Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.28 @ 16:01:44 Player: Bulbasornado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (86) 430 Value Destroyed (2486) 2486 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (16521) 16521 TOTAL SCORE: 29337 Bonus ------- Pure Core 5130 High Alert Combat Kills 24 Follower Combat Kills 67 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 190/300 Energy 353/355 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (6) --- Flight Unit Cooled Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Reaction Control System Improved Cloaking Device Improved Cloaking Device Improved Power Shielding Hacking Suite Hacking Suite Experimental Hacking Suite System Shield System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Flight Unit Cooled Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Cloaking Device Improved Cloaking Device Improved Power Shielding Hacking Suite Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Nova Cannon Chainsword > --- INVENTORY -------- (None) [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . Utility 13 | . . . 1 . . . 1 . 2 1 . . . . 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 7 5 2 16 . 1 1 2 9 11 8 4 . . . 7 1 . 12 4 6 Power 12 | 1 1 1 1 . . . . 2 1 . 1 . . . . . . 3 . 1 Engine 8 | 1 1 1 1 . . . . 1 . . 1 . . . . . . 2 . . Core 2 | . . . . . . . . 1 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 20 | 2 . . 8 . . . 1 4 . 1 . . . . 1 1 . 2 . . Treads 9 | 2 . . 6 . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 1 . . . . Flight 9 | . . . 2 . . . . 4 . 1 . . . . . . . 2 . . Utility 49 | 2 1 1 5 . . 1 1 . 7 7 3 . . . 6 . . 6 4 5 Device 16 | 2 1 1 . . . . 1 . . 1 2 . . . 2 . . 1 1 4 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . 2 . . 1 . . 5 3 1 . . . 2 . . 4 1 . Hackware 7 | . . . . . . . . . 1 2 . . . . 2 . . 1 . 1 Protection 7 | . . . 3 . . . . . 1 1 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 3 . 2 . 1 . . 3 3 . . . . . . . . 1 . . Energy Gun 6 | 2 . . . . 1 . . 1 2 . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 1 . . . . 1 . . 1 . . Parts Lost 5 | . . . 1 . . . . . . . . . . 3 . . 1 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . Utility 3 | . . . 1 . . . . . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . . . . . . . . . . 3 . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 100 94 88 75 92 93 92 100 100 100 97 79 89 87 88 88 88 Engine 7 | . 14 14 11 11 11 11 9 6 . 1 6 6 6 6 4 5 3 3 4 3 Treads 14 | . 27 28 28 33 33 33 28 26 . . . . . . . . . . . . Flight 14 | . . . 3 . . . . 9 30 27 33 33 33 32 22 21 21 19 17 16 Device 15 | . 28 28 12 11 11 11 10 18 14 5 16 20 20 18 10 10 10 12 8 19 Processor 10 | . . . 8 11 11 11 9 9 16 20 14 13 13 13 12 15 15 15 17 12 Hackware 7 | . . . . . . . . . 2 12 15 13 13 13 12 21 21 22 21 22 Protection 4 | . . . 9 11 11 11 9 9 7 4 . . . . . . . . 6 4 Energy Gun 4 | . 10 . . . 5 11 9 8 7 6 6 6 6 6 5 5 5 . . . Energy Cannon 2 | . 8 14 9 . . . . . . . . . . . . . . 2 4 4 Ballistic Gun 1 | . . . 1 11 5 . . 2 4 . . . . . . . . . . . Launcher 3 | . 7 14 11 11 5 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 6 6 6 6 6 5 5 5 4 4 1 Peak Build Rating 131 | 11 11 14 18 15 27 28 34 34 34 47 53 53 53 53 65 66 66 112 123 131 Average Rating 40 | 4 10 11 15 15 20 27 29 30 26 38 51 53 53 51 50 65 63 99 115 127 On Entrance 42 | . 11 11 14 15 15 27 28 34 21 34 47 53 53 53 42 65 66 61 110 123 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 11 14 14 19 15 19 19 20 20 16 16 19 19 19 19 18 18 18 37 40 42 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 16 22 25 22 22 22 18 18 18 45 45 42 Greatest Overweight (x) 6 | 2 . . . . . . . 1 . . 6 6 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 24% | Scavenger-Mutant 17% | Mutant 13% | Hacker-Ninja 9% | Hacker-Scout 8% | Hacker-Assassin 7% | Scavenger-Skirmisher 7% | Wizard-Ninja 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Matter Collected 1274 | 262 76 28 210 . 10 10 . 130 163 40 110 . . . 44 . 30 161 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3329 | 122 247 112 1130 8 . 36 . 648 283 186 41 . . . 179 . . 337 . . Parts 186 | 7 13 9 75 2 . 8 . 31 13 9 2 . . . 5 . . 12 . . Haulers Intercepted 7 | . . . 3 . . . . . . 1 . . . . 1 . . 2 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 60 | . 5 2 27 . . 2 . 18 6 . . . . . . . . . . . Guns 31 | . 5 . . . . 2 . 18 6 . . . . . . . . . . . Cannons 25 | . . 2 23 . . . . . . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 1 2 3 . . . . 2 1 1 . . . . . . . 1 . . Worker 4 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . . Tunneler 6 | 3 . . . 1 . . . . . 2 . . . . . . . . . . Hauler 7 | . . . 3 . . . . . . 1 . . . . 1 . . 2 . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 4 | . . . 2 . . . . . . . . . . . 1 . . 1 . . Swarmer 17 | . . . 7 . . 2 . 8 . . . . . . . . . . . . Grunt 31 | . 5 1 15 . . . . 5 5 . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 8 | . . 1 5 . . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | 4 2 1 10 1 . 2 . 9 3 3 . . . . 1 . . 1 . . Combat Bots Only 9 | . 2 1 6 . . 2 . 9 3 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 1 1 1 1 . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Hostile Shots Fired 200 | . 11 3 68 . . 1 . 49 10 11 8 . . 31 . . 3 5 . . Missed 78 | . 5 . 17 . . . . 14 4 8 6 . . 18 . . 2 4 . . Hits 122 | . 6 3 51 . . 1 . 35 6 3 2 . . 13 . . 1 1 . . Melee 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Projectile 120 | . 6 3 51 . . 1 . 34 6 3 2 . . 12 . . 1 1 . . Critical Strikes 5 | . . . 3 . . . . 1 1 . . . . . . . . . . . Damage Taken 1227 | . 53 34 454 . . 6 . 263 68 27 . . . 191 48 . 63 20 . . Core 164 | . 10 . 32 . . . . 15 12 16 . . . 31 48 . . . . . Absorbed by Shields 42 | . . . . . . . . 42 . . . . . . . . . . . . Ignored by Resistances 374 | . 15 9 135 . . 2 . 97 19 8 . . . 55 13 . 16 5 . . Regen/Repaired (Parts) 156 | . 33 . . . . . . . . 23 . . . . 88 . . 12 . . Core Remaining (%) 97 | 100 . 96 . . . 92 . 97 98 . . . . 94 95 . 100 100 100 100 Volleys Fired 205 | 7 11 5 78 . . . . 1 21 . 1 . . . 1 . . 36 12 32 Largest 2 | 2 2 1 1 . . . . 1 2 . 1 . . . 1 . . 1 1 1 Hottest 113 | 80 80 68 68 . . . . 65 88 . 80 . . . 80 . . 113 113 113 Shots Fired 288 | 14 22 5 78 . . 3 . 57 27 . 1 . . . 1 . . 36 12 32 Gun 130 | 14 19 . . . . 3 . 57 27 . 1 . . . 1 . . 8 . . Cannon 155 | . 3 5 75 . . . . . . . . . . . . . . 28 12 32 Launcher 3 | . . . 3 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 3 . . . . . . . 11 . . . . . . . . . . . Thermal 238 | . . 5 75 . . 3 . 57 16 . 1 . . . 1 . . 36 12 32 Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . . Electromagnetic 33 | 14 19 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 6 15 5 15 . . 5 . 32 27 . . . . . 8 . . 11 . . Robot Miss Streak 3 | 1 1 1 3 . . 1 . 1 2 . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . Autonomous 59 | . . . . . . 3 . 56 . . . . . . . . . . . . Shots Hit Robots 219 | 10 17 4 62 . . 2 . 54 24 16 2 . . . 9 . . 19 . . Core Hits 113 | 4 9 4 37 1 . 3 . 22 14 5 1 . . . 4 . . 9 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . . . . 2 2 . . . . 1 . . . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Melee Attacks 90 | . . . . . . . . . . 31 9 4 1 11 17 1 . 14 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . 31 9 4 1 11 17 1 . 14 1 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . 4 2 . . . 1 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6250 | 134 235 95 1514 17 . 70 . 1612 478 796 168 . . . 411 . . 720 . . Guns 2724 | 130 215 . . . . 61 . 1612 478 . . . . . 33 . . 195 . . Cannons 1664 | . 20 82 1289 . . . . . . . . . . . . . . 273 . . Explosions 205 | . . . 205 . . . . . . . . . . . . . . . . . Melee 1594 | . . . . . . . . . . 796 168 . . . 378 . . 252 . . Ramming 63 | 4 . 13 20 17 . 9 . . . . . . . . . . . . . . Kinetic 176 | . 20 . . . . . . . 156 . . . . . . . . . . . Thermal 3867 | . . 82 1289 . . 61 . 1612 322 . . . . . 33 . . 468 . . Explosive 205 | . . . 205 . . . . . . . . . . . . . . . . . Electromagnetic 345 | 130 215 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1594 | . . . . . . . . . . 796 168 . . . 378 . . 252 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . 4 . . . . . . 122 69 . . . 30 . . 41 . . Projectiles 45 | . . . 4 . . . . . . . . . . . . . . 41 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 221 | . . . . . . . . . . 122 69 . . . 30 . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 15 | 2 . 3 8 2 . . . . . . . . . . . . . . . . Targets Rammed 18 | 2 . 3 9 3 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Highest Temperature 228 | 54 48 38 63 . . . . 6 72 3 30 . . 3 20 . . 228 140 152 Average Temperature 44 | 20 19 16 15 . . . . 5 28 3 14 . . 3 10 . . 85 58 46 Received Heat Transfer 480 | . 42 27 213 . . . . 78 72 12 . . . 36 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 3 . . . . 5 1 . . . . . . . . 3 . . Heat Transferred 6180 | . . 148 2331 . . 74 . 2035 808 . . . . . 75 . . 709 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Maximum Alert Level 2 | . . . 2 . . . . 2 1 . . . . . . . . . . . Low Security (%) 76 | 100 100 100 24 100 . 100 100 47 1 100 . . . . 100 100 100 100 100 100 Level 1 17 | . . . 68 . . . . 14 98 . . . . . . . . . . . Level 2 6 | . . . 6 . . . . 37 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 469 | 10 80 30 427 87 . 70 4 469 263 107 . . . . 195 60 24 73 24 37 Initial 213 | . . 6 . 87 . . . . 213 102 . . . . 173 46 24 6 24 3 Average 104 | 2 20 2 251 23 . 6 . 246 227 58 . . . . 159 49 18 15 15 8 Influence Increases 2960 | 20 150 55 813 74 . 75 7 489 170 123 15 . . 435 149 14 . 200 42 129 Destroy 0b10 Robot/C 1260 | . 100 40 540 40 . 60 . 360 120 . . . . . . . . . . . Destroy 0b10 Robot/NC 135 | 20 . 5 30 5 . 5 . . 5 25 . . . . 15 . . 25 . . Destroy Leader 264 | . 20 10 140 10 . 10 . 40 22 2 . . . . 4 . . 6 . . Allied During Kill 5 | . . . . 4 . . . . 1 . . . . . . . . . . . Successful Hack 294 | . . . 19 . . . 7 24 12 59 . . . . 69 12 . 23 12 57 Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . Disable Machine 18 | . . . . . . . . . 9 9 . . . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . . . . . . . Destroy Structure 214 | . . . 24 . . . . . 1 13 . . . . 16 2 . 56 30 72 Partial Spotted 60 | . . . . . . . . . . 15 . . . . 30 . . 15 . . Lose Combat Pursuer 570 | . . . . 15 . . . 15 . . 15 . . 435 15 . . 75 . . Influence Decreases 2960 | 20 130 75 548 321 18 75 7 20 396 341 40 . . 120 352 86 26 163 87 135 Entered New Map 881 | . . 14 . 178 18 . . . 256 141 12 . . . 142 66 16 8 27 3 Time Decay 1978 | 20 130 61 538 132 . 75 7 . 120 200 28 . . 90 210 20 . 155 60 132 Lost Part 50 | . . . 10 . . . . . . . . . . 30 . . 10 . . . Lost Ally 51 | . . . . 11 . . . 20 20 . . . . . . . . . . . Squads Dispatched 25 | . 1 1 4 . . . . . 2 3 . . . 1 4 . 1 3 3 2 Investigation 8 | . 1 . 2 . . . . . 1 1 . . . . 1 . . 1 1 . Extermination 10 | . . . . . . . . . 1 2 . . . . 2 . . 2 1 2 Reinforcement 5 | . . . 2 . . . . . . . . . . . 1 . 1 . 1 . Assault 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Distress Signals 10 | . 1 . 4 . . . . . . 2 . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 139 | . 10 4 39 2 . 2 . 18 6 7 1 . . 27 8 . 5 7 3 . Peak Tracking Total 20 | . 4 2 6 2 . 2 . 7 3 5 1 . . 20 2 . 5 5 5 . Tactical Retreats 13 | . . . . 1 . . . 1 . . 1 . . 8 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Traps Triggered 11 | . 1 . 1 . . . . 4 1 . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Disabled 3 | . . . . . . . . 1 1 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . 1 1 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Accessed 70 | . 4 . 7 . 2 . 3 4 2 10 1 . 3 . 15 2 . 6 3 8 Terminals 35 | . 2 . 4 . . . 2 4 1 5 . . . . 4 1 . 4 2 6 Fabricators 3 | . . . . . . . . . . . . . . . 2 1 . . . . Repair Stations 10 | . 1 . 1 . . . . . 1 2 . . . . 4 . . 1 . . Recycling Units 9 | . 1 . 2 . . . . . . 3 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . 2 . . 1 1 2 Total Hacks 233 | . 13 . 24 . 2 . 8 10 5 42 1 . 25 . 33 4 . 32 8 26 Successful 150 | . 5 . 13 . 2 . 6 3 2 25 1 . 25 . 22 3 . 21 4 18 Failed 83 | . 8 . 11 . . . 2 7 3 17 . . . . 11 1 . 11 4 8 Catastrophic 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 6 . 14 . 1 . 5 2 2 19 . . . . 18 3 . 18 4 12 Terminals 134 | . 7 . 15 . . . 7 10 3 24 . . . . 8 1 . 28 7 24 Fabricators 7 | . . . . . . . . . . . . . . . 4 3 . . . . Repair Stations 24 | . 3 . 3 . . . . . 2 6 . . . . 7 . . 3 . . Recycling Units 31 | . 3 . 6 . . . . . . 12 . . . . 10 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . . . 4 . . 1 1 2 Terminal Hacks 76 | . . . 5 . 2 . 2 3 1 9 1 . 25 . 1 1 . 14 2 10 Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 12 . . . . 3 . . Robot Schematic 5 | . . . . . . . . . . . . . 4 . . . . 1 . . Prototype ID Bank 18 | . . . 4 . . . 1 . 1 3 . . 3 . 1 . . 2 . 3 Open Door 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 9 | . . . 1 . . . 1 . . 1 . . . . . . . 3 . 3 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 1 . . . . . . 5 . . . . 6 . . 2 . . Scan Component 8 | . 1 . 1 . . . . . . 2 . . . . 3 . . 1 . . Repair 7 | . 1 . . . . . . . . 2 . . . . 3 . . 1 . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 3 . . . . . . 4 . . . . 3 . . . . . Report Inventory 8 | . 1 . 2 . . . . . . 3 . . . . 2 . . . . . Retrieve Components 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . 1 . . 1 1 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . 1 1 2 Unauthorized Hacks 41 | . 2 . 4 . . . 3 . 1 7 . . . . 11 2 . 4 1 6 Terminals 23 | . 1 . 2 . . . 3 . 1 3 . . . . 2 . . 4 1 6 Botnet 21 | . 1 . 2 . . . 2 . 1 3 . . . . 2 . . 4 1 5 Operators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . . . . . 4 2 . . . . Liberate 3 | . . . . . . . . . . . . . . . 2 1 . . . . Fabnet 3 | . . . . . . . . . . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 2 . . . . . . 4 . . . . 5 . . . . . Reject 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Mask 5 | . . . . . . . . . . 2 . . . . 3 . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 6 . . . 2 3 2 8 . . . . 12 2 . 4 2 6 Full Trace Events 5 | . . . . . . . . . 1 1 . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 12 . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . . . . 2 . . . . 3 . . 1 . . Time 155 | . 26 . . . . . . . . 26 . . . . 77 . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 2 . . . . . . 2 . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . 6 6 5 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total Allies 9 | . . 1 . 5 . . . 1 . . . . . . . . 2 . . . Largest Group 4 | . . 1 . 4 3 1 1 1 1 . . . . . . . 2 . . . Highest-Rated Group 84 | . . 31 . 65 57 16 16 39 39 . . . . . . . 84 . . . Highest-Rated Ally 42 | . . 31 . 31 31 16 16 39 39 . . . . . . . 42 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 3 . 10 . 3 . 4 11 . . . . . . . 7 . . . Total Damage 426 | . . 43 . 98 . 46 . 62 137 . . . . . . . 40 . . . Kills 4 | . . . . 2 . 1 . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Active Infowar (turns) 8103 | 17 483 665 538 455 353 46 27 748 243 418 971 372 662 563 431 53 32 477 135 414 Optics 1995 | . . . 353 455 353 46 . . 200 418 170 . . . . . . . . . Sensors 3772 | . . . . . . . 27 748 212 . 800 372 662 469 415 53 14 . . . Terrain 5543 | 17 483 665 185 . . . . . . 83 971 372 662 563 431 53 32 477 135 414 T.N.C. 24 | . . . . . . . . . . 24 . . . . . . . . . . Machine Analysis 230 | . . . . . . . . . . . . . . . . . . 28 135 67 Cloaking 2400 | . . . . . . . . . . . 602 349 6 467 . . . 427 135 414 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Turns Passed 10022 | 103 483 665 1222 455 353 790 139 993 243 418 971 372 662 563 431 53 32 525 135 414 Spaces Moved 10595 | 61 254 292 619 273 220 491 85 795 538 963 1069 686 142 919 996 167 74 882 285 784 Core 53 | 33 . . . . . . . . . . 8 12 . . . . . . . . Treads 2665 | 28 254 292 619 273 220 491 85 403 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7877 | . . . . . . . . 392 538 963 1061 674 142 919 996 167 74 882 285 784 Fastest Speed 23 | 50 160 160 160 160 160 160 160 31 31 27 23 27 27 26 29 29 29 28 28 32 Average Speed 63 | 107 160 160 160 160 160 160 160 96 31 30 29 32 27 27 31 29 29 30 31 32 Slowest Speed 350 | 160 160 160 160 160 160 160 160 163 31 31 350 350 27 29 112 29 29 32 32 32 Overloaded Moves 151 | . . . . . . . . . . . 13 . . 100 . . . 33 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . . 7 20 2 3 . 6 21 . 1 18 2 7 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 51 61 76 60 62 98 15 54 12 28 88 85 75 93 32 4 66 26 11 22 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 5 | . 1 . 2 . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 13 | . . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . 1 . . . . 5 2 . 2 . . . . . . Spaces Dug 121 | . . . . . . . . . . 13 7 4 1 11 8 1 . 30 13 33 Terrain Destroyed 153 | . . . 31 . . . . . . 13 7 4 1 11 8 1 . 31 13 33 Melee 57 | . . . . . . . . . . 13 7 4 1 11 8 1 . 10 1 1 Projectile 65 | . . . . . . . . . . . . . . . . . . 21 12 32 AOE 31 | . . . 31 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total 13433 | 80 308 484 769 290 222 495 87 1015 577 1022 1703 824 763 1208 1062 169 82 1057 311 905 Wait 2409 | 4 32 181 32 15 . 2 . 169 4 33 618 138 621 285 58 . . 124 10 83 Move 10405 | 61 253 291 619 272 219 490 85 792 524 922 1065 679 141 906 955 166 71 845 280 769 Hop 83 | . . . . . . . . . 6 20 1 3 . 6 19 . 1 18 2 7 Pick Up . | . . . . . . . . . . . . . . . . . . . . . Fast Attach 83 | 7 6 . 10 . 1 1 2 5 8 9 3 . . . 10 . . 11 4 6 Attach . | . . . . . . . . . . . . . . . . . . . . . Detach 12 | . . . 1 . . 1 . . 2 2 2 . . . 1 . . 1 1 1 Swap 29 | . 1 2 8 . . . . 6 5 1 2 . . . . 1 . 2 . 1 Drop 54 | . 5 2 13 . 2 . . 5 7 4 2 . . . 1 1 . 6 1 5 Fire 205 | 7 11 5 78 . . . . 1 21 . 1 . . . 1 . . 36 12 32 Melee 90 | . . . . . . . . . . 31 9 4 1 11 17 1 . 14 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 16 | 1 . 3 8 3 . 1 . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 37 . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp / Ext x2) -4/Factory -4/DSF -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired Lgt. Treads 558 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Entered Mines 765 | -10/Mines | Learned Materials stockpile data 795 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1106 | -10/Mines | Met a Derelict testing a Signal Generator 1213 | -10/Mines | Discovered new exit (range 3) 1252 | -10/Mines | Entered Materials 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -9/Materials | Discovered new exit (range 15) 2019 | -9/Materials | Discovered new exit (range 16) 2056 | -9/Materials | Build established: Scavenger-Mutant 2229 | -9/Materials | Discovered new exit (range 18) 2467 | -9/Materials | Discovered new exit (range 5) 2474 | -9/Materials | Entered Mines 2527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2593 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2690 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2724 | -9/Mines | Identified exit to Exiles 2910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2929 | -9/Mines | Entered Exiles 2929 | -9/Exiles | Accompanied by 3 allies 2959 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2968 | -9/Exiles | Met 8R-AWN 2997 | -9/Exiles | Met EX-HEX 3040 | -9/Exiles | Met EX-BIN 3057 | -9/Exiles | Aligned with FarCom system 3059 | -9/Exiles | Given EX-Vault access code 3096 | -9/Exiles | Opened EX-Vault 3106 | -9/Exiles | Found AWS/Thermal 3138 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3180 | -9/Exiles | Met EX-DEC 3191 | -9/Exiles | Learned location of Zion (-7) 3270 | -9/Exiles | Discovered new exit (range 10) 3282 | -9/Exiles | Left Exiles lab with AWS/Thermal 3282 | -9/Exiles | Entered Mines 3282 | -8/Mines | Accompanied by 1 ally 3670 | -8/Mines | Discovered new exit (range 12) 3690 | -8/Mines | Identified exit to Materials 3901 | -8/Mines | Discovered exit to Materials (range 9) 4072 | -8/Mines | Entered Materials 4072 | -8/Materials | Accompanied by 1 ally 4072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4211 | -8/Materials | Identified exit to Garrison 4211 | -8/Materials | Entered Garrison 4211 | -8/Garrison | Accompanied by 1 ally 4314 | -8/Garrison | Discovered new exit (range 62) 4314 | -8/Garrison | Discovered new exit (range 73) 4314 | -8/Garrison | Discovered new exit (range 43) 4381 | -8/Garrison | Triggered checkpoint 4471 | -8/Garrison | Build established: Scavenger-Skirmisher 4675 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Destroyed 9 combat bots 4796 | -8/Garrison | Identified exit to Factory 4815 | -8/Garrison | Triggered checkpoint 4835 | -8/Garrison | Rescued a captive Derelict 4877 | -8/Garrison | Triggered checkpoint 4973 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5118 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5204 | -8/Garrison | Entered Factory 5204 | -7/Factory | Accompanied by 1 ally 5204 | -7/Factory | Evolved 2 slots: Utility x2 5231 | -7/Factory | Build established: Scavenger-Scout 5383 | -7/Factory | Discovered new exit (range 9) 5385 | -7/Factory | Identified exit to Factory 5447 | -7/Factory | Entered another Factory area 5447 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5698 | -6/Factory | Repaired Flight Unit 5711 | -6/Factory | Repaired Flight Unit 5723 | -6/Factory | Identified exit to Lower Caves 5800 | -6/Factory | Identified exit to Factory 5865 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Spotted B-75 Beast 6030 | -6/Lower Caves | Learned Factory emergency access door positions 6034 | -6/Lower Caves | Identified exit to Lower Caves 6065 | -6/Lower Caves | Build established: Hacker-Scout 6836 | -6/Lower Caves | Entered another Lower Caves area 6877 | -6/Lower Caves | Discovered exit to Factory (range 8) 6940 | -6/Lower Caves | Learned 4 Factory zone layouts 7028 | -6/Lower Caves | Learned 8 Factory zone layouts 7092 | -6/Lower Caves | Discovered new exit (range 3) 7093 | -6/Lower Caves | Identified exit to Data Miner 7208 | -6/Lower Caves | Entered Data Miner 7208 | -6/Data Miner | Discovered new exit (range 7) 7214 | -6/Data Miner | Met Data Miner 7221 | -6/Data Miner | Learned location of Section 7 (-2) 7221 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7475 | -6/Data Miner | Build established: Hacker-Ninja 7548 | -6/Data Miner | Received God Mode back door access code from Data Miner 7860 | -6/Data Miner | Identified exit to Proximity Caves 7870 | -6/Data Miner | Entered Proximity Caves 8245 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8319 | -5/Proximity Caves | Spotted B-75 Beast 8374 | -5/Proximity Caves | Learned 8 Factory zone layouts 8406 | -5/Proximity Caves | Lost 3 parts (1n2u) 8407 | -5/Proximity Caves | Learned Factory machine intel 8432 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8433 | -5/Proximity Caves | Entered Factory 8433 | -5/Factory | Evolved 2 slots: Utility x2 8434 | -5/Factory | Identified exit to Factory 8434 | -5/Factory | Identified exit to Extension 8434 | -5/Factory | Identified exit to Upper Caves 8436 | -5/Factory | Loaded intel: 257 machine locations 8541 | -5/Factory | Discovered exit to Extension (range 8) 8578 | -5/Factory | Repaired Lgt. Angular Momentum Engine 8641 | -5/Factory | Repaired Flight Unit 8781 | -5/Factory | Repaired Flight Unit 8864 | -5/Factory | Entered another Factory area 8864 | -4/Factory | Evolved 2 slots: Utility x2 8917 | -4/Factory | Identified exit to DSF 8917 | -4/Factory | Entered DSF 8931 | -4/DSF | Additional patrols routed to DSF 8935 | -4/DSF | Discovered new exit (range 14) 8948 | -4/DSF | Identified exit to Research 8949 | -4/DSF | Entered Research 8949 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8952 | -3/Research | Found Prototype Hackware 8952 | -3/Research | Identified Exp. Hacking Suite 9089 | -3/Research | Identified exit to Quarantine 9100 | -3/Research | Identified exit to Research 9178 | -3/Research | Repaired Cld. Cesium-ion Thruster 9474 | -3/Research | Entered another Research area 9474 | -2/Research | Evolved 2 slots: Utility x2 9479 | -2/Research | Identified exit to Testing 9486 | -2/Research | Build established: Wizard-Ninja 9514 | -2/Research | Identified exit to Access 9609 | -2/Research | Entered Access 9609 | -1/Access | Evolved 2 slots: Utility x2 9943 | -1/Access | Discovered new exit (range 10) 10023 | *** | Escaped! Last Messages --------------- Awaiting botnet instructions. >>Prototypes Downloading prototype IDs... Exp. EM Shield Hds. Centrium Leg Exp. Gyrokinetic Inverter Exp. Transmission Jammer >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. >>Traps(Disarm) Disarmed 4 Blade Traps. 10020_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10021_ The Access Shell folds into the floor. 10022_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7N. [Achievement: Light Traveler] Map ----- +----------------------------------------------------+ | # ## ##### ########## | | # ## ##### ########## | | "" # #" ##### ########## | | "" # ## ##### ########## | | """""" ###+#############+########## ########## | | """""" ########## | | "" # | | "" #################+###+###### # | | ##### # ! ### # | | #?### # ### # | | ##### # """"" ### # | | + # """"" ### # | | ############### ? # """"" ### # " | | ?##?########### # """"" ### # """" | | ##??########### # """"" ### # """"" | | ?? ? ?###### # ### + """"" | | ? ? ? ###### # ### # """" | | ? ??"?? ?########### ### # " | | ? ???? ? ########?#################### ########## | | ? ?""? #?############# #####;### # # #########? | | ????" ? ##?################## ###;### ########## | | ?? ?? ?? # """" ########## | | ? ?? ?#? ??BB """" #########? | | ######+###? BB """" ########## | | ? """" ########## | | ? ? """" "@ ########## | | ?? ? 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"""T""" #??##?#### | | ##??? ?#?####?############## ####### #########? | | |#? ???#????###?##?################# ######?#?? | | #?????????##??##?#?#############?### #######??? | | ## ?? ??#????#?##########?########?# ######?#?? | | ?#???? ???????###??####?############ ##?#???### | | #?????????????#?#????############?## #?????#?#? | | ???????#??????????????##? ?#?##?#????##??????? | | ###???????#????? ? ???? ??????? ?h ???? ?????#???? | | ???#??? ?#???????? ?????????????? h ? ???????????? | | ????? ? ?? ??? ???????#??????????##????#?????????? | | ????????????????????? ??????? #??????##????#??#??? | | #?? ???????????????? ??? ??????? ???????????????? | | #???#?????????????? ???? ?????? ??? ? ?????????? | | #???????#?????????? ?? ? ?? ???? ?????????????? | | ??? ?? ??????????????????????????????????????????? | | ??????????????????????????#???? ????? ??????????? | | ???????????????????????????#????? ???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 4 Corruption Block 20 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 46 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Railgun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Adv. Phase Shifter | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free S-43 Plague | -3/Research | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 76% | -10/Materials Flight Unit | 40% | -6/Factory Flight Unit | 45% | -6/Factory Lgt. Angular Momentum Engine | 10% | -5/Factory Flight Unit | 10% | -5/Factory Flight Unit | 20% | -5/Factory Cld. Cesium-ion Thruster | 73% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Light Traveler Challenges ------------ Pure Core Game ------ Seed BiometalRefineryBiocell Manual? 0 Play Time 02:18:12 Cumulative 431.7 hours Start 2025.05.27 @ 11:20:37 End 2025.05.28 @ 16:01:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 120 Rogue 81 Adventurer 39 Explorer 0 Win Type 0 Total 22 Types 14/0/5/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95b1875-3700-48f0-878c-ebb207fb1d87