Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 14:42:09 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2042) 2042 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5816 Bonus ------- Aligned with FarCom 300 Friendly Fire -136 Cogmind --------- Core Integrity 306/550 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (230) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Humpback Humpback EX Chip 2 > --- WEAPON (2) ------- (None) > --- INVENTORY (44) --- Makeshift Power Source Experimental Heat Sink Large Storage Unit Humpback Experimental Sensor Array Improved Target Analyzer Advanced Weapon Cycler EX Chip 1 EX Chip 1 EX Chip 2 Decoy Drone Bay (16/16) Assault Rifle Assault Rifle Assault Rifle Assault Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter Longsword +1 Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- Humpback Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Experimental Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Experimental Targeting Computer Advanced Weapon Cycler Core Shielding Decoy Drone Bay Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Laser Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Reclamation Unit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 96 | 8 7 2 33 1 25 5 15 Power 7 | 2 1 1 2 . 1 . . Engine 7 | 2 1 1 2 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 2 1 7 . 5 3 3 Treads 15 | 2 2 1 7 . 3 . . Leg 5 | . . . . . 2 2 1 Wheel 3 | . . . . . . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 2 . 8 1 11 . 5 Device 2 | . . . 1 . 1 . . Storage 14 | 2 2 . 2 . 7 . 1 Processor 2 | . . . 1 . 1 . . Hackware 3 | . . . 1 . . . 2 Protection 8 | . . . 3 1 2 . 2 Artifact . | . . . . . . . . Weapon 37 | 2 2 . 16 . 8 2 7 Energy Gun 1 | . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 26 | 2 2 . 12 . 4 2 4 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . 3 . 3 Special Weapon 2 | . . . 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 . . Parts Lost 19 | . 2 . . . 5 1 11 Power 2 | . . . . . 1 . 1 Propulsion 9 | . 1 . . . 3 1 4 Utility 5 | . . . . . 1 . 4 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 5 | . 1 . . . 5 1 4 Average Slot Usage (%) 90 | . 99 100 99 99 82 76 67 Engine 11 | . 14 14 11 11 11 11 7 Treads 21 | . 27 28 22 22 19 18 . Storage 25 | . 28 28 28 33 20 22 17 Processor 1 | . . . . . 3 . . Hackware 3 | . . . 11 4 . . 11 Protection 2 | . . . 3 6 4 . 3 Ballistic Gun 22 | . 28 28 21 22 21 22 14 Naked Turns . | . . . . . . . . Heaviest Build 175 | 16 41 41 62 67 174 175 175 Greatest Support 40 | 40 40 40 40 40 40 40 10 Greatest Overweight (x) 58 | . 1 1 1 1 33 17 58 Average Overweight (x) 2 | . . 1 . 1 2 7 18 Largest Inventory Capacity 44 | 8 16 16 22 22 44 44 44 Average Capacity 25 | 6 15 16 19 22 28 44 42 Most Carried 44 | 3 16 16 22 22 44 44 44 Average Carried 23 | 1 14 15 19 21 25 44 35 Final Capacity 44 | 8 16 16 22 22 44 44 44 Final Carried 44 | 3 16 16 22 22 44 44 22 Class Distribution -------------------- 67% | Hauler-Mutant 24% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3123 | 317 575 17 819 70 790 230 305 Remotely . | . . . . . . . . Salvage Created 3210 | 117 668 57 1136 56 539 234 403 Parts 248 | 8 50 3 80 3 61 17 26 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . 14 . 17 4 3 7 17 Guns 48 | . 14 . 17 4 1 7 5 AOE 14 | . . . . . 2 . 12 Classes Destroyed 15 | 2 6 . 2 . 3 2 . Worker 7 | . 2 . 2 . . . 3 Builder 2 | . . . . . . 1 1 Tunneler 3 | 2 . . 1 . . . . Hauler 8 | . 2 . 6 . . . . Recycler 2 | 1 . 1 . . . . . Operator 2 | . 1 . 1 . . . . Turret 1 | . . . . . 1 . . Watcher 6 | . 3 . 3 . . . . Swarmer 24 | . 6 . 3 4 . 4 7 Grunt 24 | . 8 . 7 . 1 . 8 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 6 . . . 1 Hunter 4 | . . . . . . 3 1 Zionite 8 | . . . . . 8 . . Assembled 2 | . . . . . 2 . . Best Kill Streak 9 | 3 3 1 4 4 4 4 9 Combat Bots Only 8 | . 3 . 4 4 2 4 8 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4787 | . 523 310 597 90 1182 642 1443 Core 671 | . 67 26 60 19 184 71 244 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 . 62 . . . 16 . Volleys Fired 352 | 11 69 8 90 11 86 21 56 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 100 | 40 40 40 100 46 46 51 53 Shots Fired 651 | 22 137 16 163 22 164 41 86 Gun 610 | 22 137 16 146 22 158 41 68 Cannon . | . . . . . . . . Launcher 24 | . . . . . 6 . 18 Special 17 | . . . 17 . . . . Kinetic 610 | 22 137 16 146 22 158 41 68 Thermal 17 | . . . 17 . . . . Explosive 24 | . . . . . 6 . 18 Electromagnetic . | . . . . . . . . Robot Hit Streak 68 | 5 23 8 11 9 68 45 14 Robot Miss Streak 7 | 3 7 4 5 1 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 2 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 434 | 13 86 10 93 17 137 35 43 Core Hits 198 | 6 36 2 43 5 48 15 43 Critical Hits 7 | . . . 2 . 1 1 3 Critical Kills 3 | . . . 1 . 1 . 1 Critical Parts Destroyed 3 | . . . . . . 1 2 Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing 4 | . . . . . 4 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7972 | 153 994 128 1517 230 2829 432 1689 Guns 6149 | 153 989 128 1493 230 2010 432 714 Cannons . | . . . . . . . . Explosions 1296 | . . . . . 321 . 975 Melee 498 | . . . . . 498 . . Ramming 5 | . 5 . . . . . . Kinetic 6149 | 153 989 128 1493 230 2010 432 714 Thermal 24 | . . . 24 . . . . Explosive 1296 | . . . . . 321 . 975 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 498 | . . . . . 498 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . Average Corruption 2 | . . . . . 2 3 . Corruption Purged . | . . . . . . . . Effects 41 | . . . . . 13 28 . Message Errors 17 | . . . . . 5 12 . Matter Fused 8 | . . . . . 2 6 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 4 | . . . . . 1 3 . Data Loss (minor) 6 | . . . . . 2 4 . Targeting Errors 2 | . . . . . 1 1 . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . . . . 15 Projectiles . | . . . . . . . . Explosions 15 | . . . . . . . 15 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 237 | . 12 . 72 . 217 237 2 Average Temperature 31 | . 7 . 21 . 112 119 1 Received Heat Transfer 870 | . 228 . 129 . . . 513 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 389 | 15 389 29 244 171 . 110 355 Initial 81 | . 9 24 . 81 . . . Average 85 | 6 148 14 107 58 . 31 107 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 88 | 100 77 100 82 100 . 100 81 Level 1 11 | . 22 . 17 . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 3 . . . 2 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 24 1 24 4 21 7 25 Peak Tracking Total 9 | . 5 1 5 4 9 4 5 Tactical Retreats 4 | . 2 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 1 . 6 . 2 Max in Single Turn 2 | . . . 1 . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 9 . 14 1 2 . 1 Terminals 17 | . 7 . 10 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 29 . 46 1 2 . 2 Successful 56 | . 12 . 39 1 2 . 2 Failed 23 | . 16 . 7 . . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 45 | . 21 . 23 . 1 . . Terminals 56 | . 21 . 35 . . . . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 6 . . . 2 Recycling Units 9 | . 8 . 1 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 3 . 17 1 2 . . Record 2 | . . . 1 . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 6 | . 2 . 4 . . . . Prototype ID Bank 3 | . . . 3 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Machine Index 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Transport Status 2 | . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . 2 Scan Component 4 | . . . 3 . . . 1 Repair 4 | . . . 3 . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 6 . 12 . . . . Terminals 16 | . 5 . 11 . . . . Track 5 | . 1 . 4 . . . . Assimilate 2 | . . . 2 . . . . Botnet 7 | . 3 . 4 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Reject 1 | . 1 . . . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 7 . 11 . . . 1 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 Time 182 | . . . 131 . . . 51 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . 1 3 . . . Largest Group 4 | . . . 1 4 4 1 . Highest-Rated Group 50 | . . . 10 50 50 10 . Highest-Rated Ally 16 | . . . 10 16 16 10 . Total Orders 11 | . . . 2 2 7 . . STAY 7 | . . . 1 1 5 . . FOLLOW 4 | . . . 1 1 2 . . Ally Attacks 3 | . . . . . 3 . . Total Damage 35 | . . . . . 35 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 6 | . 2 . 4 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 10914 | 95 1496 741 2860 1121 2734 1413 454 Spaces Moved 4843 | 34 743 386 1345 598 1128 542 67 Core 10 | 4 . . . . 3 . 3 Treads 4513 | 30 743 386 1345 598 1003 408 . Legs 126 | . . . . . 122 2 2 Wheels 194 | . . . . . . 132 62 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 240 250 Average Speed 193 | 147 167 180 179 180 206 243 359 Slowest Speed 2950 | 160 180 180 180 180 1700 450 2950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 4 98 98 95 98 90 98 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 48 | . . . 15 . 14 . 19 Melee . | . . . . . . . . Projectile 15 | . . . 15 . . . . AOE 33 | . . . . . 14 . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5731 | 56 876 420 1607 622 1370 591 189 Wait 230 | . 16 16 81 10 38 21 48 Move 4836 | 33 742 385 1344 597 1127 541 67 Hop . | . . . . . . . . Pick Up 115 | 4 25 4 21 1 58 . 2 Fast Attach 28 | 5 . . 10 . 6 3 4 Attach 24 | 2 2 2 3 1 9 . 5 Detach 11 | . . 1 3 1 6 . . Swap 44 | 1 5 . 20 . 10 2 6 Drop 85 | . 15 4 35 1 26 3 1 Fire 352 | 11 69 8 90 11 86 21 56 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 14) 1232 | -10/Materials | Discovered new exit (range 16) 1425 | -10/Materials | Central database locked down 1592 | -10/Materials | Entered Mines 1632 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1636 | -10/Mines | Found Prototype Device 1926 | -10/Mines | Learned location of 1 exit from Materials 2048 | -10/Mines | Discovered new exit (range 16) 2168 | -10/Mines | Discovered new exit (range 4) 2333 | -10/Mines | Entered Materials 2333 | -9/Materials | Evolved 2 slots: Utility x2 2334 | -9/Materials | Identified exit to Materials 2361 | -9/Materials | Identified exit to Mines 2361 | -9/Materials | Identified exit to Storage 2982 | -9/Materials | Build established: Scavenger-Mutant 3164 | -9/Materials | Identified Exp. Sensor Array 3562 | -9/Materials | Repaired Lgt. Assault Rifle 3664 | -9/Materials | Repaired Exp. Sensor Array 3845 | -9/Materials | Build established: Hauler-Mutant 4165 | -9/Materials | Discovered exit to Materials (range 10) 4752 | -9/Materials | Repaired Hvy. Ion Engine 4883 | -9/Materials | Discovered exit to Materials (range 12) 5193 | -9/Materials | Entered Mines 5193 | -9/Mines | Accompanied by 1 ally 5223 | -9/Mines | Met a Derelict bent on vengeance 5250 | -9/Mines | Learned 4 Materials zone layouts 5375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5375 | -9/Mines | Discovered new exit (range 5) 5461 | -9/Mines | Learned location of Storage (-9) 5646 | -9/Mines | Found the Drone Emporium 5664 | -9/Mines | Found Prototype Device 5768 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5812 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5929 | -9/Mines | Discovered exit to Materials (range 5) 6007 | -9/Mines | Discovered exit to Materials (range 6) 6314 | -9/Mines | Entered Exiles 6314 | -9/Exiles | Accompanied by 4 allies 6341 | -9/Exiles | Discovered new exit (range 15) 6363 | -9/Exiles | Met 8R-AWN 6388 | -9/Exiles | Met EX-HEX 6548 | -9/Exiles | Met EX-DEC 6590 | -9/Exiles | Learned location of Zion (-7) 6752 | -9/Exiles | Discovered new exit (range 11) 6789 | -9/Exiles | Identified Decoy Drone Bay 7028 | -9/Exiles | Met EX-BIN 7056 | -9/Exiles | Aligned with FarCom system 7058 | -9/Exiles | Given EX-Vault access code 7104 | -9/Exiles | Opened EX-Vault 7121 | -9/Exiles | Found Cloak of Protection 7126 | -9/Exiles | Found Longsword +1 7133 | -9/Exiles | Found Modified TNC 7176 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7668 | -9/Exiles | Attacked by the Exiles 7877 | -9/Exiles | Core integrity fell below 50% 7903 | -9/Exiles | Destroyed 8R-AWN 7933 | -9/Exiles | Lost 5 parts (1p3n1u) 7988 | -9/Exiles | Found Prototype Processor 8387 | -9/Exiles | Destroyed EX-HEX 8462 | -9/Exiles | Destroyed EX-DEC 8489 | -9/Exiles | Destroyed EX-BIN 8694 | -9/Exiles | Found Deploy-a-Sentry 9048 | -9/Exiles | Stole four prototypes: Modified TNC, Cloak of Protection, Longsword +1, Deploy-a-Sentry 9048 | -9/Exiles | Entered Mines 9048 | -8/Mines | Accompanied by 1 ally 9757 | -8/Mines | Discovered exit to Materials (range 9) 9989 | -8/Mines | Core integrity fell below 20% 10036 | -8/Mines | Discovered exit to Materials (range 12) 10461 | -8/Mines | Entered Materials 10461 | -8/Materials | Evolved 2 slots: Utility x2 10462 | -8/Materials | Identified exit to Factory 10574 | -8/Materials | Repaired Imp. Assault Rifle 10752 | -8/Materials | Lost 4 parts (2n2u) 10890 | -8/Materials | Destroyed 8 combat bots 10891 | -8/Materials | Lost 4 parts (1p2n1u) 10915 | -8/Materials | Self-destructed Last Messages --------------- 10853_ U-05 Engineer lays Concrete. 10858_ Wheel destroyed. 10858_ U-05 Engineer lays Concrete. 10860_ Core Shielding destroyed. 10860_ U-05 Engineer lays Concrete. 10862_ G-47 Trooper destroyed. 10863_ U-05 Engineer lays Concrete. 10869_ G-47 Trooper destroyed. 10870_ U-05 Engineer lays Concrete. 10872_ U-05 Engineer suffers critical hit. 10872_ Destroyed Welding Torch. 10872_ U-05 Engineer destroyed. 10874_ U-05 Engineer builds a Wall. 10879_ U-05 Engineer lays Concrete. 10902_ Imp. Assault Rifle destroyed. 10903_ U-05 Engineer lays Concrete. 10903_ Acquired Wheel. 10904_ U-05 Engineer lays Concrete. 10914_ Imp. Assault Rifle destroyed. 10914_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ????????????? | | ?????????????????????# ? ????????????? | | ?????????????????? #! ????????????? | | ????????????????# # # ##+###??????? | | ??????????????? # ! #??????? | | ??????????????" + #??????? | | ?????????????"" # ! " #??????? | | ?????????????? = " #??????? | | ???????????????# % u ???????? | | ???????????????# #???????? | | ???????????????# = ######### | | ???????????????# # # | | ???????????????# %! # # | | ???????????????# # # | | ???????????????# [!#!| # | | ???????????????# "" =@ [ #!] # | | ???????????????# *%!*%!*[! # | | ???????????????# ! #%%! # | | ?????????????+## % !########? | | ??????????? !#???????? | | ??????????? #####???? | | ??????????? ==#???? | | ???????????? #### # ## ==#???? | | ???????????????# ! #### !!#???? | | ???????????????# #??# !#???? | | ???????????????# ???# !!#???? | | ???????????????Y !!????# !!#???? | | ???????????????# !?????# #####???? | | ???????????????# ??????# #???????? | | ???????????????##????????# #???????? | | ?????????????????????????# ########? | | ?????????????????????????# # #? | | ?????????????????????????# # #? | | ?????????????????????????# #% " " #? | | #???????????????????????# # "R" #? | | #???????????????????????# # """ #? | | #???????????????????????# + #? | | #???????????????????????# ########? | | ##???????????????????????# # #? | | ?????????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Reclamation Efficiency 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordWardroneAirjet Manual? 0 Play Time 00:58:04 Cumulative 146.8 hours Start 2020.12.21 @ 13:43:10 End 2020.12.21 @ 14:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 824c463c-4077-44fd-9e45-54b0a1b4c05b