Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 13:01:10 Player: Cog on my mind Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (434) 2170 Value Destroyed (18037) 18037 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (7241) 7241 TOTAL SCORE: 35288 Bonus ------- High Alert Combat Kills 3922 Follower Combat Kills 2093 Entered Garrisons 800 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -1174 Cogmind --------- Core Integrity 0/1000 Matter 140/300 Energy 89/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Matter Compressor (250) Long-range Sensor Array Encrypted Comm Array Improved Shield Generator Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Weapon Mount Core Analyzer Improved Kinecellerator Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Fusion Reactor Armored Treads Experimental Heat Sink Zionite Biocell Matter Compressor Matter Compressor Seismic Detector Encrypted Comm Array Experimental Targeting Computer Weapon Cycler Improved Transmission Jammer Zionite Weapon Casing Powered Armor Improved Shield Generator Long-range Tractor Beam Improved Trap Extractor Dimensional Node Initializer Gauss Rifle Gauss Rifle Gauss Rifle AWS/Gauss Heavy Mass Driver RU-N14's Throwing Claymores [Rating: 106] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Weapon Mount Device Weapon Mount Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Powered Armor Weapon Heavy Machine Gun Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Slots Evolved 10 | . . . 2 . 2 . 2 . . . 2 . . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . 1 . . . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 4 3 26 10 7 18 7 3 18 12 15 3 6 6 3 4 13 3 18 4 10 14 Power 9 | 1 . . 1 1 . . 1 . . . 1 . . . . . 1 . 2 . . 1 Engine 5 | 1 . . 1 1 . . 1 . . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 61 | 2 . . 12 3 4 7 2 1 4 3 4 1 3 1 . . 1 . 3 1 5 4 Treads 54 | 2 . . 12 3 4 7 2 1 4 3 4 1 3 1 . . 1 . 3 1 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . . 5 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 2 1 7 3 1 6 3 1 8 3 4 2 2 4 1 2 7 2 8 . 3 3 Device 37 | . . . 3 . 1 3 3 . 3 1 3 2 1 3 1 1 2 1 5 . 2 2 Storage 9 | 1 1 . 1 1 . . . . . . 1 . 1 . . . 2 1 . . . . Processor 6 | . . . . . . . . . 1 2 . . . 1 . . . . 1 . . 1 Hackware 4 | . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Protection 18 | . 1 1 3 1 . 3 . 1 3 . . . . . . 1 3 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 2 6 3 2 5 1 1 6 6 6 . 1 1 2 2 4 1 5 3 2 6 Energy Gun 5 | 1 . . . 1 . . . . . . . . . . . . 2 . 1 . . . Energy Cannon 7 | . . . 1 2 . 2 1 . . . . . . . . . . 1 . . . . Ballistic Gun 37 | 1 2 1 3 . 1 3 . 1 3 5 3 . 1 1 . 1 2 . 2 2 1 4 Ballistic Cannon 9 | . . 1 . . . . . . 2 . 3 . . . 1 . . . 1 . . 1 Launcher 7 | . . . 2 . 1 . . . 1 1 . . . . 1 . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 2 . . 2 . 2 1 1 . 1 . . 2 9 . 5 . 1 1 Parts Lost 62 | . . . 1 . . 9 . . 1 7 4 . 2 . 1 . 1 1 2 2 8 23 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 20 | . . . . . . 4 . . . 3 2 . . . . . . . . . 4 7 Utility 15 | . . . . . . 2 . . 1 2 . . 1 . . . 1 . . . 3 5 Weapon 25 | . . . 1 . . 3 . . . 2 2 . 1 . 1 . . 1 2 2 1 9 Highest Loss Streak 14 | . . . 1 . . 3 . . 1 2 2 . 1 . 1 . 1 1 1 2 4 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 17 | 1 9 9 8 11 18 18 18 16 15 15 16 16 19 22 21 21 21 22 21 20 21 20 Power . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 3 2 2 5 3 3 3 2 1 . 1 3 4 3 3 2 2 2 2 1 3 Utility 9 | . 4 5 4 7 8 10 9 5 6 8 7 8 11 13 13 12 14 14 11 11 11 10 Weapon 3 | . 1 1 1 1 4 3 4 6 6 4 6 4 4 3 3 3 2 3 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 7 . 1 . . 2 4 6 3 . 5 . 3 1 . 2 2 . 1 . 1 3 Power 5 | . . . . . . 1 1 . . . . . 1 . . . 1 . 1 . . . Propulsion 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . Utility 21 | . 3 . . . . 1 3 2 1 . 1 . 2 1 . 2 1 . . . 1 3 Weapon 11 | . 1 . 1 . . . . 4 1 . 4 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 99 99 99 99 100 99 98 91 85 85 86 85 85 90 85 93 88 92 86 Engine 6 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 6 6 5 6 . . . . Treads 27 | . 28 28 33 33 36 35 29 30 30 29 32 26 26 26 25 26 26 26 23 22 14 15 Device 16 | . . . 10 2 4 10 23 23 22 15 20 20 19 20 20 20 22 18 17 17 21 25 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 Processor 4 | . . . . . . . . . . 9 6 6 6 6 6 6 6 6 10 11 11 11 Protection 6 | . 13 14 11 11 9 7 6 7 6 4 4 5 6 5 6 6 3 1 4 1 2 . Energy Cannon 2 | . . . 2 5 9 10 15 8 6 3 . . . . . . . 1 . . . . Ballistic Gun 12 | . 27 25 15 15 17 16 7 13 14 17 2 6 5 6 5 3 16 16 9 12 16 13 Ballistic Cannon 2 | . . 2 4 . . . . . . . 9 6 6 6 6 8 1 . 3 1 . . Peak Build Rating 106 | 6 11 12 23 27 28 38 47 49 56 58 69 81 79 80 83 92 97 94 100 104 106 91 Average Rating 59 | 4 10 11 17 20 27 32 42 48 50 51 65 73 78 78 79 84 86 87 97 99 96 79 On Entrance 55 | . 6 11 12 19 24 28 37 46 49 52 58 67 76 79 79 83 85 92 89 99 103 91 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 145 | 11 26 26 35 62 69 73 81 81 82 78 100 100 142 142 145 145 142 132 134 135 132 122 Greatest Support 168 | 40 40 40 63 63 83 93 90 88 88 88 126 146 148 149 156 156 156 148 148 146 168 136 Greatest Overweight (x) 13 | . . . . . . . . . 1 1 . . 1 . . . . . . . 13 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 10 10 14 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 10 10 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 9 9 9 12 19 19 19 19 19 19 19 18 22 24 24 24 24 24 24 22 22 21 Final Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 10 10 10 20 20 20 18 20 20 20 16 20 25 25 25 25 25 25 25 21 25 5 Class Distribution -------------------- 38% | Scavenger-Gunner 28% | Gunner 14% | Mutant 8% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Matter Collected 13177 | 269 610 170 870 416 543 904 183 . 782 911 1190 119 714 314 362 136 680 745 907 193 1221 938 Remotely 267 | . . . . . . . . . . . . . . . 93 . . . 83 . 91 . Salvage Created 17355 | 59 530 216 1281 874 1097 1134 712 . 1431 1357 1160 . 745 253 484 . 420 770 1131 764 1791 1146 Parts 884 | 5 33 18 100 56 54 59 29 . 99 77 65 . 38 9 18 . 25 23 42 . 78 56 Haulers Intercepted 27 | . 2 . 3 5 4 . 1 . 4 . 2 . 1 . . . . . 4 . 1 . Recyclers Shooed 10 | . . . 3 2 . . . . . . . . . . . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . . 7 13 3 . 35 . . . . Prevented 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Combat Hostiles Destroyed 316 | . 8 6 27 9 18 29 10 . 14 39 29 . 22 5 14 . 10 12 11 4 24 25 Guns 143 | . 8 5 12 5 8 11 3 . 5 13 . . . . . . 8 12 10 1 18 24 Cannons 94 | . . 1 6 3 5 11 3 . 8 10 24 . 13 3 3 . 2 . 1 . . 1 AOE 75 | . . . 9 1 4 6 3 . 1 16 4 . 9 2 11 . . . . 3 6 . Classes Destroyed 28 | 1 6 1 4 1 2 3 . . 2 . . . . 1 2 . 2 1 . 1 . 1 Worker 24 | . 2 . 3 1 3 . . . 5 . 6 . . . . . . . 2 . 2 . Builder 12 | . . 1 3 1 . . . . 1 . 2 . . . . . . . . . 4 . Tunneler 9 | 2 1 1 2 . . . 1 . 1 . . . . . . . . . 1 . . . Hauler 27 | . 2 . 3 5 4 . 1 . 4 . 2 . 1 . . . . . 4 . 1 . Recycler 16 | . 1 . 2 1 1 . 2 . 3 . 2 . 1 . . . . . 1 . 2 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 5 | . . . . 2 . . 1 . . 1 . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 18 | . 2 . 4 2 . . . . 4 . 2 . . . . . . . 3 . 1 . Swarmer 69 | . 3 2 8 . . 9 . . 2 15 6 . 7 . 3 . . 1 . . 4 9 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 112 | . 5 4 9 3 8 11 8 . 6 13 10 . 6 1 3 . . 4 2 . 10 9 Brawler 11 | . . . 1 . 2 1 1 . . . . . . 1 3 . . . . . . 2 Duelist 12 | . . . 1 . 1 1 . . 2 . . . 2 1 2 . . 2 . . . . Protector 4 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . Sentry 42 | . . . 8 6 5 2 1 . 1 3 5 . 2 1 1 . . 1 3 . 1 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . 1 . . . 1 . . 1 . . . . . . . 4 . Hunter 18 | . . . . . 1 2 . . . 3 3 . 1 1 . . . 2 1 . 4 . Programmer 16 | . . . . . . . . . 2 4 4 . 1 . . . . . 5 . . . Heavy 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Savage 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 2 4 4 9 7 6 6 6 . 10 8 6 . 4 4 10 . 3 4 4 2 14 9 Combat Bots Only 10 | . 2 2 5 1 6 6 4 . 5 8 6 . 4 4 10 . 3 4 2 2 7 9 Max Kills in Single Turn 5 | 1 2 1 4 1 2 2 5 . 2 4 2 . 4 1 3 . 1 1 2 2 3 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Exploded 4 | . . . 3 1 2 2 3 . 1 4 2 . 4 1 3 . . . . 2 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Hostile Shots Fired 1450 | . 31 35 92 32 54 135 20 . 88 180 188 . 104 14 20 . 19 56 43 2 131 206 Missed 463 | . 7 11 33 11 18 36 9 . 33 65 70 . 39 6 9 . 9 14 17 . 27 49 Hits 987 | . 24 24 59 21 36 99 11 . 55 115 118 . 65 8 11 . 10 42 26 2 104 157 Melee 18 | . . . . . . 5 . . . . . . . . 1 . 1 . . 2 . 9 Projectile 969 | . 24 24 59 21 36 94 11 . 55 115 118 . 65 8 10 . 9 42 26 . 104 148 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 35 | . 1 1 2 . . 6 . . 2 3 3 . 2 . 1 . . . 2 1 2 9 Damage Taken 17330 | . 243 286 701 335 586 1726 207 . 796 1589 1597 73 1510 184 404 . 348 769 597 166 1974 3239 Core 1918 | . 18 19 159 43 16 124 . . 60 156 97 . 156 . 17 . 29 20 46 . 218 740 Absorbed by Shields 423 | . . . 44 . . 29 . . 65 . . . . . . . . . . . 108 177 Reduced by Siege Mode 61 | . . . . . . . . . . . . . . . . . . . . . 15 46 Regen/Repaired (Parts) 1138 | . . . . . . . . . . . . 78 577 97 . . . . 289 . 97 . Core Remaining (%) 73 | 100 . 85 . 49 . 74 . . . 69 . . . . . . . 62 . . . . Volleys Fired 1002 | 3 45 22 77 66 65 95 22 7 65 73 84 1 47 11 21 3 65 38 51 11 56 74 Largest 3 | 2 2 2 2 2 3 3 3 1 3 3 1 1 2 1 1 1 3 3 3 3 3 3 Hottest 180 | 60 46 56 101 91 114 126 166 68 148 158 70 70 100 70 70 70 93 135 180 107 96 96 Shots Fired 2066 | 6 90 44 148 123 178 240 58 7 181 169 85 2 48 15 23 3 103 95 121 19 150 158 Gun 1429 | 6 90 40 114 81 113 153 18 . 116 116 2 1 1 2 . . 96 93 89 9 146 143 Cannon 570 | . . 4 26 39 57 83 40 7 60 42 80 1 45 11 12 3 7 2 32 4 . 15 Launcher 57 | . . . 8 3 8 4 . . 5 11 3 . 2 2 11 . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . 6 4 . Kinetic 1634 | 3 90 44 134 81 113 153 18 . 116 116 82 2 46 13 12 3 103 93 95 13 146 158 Thermal 357 | 3 . . 6 39 57 83 40 7 60 42 . . . . . . . . 20 . . . Explosive 63 | . . . 8 3 8 4 . . 1 11 3 . 2 2 11 . . . . 6 4 . Electromagnetic 12 | . . . . . . . . . 4 . . . . . . . . 2 6 . . . Robot Hit Streak 42 | 4 7 6 12 22 11 18 32 . 42 28 31 4 16 9 17 . 4 14 19 23 25 24 Robot Miss Streak 5 | . 4 2 3 2 3 2 1 . 2 2 2 . 1 1 2 . 5 2 3 . 2 5 Penetration Max 1 | . . . . . . 1 . . 1 1 1 . . . . . 1 . . . 1 1 Secondary Targets 11 | . . . 1 . . . . . . 2 . . . . . . . 2 . . 2 4 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 1 Autonomous 26 | . . . . . . . . . . . . . . . . . . 4 . . 14 8 Shots Hit Robots 1370 | 4 51 30 108 94 122 145 43 . 123 123 68 2 39 9 12 . 27 62 80 19 99 110 Core Hits 679 | 2 20 12 62 36 45 54 19 . 53 71 37 . 23 15 35 . 15 26 41 8 58 47 Critical Kills 13 | . 1 . . . 3 1 1 . . . 1 . . . . . 1 1 1 . 2 1 Critical Parts Destroyed 14 | . . . 1 . 1 2 . . 1 . . . . . . . . 2 . . 3 4 Critical Strikes 54 | . 1 . 1 . 4 4 1 . 1 . 9 . 3 1 1 . 2 3 8 4 5 6 Meltdown 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Destroy 25 | . 1 . 1 . 3 3 . . 1 . 1 . . . . . 1 3 1 . 5 5 Blast 23 | . . . . . . . . . . . 8 . 3 1 1 . 1 . 6 2 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50582 | 48 819 490 2695 1986 3089 3363 1702 . 3011 4241 5960 93 4100 867 1908 . 1003 1488 2782 2059 4918 3960 Guns 21135 | 48 819 448 1353 1023 1266 1897 279 . 1499 1532 20 27 24 26 . . 655 1417 2012 351 3588 2851 Cannons 17723 | . . 42 358 538 802 1031 677 . 1321 1059 5400 66 3095 409 473 . 348 71 770 156 . 1107 Explosions 11542 | . . . 984 425 1021 435 746 . 191 1650 540 . 981 432 1435 . . . . 1444 1258 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 32485 | 38 819 490 1627 1023 1266 1897 279 . 1499 1532 5420 93 3119 435 473 . 1003 1417 2002 507 3588 3958 Thermal 7321 | 10 . . 84 538 802 1031 1423 . 1321 1059 . . 248 . . . . . 604 . 201 . Explosive 10012 | . . . 984 425 1021 435 . . . 1650 468 . 733 432 1435 . . . . 1444 985 . Electromagnetic 582 | . . . . . . . . . 191 . 72 . . . . . . 71 176 . 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . . . . . . . . . . . . . . . 108 72 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 5 . . 3 . 5 6 2 2 3 3 3 3 4 4 3 20 24 24 Average Corruption 4 | . . . 1 1 . . 2 . 2 5 1 2 1 3 3 3 4 4 1 13 20 24 Corruption Purged 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 344 | . . . 7 10 . . 6 . 17 44 14 7 7 30 24 2 36 27 16 6 57 34 Message Errors 76 | . . . 2 3 . . 1 . 7 10 2 1 2 6 5 1 11 7 6 . 5 7 Matter Fused 75 | . . . . 1 . . 3 . 1 8 6 2 2 7 6 1 5 5 5 3 12 8 Heat Flow Errors 45 | . . . . . . . 1 . 1 4 1 1 1 3 4 . 6 8 2 2 6 5 Energy Discharges 45 | . . . 1 2 . . . . 3 7 2 1 1 6 3 . 2 3 1 . 12 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 41 | . . . 1 3 . . 1 . 1 6 2 1 . 3 4 . 6 1 . 1 7 4 Data Loss (major) 13 | . . . . . . . . . 3 1 . . 1 . . . 3 1 1 . 3 . Misfires 20 | . . . 2 . . . . . . 3 1 1 . 4 2 . 1 . 1 . 3 2 Alerts 5 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . 1 . Weapon Failures 22 | . . . . . . . . . . 4 . . . . . . 1 2 . . 8 7 Overload Shots 8 | . . . . . . . 3 . 4 1 . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Overflow Damage 1858 | . . 6 38 . 57 62 84 . . 32 745 . 459 79 48 . 10 . 139 . 99 . Projectiles 1376 | . . 6 . . 28 14 . . . 30 745 . 347 57 . . 10 . 139 . . . Explosions 482 | . . . 38 . 29 48 84 . . 2 . . 112 22 48 . . . . . 99 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . 1 1 . . . . . . . 21 . 17 . 2 . 2 . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . 1 1 . . . . . . . 18 . 14 . 2 . 2 . 5 . . . Secondary 6 | . . . . . . . . . . . 3 . 3 . . . . . . . . . Self-Inflicted Damage 828 | . . . 25 . 25 . 81 . 24 137 . . 325 . 143 . . . . . 68 . Shots 18 | . . . 1 . 2 . 1 . 1 3 . . 5 . 4 . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 15 79 102 96 355 436 198 . 246 291 176 74 163 313 276 24 263 364 368 197 267 247 Average Temperature 73 | . 5 27 23 27 111 95 69 . 54 64 59 52 53 79 58 13 77 75 110 90 74 85 Received Heat Transfer 3724 | . 93 159 275 144 207 874 57 . 74 324 231 . 276 45 51 . 99 90 72 . 248 405 Effects 13 | . . . . . 1 4 . . . . . . . . . . . 2 5 . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 1 1 . . . . . . . . . . . 2 . . . . Interference 6 | . . . . . . 2 . . . . . . . . . . . . 3 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 Total Turns 85 | . . . . . . . . . . . . . . . . . 7 . . . 32 46 Longest Duration 27 | . . . . . . . . . . . . . . . . . 7 . . . 20 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 1 . 4 . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 2 1 2 1 . 1 2 . . 2 . . . . . . . . . Heat Transferred 10341 | 25 . . 148 962 1406 1813 1584 . 1691 1287 . . 350 . . . . . 975 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Maximum Alert Level 5 | . . . 2 3 2 5 3 3 2 4 4 1 5 . . . . . . . 3 4 Low Security (%) 33 | 100 100 100 77 19 . . . . 2 . . 33 30 . . . . . 100 100 26 . Level 1 15 | . . . 20 30 16 . . . 61 7 . 66 5 . . . . . . . 28 . Level 2 15 | . . . 1 38 83 21 . 1 35 13 19 . 3 . . . . . . . 25 14 Level 3 23 | . . . . 11 . 19 100 98 . 29 78 . 20 . . . . . . . 19 69 Level 4 10 | . . . . . . 47 . . . 50 2 . 22 . . . . . . . . 16 Level 5 2 | . . . . . . 11 . . . . . . 18 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1864 | 10 70 66 416 868 665 1696 979 1057 554 1441 1106 376 1864 . . . . . 178 49 884 1196 Initial 890 | . . . 10 172 361 421 890 663 554 296 756 376 91 . . . . . 168 29 . 618 Average 533 | 1 20 13 146 439 464 1139 851 923 375 1004 854 248 840 . . . . . 90 16 414 905 Influence Increases 14744 | 10 317 176 932 1376 626 1465 368 394 739 1255 1047 12 2326 156 378 . . 307 676 42 1394 748 Destroy 0b10 Robot/C 7160 | . 160 120 540 640 360 740 200 . 360 780 560 . 800 120 320 . . 240 240 . 480 500 Destroy 0b10 Robot/NC 685 | 10 40 10 90 65 45 5 25 . 110 5 75 . 55 5 . . . 30 60 . 55 . Destroy Leader 1400 | . 48 30 164 204 88 30 32 . 118 60 168 . 170 10 20 . . 20 84 . 94 60 Allied During Kill 1502 | . . 1 . 325 34 37 . . 71 . . . 943 21 38 . . 17 15 . . . Successful Hack 268 | . 9 . 11 39 . 7 33 14 9 7 19 . 40 . . . . . 54 . 26 . Select Force Hacks 60 | . 30 . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . . 15 45 30 15 90 30 15 45 15 60 . 195 . . . . . 15 . 405 75 Anti-Garrison Action 1150 | . . . . . . 450 . 350 . 300 . . . . . . . . . . . 50 Destroy Structure 974 | . . . 52 28 69 61 33 15 26 73 30 12 123 . . . . . 58 42 334 18 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 330 | . 30 . 30 . 15 45 15 . . 15 135 . . . . . . . . . . 45 Influence Decreases 13608 | 10 317 148 550 930 833 418 1116 285 1373 237 1413 957 612 1217 658 503 . 277 623 125 510 496 Entered New Map 5791 | . . . 18 238 495 228 806 285 503 127 685 699 39 683 150 503 . . 12 54 . 266 Time Decay 6217 | 10 317 148 522 422 278 . 310 . 650 . 538 238 453 514 498 . . 267 571 51 430 . Lost Part 610 | . . . 10 . . 90 . . 10 70 40 . 20 . 10 . . 10 20 20 80 230 Lost Ally 540 | . . . . 120 60 100 . . 60 40 . 20 100 20 . . . . 20 . . . Purge Threat 450 | . . . . 150 . . . . 150 . 150 . . . . . . . . . . . Squads Dispatched 64 | . 3 . 4 8 3 . 2 . 9 . 9 . 8 . 1 . . 2 6 . 9 . Investigation 12 | . 3 . 2 3 . . . . . . 2 . . . . . . . 1 . 1 . Extermination 12 | . . . . . . . . . 4 . 2 . 2 . . . . . 3 . 1 . Reinforcement 23 | . . . 2 3 . . 1 . 5 . 2 . 1 . . . . . 2 . 7 . Assault 13 | . . . . 2 1 . 1 . . . 1 . 5 . 1 . . 2 . . . . Garrison 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . Haulers Reinforced 7 | . . . . . . . 1 . 1 . 1 . . . . . . . 2 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Distress Signals 16 | . . . 4 3 2 . . . 1 . 1 . 4 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 448 | . 15 9 34 33 28 38 12 . 26 41 36 1 43 6 15 . 15 13 17 5 27 34 Peak Tracking Total 8 | . 3 3 4 3 5 4 4 . 4 6 7 1 8 5 7 . 4 4 3 3 5 8 Tactical Retreats 19 | . 1 . 2 . 1 3 1 . . 1 7 . . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Traps Triggered 20 | . 1 . 3 2 . 2 2 . 1 . 4 . 1 . . . . . 2 . . 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Machines Disabled 96 | . . 1 3 2 1 13 2 4 3 5 4 . 13 1 5 3 1 1 1 . 27 6 Max in Single Turn 9 | . . 1 1 1 1 2 2 1 . 1 3 . 9 1 3 1 1 1 1 . 5 1 Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Garrison Relay 12 | . . . . . . 4 . 3 . 4 . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Machines Accessed 71 | . 7 1 9 12 2 3 4 1 7 2 6 . 5 . 1 . . . 6 . 5 . Terminals 56 | . 5 . 9 11 1 3 2 1 4 2 5 . 5 . . . . . 5 . 3 . Fabricators 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . Total Hacks 164 | . 22 1 22 33 3 7 7 2 16 5 14 . 8 . 1 . . . 13 . 10 . Successful 70 | . 6 1 12 19 1 1 4 1 5 1 4 . 3 . 1 . . . 7 . 4 . Failed 91 | . 15 . 9 13 2 6 3 1 11 4 10 . 5 . . . . . 6 . 6 . Catastrophic 15 | . . . . 1 1 1 1 . 1 1 3 . 3 . . . . . 3 . . . Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Manual 86 | . 14 . 14 18 1 3 5 1 5 . 8 . 5 . . 1 . . 2 . 9 . Terminals 136 | . 18 . 22 32 1 7 3 2 10 5 12 . 8 . . . . . 10 . 6 . Fabricators 6 | . . . . . . . 3 . 1 . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units 5 | . 4 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 9 | . . . . . 2 . 1 . 5 . . . . . . . . . . . 1 . Terminal Hacks 39 | . 3 1 8 16 . 1 . 1 1 1 2 . 1 . 1 . . . 3 . . . Record 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 6 . . . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . 5 . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 . 4 3 . . 2 . 2 . 2 . 2 . . . . . 2 . 3 . Terminals 19 | . 2 . 4 2 . . 1 . 2 . 2 . 2 . . . . . 2 . 2 . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Botnet 16 | . 2 . 2 2 . . 1 . 2 . 2 . 2 . . . . . 2 . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 8 8 2 2 4 1 6 1 6 . 5 . . . . . 6 . 5 . Full Trace Events 6 | . 1 . . 1 . 2 . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 62 | . . . . . . 17 . 11 . 22 4 . 3 . . . . . . . . 5 Machine Destruction 54 | . . . . . . 17 . 11 . 18 . . 3 . . . . . . . . 5 Programmers 8 | . . . . . . . . . . 4 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 5 . 5 . 2 . . . 1 2 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Total Allies 52 | . . 1 . 12 . 5 . 5 . 2 . 20 . 1 2 2 . 2 . . . . Largest Group 20 | . . 1 . 11 3 3 . 5 5 2 . 20 19 3 3 5 5 2 2 . . . Highest-Rated Group 829 | . . 31 . 142 70 63 . 125 125 40 . 829 797 85 84 272 272 59 59 . . . Highest-Rated Ally 96 | . . 31 . 31 31 31 . 32 32 20 . 50 46 32 32 96 96 32 30 . . . Initial Warlord ECA Mod 301 | . . . . . . . 8 8 15 15 22 22 22 22 22 22 22 21 21 20 20 19 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 489 | . . . . 130 14 19 . . 18 . . 16 174 5 12 . 73 10 6 12 . . Total Damage 9574 | . . . . 1207 146 417 . . 688 . . 667 4149 122 416 . 1533 138 91 . . . Kills 89 | . . . . 25 1 8 . . 7 . . 1 27 1 3 . 12 3 1 . . . Allies Corrupted 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Active Infowar (turns) 16351 | . . . 1403 264 . 43 694 894 2175 . 1526 500 1475 1410 1327 1400 46 . 1444 171 1077 502 Sensors 2710 | . . . . . . . . . . . . 20 . . . . . . 1444 171 1074 1 Seismic 13498 | . . . 1403 264 . 43 694 894 2175 . 1526 480 1475 1410 1327 1400 46 . . . . 361 Jamming 882 | . . . . . . . . . . . . . . . . . . . . . 380 502 Robot Analysis Total 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . 2 1 2 . 2 . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . 4 . 12 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Turns Passed 26680 | 89 1118 889 1744 1033 619 1597 694 894 2396 1542 1533 510 1475 1410 1327 1400 1690 1182 1727 171 1098 542 Spaces Moved 13758 | 46 600 502 844 479 232 750 371 497 1298 759 781 286 807 835 778 841 840 591 894 82 470 175 Core 8 | 5 . . . . . . . . . . . . . . . . . . . . . 3 Treads 13428 | 41 600 502 844 479 232 750 371 497 1298 759 781 286 807 835 778 841 840 591 894 82 217 103 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 322 | . . . . . . . . . . . . . . . . . . . . . 253 69 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 162 160 160 156 156 160 160 160 162 162 162 123 50 Average Speed 160 | 148 160 160 160 160 160 160 160 160 161 162 161 160 156 159 160 160 161 162 162 162 151 150 Slowest Speed 275 | 160 160 160 160 160 160 160 160 160 242 243 162 160 238 160 160 160 162 162 162 163 275 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . 1 . . . . . . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 96 99 88 86 22 95 10 81 39 88 25 96 37 93 91 86 76 85 18 73 15 25 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 7 | . 1 1 . 1 . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . . 1 1 . 1 1 . . . . Scrap Searched 14 | . . 2 . . . . . . . . . . . 4 1 3 . 4 . . . . Spaces Dug 97 | . . . 6 . . . 2 . 7 5 1 . 1 2 28 . 28 . 7 . 9 1 Terrain Destroyed 1087 | . . . 61 28 72 87 32 . 11 75 34 . 159 29 148 . 36 13 28 42 207 25 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 218 | . . . 3 . . 1 2 . 6 4 14 . 8 6 5 . 35 13 27 . 69 25 AOE 867 | . . . 58 28 72 86 30 . 5 71 20 . 151 23 143 . . . . 42 138 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Gar Total 16661 | 58 674 544 1095 624 340 958 433 593 1458 930 938 338 947 899 830 894 1112 748 1075 103 739 331 Wait 1008 | . 3 14 112 42 26 24 14 26 37 37 26 39 61 26 12 32 152 71 50 . 165 39 Move 13739 | 45 599 501 843 478 231 749 370 495 1298 758 781 285 806 834 777 840 839 590 894 81 470 175 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 4 13 1 6 11 2 13 6 9 10 5 9 2 10 3 1 4 9 5 10 1 11 1 Fast Attach 118 | 6 2 1 6 6 . 6 3 . 9 5 6 4 5 1 1 5 15 4 17 1 7 8 Attach 86 | . . . 3 . 3 9 2 . 2 8 6 1 1 . 1 1 5 3 9 5 10 17 Detach 25 | . . . 1 . . 1 . . 1 3 2 3 . . . . 2 . 5 1 3 3 Swap 169 | . 2 2 25 9 11 16 5 3 15 12 8 . 7 9 7 . 3 2 14 3 12 4 Drop 212 | . 10 3 22 12 2 13 11 10 21 5 16 3 10 5 . 9 22 8 23 . 5 2 Fire 1002 | 3 45 22 77 66 65 95 22 7 65 73 84 1 47 11 21 3 65 38 51 11 56 74 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 146 | . . . . . . 32 . 43 . 24 . . . 10 10 . . 27 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met 8R-AWN 194 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Discovered new exit (range 14) 792 | -10/Materials | Central database locked down 865 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Discovered new exit (range 13) 995 | -10/Materials | Discovered new exit (range 14) 1208 | -10/Materials | Entered Mines 1211 | -10/Mines | Followed 8R-AWN into the Mines 1223 | -10/Mines | Discovered new exit (range 6) 1498 | -10/Mines | Discovered new exit (range 16) 1502 | -10/Mines | Found the Drone Emporium 1513 | -10/Mines | Found Prototype Device 1544 | -10/Mines | Discovered new exit (range 5) 1575 | -10/Mines | Discovered new exit (range 12) 1699 | -10/Mines | Received a Mining Laser from a helpful Derelict 1860 | -10/Mines | Learned location of Storage (-9) 1896 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2097 | -10/Mines | Entered Materials 2097 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -9/Materials | Identified Bomb Drone Bay 2376 | -9/Materials | Discovered new exit (range 7) 2527 | -9/Materials | Discovered new exit (range 16) 2571 | -9/Materials | Build established: Scavenger-Mutant 2850 | -9/Materials | Discovered new exit (range 9) 3071 | -9/Materials | Discovered new exit (range 16) 3077 | -9/Materials | Identified exit to Mines 3077 | -9/Materials | Identified exit to Storage 3077 | -9/Materials | Central database locked down 3114 | -9/Materials | Build established: Mutant 3236 | -9/Materials | Discovered new exit (range 16) 3806 | -9/Materials | Discovered new exit (range 16) 3841 | -9/Materials | Entered Storage 3957 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4233 | -9/Storage | Build established: Commander-Mutant 4280 | -9/Storage | Core integrity fell below 50% 4304 | -9/Storage | Met a pair of Derelict thieves 4393 | -9/Storage | Lost 5 allies 4493 | -9/Storage | Found Prototype Processor 4666 | -9/Storage | Central database locked down 4836 | -9/Storage | Discovered new exit (range 8) 4874 | -9/Storage | Entered Materials 4874 | -8/Materials | Accompanied by 3 allies 4874 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4900 | -8/Materials | Identified exit to Garrison 5018 | -8/Materials | Garrison activated, responded to threat 5166 | -8/Materials | Lost 3 allies 5181 | -8/Materials | Build established: Scavenger-Tank 5271 | -8/Materials | Garrison activated, responded to threat 5274 | -8/Materials | First assault squad dispatched 5493 | -8/Materials | Entered Garrison 5571 | -8/Garrison | Triggered checkpoint 5619 | -8/Garrison | Garrison Relay disabled 5656 | -8/Garrison | Phase Generator disabled 5883 | -8/Garrison | Lost 3 parts (3n) 5893 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Triggered checkpoint 6015 | -8/Garrison | Spotted B-75 Beast 6145 | -8/Garrison | Triggered checkpoint 6212 | -8/Garrison | Garrison Relay disabled 6278 | -8/Garrison | Destroyed B-75 Beast 6444 | -8/Garrison | Discovered new exit (range 7) 6495 | -8/Garrison | Triggered checkpoint 6554 | -8/Garrison | Triggered checkpoint 6583 | -8/Garrison | Garrison Relay disabled 6616 | -8/Garrison | Build established: Scavenger-Gunner 6667 | -8/Garrison | Discovered new exit (range 12) 6871 | -8/Garrison | Discovered new exit (range 12) 6875 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Garrison Relay disabled 7090 | -8/Garrison | Entered Factory 7090 | -7/Factory | Evolved 2 slots: Utility x2 7186 | -7/Factory | Identified exit to Garrison 7490 | -7/Factory | First assault squad dispatched 7784 | -7/Factory | Entered Garrison 7784 | -7/Garrison | Discovered recently destroyed garrison 7857 | -7/Garrison | Garrison Relay disabled 7970 | -7/Garrison | Discovered new exit (range 15) 8089 | -7/Garrison | Garrison Relay disabled 8348 | -7/Garrison | Discovered new exit (range 9) 8392 | -7/Garrison | Garrison Relay disabled 8579 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8678 | -7/Garrison | Entered Factory 8678 | -7/Factory | Accompanied by 5 allies 8992 | -7/Factory | Discovered new exit (range 5) 9157 | -7/Factory | Discovered new exit (range 15) 9212 | -7/Factory | Identified exit to Factory 9345 | -7/Factory | Identified exit to Lower Caves 9953 | -7/Factory | Lost 3 allies 10522 | -7/Factory | Found Powered Armor 11074 | -7/Factory | Identified exit to Garrison 11074 | -7/Factory | Entered Garrison 11102 | -7/Garrison | Triggered checkpoint 11184 | -7/Garrison | Triggered checkpoint 11187 | -7/Garrison | Triggered checkpoint 11247 | -7/Garrison | Destroyed 8 combat bots 11258 | -7/Garrison | Triggered checkpoint 11368 | -7/Garrison | Triggered checkpoint 11482 | -7/Garrison | Triggered checkpoint 11579 | -7/Garrison | Discovered exit to Factory (range 13) 11670 | -7/Garrison | Triggered checkpoint 11676 | -7/Garrison | Garrison Relay disabled 11832 | -7/Garrison | Triggered checkpoint 11835 | -7/Garrison | Garrison Relay disabled 11903 | -7/Garrison | Discovered exit to Factory (range 9) 12048 | -7/Garrison | Triggered checkpoint 12070 | -7/Garrison | Identified Exp. Targeting Computer 12082 | -7/Garrison | Garrison Relay disabled 12111 | -7/Garrison | Discovered exit to Factory (range 11) 12616 | -7/Garrison | Entered Factory 12616 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13666 | -6/Factory | First assault squad dispatched 13740 | -6/Factory | Identified exit to Lower Caves 13789 | -6/Factory | Discovered new exit (range 6) 13950 | -6/Factory | Garrison activated, responded to threat 14149 | -6/Factory | Sucked down chute 14149 | -6/Factory | Entered Waste 14150 | -6/Waste | Joined by Warlord forces that had cleared the area 14269 | -6/Waste | A Compactor rumbled back to life 14269 | -6/Waste | Spotted C-40 Crusher 14275 | -6/Waste | Allies destroyed C-40 Crusher 14469 | -6/Waste | Discovered new exit (range 12) 14626 | -6/Waste | Build established: Scavenger-Tank 14659 | -6/Waste | Entered Factory 14659 | -6/Factory | Accompanied by 19 allies 15020 | -6/Factory | Spotted B-75 Beast 15102 | -6/Factory | Lost 4 allies 15162 | -6/Factory | Build established: Tank 15191 | -6/Factory | Found Exp. Targeting Computer 15282 | -6/Factory | Found Powered Armor 15359 | -6/Factory | First assault squad dispatched 15594 | -6/Factory | Build established: Gunner 16018 | -6/Factory | Cargo convoy interrupted 16051 | -6/Factory | Lost 6 allies 16134 | -6/Factory | Entered Lower Caves 16134 | -6/Lower Caves | Accompanied by 3 allies 16140 | -6/Lower Caves | Met a Warlord Commander 16141 | -6/Lower Caves | Learned location of Warlord (-4) 16142 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16147 | -6/Lower Caves | Found Encrypted Comm Array 16280 | -6/Lower Caves | Learned 8 Factory zone layouts 16400 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16797 | -6/Lower Caves | Encountered a Warlord checkpoint 16986 | -6/Lower Caves | Learned 8 Factory zone layouts 17503 | -6/Lower Caves | Discovered new exit (range 15) 17544 | -6/Lower Caves | Entered another Lower Caves area 17544 | -6/Lower Caves | Accompanied by 2 allies 17567 | -6/Lower Caves | Discovered new exit (range 5) 17641 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17702 | -6/Lower Caves | Destroyed 10 combat bots 18335 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18397 | -6/Lower Caves | Encountered a Warlord checkpoint 18672 | -6/Lower Caves | Learned Factory emergency access door positions 18701 | -6/Lower Caves | Discovered new exit (range 13) 18820 | -6/Lower Caves | Found Alien Artifact 18871 | -6/Lower Caves | Entered Zion 18871 | -6/Zion | Accompanied by 3 allies 18975 | -6/Zion | System corruption cleaned by Quarantine Array 19019 | -6/Zion | Discovered new exit (range 14) 19102 | -6/Zion | Found Prototype Device 19102 | -6/Zion | Identified Phasing AFG 19178 | -6/Zion | Found Prototype Special Weapon 19178 | -6/Zion | Identified RU-N14's Throwing Claymores 19188 | -6/Zion | Found RU-N14's Throwing Claymores 19358 | -6/Zion | Given A8's code to call for help 19372 | -6/Zion | Identified exit to Deep Caves 19678 | -6/Zion | Learned Factory terminal intel 19737 | -6/Zion | Met Imprinter 19847 | -6/Zion | Learned Factory terminal intel 20077 | -6/Zion | Received a hallucinogenic algorithm 20231 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20233 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20243 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20271 | -6/Zion | Entered Deep Caves 20271 | -6/Deep Caves | Accompanied by 5 allies 20562 | -6/Deep Caves | Attacked by Z-Imprinter 20573 | -6/Deep Caves | Destroyed Z-Imprinter 20624 | -6/Deep Caves | Found Prototype Protection 20624 | -6/Deep Caves | Identified Zio. Weapon Casing 20732 | -6/Deep Caves | Z-Facility disabled 20784 | -6/Deep Caves | Found Prototype Protection 20784 | -6/Deep Caves | Identified Zio. Heavy Carapace 20891 | -6/Deep Caves | Found Zio. Weapon Casing 21684 | -6/Deep Caves | Discovered new exit (range 7) 21895 | -6/Deep Caves | Spotted AG-70375 21897 | -6/Deep Caves | Found Prototype Ballistic Gun 21953 | -6/Deep Caves | Identified AWS/Gauss 21961 | -6/Deep Caves | Entered Proximity Caves 21961 | -5/Proximity Caves | Accompanied by 1 ally 21964 | -5/Proximity Caves | Spotter reported a threat 21973 | -5/Proximity Caves | Learned Factory terminal intel 22143 | -5/Proximity Caves | Learned Factory stockpile data 22259 | -5/Proximity Caves | Lost 3 allies 22852 | -5/Proximity Caves | Derelict sapper outpost attacked 23013 | -5/Proximity Caves | Discovered new exit (range 11) 23143 | -5/Proximity Caves | Entered Factory 23143 | -5/Factory | Accompanied by 2 allies 23143 | -5/Factory | Evolved 2 slots: Utility x2 23147 | -5/Factory | Loaded intel: 26 terminal locations 23339 | -5/Factory | Identified exit to Upper Caves 23721 | -5/Factory | Build established: Scavenger-Gunner 24649 | -5/Factory | Joined by Warlord Ghost squad 24700 | -5/Factory | P-70 Sage assimilated allied V2-121(x) 24870 | -5/Factory | Sucked down chute 24870 | -5/Factory | Entered Waste 24885 | -5/Waste | EMP discharged 24885 | -5/Waste | System corruption reached 10% 24888 | -5/Waste | Spotted C-40 Crusher 24894 | -5/Waste | Destroyed C-40 Crusher 24907 | -5/Waste | Spotted C-40 Crusher 24922 | -5/Waste | Spotted C-40 Crusher 24923 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24926 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24928 | -5/Waste | Destroyed C-40 Crusher 24931 | -5/Waste | Spotted C-40 Crusher 24949 | -5/Waste | Spotted C-40 Crusher 24953 | -5/Waste | Destroyed C-40 Crusher 24953 | -5/Waste | Destroyed C-40 Crusher 24980 | -5/Waste | Lost 12 allies 24985 | -5/Waste | EMP discharged 25023 | -5/Waste | Discovered new exit (range 12) 25040 | -5/Waste | Identified exit to Factory 25041 | -5/Waste | Entered Factory 25042 | -5/Factory | Loaded intel: 26 terminal locations 25646 | -5/Factory | Lost 4 parts (3n1w) 25680 | -5/Factory | Destroyed 7 combat bots 25921 | -5/Factory | Found Prototype Launcher 25921 | -5/Factory | Identified Tesla Bomb Launcher 25979 | -5/Factory | Joined by Warlord Chimera squad 26127 | -5/Factory | Identified exit to Garrison 26139 | -5/Factory | Entered Garrison 26209 | -5/Garrison | Triggered checkpoint 26288 | -5/Garrison | Garrison Relay disabled 26303 | -5/Garrison | Triggered checkpoint 26394 | -5/Garrison | Destroyed 9 combat bots 26397 | -5/Garrison | Lost 3 parts (1p1u1w) 26425 | -5/Garrison | Triggered checkpoint 26471 | -5/Garrison | Spotted B-75 Beast 26515 | -5/Garrison | Destroyed B-75 Beast 26544 | -5/Garrison | Lost 4 parts (1n2u1w) 26615 | -5/Garrison | Triggered checkpoint 26631 | -5/Garrison | Triggered checkpoint 26642 | -5/Garrison | Core integrity fell below 50% 26678 | -5/Garrison | Released all parts (8) 26679 | -5/Garrison | Identified Dimensional Node Initializer 26679 | -5/Garrison | Initialized slip node 26681 | -5/Garrison | Core destroyed Last Messages --------------- 26671_ Slammed into S-27 Virus. 26672_ Arm. Treads destroyed. 26673_ Fusion Reactor destroyed. 26675_ Imp. Treads destroyed. 26676_ Acquired Unknown Slashing Weapon. 26676_ Identified Carbide Saw. 26677_ Imp. Treads destroyed. 26678_ Released Adv. Signal Interpreter. 26678_ Released Core Analyzer. 26678_ Released Huge Storage Unit. 26678_ Released Imp. Transmission Jammer. 26678_ Released Weapon Cycler. 26678_ Released Adv. Heat Sink. 26678_ Released Zio. Biocell. 26678_ Released Carbide Saw. 26679_ Identified Dimensional Node Initializer. 26679_ Initializer activates and latches into the ground. 26680_ Acquired Encrypted Comm Array. 26681_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ^#?????????????????? | | ????????????????????????????#^ #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #??####???????????? | | ????????????????????????????# #? #???????????? | | ???????????????????????????##! ## ######??????? | | ?????????????????# ########![=/ #??????? | | ?????????????????# !!!/%/! ?????? | | ?????????????????# @*s!=s*% ?????? | | ?????????????????###########%*Y## #??? #??????? | | ?????????????????????????###=!!## ## #??????? | | ?????????????????????????#=%!!= #????? | | ?????????????????????????#=[* #????? | | ?????????????????????????#*%% #????? | | ?????????????????????????#%" #????? | | ????????????????????????#### % ## ## ###????? | | ?????????????????########*##=% ##" ##?? #??????? | | ?????????????????# = = *=%[* "%" ??????? | | ?????????????????# [ **! =%= " ??????? | | ???##????????????# ##"#####%% ?????? | | ?? ????????????# ##=#???## ## ########????? | | "?" ????????????# ##[#????# #? #???????????? | | " " ##??????????# ## #????# #??####???????????? | | ? " #??????????# ## #????# #?????????????????? | | """ #??????????# ## ????# #?????????????????? | | #??????????# ####????# #?????????????????? | | ############ ######### #?????????????????? | | "" #?????????????????? | | " " #?????????????????? | | " " #### ####### ########### #?????????????????? | | ""?" ???# #?????# #?????????# #?????????????????? | | ??? ???# #?????# #?????????# #?????????????????? | | ??###???# #?????# #?????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 32 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 25 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Lrn. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationBraceCharger Manual? 0 Play Time 03:20:59 Cumulative 432.5 hours Start 2025.06.21 @ 09:34:13 End 2025.06.21 @ 13:01:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/1/6/1/1/0/2/2/1/1 Lore% 87 Gallery% 78 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6883cac2-1b4e-421c-a78f-f787f7d370ff