ####???????????????? | | ?# #??????# #??????????????????? | | ?# """ #???#### #??????????????????? | | ?# """ #??? # ### # #??????????????????? | | ?# """ #??? ##???## #??????????????????? | | ?# #??# #???????#??????????????????? | | ?# #??# #??????????????????????????? | | ?# #### #??????????????????????????? | | ?# # #??????????????????????????? | | ?############# # ##?????????????????????????? | | ??############ # #?????????????????????????? | | ??# """ # # #??????????????????????????? | | ??# "Y" # # #??????????????????????????? | | ??# " " # # #??????????????????????????? | | ??# " # + #??????????????????????????? | | ??# """ # # #??????????????????????????? | | ??# """ # ###+#########/###???????????????? | | ??# """ # ??????????????? | | ??# "" / ??????????????? | | ??# """ # ??????????????? | | ??# "" ###+#+##### ####??????????????????? | | ??# """ #?# # #??????????? ???????? | | ??# " #?# # ???????????? #??????? | | ??# #?# # #??????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveChromaticArmor Manual? 1 Play Time 00:12:15 Cumulative 1561.9 hours Start 2025.10.12 @ 20:40:50 End 2025.10.12 @ 20:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1111 Rogue 1071 Adventurer 40 Explorer 0 Win Type - Total 197 Types 84/10/74/2/1/4/16/2/1/3 Lore% 97 Gallery% 97 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f785a2db-8a1c-4239-83e5-fad1c4780ab3