Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 06:17:53 Player: woegarden Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1751) 1751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6806 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 67% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Carbon-fiber Leg Gyrokinetic Inverter High-powered Shock Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Target Analyzer Transmission Jammer Improved Focal Shield Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Wave Gun Heavy Flak Cannon [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Trap Extractor Device Improved Trap Extractor Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 6 | . . 2 . . 1 . . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 121 | . 10 8 2 31 4 7 7 11 6 . 35 Power 23 | . 1 3 . 6 1 1 2 2 1 . 6 Engine 5 | . . 2 . 1 . . 1 1 . . . Core 18 | . 1 1 . 5 1 1 1 1 1 . 6 Reactor . | . . . . . . . . . . . . Propulsion 29 | . 4 1 1 7 1 1 . 1 1 . 12 Treads 2 | . . . . 1 . . . . . . 1 Leg 16 | . . . . 6 1 1 . . 1 . 7 Wheel 2 | . . 1 1 . . . . . . . . Hover 5 | . . . . . . . . 1 . . 4 Flight 4 | . 4 . . . . . . . . . . Utility 39 | . 4 2 1 9 2 2 3 7 2 . 7 Device 27 | . 2 2 . 6 1 2 3 6 2 . 3 Storage 6 | . 1 . 1 1 1 . . . . . 2 Processor 2 | . . . . . . . . 1 . . 1 Hackware 3 | . 1 . . 1 . . . . . . 1 Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | . 1 2 . 9 . 3 2 1 2 . 10 Energy Gun 8 | . . 2 . 1 . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . . . . 5 . 1 . . . . 4 Ballistic Cannon 5 | . . . . 1 . 1 . 1 2 . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . Piercing Weapon 2 | . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 17 | . 4 . 1 . . . . . . . 12 System Corruption 84 | . 19 . 3 . . . . . . . 62 Parts Lost 80 | . 2 5 3 13 . . 16 7 1 . 33 Power 15 | . . 1 1 2 . . 4 2 1 . 4 Propulsion 21 | . 1 1 . 4 . . 4 1 . . 10 Utility 22 | . 1 1 . 4 . . 4 4 . . 8 Weapon 22 | . . 2 2 3 . . 4 . . . 11 Highest Loss Streak 12 | . 1 5 3 7 . . 12 4 1 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 84 66 69 77 99 100 48 23 41 46 63 Engine 1 | . 7 6 10 . . . 1 3 . . . Core 7 | . 7 4 . 5 14 15 5 1 . . 6 Leg 16 | . 13 . . 22 30 30 10 . 6 6 9 Flight 1 | . 12 4 . . . . . . . . . Device 20 | . 6 28 22 23 30 30 18 12 19 20 13 Storage 4 | . 6 . 2 6 7 7 4 . . . 5 Processor 2 | . . . . . . . . 2 6 6 8 Energy Gun 2 | . 7 2 21 1 . . . . . . 2 Ballistic Gun 7 | . 14 8 . 7 15 10 3 . . . 7 Ballistic Cannon 2 | . . . . 1 . 4 3 . 8 13 1 Naked Turns 102 | . . . . . . . 98 4 . . . Heaviest Build 60 | 14 19 10 14 29 37 51 60 17 19 19 40 Greatest Support 75 | 20 20 10 26 56 56 64 64 10 17 17 75 Greatest Overweight (x) 8 | . 2 . . . . . 8 5 1 1 6 Average Overweight (x) . | . . . . . . . . 1 . 1 . Largest Inventory Capacity 10 | . 10 5 8 8 10 10 10 5 5 5 10 Average Capacity 7 | . 6 5 5 7 9 10 8 5 5 5 8 Most Carried 10 | . 7 4 5 8 8 10 10 5 5 2 7 Average Carried 5 | . 5 3 3 4 6 9 6 4 2 2 2 Final Capacity 10 | 8 5 5 8 8 10 10 5 5 5 5 5 Final Carried 10 | 6 5 3 4 8 8 10 4 5 2 2 4 Class Distribution -------------------- 44% | Mutant 42% | Scavenger-Mutant 5% | Trapper-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2169 | 200 167 . 84 491 . 176 75 . 158 . 818 Remotely . | . . . . . . . . . . . . Salvage Created 2089 | . 186 . 171 628 . . 247 . 36 . 821 Parts 104 | . 10 . 3 33 . . 8 . 3 . 47 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 3 8 . 3 . . Prevented 5 | . . . . . . 4 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 34 | . 2 . . 12 . . 6 . 3 . 11 Guns 24 | . 2 . . 10 . . 2 . . . 10 Cannons 8 | . . . . 2 . . 3 . 3 . . Classes Destroyed 14 | . 3 . 3 3 . . . . 1 . 4 Worker 3 | . . . 2 . . . . . . . 1 Builder 3 | . . . 1 2 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . 1 . . 1 . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . 1 Swarmer 3 | . . . . . . . . . 3 . . Cutter 2 | . . . . 2 . . . . . . . Grunt 20 | . 2 . . 7 . . 6 . . . 5 Sentry 3 | . . . . 2 . . . . . . 1 Hunter 3 | . . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 7 | . 1 . 4 7 . . 3 . 3 . 2 Combat Bots Only 7 | . 1 . . 7 . . 3 . 3 . 2 Max Kills in Single Turn 2 | . 1 . 2 2 . . 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Damage Taken 9613 | . 419 388 164 1700 . 235 2011 874 504 . 3318 Core 2932 | . 84 98 27 476 . 41 548 469 170 . 1019 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 47 | 100 66 . 68 13 . . 15 . . 24 . Volleys Fired 171 | . 27 . 3 39 . . 25 . 7 . 70 Largest 3 | . 2 . 2 2 . . 2 . 2 . 3 Hottest 178 | . 60 . 100 150 . . 85 . 96 . 178 Shots Fired 305 | . 54 . 6 53 . . 42 . 14 . 136 Gun 252 | . 54 . 6 42 . . 17 . . . 133 Cannon 50 | . . . . 8 . . 25 . 14 . 3 Launcher . | . . . . . . . . . . . . Special 3 | . . . . 3 . . . . . . . Kinetic 212 | . 27 . . 40 . . 42 . 14 . 89 Thermal 29 | . . . . 13 . . . . . . 16 Explosive . | . . . . . . . . . . . . Electromagnetic 64 | . 27 . 6 . . . . . . . 31 Robot Hit Streak 31 | . 8 . 7 8 . . 6 . 9 . 31 Robot Miss Streak 17 | . 4 . . 6 . . 17 . 5 . 4 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 5 | . 1 . . 3 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 Shots Hit Robots 212 | . 32 . 6 42 . . 27 . 7 . 98 Core Hits 137 | . 8 . 4 62 . . 19 . 3 . 41 Critical Kills 3 | . . . . . . . 2 . . . 1 Critical Parts Destroyed 6 | . . . . . . . 4 . . . 2 Critical Strikes 13 | . . . . 1 . . 6 . . . 6 Destroy 9 | . . . . . . . 6 . . . 3 Blast 1 | . . . . 1 . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 16 | . 5 2 . . . . 2 . . . 7 Impact 7 | . 5 2 . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4371 | . 402 9 281 962 . . 552 25 190 . 1950 Guns 3183 | . 402 . 112 738 . . 221 . . . 1710 Cannons 722 | . . . . 214 . . 295 . 190 . 23 Explosions 157 | . . . 157 . . . . . . . . Melee 175 | . . . . . . . 34 . . . 141 Ramming 134 | . . 9 12 10 . . 2 25 . . 76 Kinetic 2964 | . 178 . . 853 . . 516 . 190 . 1227 Thermal 448 | . . . 157 99 . . . . . . 192 Explosive . | . . . . . . . . . . . . Electromagnetic 650 | . 224 . 112 . . . . . . . 314 Impact . | . . . . . . . . . . . . Slashing 34 | . . . . . . . 34 . . . . Piercing 141 | . . . . . . . . . . . 141 Highest Corruption 67 | . 19 1 4 1 . . 2 6 6 6 67 Average Corruption 18 | . 13 1 1 1 . . 2 5 6 6 48 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . 18 . 3 6 . . 2 1 15 . 52 Message Errors 19 | . 3 . . . . . 1 . 6 . 9 Matter Fused 20 | . 4 . . 4 . . 1 1 2 . 8 Heat Flow Errors 15 | . . . 2 1 . . . . 4 . 8 Energy Discharges 7 | . 3 . 1 . . . . . 1 . 2 Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 8 | . 3 . . . . . . . 1 . 4 Data Loss (major) 3 | . 1 . . . . . . . 1 . 1 Misfires 3 | . 1 . . . . . . . . . 2 Misdirections 12 | . 3 . . . . . . . . . 9 Weapon Failures 9 | . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . Overflow Damage 6 | . . . 2 . . . . . 2 . 2 Projectiles 2 | . . . . . . . . . 2 . . Explosions 2 | . . . 2 . . . . . . . . Melee 2 | . . . . . . . . . . . 2 Knockbacks 10 | . . . . 1 . . 3 . 5 . 1 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . 1 . . 3 . 4 . 1 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 93 | . . 4 54 4 . . 1 12 . . 18 Shots 2 | . . . 2 . . . . . . . . Rammed 29 | . . 1 1 5 . . 1 2 . . 19 Targets Rammed 31 | . . 1 1 5 . . 1 2 . . 21 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 374 | . 195 . 238 201 . 2 374 . 145 . 372 Average Temperature 121 | . 106 . 68 33 . 2 184 . 72 . 136 Received Heat Transfer 2445 | . 276 174 . 612 . 30 909 63 . . 381 Effects 6 | . . . . . . . 2 . . . 4 Shutdowns 2 | . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . 3 . 1 . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . 2 Heat Transferred 792 | . . . 200 296 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 273 | . 120 65 74 273 49 . . 210 . . 140 Initial 100 | . . 5 17 16 49 . . 100 . . . Average 72 | . 50 43 33 105 49 . . 129 . . 51 Maximum Alert Level 1 | . . . . 1 . . . 1 . . . Low Security (%) 95 | . 100 100 100 92 100 . . 81 . . 100 Level 1 4 | . . . . 7 . . . 18 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 4 . . . 1 . . 7 Investigation 1 | . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 11 | . 1 1 . 4 . . . 1 . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 2 1 . 2 . . . . . . 2 Communications Jammed 34 | . . . . . . . . . . . 34 Distress Signals 33 | . . . . . . . . . . . 33 Times Spotted 118 | . 16 12 7 22 4 4 11 15 3 . 24 Peak Tracking Total 11 | . 8 11 7 8 . 3 7 7 3 . 6 Tactical Retreats 17 | . 2 1 . 1 . 3 4 4 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . . 1 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . Traps Extracted 3 | . . . . . . 3 . . . . . Installed 3 | . . . . . . 2 1 . . . . Triggered 5 | . . . . . . 4 1 . . . . Most Traps Carried 7 | . . . . . . 7 7 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 4 | . . . . 2 . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 5 | . . . . 1 1 1 . 1 . . 1 Terminals 2 | . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . . . . 2 1 1 . 2 . . 3 Successful 3 | . . . . 1 . 1 . 1 . . . Failed 6 | . . . . 1 1 . . 1 . . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . 2 . . . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 2 | . . . 1 . . . 1 . . . . Largest Group 1 | . . . 1 . . . 1 . . . . Highest-Rated Group 146 | . . . 31 . . . 146 . . . . Highest-Rated Ally 146 | . . . 31 . . . 146 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . 6 . . . 6 . . . . Total Damage 450 | . . . 65 . . . 385 . . . . Kills 4 | . . . 1 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 4850 | . 420 94 136 558 139 1367 290 369 604 5 868 Spaces Moved 3455 | 1 336 141 149 348 111 1117 156 306 350 3 437 Core 306 | . 2 39 . 18 . . 106 114 10 . 17 Treads 7 | . . . . 7 . . . . . . . Legs 2307 | 1 102 . . 205 111 1117 50 . 340 3 378 Wheels 283 | . . 16 149 118 . . . . . . . Hover 234 | . . . . . . . . 192 . . 42 Flight 318 | . 232 86 . . . . . . . . . Fastest Speed 37 | 120 37 40 80 50 120 120 50 50 50 200 48 Average Speed 112 | 120 73 47 80 103 120 120 97 111 164 200 128 Slowest Speed 450 | 120 200 80 80 160 120 120 450 300 200 200 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . 6 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 1 48 26 47 27 3 87 21 12 59 3 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 12 | . . . 1 . . 9 . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 37 | . . . 12 5 . . 14 . 1 . 5 Melee . | . . . . . . . . . . . . Projectile 24 | . . . . 5 . . 13 . 1 . 5 AOE 12 | . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 4047 | . 442 161 159 482 116 1145 249 331 363 2 597 Wait 162 | . 59 8 3 22 . 1 51 8 . . 10 Move 3431 | . 323 139 148 347 110 1116 155 305 349 2 437 Hop 7 | . 6 1 . . . . . . . . . Pick Up 52 | . 4 2 2 19 1 10 . 2 1 . 11 Fast Attach 66 | . 7 3 1 18 . . 1 10 2 . 24 Attach 38 | . 2 3 1 9 2 1 6 1 4 . 9 Detach 11 | . 1 . . 4 . . 3 1 . . 2 Swap 17 | . 1 2 . 4 2 6 . . . . 2 Drop 42 | . 7 1 . 15 1 9 4 2 . . 3 Fire 171 | . 27 . 3 39 . . 25 . 7 . 70 Melee 16 | . 5 2 . . . . 2 . . . 7 Ram 29 | . . . 1 5 . . 1 2 . . 20 Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . 2 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 220 | -10/Materials | System corruption reached 10% 321 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Discovered new exit (range 6) 515 | -9/Materials | Entered Mines 518 | -9/Mines | Received a Mining Laser from a helpful Derelict 532 | -9/Mines | Lost 5 parts (1p1n1u2w) 566 | -9/Mines | Learned location of 1 exit from Materials 643 | -9/Mines | Discovered new exit (range 8) 651 | -9/Mines | Entered Materials 651 | -8/Materials | Evolved 2 slots: Propulsion x2 652 | -8/Materials | Identified exit to Factory 682 | -8/Materials | Lost 3 parts (1p2w) 807 | -8/Materials | Core integrity fell below 50% 819 | -8/Materials | Lost 7 parts (1p1n3u2w) 875 | -8/Materials | Destroyed 7 combat bots 881 | -8/Materials | Lost 4 parts (1p2n1u) 1036 | -8/Materials | Core integrity fell below 20% 1184 | -8/Materials | Build established: Scavenger-Mutant 1209 | -8/Materials | Entered Factory 1209 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1339 | -7/Factory | Discovered new exit (range 4) 1348 | -7/Factory | Entered Lower Caves 1549 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2005 | -7/Lower Caves | Encountered a Warlord checkpoint 2524 | -7/Lower Caves | Spotted B-75 Beast 2555 | -7/Lower Caves | Learned Factory stockpile data 2598 | -7/Lower Caves | Discovered new exit (range 5) 2715 | -7/Lower Caves | Entered another Lower Caves area 2826 | -7/Lower Caves | Lost 4 parts (2p2n) 2877 | -7/Lower Caves | Core integrity fell below 50% 2905 | -7/Lower Caves | Core integrity fell below 20% 2923 | -7/Lower Caves | Lost 12 parts (2p2n4u4w) 2941 | -7/Lower Caves | NK-0LA showed up to help 2943 | -7/Lower Caves | NK-0LA revealed a hidden path 3005 | -7/Lower Caves | Entered Factory 3005 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3161 | -6/Factory | Build established: Mutant 3237 | -6/Factory | Lost 3 parts (1p2u) 3346 | -6/Factory | Discovered new exit (range 14) 3374 | -6/Factory | Entered Lower Caves 3375 | -6/Lower Caves | Core integrity fell below 50% 3405 | -6/Lower Caves | Lost 4 parts (1p1n2u) 3952 | -6/Lower Caves | Discovered new exit (range 13) 3978 | -6/Lower Caves | Entered another Lower Caves area 3978 | -6/Lower Caves | Discovered new exit (range 3) 3983 | -6/Lower Caves | Entered Factory 3983 | -5/Factory | Evolved 2 slots: Utility x2 4164 | -5/Factory | System corruption reached 10% 4172 | -5/Factory | System corruption reached 30% 4186 | -5/Factory | Lost 6 parts (1n2u3w) 4345 | -5/Factory | Core integrity fell below 50% 4644 | -5/Factory | Core integrity fell below 20% 4680 | -5/Factory | Lost 11 parts (1p4n2u4w) 4829 | -5/Factory | Discovered new exit (range 12) 4851 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04836_ Penetrated by Slug. 04838_ System corrupted: Matter fused (-5). 04839_ Penetrated by Slug. 04839_ Flexi-carbon Leg destroyed. 04840_ Slug penetrates Wall. 04840_ Penetrated by Slug. 04840_ Carbon-fiber Leg destroyed. 04840_ System corrupted: Flexi-carbon Leg stumbles. 04842_ Penetrated by Slug. 04844_ Slug penetrates Wall. 04844_ Penetrated by Slug. 04844_ Mic. Fission Core destroyed. 04845_ Penetrated by Slug. 04847_ K-01 Serf destroyed. 04847_ Penetrated by Slug. 04847_ Med. Storage Unit destroyed. 04847_ U-05 Engineer destroyed. 04850_ Penetrated by Slug. 04850_ Flexi-carbon Leg destroyed. 04851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?#[#= !! #???????????????????????????????????? | | ?# +! !! #???????????????????????????????????? | | #%#! #???????????????????????????????????? | | #[###########?????????? ????????????????????????? | | ?# / ""??????? ????????????????????????? | | ?# ##+#######??????????? ????????????????????????? | | ?# #? ???????????????? ????????????????????????? | | ?# #??"""??????????????? ????????????????????????? | | ?# #??""" ?????????????? ????????????????????????? | | ?# #???"" #????????????? ????????????????????????? | | ?#=#???"" #????????????# #???????????????????????? | | ?# #??????#????????????# #???????????????????????? | | ?#!#???????????????????# #???????????????????????? | | ?# #???????????????????# #???????????????????????? | | ?# #???????????????????# #???????????????????????? | | ?# #???????????????????# #???????????????????????? | | ?# #???????????????????# #????????#??????????????? | | ?# #?????????????????### ###???? #??????????????? | | ?# #?????????????????# k #?? #??????????????? | | ## ################### " # #??????????????? | | ! A T + #??????????????? | | ###################### o # #??????????????? | | ?????????????????????# hh #?? #??????????????? | | ?????????????????????## ##????###??????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# *= ?????????????????????? | | ?????????????????????# %