Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 23:20:26 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (2762) 2762 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 612/700 Matter 288/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (15) --- Cooled Ion Engine Wheel Armored Huge Wheel Improved Heat Sink Trap Scanner Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Faulty Heavy Particle Gun Heavy Assault Rifle Advanced EMP Blaster Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Wheel Armored Huge Wheel Improved Heat Sink Structural Scanner Trap Scanner Improved Sensor Array Improved Terrain Scanner Heavy Particle Gun Advanced Beam Rifle Heavy Assault Rifle Advanced EMP Blaster Improved Grenade Launcher Katana [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 79 | 8 8 22 36 5 Power 11 | 2 1 4 3 1 Engine 10 | 2 . 4 3 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | 2 3 3 9 . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 15 | 2 1 3 9 . Hover . | . . . . . Flight . | . . . . . Utility 31 | 2 2 8 17 2 Device 11 | 1 . 3 7 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware 2 | . . . 2 . Protection 13 | . 1 5 6 1 Artifact . | . . . . . Weapon 20 | 2 2 7 7 2 Energy Gun 6 | 1 1 1 2 1 Energy Cannon 3 | . 1 2 . . Ballistic Gun 9 | 1 . 3 4 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 11 12 1 Power 4 | . 1 2 1 . Propulsion 9 | . 1 3 5 . Utility 8 | . . 3 5 . Weapon 6 | . 1 3 1 1 Highest Loss Streak 5 | . 3 4 5 1 To Critical Strikes . | . . . . . Average Backups 13 | 2 8 13 14 13 Power 2 | . 1 1 2 1 Propulsion . | . 1 . . 1 Utility 4 | . 4 4 4 4 Weapon 6 | . 1 6 6 6 Tool/Special . | . . . . . Unused Backups 35 | . . 16 8 11 Power 1 | . . . . 1 Propulsion 4 | . . 1 1 2 Utility 8 | . . 2 3 3 Weapon 22 | . . 13 4 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 89 99 98 99 Engine 9 | . 7 10 8 15 Treads 1 | . 13 . . . Wheel 18 | . 10 21 16 15 Device 26 | . 6 30 27 13 Storage 10 | . 14 11 9 7 Processor 3 | . . . 5 14 Hackware 3 | . . . 6 7 Protection 4 | . 7 1 4 9 Energy Gun 6 | . 10 4 7 7 Energy Cannon 3 | . 3 6 1 . Ballistic Gun 8 | . 14 8 7 7 Impact Weapon 1 | . . 2 1 . Peak Build Rating 41 | 7 10 18 32 41 Average Rating 20 | 5 7 15 26 37 On Entrance 12 | . 7 9 17 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 57 | 14 28 48 49 57 Greatest Support 40 | 32 40 32 32 20 Greatest Overweight (x) 14 | . 2 2 14 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 13 15 15 15 Average Carried 13 | 2 8 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 13 15 15 14 Class Distribution -------------------- 55% | Scavenger-Mutant 22% | Scavenger-Skirmisher 18% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2237 | 223 201 643 1067 103 Remotely . | . . . . . Salvage Created 4221 | 94 313 1248 2463 103 Parts 238 | 9 12 85 128 4 Haulers Intercepted 8 | . 1 2 5 . Recyclers Shooed 5 | 2 . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 4 29 29 2 Melee 1 | . . 1 . . Guns 44 | . 4 17 21 2 Cannons 13 | . . 10 3 . AOE 4 | . . . 4 . Classes Destroyed 12 | 1 3 5 3 . Worker 8 | . . 3 5 . Builder 4 | . . . 4 . Tunneler 8 | 5 . . 3 . Hauler 8 | . 1 2 5 . Recycler 7 | . 1 . 6 . Operator 1 | . . . 1 . Watcher 10 | . . 5 5 . Swarmer 13 | . . 10 3 . Grunt 28 | . 4 11 13 . Duelist 3 | . . 1 2 . Sentry 16 | . . 7 9 . Hunter 4 | . . . 2 2 Best Kill Streak 13 | 2 3 6 13 1 Combat Bots Only 10 | . 3 5 10 1 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 404 | . 65 136 176 27 Missed 113 | . 16 32 56 9 Hits 291 | . 49 104 120 18 Melee 3 | . . 2 1 . Projectile 288 | . 49 102 119 18 Critical Strikes 8 | . 3 . 5 . Actively Blocked 2 | . 2 . . . Damage Taken 3602 | . 630 1221 1475 276 Core 738 | . 211 220 219 88 Absorbed by Shields 321 | . . . 321 . Redirected to Shielding 75 | . 39 11 19 6 Regen/Repaired (Parts) 30 | . . 30 . . Core Remaining (%) 55 | 100 15 45 60 . Volleys Fired 337 | 21 38 94 172 12 Largest 2 | 2 2 2 2 2 Hottest 86 | 60 80 83 84 86 Shots Fired 661 | 42 71 185 341 22 Gun 555 | 42 63 134 294 22 Cannon 105 | . 8 51 46 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 332 | 21 38 94 169 10 Thermal 300 | . 26 91 171 12 Explosive 1 | . . . 1 . Electromagnetic 28 | 21 7 . . . Robot Hit Streak 17 | 5 11 14 17 4 Robot Miss Streak 4 | 3 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 438 | 23 48 128 229 10 Core Hits 166 | 8 19 49 86 4 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 19 | 1 . 3 15 . Burn 13 | . . 2 11 . Destroy 4 | . . . 4 . Corrupt 1 | 1 . . . . Smash 1 | . . 1 . . Melee Attacks 24 | . . 17 7 . Impact 24 | . . 17 7 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . 5 2 . Combat Hostiles 2 | . . 1 1 . Follow-up Attacks . | . . . . . Damage Inflicted 7851 | 293 514 2407 4466 171 Guns 5409 | 264 424 1163 3387 171 Cannons 1367 | . 90 704 573 . Explosions 211 | 29 . . 182 . Melee 864 | . . 540 324 . Ramming . | . . . . . Kinetic 2665 | 71 214 722 1607 51 Thermal 3883 | 29 236 1145 2353 120 Explosive 182 | . . . 182 . Electromagnetic 257 | 193 64 . . . Impact 864 | . . 540 324 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 320 | . . 171 149 . Projectiles 16 | . . 16 . . Explosions 10 | . . . 10 . Melee 294 | . . 155 139 . Knockbacks 2 | . . 1 1 . Impact 2 | . . 1 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | 60 266 40 213 148 Average Temperature 48 | 23 71 13 53 69 Received Heat Transfer 1283 | . 384 345 554 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 2 | . . 1 1 . Parts Fried 7 | 1 . 2 4 . Impact Corruptions 9 | . . 4 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 8 4 . Heat Transferred 8848 | 50 510 2738 5328 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 88 | 100 100 96 76 100 Level 1 3 | . . 3 4 . Level 2 8 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 444 | 5 95 217 444 188 Initial 188 | . . . 12 188 Average 107 | 1 33 70 155 146 Influence Increases 2198 | 25 175 894 1019 85 Destroy 0b10 Robot/C 1280 | . 80 580 580 40 Destroy 0b10 Robot/NC 230 | 25 10 50 145 . Destroy Leader 356 | . 22 134 190 10 Successful Hack 114 | . 18 49 27 20 Disable Machine 30 | . . . 15 15 Destroy Structure 23 | . . 6 17 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 135 | . 45 75 15 . Influence Decreases 2085 | 25 175 864 635 386 Entered New Map 244 | . . . 18 226 Time Decay 1478 | 25 175 597 531 150 Lost Part 168 | . . 82 76 10 Lost Ally 10 | . . . 10 . Purge Threat 185 | . . 185 . . Squads Dispatched 8 | . . 1 6 1 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 4 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 8 43 48 6 Peak Tracking Total 8 | . 4 5 8 4 Tactical Retreats 7 | . 3 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 5 15 12 3 Terminals 22 | . 4 9 8 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 1 2 2 . Scanalyzers 4 | . . 2 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 105 | . 11 52 33 9 Successful 75 | . 7 40 24 4 Failed 29 | . 4 11 9 5 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 55 | . 8 24 20 3 Terminals 78 | . 9 41 25 3 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 10 | . 2 4 4 . Scanalyzers 9 | . . 3 3 3 Garrison Access 4 | . . . 1 3 Terminal Hacks 28 | . 2 19 7 . Record 4 | . . 4 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . . 3 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . . 1 1 . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . . 1 . Patrol Status 2 | . . 2 . . Transport Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 1 . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . 1 2 2 . Report Inventory 5 | . 1 2 2 . Scanalyzer 6 | . . 2 2 2 Insert Component 3 | . . 1 1 1 Retrieve Study 3 | . . 1 1 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 31 | . 4 13 12 2 Terminals 26 | . 3 11 10 2 Track 1 | . . . 1 . Assimilate 7 | . . 4 3 . Botnet 3 | . . 1 1 1 Operators 1 | . . 1 . . Skim 14 | . 3 5 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 2 2 . Reject 5 | . 1 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 4 11 8 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 1 1 1 Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 30 | . . 30 20 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 29 | . . 19 10 . STAY 16 | . . 10 6 . FOLLOW 13 | . . 9 4 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5591 | 24 201 2405 2661 300 Optics 299 | . . . . 299 Sensors 5235 | . . 2332 2643 260 Structural 2027 | . . . 1767 260 Seismic 2928 | 24 201 2152 551 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6144 | 153 466 2502 2723 300 Spaces Moved 3616 | 74 261 1446 1643 192 Core 5 | 2 . . 3 . Treads 110 | . 110 . . . Legs . | . . . . . Wheels 3501 | 72 151 1446 1640 192 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 85 100 Average Speed 99 | 98 123 107 89 100 Slowest Speed 750 | 100 240 130 750 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 44 79 85 5 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 4 3 . Terrain Destroyed 22 | 3 . 4 15 . Melee 7 | . . 4 3 . Projectile . | . . . . . AOE 15 | 3 . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5461 | 113 340 2188 2540 280 Wait 1205 | 5 19 518 598 65 Move 3612 | 73 260 1445 1642 192 Hop . | . . . . . Pick Up 78 | 5 9 39 23 2 Fast Attach 28 | 6 4 3 15 . Attach 31 | 1 2 16 9 3 Detach 7 | . 2 1 4 . Swap 75 | 1 4 28 37 5 Drop 64 | 1 2 27 33 1 Fire 337 | 21 38 94 172 12 Melee 24 | . . 17 7 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Lost 3 parts (1p1n1w) 310 | -10/Materials | Build established: Mutant 546 | -10/Materials | Core integrity fell below 20% 554 | -10/Materials | Discovered new exit (range 11) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Central database locked down 934 | -9/Materials | Lost 4 parts (1p2n1w) 988 | -9/Materials | Discovered new exit (range 7) 1375 | -9/Materials | Build established: Scavenger-Mutant 1778 | -9/Materials | Repaired Seismic Detector 1963 | -9/Materials | Discovered new exit (range 8) 2075 | -9/Materials | Discovered new exit (range 10) 2130 | -9/Materials | Loaded intel: 2 recycling unit locations 2198 | -9/Materials | Learned Storage emergency access door positions 2198 | -9/Materials | Lost 3 parts (1n1u1w) 2256 | -9/Materials | Learned location of Zion (-6) 2303 | -9/Materials | Identified exit to Materials 2339 | -9/Materials | Learned location of 1 exit from Recycling 2340 | -9/Materials | Core integrity fell below 50% 2364 | -9/Materials | Learned location of 1 exit from Recycling 3006 | -9/Materials | Repaired Sensor Array 3122 | -9/Materials | Entered another Materials area 3122 | -8/Materials | Accompanied by 2 allies 3122 | -8/Materials | Evolved 2 slots: Utility x2 3666 | -8/Materials | Lost 5 parts (2n2u1w) 3844 | -8/Materials | Discovered new exit (range 15) 4295 | -8/Materials | Identified exit to Factory 5170 | -8/Materials | Garrison activated, responded to threat 5230 | -8/Materials | Lost 4 parts (2n2u) 5253 | -8/Materials | Destroyed 10 combat bots 5512 | -8/Materials | Discovered exit to Factory (range 10) 5572 | -8/Materials | Build established: Scavenger-Skirmisher 5801 | -8/Materials | Learned 2 Lower Caves zone layouts 5845 | -8/Materials | Entered Factory 5845 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5846 | -7/Factory | Identified exit to Lower Caves 6145 | -7/Factory | Self-destructed Last Messages --------------- 06024_ K-01 Serf pushes H-55 Commando. 06096_ ALERT: All DSF locations entering lockdown mode. 06099_ Penetrated by Slug. 06099_ Terminal disabled. 06099_ H-55 Commando destroyed. 06099_ Penetrated by Slug. 06102_ Adv. Beam Rifle destroyed. 06103_ R-06 Scavenger collects Targeting Computer. 06105_ Penetrated by Slug. 06106_ R-06 Scavenger collects Gauss Rifle. 06108_ Slug penetrates Wall. 06110_ R-06 Scavenger collects Carbon-fiber Leg. 06114_ R-06 Scavenger collects Assault Rifle. 06115_ Slug penetrates Wall. 06118_ Penetrated by Slug. 06122_ H-55 Commando destroyed. 06124_ Acquired 56 matter. 06129_ Acquired 47 matter. 06142_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??## # ##?## """ """ ## | | ??## # ##?## """ """ ## | | ??## """"" # ##?## """ """ ""## ! ! | | ??## """"" + ##?## ""## | | ??## """ | # ##?## """ """ G## ! | | ??## # ##?## """ """ ""#### | | ??## # ##?## """ """ ""#### | | ??## # ##?## #### | | ??############ ###########+######### | | ??############ ######### ####### | | ????????????## #= #### | | ?????######?## # #### | | ?????######?## # #### r | | ????? ?## #/ + #######+## | | ??????? t?## # # # | | ??????? # ###### # """ | | ??????? # # """"" | | ???????? # # """"" | | ?????????## """ # | | ?????????### # """ # | | ?????????##### ^ """ # | | ??????????#### #####+#########+### | | ????????????## ##### ^ ## | | ????????????## k ##### ## | | ????????????## ##### ## | | ????????????## u@ + ## | | ???????????? # ########## ## | | ???????????? # k# ## ## | | ???????????? # # ??????## ## | | ???????????? # # ??????## ## | | ???????????? # # ??????## ## | | ???????????? + ??????## ## | | ???????????? # # ??????## ## | | ???????????? # k# ????t?## ## | | ???????????? # # ??????################ | | ????????????## ##??????################ | | ????????????## ##?????????????????????? | | ????????????# ???????????????????????? | | ???????????##T ???????????????????????? | | ???????????### ss ???????????????????????? | | ???????????### ???????????????????????? | | ???????????? #s s ???????????????????????? | | ???????????? # ???????????????????????? | | ???????????? # r???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Evasion (%) 43 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -9/Materials Sensor Array | 20% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Great Maul | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySpectralInterrupter Manual? 0 Play Time 01:50:40 Cumulative 33.4 hours Start 2026.01.05 @ 08:26:41 End 2026.01.05 @ 23:20:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c9b558ff-cc16-48a7-b427-b08bd22c248a