Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 15:18:51 Player: Cracklepappy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (160) 800 Value Destroyed (6396) 6396 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 12332 Bonus ------- High Alert Combat Kills 1316 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 600/600 System Corruption 14% Temperature Cool (30) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Fission Core Improved Medium Treads Advanced Drone Bay (2/2) Advanced Drone Bay (2/2) Advanced Drone Bay (2/2) Advanced Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Target Analyzer Improved Weapon Cycler > --- WEAPON ----------- Gamma Rifle Improved Heavy Laser Long-range Proton Cannon > --- INVENTORY -------- Micro Nuclear Core Reinforced Fission Core Flexi-carbon Leg Armored Leg Antigrav System Antigrav System Linear Gravjet Advanced Heat Sink Matter Compressor Matter Compressor Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay Lightning Gun Gauss Rifle Hypervelocity Coil Gun Heavy Pick [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Magnetic Acceleration Cannon Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 7 | . . 2 . 2 1 2 Weapon 1 | . . . 1 . . . Parts Attached 155 | 7 2 16 6 9 51 64 Power 20 | 1 . 2 . 1 8 8 Engine 11 | 1 . 2 . 1 6 1 Core 9 | . . . . . 2 7 Reactor . | . . . . . . . Propulsion 34 | 2 . 6 1 2 12 11 Treads 21 | 2 . 5 1 2 10 1 Leg 2 | . . 1 . . . 1 Wheel . | . . . . . . . Hover 11 | . . . . . 2 9 Flight . | . . . . . . . Utility 54 | 2 2 5 2 5 16 22 Device 20 | . . . . . 6 14 Storage 17 | 2 2 1 . 1 5 6 Processor 5 | . . 2 1 1 . 1 Hackware . | . . . . . . . Protection 12 | . . 2 1 3 5 1 Artifact . | . . . . . . . Weapon 47 | 2 . 3 3 1 15 23 Energy Gun 12 | . . . . . 1 11 Energy Cannon 8 | . . . . . 3 5 Ballistic Gun 20 | 2 . 2 3 1 8 4 Ballistic Cannon 3 | . . . . . 3 . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 78 | . . 5 . 3 24 46 Power 13 | . . 1 . 1 5 6 Propulsion 18 | . . 2 . 1 8 7 Utility 20 | . . . . 1 6 13 Weapon 27 | . . 2 . . 5 20 Highest Loss Streak 16 | . . 3 . 2 6 16 Average Slot Usage (%) 96 | . 100 97 100 99 96 94 Engine 9 | . 14 10 9 7 12 . Core 1 | . . . . . . 9 Treads 16 | . 28 21 27 22 17 1 Hover 3 | . . . . . . 14 Device 4 | . . . . . 1 19 Storage 22 | . 28 32 27 23 20 20 Processor 10 | . . 5 . 14 13 8 Protection 6 | . . 4 8 6 8 1 Energy Gun 1 | . . . . . . 6 Energy Cannon 1 | . . . . . 1 4 Ballistic Gun 11 | . 28 16 18 21 9 1 Ballistic Cannon 3 | . . . . . 8 . Slashing Weapon 1 | . . 4 9 1 . . Naked Turns . | . . . . . . . Heaviest Build 117 | 16 40 57 59 69 117 117 Greatest Support 84 | 40 40 40 60 63 74 84 Greatest Overweight (x) 12 | 1 . 4 . 1 5 12 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 24 | 8 16 20 20 22 24 24 Average Capacity 21 | 6 13 19 20 21 22 22 Most Carried 24 | 7 16 20 20 22 24 24 Average Carried 19 | 5 12 19 19 21 21 19 Final Capacity 22 | 8 16 20 20 22 22 10 Final Carried 22 | 7 16 20 20 22 19 10 Class Distribution -------------------- 30% | Hauler-Gunner 18% | Hauler-Tank 17% | Hauler-Mutant 13% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 5768 | 285 94 518 411 667 2573 1220 Remotely . | . . . . . . . Salvage Created 6885 | 61 113 626 318 604 3231 1932 Parts 340 | 2 9 50 20 38 134 87 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 7 | . . . . 1 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 132 | . 2 15 8 15 52 40 Melee 2 | . . . 1 . 1 . Guns 79 | . 2 15 7 15 24 16 Cannons 32 | . . . . . 24 8 AOE 15 | . . . . . 2 13 Classes Destroyed 16 | 1 3 3 . 2 3 4 Worker 6 | . 1 1 . 1 3 . Builder 5 | . . . . . 3 2 Hauler 2 | . . . . 1 1 . Recycler 8 | 1 . . . . 7 . Watcher 7 | . 1 2 . 1 2 1 Swarmer 29 | . . 4 2 8 11 4 Grunt 46 | . 2 8 4 . 17 15 Brawler 3 | . . . . . 1 2 Duelist 2 | . . 1 . . 1 . Protector 1 | . . . . . . 1 Sentry 15 | . . 2 2 5 6 . Demolisher 2 | . . . . . . 2 Hunter 9 | . . . . . 6 3 Programmer 15 | . . . . 2 10 3 Behemoth 1 | . . . . . . 1 Assembled 9 | . . . . . . 9 Best Kill Streak 9 | 1 2 4 3 4 6 9 Combat Bots Only 9 | . 2 3 3 4 5 9 Max Kills in Single Turn 3 | 1 1 1 1 1 2 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . . 2 3 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 13924 | . 55 1036 507 1446 5284 5596 Core 2103 | . 31 185 22 101 734 1030 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 87 53 96 85 13 . Volleys Fired 443 | 4 12 75 26 54 165 107 Largest 3 | 2 2 2 2 3 3 3 Hottest 261 | 40 40 43 48 76 158 261 Shots Fired 1010 | 8 24 112 52 152 441 221 Gun 737 | 8 24 112 52 152 244 145 Cannon 248 | . . . . . 197 51 Launcher 25 | . . . . . . 25 Special . | . . . . . . . Kinetic 780 | 8 24 112 52 152 389 43 Thermal 120 | . . . . . 14 106 Explosive 6 | . . . . . . 6 Electromagnetic 104 | . . . . . 38 66 Robot Hit Streak 21 | 3 7 15 12 16 21 13 Robot Miss Streak 9 | 1 4 4 7 5 9 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 9 | . 1 2 1 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 734 | 6 12 78 42 124 315 157 Core Hits 398 | 2 8 33 19 52 172 112 Critical Hits 17 | . . 2 . 2 6 7 Critical Kills 5 | . . . . 1 2 2 Critical Parts Destroyed 12 | . . 2 . 1 4 5 Melee Attacks 3 | . . . 3 . . . Impact . | . . . . . . . Slashing 3 | . . . 3 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17963 | 65 164 929 727 1846 8280 5952 Guns 9926 | 65 164 929 694 1846 4029 2199 Cannons 4925 | . . . . . 3974 951 Explosions 3044 | . . . . . 257 2787 Melee 33 | . . . 33 . . . Ramming 35 | . . . . . 20 15 Kinetic 11106 | 65 164 929 694 1846 6864 544 Thermal 2913 | . . . . . 336 2577 Explosive 1202 | . . . . . 185 1017 Electromagnetic 2674 | . . . . . 875 1799 Impact . | . . . . . . . Slashing 33 | . . . 33 . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 3 9 14 Average Corruption 4 | . . . . 2 2 9 Corruption Purged . | . . . . . . . Effects 116 | . . . . 12 30 74 Message Errors 26 | . . . . 3 7 16 Matter Fused 20 | . . . . 2 5 13 Heat Flow Errors 10 | . . . . 3 1 6 Energy Discharges 16 | . . . . 2 4 10 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 9 | . . . . . 3 6 Data Loss (major) 1 | . . . . . . 1 Misfires 7 | . . . . . 1 6 Misdirections 1 | . . . . . . 1 Targeting Errors 21 | . . . . 2 9 10 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 253 | . . . . . 114 139 Projectiles 134 | . . . . . 97 37 Explosions 119 | . . . . . 17 102 Melee . | . . . . . . . Knockbacks 42 | . . . . . 41 1 Impact . | . . . . . . . Kinetic 41 | . . . . . 40 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 421 | . . . . . 42 379 Shots 17 | . . . . . 1 16 Rammed 8 | . . . . . 5 3 Targets Rammed 8 | . . . . . 5 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 624 | . 12 42 25 229 624 487 Average Temperature 150 | . 6 11 10 35 177 131 Received Heat Transfer 2802 | . 30 402 207 258 843 1062 Effects 84 | . . . . . 82 2 Shutdowns 25 | . . . . . 23 2 Energy Bleed 11 | . . . . . 11 . Interference 11 | . . . . . 11 . Matter Decay 4 | . . . . . 4 . Short Circuit 7 | . . . . . 7 . Damage (minor) 3 | . . . . . 3 . Damage (major) 20 | . . . . . 20 . Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 2 2 Combat Hostiles 3 | . . . . . 1 2 Parts Fried 15 | . . . . . 7 8 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . . . 7 Heat Transferred 3880 | . . . . . 494 3386 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 1232 | 5 128 179 226 226 986 1232 Average Influence 322 | 2 50 98 117 73 235 1025 Maximum Alert Level 4 | . . . 1 1 3 4 Low Security (%) 61 | 100 100 100 84 97 58 . Level 1 10 | . . . 15 2 19 . Level 2 7 | . . . . . 12 8 Level 3 16 | . . . . . 8 67 Level 4 4 | . . . . . . 23 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 31 | . . 1 . 5 17 8 Investigation 2 | . . . . . 2 . Extermination 11 | . . . . 2 8 1 Reinforcement 7 | . . 1 . . 3 3 Assault 4 | . . . . . . 4 Garrison 7 | . . . . 3 4 . Intercept . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 195 | . 7 24 11 17 73 63 Peak Tracking Total 11 | . 2 5 3 4 5 11 Tactical Retreats 12 | . . 2 2 . 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . . . . 1 7 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 31 | . . . 1 . 9 21 Max in Single Turn 6 | . . . 1 . 2 6 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 3 . 4 2 5 1 Terminals 11 | . 3 . 4 1 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 33 | . 6 . 6 7 12 2 Successful 16 | . 4 . 3 3 5 1 Failed 17 | . 2 . 3 4 7 1 Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . 2 . Terminals 23 | . 6 . 6 4 5 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 5 | . . . . . 5 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 . 3 2 2 1 Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . . . 1 . 1 . Locate Traps 3 | . 2 . . . . 1 Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . Process 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 3 2 4 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 280 | . . . . . 280 . Retrieved Matter 280 | . . . . . 280 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 4 6 Machine Destruction 3 | . . . . . . 3 Programmers 7 | . . . . . 4 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 9226 | 122 446 927 552 1328 4178 1673 Spaces Moved 3904 | 66 239 347 239 576 1774 663 Core 16 | 15 . . . . . 1 Treads 3158 | 51 239 345 239 576 1678 30 Legs 11 | . . 2 . . . 9 Wheels . | . . . . . . . Hover 719 | . . . . . 96 623 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 186 111 131 Average Speed 172 | 138 160 180 170 188 181 140 Slowest Speed 650 | 160 160 240 170 190 260 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 7 36 20 27 15 45 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 211 | . . . . . 70 141 Melee . | . . . . . . . Projectile 34 | . . . . . 28 6 AOE 177 | . . . . . 42 135 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5634 | 88 286 553 336 719 2394 1258 Wait 774 | . 11 63 38 47 297 318 Move 3898 | 65 238 346 238 575 1773 663 Hop . | . . . . . . . Pick Up 225 | 12 16 32 14 20 65 66 Fast Attach 12 | 2 . 1 . . 1 8 Attach 97 | 5 . 7 2 5 34 44 Detach 4 | . . . . . 1 3 Swap 46 | . 2 8 4 4 16 12 Drop 121 | . 7 21 11 14 35 33 Fire 443 | 4 12 75 26 54 165 107 Melee 3 | . . . 3 . . . Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush 4 | . . . . . 4 . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Discovered new exit (range 13) 933 | -9/Materials | Build established: Hauler-Mutant 1225 | -9/Materials | Discovered new exit (range 8) 1237 | -9/Materials | Identified exit to Materials 1315 | -9/Materials | Lost 3 parts (1p2n) 1496 | -9/Materials | Entered another Materials area 1496 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2011 | -8/Materials | Discovered new exit (range 10) 2046 | -8/Materials | Identified exit to Factory 2048 | -8/Materials | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Garrison activated, responded to threat 2592 | -7/Factory | Build established: Hauler-Gunner 3268 | -7/Factory | Identified exit to Factory 3376 | -7/Factory | Entered another Factory area 3376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3678 | -6/Factory | Build established: Hauler-Tank 5450 | -6/Factory | Build established: Hauler-Gunner 5465 | -6/Factory | Garrison activated, responded to threat 5792 | -6/Factory | Garrison activated, responded to threat 5872 | -6/Factory | Lost 6 parts (1p2n1u2w) 6015 | -6/Factory | Discovered new exit (range 12) 6044 | -6/Factory | Identified exit to Lower Caves 6887 | -6/Factory | Lost 5 parts (1n2u2w) 7116 | -6/Factory | Core integrity fell below 50% 7430 | -6/Factory | Core integrity fell below 20% 7486 | -6/Factory | Lost 4 parts (1p2n1u) 7501 | -6/Factory | Discovered new exit (range 16) 7554 | -6/Factory | Identified exit to Factory 7554 | -6/Factory | Entered another Factory area 7554 | -5/Factory | Evolved 2 slots: Utility x2 7611 | -5/Factory | Lost 5 parts (2p2u1w) 7614 | -5/Factory | Destroyed 9 combat bots 7760 | -5/Factory | Lost 7 parts (1p2n1u3w) 7854 | -5/Factory | First assault squad dispatched 7863 | -5/Factory | Discovered new exit (range 3) 7904 | -5/Factory | Identified exit to Upper Caves 7963 | -5/Factory | Build established: Scavenger-Mutant 8200 | -5/Factory | Lost 6 parts (1p2u3w) 8318 | -5/Factory | Lost 3 parts (1n1u1w) 8413 | -5/Factory | System corruption reached 10% 8813 | -5/Factory | Build established: Scavenger-Gunner 9068 | -5/Factory | Spotted B-75 Beast 9137 | -5/Factory | Destroyed B-75 Beast 9200 | -5/Factory | Core integrity fell below 50% 9218 | -5/Factory | Core integrity fell below 20% 9227 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09203_ Antigrav System destroyed. 09204_ K-01 Serf collects debris. 09206_ R-10 Processor collects Imp. Medium Treads. 09207_ K-01 Serf collects debris. 09209_ R-10 Processor collects Antigrav System. 09211_ Med. Storage Unit destroyed. 09211_ R-10 Processor collects Lrg. Storage Unit. 09212_ R-10 Processor collects Matter Compressor. 09212_ Adv. Cooling System destroyed. 09215_ R-10 Processor collects Imp. Medium Treads. 09216_ Cmb. Gravmag System destroyed. 09217_ Mic. Fission Core destroyed. 09217_ Slammed into G-50 Soldier. 09217_ Penetrated by Slug. 09218_ Slug penetrates Wall. 09220_ Penetrated by Slug. 09224_ System corrupted: Matter fused (-10). 09224_ Slug penetrates L-41 Fighter. 09225_ Slug penetrates Wall. 09227_ Lrg. Storage Unit destroyed. 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